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Files posted by Wrench
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Lockheed P-38J, 20th FG, 8th AF, ETO
Lockheed P-38J, 20th FG, 8th AF, ETO
= For SF2, Any and All (Full-5 Merged Prefered/Reccomended) =
- Something for the European Theatre
*Note: due to certain changes in the data ini, it may NOT be usable in any 1stGen game install at any patch level. End Users who choose to do so can expect no support if/when issues arise.*
This pack is a revamp of the 1stGen (SF/Wo*) WW2 ETO 20th FG pak originally released in 2009. It now incorporates the changes seen on the Recently Released PTO P-38 Pak. This is the complete aircraft, with all the "little fiddly bits" included.
The 3 squadrons of the Group represented are:
55th FS
77th FS (both in OD/Grey)
79th FS (in Natural Metal)
All skins are in jpg format. Included are sounds, pilot figue, and weapons (excepting the standard WW2 AN series bombs, readly available all over the place!). Decal randomization is set to TRUE. The Squadron Name display on the Loadout Screen has been activated via my "fake" SqTail decal, so their modern names will show.
As always, fairly easy to follow, yet detailed install instructions are included. Please READ them! The original readme from my SF/Wo* release is included, as it contains further explainations and historical notations. Wolf's original release readme is also included
Happy Landings!
wrench
kevin stein
258 downloads
0 comments
Updated
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SF2 WW2 PTO P-38 Lightning Pak
SF2 WW2 PTO P-38 Lightning Pak
- More P-38 Lightnings in the Pacific -
-- Something for the PTO players --
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*There is a distinct possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment.*
Mods/reskins/redecaling for Wolf257's WW2 aircaft. This package contains, broken down by aircraft and skins:
P-38H
9th FS, 49th FG "Flying Knights"
39th FS, 35th FG "Flying Cobras"
P-38J
431st FS, 475th FG "Satan's Angles"
7th FS, 49th FG "Screaming Demons"
P-38L
80th FS, 8th FG "Headhunters"
433rd FS, 475th FG "Blue Devils"
P-38M* (NightLightning -radar equiped 2-seat nightfighter)
6th NFS
(*Note: M's never reached operational, squadron status before war's end. This one is more for fun)
All skins are in jpg format, Decal Randomization is TRUE. All get new SF2 versions of the original 'box art' hangar screens. Damage textures are the old tga versions.
All have semi-compliant SF2 Flight Models, but they do need further fine tuning by experts. All lighting is 100% historically correct.
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. Remember -- these are very old models, so they "are as they is". All original readmes, when discoverable, are included.
Good Hunting!
wrench
kevin stein
440 downloads
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P-51C Mustang, ETO
P-51C Mustang, ETO by Wolf257
= For SF2, Any and All* =
*Note: reccomended to have at least SF2 Expansion Pak 1, and be at the latest patch level, as the decals referenced on the Generic NM skin call to several stock 3W decals. If not at that level, you'll have to find alternative serial numbers and period-correct USAAF national insignia decals to use*
Some slight modifications and tweeks to Wolf's P-51C "Malcolm Hood" USAAF Mustang bring it closer in line for SF2 usage.
Included are 3 skins:
356th FS, with 99.9% hisorically accurate codes, serials and nose arts
'Generic' Olive Drab
'Generic' Natural Metal.
All skins are in jpg format, and decal randomization is set to TRUE.
2 Data inis are suppliled; one is the original from way back when, and the one being used now has some of the SF2 statements. It's not perfect; it seems works well enough, but does need further adjustments and fine-tuning by an expert.
A new SF2 version of the original 'box art' Hangar screen is included, as are the needed weapons (ie: the drop tank), sounds and the pilot figure.
Happy Landings
wrench
kevin stein
394 downloads
0 comments
Updated
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Mustang III, RAF, 112 Squadron, MTO
Mustang III, Royal Air Force, MTO by Wolf257
= For SF2, Any and All =
*Specifically designed for a SF2, MTO-Centric based mods folder*
This is a modifcation of Wolf257's P-51B Mustang into the earlier Mk.III version (non Malcom Hood), as used the RAF in the MTO (and elsewhere, too!)
This pak, a complete aircraft with all the trimmings, represents aircraft from 112 Squadron 'Sharkmouths', circa 1944/45.
All skins are in jpg format, and decal randomization is set to TRUE.
A new SF2-compliant Hangar screen is included, as are the needed weapons (ie: the drop tank), sounds and the pilot figure.
FM is similiar to the recently (re)release USAAF P-51C (ok, it's really the same one, nationalized)
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them.
Wolf's original (P-51B) release readme, and my RAF Mustang III readme are included for historical purposes
Good Hunting!
wrench
kevin stein
174 downloads
0 comments
Updated
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SF2 WW2 Mustangs of the CBI
SF2 WW2 CBI Mustangs
-- Something for the CBI players --
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*There is a possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment.*
**Notex2: These aircraft should ONLY be used in a seperate CBI-centric mods folder to prevent them from showing up where, historically, they shouldn't. The Aircraft/GroundObject sets for CBI are substantially different from Central or SouthWest Pacific areas. You'll need the Burma and China WW2 terrains from the 1stGen Terrains Downloads. Be advised, that even though I reworked both terrains some years ago, they need yet another going over to correct many faults; but they ARE perfecly playable as is, with the needed SF2 terrain conversion tweeks that is :)**
This pack contains 3 aircraft, by or modded from those build by Wolf257, for use in the China-Burma-India Theatre by the USAAF. They are:
A-36 Apache
P-51A Mustang
P-51B Mustang
All aircraft are from the 311th FBG, and represent the various squadrons. These are the ONLY early model Mustangs to see service in the Pacifc Theatre (well, ok, actually CBI!), and no where else. The D model's didn't start to make their appearences until US Forces landed in the Phillipines. Hence, again, the need for a seperate CBI-centric install.
