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Files posted by Wrench
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Hudson Ini Tweeks Pak
By Wrench in Allied Bombers
Lockheed Hudson Tweeks Pak -For SF/WoV/WoE WW2 ETO Installs
Some small ini mods and a new gunsight for Veltro2K's RAF medium bomber.
The data ini has had the lighting repositioned, modified and adjusted to more closely match those seen on Real Life aircraft. The loadout ini has been adjusted for the use of 'RAF***' type bombs only (although US AN series can still be loaded on the loading screen), and the cockpit ini has the addition of a 'ring-and-bead' type gunsight.
Enhanced AI sections have also been added.
Several sub-folder that are included here contain new textureset inis for the "CC" and "RAF1" skins, with the addition of the squadron names, and the inclusion of the Squadron Crests as the patch.bmp. The folder name remain the same, but the 'in-game' name you'll see will reflect these changes. CC will now show "48 Squadron, Coastal Command". RAF1 will now show "500 Squadron".
=This mod is designed for use with the Bunyap Weapons Pak of 6/06, as it contains all the needed weapons . If attempting to use this aircraft with any other weapons pak, you'll need to add ALL the WW2 era guns, bombs, torpedoes, etc. They are NOT included in this package.=
As expected, there's a nice readme included -- the MOD requres you read it and follow the instructions therein
Enjoy!
Wrench
kevin stein
295 downloads
0 comments
Submitted
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12 Squadron Wellington, Skin & Ini Pak
By Wrench in British Commonwealth
Vickers Wellington, Skin and Ini Update Pak -For SF/WoV/WoE ETO Installs-
Some small ini mods and a new skin (from a completely new template) for Veltro2K's RAF medium bomber.
New, modified inis include the data ini with additional and corrected lighting and bomb bay tweeks (which will allow the loading of the 2000 & 3000 lb "Cookie" bombs), and the cockpit ini with repositioned pilot station. The aforementioned lighting additions include