New (semi)compliant SF2 FMs were cobbled together. As has become expected, the FM is NOT perfect, and needs further fine-tuning by Experts. New hangar screens, theatre specific weapons (except the WW2 bombs -you should have them already), a pilot figure and engine sounds are included. All skins are in jpg format, and decal randomization is set to TRUE. As is usual, all lighting is 100% historically correct. Remember, too, the A-36 and P-51A are the Allison engined versions, and therefore not as 'quick' as the Merlin powered models.
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. All original readmes are included for historical purposes (when discoveralbe from the archives)
Happy Hunting!
wrench
kevin stein
297 downloads
0 comments
Updated
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SF2 KAW RF-51D Mustang
SF2 KAW RF-51D Mustang
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*Note: as these aircraft were built with the latest 3W exporter, and due to the skin format, they will most likely =NOT= work in SF/Wo* 1stGen Installs*
This is the recon variant of the Mustang, the RF-51D. Like all other Mustangs, it is fully capable of most other operational Missions (CAS,STRIKE,Armed_Recon, but not auntie-ship or Air-To-Air). The primairy use was the photo-recon role; all other ground-attack roles are secondary.
This skin represents aircraft from the 45th TRS "Polka Dots" during the late 1940s and 50s, with special focus on the Korean War.
The skin is in DDS format, and decal randomization is set to TURE. 18 new serial and BuzzNumber decals are supplied.
No weapons are included excepting the drop tank data; all others can be found in the GunnyPak or the KAW Weapons Pak, both available at here at CA. The pilot figure and engine sounds are included, as in an SF2-style hangar screen.
The Standard Keystrokes operate the canopy (Shift/0)
Happy Hunting!
wrench
kevin "bob" stein
=For the KAW Team=
610 downloads
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SF2 RAF WW2 ETO Mustang Pak
SF2 RAF WW2 ETO Mustang Pak
= For SF2, Any and All (Full-5 Merged Prefered/Reccomended) =
- Something for the European Theatre -
*Note: due to certain changes in the data ini, it may NOT be usable in any 1stGen game install at any patch level. End Users who choose to do so can expect no support if/when issues arise. Also, for those unwilling to patch SF2 to the latest level, the jpg skins may cause visual issues.*
This pack is a revamp of the 1stGen (SF/Wo*) WW2 ETO RAF Mustangs originally released in 2007, now bundled into a single package. It now incorporates the changes seen on the Recently Released PTO Mustangs Pak. This is the complete aircraft, with all the "little fiddly bits" included.
There are 3 complete aircraft in this pak:
Mustang 1, 26 Squadron
Mustang 1A, 170 Squadron
Mustang III (Malcom Hood), 315 Squadron "City of Deblin", Polish
All skins are in jpg format. Decal randomization is TRUE. Included are sounds, pilot figure, and weapons. The Squadron Name display on the Loadout Screen has been activated via my "fake" SqTail decal, so their modern names will show (if listed in the stock SquadronList.ini, which 170 & 315 are not).
A (semi)compliant SF2 level FM has been cobbled together, and while not 100% perfect, flys exeeding nicely! Basiclly, the same one as used on the CBI USAAF Mustangs.
The 'box art' style hanger screens have been updated to fit SF2 styling; they and any loading screens are also in jpg format.
A Userlist.ini was NOT created, as these are 'nationalized' aircraft, non-exported, with a single user.
As always, fairly easy to follow, yet detailed install instructions are included. Please READ them! The original readmes from the SF/Wo* releases are included, as it contains further explainations and historical notations. Wolf's original release readme is also included.
Good Hunting!!
wrench
kevin stein
256 downloads
0 comments
Updated
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SF2 WW2 Spitfire Mk.1A by Mod Mafia/TMF
SF2 WW2 Spitfire Mk.1A by Mod Mafia/TMF
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*Note: There is a distinct possibility that this mod may not work in SF/Wo* 1stGen game installs at any patch level, due to the excessive modifications made to fit them into the SF2 environment. End Users that attempt to do so, do so at their own risk.*
A brand "new" model that was never completed when Bpao passed away a few year back. I've been fortunate enough to be allowed to complete his work, as a member of the Mod Mafia.
This is the Vickers/Supermarine Spitfire Mk.1A. This pak contains skins/decal sets for the following RAF Squadrons:
No. 41
No. 54
No. 92
No. 610
in their 'Battle of Britain' livery. National markings are painted on, and all the aircraft use a 'pool' of indvidual call letters (A,B,C, etc) and serial numbers (all historiclly Mk.1s). Each has the Squadron letters (DW, EB, QJ, etc) also as decals. This will make it easier for other squadrons to be created by simply making new 2-digit Squadron letters. There is a blank bmp called "DW" in the 41 Squadron decals folder that can be resued for this. Those that know how, can duplicate my work quite easily.
All skins are in jpg format, Decal Randomization is TRUE. A new SF2 version of the original 'box art' hangar and loading screens are included. Damage textures are dds format. A 'destroyed.lod' is included, taken from the WW2 terrains (its used for destroyed statics). Those with SF2I Expansion Pak1 can easliy switch to the 3W destroyed Spit lod.
The canopy/entry door open with the Standard Animation Keystroke , Shift/0. For those RAF Squadron listed in the game's SquadronList.ini, my 'fake sqtail' decal will activate their "Displayed Name" on the LoadoutScreen.
When 'in game', you'll see "Spitfire Mk.1A (TMF)" on the aircraft drop-down selection window. This will differentiate it from any other Mk.1s you may have. The Official Squadron Crest is used for the 'paint chip' for each skin.
As always, fairly easy to follow, detailed install instructions are included. So, please READ them. Also, give the "Notes" section a read too for futher explinations, clarifactions, illuminations and so forth.
Good Hunting!
wrench
kevin stein
For Oli; you are sorely missed!
613 downloads
0 comments
Updated
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SF2 WW2 Spitfire Mk.VIII by Mod Mafia/TMF
SF2 WW2 Spitfire Mk.VIII by Mod Mafia/TMF
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
-For WW2 MTO Usage-
*Note: There is a distinct possibility that this mod MAY work in SF/Wo* 1stGen game installs
However, some data ini statements will not be in effect in 1stGen SF/Wo* at any patch level
(with the possible exception of WoI plus it's ExpansionPak -this has not been tested, as I
ONLY mod for SF2). It is designed for use in SF2, at the most current patch level. Your
milage will vary!*
A brand "new" model that was never completed when Bpao passed away a few year back. I've
been fortunate enough to be allowed to complete his work, as a member of the Mod Mafia.
Skin/Decals set included are for:
31st FG, USAAF:
307th FS
308th FS
309th FS
Royal Air Force:
92 Squadron
417 Squadron
All the units served in the MTO.
All skins are in jpg format, Decal Randomization is TRUE. A "new" SF2 version of the
original 'box art' hangar screen and loading screens are included.
All markings are decals (excepting National Markings, that are painted on); making it
supremely easy to recreate other squadron users.
A user list is included; operational service dates have been rounded to the closest whole
Year. All weapons, sounds, pilot figure(s) (including the 'fake pilot') are included. For
those squadrons listed in the stock SquadronList.ini, my 'fake SqTail' decal will activate
the Displayed Name on the Loaodut Screen.
The Canopy opens with the Standard Animation Keystroke , Shift/0
Damage textures are set for DDS; tga versions are supplied for 1stGen users that attempt to
use it in SF/Wo*.
When 'in game', you'll see "Spitfire Mk.VIII (TMF)" in the aircraft selection drop-down
window. This will diferentiate it from any other Mk.VIIIs you may (or may not) have .
As always, fairly easy to follow, detailed install instructions are included. So,
please -READ- them. Also, give the "Notes" section a read too for futher explinations,
clarifactions, illuminations and so forth.
Good Hunting!
wrench
kevin stein
For Oli; you are sorely missed!
296 downloads
0 comments
Updated
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SF2 Republic F-105G Thunderchief Wild Weasel by ArmorDave
SF2 Republic F-105G Thunderchief Wild Weasel by ArmorDave
= For SF2, Full-4/5 Merged (Full-5 Reccomended/Preferred) =
*Note: the destroyed model referenced herein 'looks' for the stock destroyed F-105D lod. So, at the very least you MUST have either SF2E, or SF2V to gain access to said destroyed model. Hence the Full 4/5 Merged reccomendation*
Some major upgrades to ArmorDave F-105G "Wild Weasel" Thunderchief, bring it in line with SF2 at the Full-5 Merged/Latest Patch level (as of July 2012).
This mod is desinged to REPLACE any eariler SF2 update/upgrade versions of AD's aircraft that may be availalbe.
Skins remain in bmp format (as they're not excpetionally large in size), and Decal Randomization is TRUE. Damage textures are the older tga versions.
The data ini has all new FM parameters, loadouts have been 'adjusted' for Game usage (and may not reflect Real World situations, but =WILL= reflect Game World situations). New engine sound, and some other small tweeks. A new SF2 version of my 'box art' Hangar screen is included.
No weapons are included, other than the drop tanks, as I've referenced all stock 3W items.
See the "Notes" section for more info on the changes.
When 'in game', you'll see on the Aircraft Selection Drop-Down Menu
F-105G Thunderchief WW (AD)
This will differentiate this aircraft from any others you may (or may not) have.
As always, fairly easy to follow, yet detailed install instructions are included. So, please -READ- them. Also, give the "Notes" section a read too for futher explinations, clarifactions, illuminations and so forth. And notes about any SF2V campaign that may use this aircraft; some slight editing of the campaign ini WILL be necessary due to the 'name change'.
A full listing of credits, as always, is below the Install Instructions.
Good Hunting!
wrench
kevin stein
Ver.2 uploaded ... fixed/added missing control surfaces!!!
861 downloads
0 comments
Updated
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Curtiss P-40B Tomahawk, USAAC, Early WW2
Curtiss P-40B Tomahawk, USAAC Early War
-- Something for the PTO players --
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*There is a distinct possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment. You try so at your own risk; no support is/will be available for such attempts*
This is a compliation pak of several of my 1stGen USAAC/AAF P-40B mods, recreating USAAC P-40Bs at the beginning of WW2. Based off Wolf's original RAF Tomahawk, now nationalized for American usege. This package contains 3 skin and decal sets:
47th Pursuit Squadron, Bellow Field, Hawaii;
"Pearl Harbor Defender" -with Historical Markings.
"USAAC";
representing the 24th Purusit Group in the Phillipines, Dec 8, 1941. Marking are 98% accurate - those units "closest" to the expected War Zone had slightly different markings they US Mainland units. There are 100 "plane-in-group' numbers, represening the 24th's 4 Squadrons.
"The Sky Legion";
a fanciful skin based on the film "Sky Captain and the World of Tommorrow". Just for fun! If you don't want it showing up, simply rename the textureset.ini, and delete the entry from the P-40B.ini.
The markings on BOTH the 47th PS and 24th PG are correct for the period. All skins are in jpg format, Decal Randomization is TRUE. A new SF2 version of the original 'box art' hangar screen is included . New DDS damage textures. A destroyed model is included, as is the in-line 'CRSPRP' engine sound (very Allison like!) "Time in Service" has been limited to 1940 start year, and a 'guesstimated' end service date of May, 1941. They were all pretty much used up by then, and replaced by D,E,and F models in the SoWesPac. All running lights are 100% correct for this aircraft.
A semi-SF2 compliant Flight Model was "fiddled into being", but it does needs further fine tuning, as always, by experts. Even though THIS version is a non-exported aircraft, a Userlist.ini was created for it. Allowed Mission statements now more reflect the actual usage philosophy of the time frame. (no Strike, Anti-ship, or Sweep) The aircraft was designed more for a 'point defence interceptor', and has no provisions for external stores of any kind.
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. Original readmes, when discoverable, have been included for historical purposes.
Good Hunting!
wrench
kevin stein
301 downloads
0 comments
Updated
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SF2 WW2 F4U-1 Corsair (Birdcage) by Mod Mafia/TMF
SF2 WW2 F4U-1 Corsair (Birdcage) by Mod Mafia/TMF
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*Note: There is a distinct possibility that this mod may not work in SF/Wo* 1stGen game installs at any patch level, due to the excessive modifications made to fit them into the SF2 environment. End Users that attempt to do so, do so at their own risk. A Full 4/5 Merged install is reccomened; at very minimum, SF2:V is required, as this aricraft references the A-1H's destroyed model*
*Note #2: this model will REPLACE, in it's entirety, the stand-in I built using Wolf's as a base. You may (well, should!) delete that mod completly*
A brand "new" model that was never completed when Bpao passed away a few year back. I've been fortunate enough to be allowed to complete his work, as a member of the Mod Mafia.
This is the eagerly awaited (and wanted!) F4U-1 "Birdcage" Corsair as issued to USMC, and later to USN squadrons.
Skin/Decals set included are for:
VMF-124 "Wild Aces", the 1st American unit to take the Corsair into combat in the Solomons. It is finished in the "Non-Specular Blue over NS-grey"
VF-17 "Jolly Rogers", finished in the 3-tone blue camo
All skins are in jpg format, Decal Randomization is TRUE. All get new SF2 versions of the original 'box art' hangar screens. Damage textures are the old tga versions. The 124 skin uses painted on National Markings, the "Jolly Rogers" use decals. Either skin version can easily be used to create other operational squadrons of the time period. A userlist is included with proper dates for BOTH USMC and USN operations.
when 'in game', you'll see "F4U-1 Corsair "Birdcage" (TMF)" in the aircraft drop-down selection window.
While the aircraft IS carrier capable, historically, the Birdcages saw very limited use aboard ship. The canopy operates via the Standard Animation Keystorke of Shift/0. Breaking with Modder tradition, the wingfold operates via the "airbrakes" key. I didn't change to the standard Shift/9, as the last time I did it, I broke it!. So, it is as it was originally set by Bpao.
All lighting is historically accurate. WW2 weapons (ie: bombs) are NOT included. You should have them already.
As always, fairly easy to follow, highly detailed install instructions are included. So, please READ them. Also, give the "Notes" section a read too for futher explinations, clarifactions, illuminations and so forth.
Good Hunting!
wrench
kevin stein
For Oli; you are sorely missed!
264 downloads
0 comments
Updated
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SF2 WW2 F4U-1A Corsair by Mod Mafia/TMF
SF2 WW2 F4U-1A Corsair by Mod Mafia/TMF
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*Note: There is a distinct possibility that this mod may not work in SF/Wo* 1stGen game installs at any patch level, due to the excessive modifications made to fit them into the SF2 environment. End Users that attempt to do so, do so at their own risk. A Full 4/5 Merged install is reccomened; at very minimum, SF2:V is required, as this aricraft references the A-1H's destroyed model*
*Note #2: this model will REPLACE, in it's entirety, those using Wolf's as a base. You may (well, should!) delete that mod completly; both aircraft and decals folders. These, again, will replace them.*
A brand "new" model that was never completed when Bpao passed away a few year back. I've been fortunate enough to be allowed to complete his work, as a member of the Mod Mafia.
This is the F4U-1A Corsair, as seen from 1944 unitl the end of the War.
Skin/Decals set included are for:
VF-17 "Jolly Rogers", USN (now with "tail art" decals)
VMF-111 "Devil Dogs", USMC
No. 20 Squadron, RNZAF
All skins are in jpg format, Decal Randomization is TRUE. A "new" SF2 version of the original 'box art' hangar screen and loading screens are included. Damage textures are the old tga versions.
All markings are decals; making is supremly easy to recreate other squadrons (unless Modex Numbers are different -you can do your own research and decal creation! :) )
A user list is included; operational service dates have been rounded to the closest whole Year (ie: 1944).
The aircraft is fully carrier capable. The canopy operates via the Standard Animation Keystorke of Shift/0. Breaking with Modder Tradition, the wingfold operates via the "airbrakes" key. I didn't change to the standard Shift/9, as the last time I did it, I broke it!. So, it is as it was originally set by Bpao.
All lighting is historically accurate. WW2 weapons (ie: bombs) are NOT included. You should have them already. The drop tank is, as is the pilot figure and engine sounds (which you may also have already!).
when 'in game', you'll see "F4U-1A Corsair (TMF)" in the aircraft selection drop-down window. This will diferentiate it from any other -1As you may have.
As always, fairly easy to follow, highly detailed install instructions are included. So, please READ them. Also, give the "Notes" section a read too for futher explinations, clarifactions, illuminations and so forth.
Good Hunting!
wrench
kevin stein
For Oli; you are sorely missed!
273 downloads
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SF2 WW2 F4U-1D Corsair by Mod Mafia/TMF
SF2 WW2 F4U-1D Corsair by Mod Mafia/TMF
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*Note: There is a distinct possibility that this mod =MAY= work in SF/Wo* 1stGen game installs. However, due to the excessive modifications made to fit them into the SF2 environment. End Users that attempt to do so, do so at their own risk. A Full 4/5 Merged install is reccomened; at very minimum, SF2:V is required, as this aricraft references the A-1H's destroyed model. Also, some of the SF2 only "switches" will NOT work in 1stGens.*
*Note #2: this model will REPLACE, in it's entirety, those using Wolf's as a base. You may (well, should!) delete that mod completly; both the aircraft and decals folders. These, again, will replace them.*
A brand "new" model that was never completed when Bpao passed away a few year back. I've been fortunate enough to be allowed to complete his work, as a member of the Mod Mafia.
This is the F4U-1D Corsair, as seen from 1944 unitl the end of the War.
Skin/Decals set included are for:
USN/USMC:
VF-84, aboard USS BUNKER HILL
VBF-10, aboard USS INTREPID
VBF-83, aboard USS ESSEX
VMF-112, aboard USS BENNINGTON
VMF-323, land based on Okinawa
RNZAF:
20 Squadron (?), land based SoWesPac. (note: markings may be for No.1 or No.2 Service Unit, the "parent unit" of the squadrons.)
All skins are in jpg format, Decal Randomization is TRUE. A "new" SF2 version of the original 'box art' hangar screen and loading screens are included. Damage textures are the old tga versions. AND...when selecting the RNZAF Corsair, expect a surprise!!!
The "prop fix" from the Birdcage and -1A variants has already been applied to the mod.
USN Air Group markings are the "G" system, and are painted on the skins. This system was used from Jan 1945 to July 1945, when Air Group marking began changing the now in-use "Letter" style. My resarech has shown that many squadron still were using G-symbols on VJ-Day. Decals are used for most other markings, and Randomization is set to TRUE.
A user list is included; operational service dates have been rounded to the closest whole Year (ie: 1944).
The aircraft is fully carrier capable. The canopy operates via the Standard Animation Keystorke of Shift/0. Breaking with Modder Tradition, the wingfold operates via the "airbrakes" key. I didn't change to the standard Shift/9, as the last time I did it, I broke it!. So, it is as it was originally set by Bpao.
All lighting is historically accurate. WW2 weapons (ie: bombs, rockets) are NOT included. You should have them already. The drop tank is, as is the pilot figure and engine sounds (which you may also have already!).
when 'in game', you'll see "F4U-1D Corsair (TMF)" in the aircraft selection drop-down window. This will diferentiate it from any other -1Ds you may (or may not) have.
As always, fairly easy to follow, highly detailed install instructions are included. So, please READ them. Also, give the "Notes" section a read too for futher explinations, clarifactions, illuminations and so forth.
Good Hunting!
For Oli
271 downloads
0 comments
Updated
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SF2 WW2 Royal Navy Corsair Mk.1 by Mod Mafia/TMF
SF2 WW2 Royal Navy Corsair Mk.1 by Mod Mafia/TMF
= For SF2, Full-5 Merged (Reccomended/Preferred) =
-- Something for the ETO --
*Note: There is a distinct possibility that this mod =MAY= work in SF/Wo* 1stGen game installs. However, due to the excessive modifications made to fit them into the SF2 environment. End Users that attempt to do so, do so at their own risk. A Full 4/5 Merged install is reccomened; at very minimum, SF2:V is required, as this aricraft references the A-1H's destroyed model. Also, some of the SF2 only "switches" will NOT work in 1stGens.*
A brand "new" model that was never completed when Bpao passed away a few year back. I've been fortunate enough to be allowed to complete his work, as a member of the Mod Mafia.
This is the Royal Navy Fleet Air Arm Corsair Mk.1 as seen 1943-ish, when first issued to RN squadron. It should be noted, that almost NONE of the Mk.1s were used in combat, but mostly for training as the Mk.II followed right on it's heels. Essentially, this is the "Birdcage" Corsair. Unlike the Mk.II and Mk.IV, these never got the "clipped wings", and had very limited use aboard RN Carriers. Like the USMC/USN Birdcage, it is fully combat-capable, but in Real Life was rarely used so.
Skin/Decals are included are for:
1830 Squadron, as seen at New Brusnwick, Maine (USA) before transport to the UK.
All skins are in jpg format. Decals are used for all markings, and Randomization is TRUE. A "new" SF2 style hangar screen was created for this aircraft. Damage textures are the old tga versions.
A user list is included; operational service dates have been rounded to the closest whole Year (ie: 1943), even though its a "Nationalized" version.
The aircraft is fully carrier capable. The canopy operates via the Standard Animation Keystorke of Shift/0. Breaking with Modder Tradition, the wingfold operates via the "airbrakes" key. I didn't change to the standard Shift/9, as the last time I did it, I broke it!. So, it is as it was originally set by Bpao.
All lighting is historically accurate. WW2 weapons (ie: bombs, rockets) are NOT included. You should have them already. The drop tank is, as is the pilot figure and engine sounds (which you may also have already!).
when 'in game', you'll see "Corsair Mk.I "Birdcage" (TMF)" in the aircraft selection drop-down window. This will diferentiate it from any other RN Corsairs you may (or may not) have. (or that are still to come!)
As always, fairly easy to follow, highly detailed install instructions are included. So, please READ them. Also, give the "Notes" section a read too for futher explinations, clarifactions, illuminations and so forth.
Good Hunting!
wrench
kevin stein
For Oli
146 downloads
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SF2 Lockheed F-94B Starfire Pak by ErikGen
SF2 Lockheed F-94B Starfire Pak by ErikGen 10/4/2012
= For SF2, Full-5 Merged (Reccomended/Preferred) =
**Note: this is a re-upload, as the original was damaged in the recent unpleasentness. you do NOT need to redownload if you have it already!***
A brand new aircraft, that will replace the orignal 1stGen SFP1 version you may have.
This is the Lockheed F-94B 'Starfire', all-weather interceptor. This is a BRAND NEW MODEL, by ErikGen; part of his exceptional Lockheed Shooting Star series.
The aircraft comes with 4 skin/decal sets:
69th FIS
319th FIS (both for KAW)
USAFSilver a generic NM skin
449th FIS, as used by the ADC at Ladd Field (AFB), Alaska. *
The skins are set to 'turn on' at specific years; in 1948 you'll get the 'generic', 51 the 2 KAW skins, and iirc, the Alaskan ADC 449th.
All skins are in DDS format.
The first 2 have all new decal sets; the later 2 reuse those I made for the old Pasko Starfire. All decals are Randomized; all skins are in DDS format. A new SF2-style hangar screen, sounds, pilots and drop tanks (same as the Shooting Stars, btw) are included. Other weapons used can be found in the GunnyPak, or the KAW Misc Items downloads.
The Standard Animation Keystroke is used for the canopy (Shift/0).
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
Did I happen to mention, this is a BRAND NEW aircraft? Just checking...as there seems to be the occasional doubt.
Good Hunting!
Wrench
Kevin Stein
//for the KAW Team//
*everyone know how much I hate wasting good decals!
669 downloads
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SF2 Korean War Era AD-4 Skyraiders
SF2 Korean War Era AD-4 Skyraider Pak
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*Note: you MUST have SF2V as part of your Full-5 Merged install to gain access to the A-1H.lod this mod refers to.*
All aircraft have brand new skins, built from my Home Grown Template .
Unites depicted are:
VA-35, USS Leyte 1950
VA-55, USS Valley Forge 1951
VA-75, USS Bon Homme Richard 1950-51
VA-115, USS Philippine Sea 1950-51?
VA-195, USS Princeton ???
VA-702, USS Boxer (became VA-145)
VA-923, USS Oriskany (became VA-125)
VF-194, USS Boxer 1953? (became VA-196)
VMA-121, Land Based, K-6 airfield
This is a complete aircraft (well, minus the Stock Lod of course!), with a new radar-equipped cockpit by Dels. Skins are still in bmp format, making it usable in all SF2 merged game installs with access to the A-1H.lod. All markings are decals and are Randomized. BuNums are accurate for the aircraft variant depicted, but not for the actual ones used by the squadrons; consider them 'generic' for that purpose.
The 'USMC50s' pilot figure, AN/APS-4 radar pod and engine sounds are included. All weapons are included* (simple edits can make the stock 3W ones usable, if one has Expansion Pak 1).
Wingfold is NOT activated, but the canopy is. Use the Usual Suspect (shift/0) to open and close it. All lighting is histerically correct.
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them.
Also, give the "Notes" section a read too.
When in-game, you'll see "AD-4 Skyraider (3W)" on the selection drop-down.
Happy Hunting!
wrench
kevin stein
*excepting torpedoes for attacking the Hwachon Dam
760 downloads
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SF2 Lockheed F-80C/RF-80C/T-33A Shooting Stars Pak by ErikGen
SF2 Lockheed F-80C/RF-80C/T-33A Shooting Stars Pak by ErikGen (Ver.2)
= For SF2, Full-5 Merged (Reccomended/Preferred) =
Ammended: 36th FBS skin now has the correct national markings!
This package contains 3 completly new aircraft for SF2. As there are some 1stGen versions available, you'll most likely want to delete the old Pasko versions, if you have them, from your SF2 installs.
*Note: as these aircraft were built with the latest 3W exporter, they will most likely =NOT= work in SF/Wo* 1stGen Installs*
Aircraft included, and skins are:
F-80C:
35th FBS, 8th FBG
36th FBS, 8th FBG
80th FBS, 8th FBG - Korea, 1950/51ish
'Generic' USAF (represents 416th FG circa 1948*)
RF-80C:
45th TRS, Korea
T-33A:
'Generic' USAF
Football City AF (a 'What If' skin for fans of "The Wingman" series*)
While designed with the Korean War in mind, they are easily used in any 'early jet' scenario.
All skins are in DDS format. Decal randomization is set to TRUE for all skins. The 8th FBGs 3 squadrons have 95% historicaly accurate serial numbers. The 416th skin has 'semi-hisorical' serials (meaning they ARE for F-80Cs), and all the nose arts from the original release for Pasko's F-80C. The RF-80 and T-33 have 'generic' serials, but reflect actual aircraft, though no squadron affiliation was discoverable.
Drop tanks for all are 'built in' to the aircraft lod; weapons data inis included, as are the pilot figures and seat. Bombs and rockets are NOT included; they're in the GunnyPak, and the soon-to-be-released KAW Weapons pak.
The canopy for all is controlled via the standard Animations Keystroke ™, Shift/0
Happy Hunting!
wrench
kevin stein
*you all KNOW how much I hate wasting good decals!!! <grin>
Updated: corrected 36th FBS skin
1,478 downloads
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SF2 Korean War Era F9F-2 Panther Pak by bobrock
SF2 Korean War Era F9F-2 Panther Pak by bobrock
*Updated 10/6/2012: re-added missing decals folder*
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*Note: as this aircraft was built with the latest TW Exporter, it most likely will NOT work in SF/Wo* 1stGen Game Installs*
This is the Grumman F9F-2 Panther, by Bobrock, as seen during the early 1950s; in partucular during the Korean War.
Skins/Decal sets are included for the following units:
VF-31 "Tomcatters" (USS Leyte, 1950/51)
VF-51 "Screaming Eagles" (USS Valley Forge, 1950*)
VF-52 "Knight Riders" (USs Valley Forge, 1950*)
VF-93 "Blue Blazers" (USS Philippine Sea, 1953)
VF-111 "Sundowners" (USS Philippine Sea, 1950)
VF-112 "Fighting 12" (USS Philippine Sea, 1950)
VF-192 "Golden Dragons" (USS Oriskany, 1/1953)
VF-721 ??? (USS Boxer, 1951)
VMF-311 "Tomcats" (land based, various airfieldz in Korea)
The aircraft is fully carrier-capable, with all the SF2NA coding for deck 'parking'.
Skins are in jpg format, so you MUST be at (minimum) Nov 2011, or the Latest July 2012 patch level. All markings are decals and are Randomized. BuNums are accurate for the aircraft variant depicted, but not for the actual ones used by the squadrons; consider them 'generic' for that purpose.
2 Hangar Screens are supplied (the full color verison being used now), along with a Loading Screen. A new engine sound is also included. Weapons use those from the GunnyPak, or from some of the other recently released KAW aircraft.
For those that don't have it, my (patentpending) back-dated, modified SCB-125_data.ini that will allow those bird farms to operate in the 1950s (until when/if we get a straight-decked Essex).
Standard Animations keystrokes are used for the canopy (Shift/0) and wingfold (shift/9). Be advised, there is a slight positioning issue with bombs/rockets when the wings are folded - I can't fix this with ini edits (must be done in MAX). So, don't fold the wings when the hardpoints are loaded, eh?
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
Good Hunting!
wrench
kevin stein
and the whole KAW Team
*see notes for further information, and the enclosed 'korean panther units.jpg'
Updated: adding missing (ok, I forgot it!) /Decals folder!! My apologies to all!!
1,311 downloads
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SF2 Korean War Era P-51D Mustangs
SF2 Korean War Era P-51D Mustangs
= For SF2, Full-5 Merged, =WITH= SF2:I Expansion Pak 1 (Required) =
Note: you MUST have SF2:I Expansion Pak 1 to make use of this mod, as it references the
stock 3rd Wire P-51D. If you do not meet this requirement, DO NOT DOWNLOAD THIS MOD, as you
will be unable to use it. This mod pak is also designed with a 'stand alone' KAW mods
folder, although it can be used in full-merged.
This pak contains 4 reskins for the 3W Mustang, for units/squadrons during the Korean War.
This pak includes:
12th FBS, 18th FBG, USAF
2 Squadron, SAAF "Flying Cheetahs"
77 Squadron, RAAF
51st PFS (Provisional Fighter Squadron), ROKAF
The 12th and 51st skins reference the stock Mustang serial numbers; on the ROKAF Mustang,
#18 carries 100% accurate 'nose art' for Col. Dean Hess. 2 & 77 Squadrons have 100%
historic serial number decals. Decal randomization is set to TRUE for all skins. All skins
are in bmp format, making them usable in all versions of SF2 (although the latest patch
level is HIGHLY suggested)
Also included is a modified data ini with 100% correct lighting. The canopy opens/closes
with the Usual Suspect keystroke, Shift/0. A new main ini (P-51D.ini) is supplied,
with the 12th FBS skin moved up to the #1 position. A new Merlin engine sound is included.
All weapons used are stock, availble from the SF2I Exp1 upgrade.
As always, fairly easy to follow, highly detailed install instructions are included. So,
please read them. Also, give the "Notes" section a read too. All screenshots herein were
taken over the KAW Korea terrain; coming soon.
Happy Hunting!
wrench
kevin stein
459 downloads
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SF2 WW2 Focke Wulf FW-190A-4 (ETO)
SF2 WW2 Focke Wulf FW-190A-4
-- Something for the WW2 ETO players --
= For SF2, Full-4/5 Merged ( Full-5 Reccomended/Preferred) =
*There is a possibility that this mod may work in SF/Wo* 1stGen game installs. However due to the excessive
modifications made to fit into the SF2 environment, not all features will be avaliable.*
*Note X2: this mod is designed for use =ONLY= in the ETO envrionment. Specific versions for use in the MTO will be released seperatly, if required*
Mods, rebuilds, reskining/redecaling for Wolf's FW-190. This is the second of a series of FW-190 upgrades, that will cover those models (while still based off Wolf's original LOD), that were/are available from the 1stGen SF/Wo* mods previously released. With required upgrades for SF2.
This mod is designed to REPLACE any 1stGen variant you may have in your WW2 ETO intalls. It is reccomended you delete the aircraft and decals folders of the originals, as to NOT cause any conflicts with THIS mod.
This package represents FW-190A-4s as deployed in Western Europe. Skins/Decals in this pak are:
5/JG1 'standard mottle' camo (green Tatzelwurm)
3/JG2, 'standard' Luftwaffe camo w/Full Eagle fuselage marking, circa 1941/42ish
6/JG2, 'standar mottle', circa 1944-ish
Skins are in jpg format, and decal randomization is set to TRUE.
A (semi) compliant SF2 FM was cobbled together from various sources. As always, while it works quite well, further fine tuning is required by Experten.
Sounds, pilot figures and weapons are included, as well a new SF2 version of my "box art" Hangar and/or Loading screens.
Please note, the engine sound in this one has been changed to the AVHistory BMW 801 sound. It's reccomeneded you make this change to the FW-190A-1 that was recently released. It's a VERY simple text edit.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, the "Notes" section for other important stuff of interest. When discoverable, Wolf's original readme is included for historical purposes.
*Due to the age of the physical model (LOD), this mod is being released "as is"; PLEASE see the Notes section for more info*
Happy Hunting!
wrench
kevin stein
333 downloads
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SF2 C-119 Flying Boxcar, Korean War Era and Later (by MontyCZ)
SF2 C-119 Flying Boxcar, Korean War Era and Later
= For SF2, (Any/All) =
Some small modification/reskins/redecalling for MontyCZ's (not-so) little C-119 Flying
Boxcar transport aircraft. I found it easier to upload this as a complete aircraft; this
way, End Users can locate, download and install any other skins that are available for
the aircraft easier.
This pak includes 5 skins;
50th Troop Carrier Squadron, Korean Era
63rd TCS
64th TCS, Korea Era
97th TCS, circa 1961 ( "USAF" grey/white anti-heat)
USMC, NAS Seattle (no unit)
The 3 KAW era squadrons use a 'pool' of 25 generic serial/Buzz Number decals shared amongst
them. I say generic, as they represent C-119B/C models from the 1948-55 FY time frame, but
with so little data available, it's almost impossible to run down "what went with whom".
The 97th skin, while representing the C-119G model (slight physical differences), are G
model serials; again considered 'generic' in nature.
Almost all markings are decals (excepting the "United States Air Force" and "Troop Carrier"
on the fuselages of the 63/64 skins. Decal Randomization is set to TRUE. All skins are in
bmp format, making them usable in all versions, including 1stGen SF/Wo*.
A new "UserList.ini" was created, and included for SF2 usage.
As always, fairly easy to follow install instructions are included. So, please read them.
Also, give the "Notes" section a read too; it contains the 'ChangeLog', and credits as to
'who did what to whom' kinda thing! Monty's original Readme is also enclosed.
Happy Landings!
wrench
kevin stein
660 downloads
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AC-119G & AC-119K Gunships SF2 Tweeks Pak
Fairchild AC-119G & AC-119K Gunship Tweeks Pak
= For SF2, Any and All, Full-4/5 Merged =
*Designed with SF2:V in mind*
A bunch of tweeks, modifications, and a new set of 100% historicly accurate serial number decals for MontyCZ's AC-119G and AC-119K Gunships. This is =NOT= a full aircraft pak -- just inis and decals and suchlike. You -MUST- have the original AC-119s to add this pak to.
Designed for use with the SF2:V Expansion Paks (you can find the URLs for the various paks yourself),
or
NeverEnough's SF2 Mod Paks:
http://combatace.com/files/file/9556-ac-119g-shadow-for-sf2/
http://combatace.com/files/file/9572-ac-119k-stinger-for-sf2/
or directly into the original downloads.
Many tweeks/adjustments/fixes, etc to most of the inis bring it a bit more "SF2-ish".
All weapons are supplied (illuminator flare, flare pods and the Stinger FLIR). Guns are NOT included; you should have them already.
Decal randomization is set to TRUE. A new 'heavy radial' engine sound is included (from the A-1 Skyraider as they both used R-3350s). Lots minor little tweeks. New SF2 versions of the hangar screens for both aircraft are included.
As always, fairly easy to follow, yet detailed install instructions are included. Please read them!
Happy Hunting!
wrench
kevin stein
370 downloads
0 comments
Updated
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RB-57A Canberra for SF2
RB-57A Canberra
= For SF2, Any and All =
* Note: Full-4 Merged reccomended; can be used in any game install with access to the STOCK CanberraB2, as it uses this lod (probably SF2:E?? IIRC!!) *
This is a full, complete aircraft mod containing everything needed to just unzip and fly!
2 new skins and decal sets are provided, representing the
30th TRS, 66th TRW at Sembach during 1956/58 (Natural Metal)
363rd TRW at Shaw AFB, South Carolina from initial delivery to the late 1950s (Night Intruder Black)
All serial numbers are 100% historically accurate for the aircraft and units depicted, excpeting the last 3 for the 30th ... they're fillers, but ARE for RB-57As (most likely from the 345th BW).
With the exception of the tail marking (yes, I had to paint them on!), all others are decals.
Minor ini edits add an audio RWR, and a very simple ground mapping radar (see notes for other explinations and such). Although designed with RECON in mind, like the actual aircraft, it still carries it's offensive bombload for Strike (ie: Night Interdiction). However, the A models (like the Canberra B2 they're derived from) carry NO guns, so I've limited the Mission Tasking to RECON and STRIKE. All weapons used (well, ok -the bombs!-) are stock in-game items.
As always, fairly easy to follow, yet detailed install instructions are included. Please read them!
Good Hunting!
wrench
kevin stein
352 downloads
0 comments
Updated
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B-57B Canberra Tweeks Pak -for SF2-
B-57B Canberra Tweeks Pak
= For SF2, Any and All =
* Note: Full-4 Merged reccomended, but can be used in any game with access to the STOCK B-57B *
Some ini mods for the stock B-57B that add a usable cockpit (albeit not perfect!,but VERY usable), new avioncs ini, and adds the Nuclear Delivery Capability they had from inception.
Note: the various Mk.7 series nukes and nuke effects are NOT included -- they're from one of the lindr2 weapons paks. For those wishing the physical models for the Mk 7s, they're in my original F-84F Update Pak available at the following link:
http://combatace.com/files/file/11430-f-84f-thunderstreak-skin-inis-upgrade-pak/
However, as stated above, the effects are NOT with them.
An extra main ini, called "xB-57B.ini" is supplied so after patching, or DLC installation, a simple 'One click Operation' will return this aircraft to Player-Usable status. Instruction on how-to are in the "To Install" section below.
Data ini tweeks 're-aim' the guns to fire through the gunsight, add ECM and CM dispensers (chaff ONLY!). Now, if I could only figure out the proper LABS 'bomb toss' that don't fall a bit short ... or long ... (lol!). The Loadout ini, for mission builders, has a "Strike_Nuke" callout. However, the weapons ARE selectable on the games loadoutscreen as well, after removing any other bombs from the bombbay.
No Hangar or Loading screens are included, cause I just plane forgot...maybe later!
As always, fairly easy to follow, yet detailed install instructions are included. Please read them!
Happy Landings!
wrench
kevin stein
546 downloads
0 comments
Updated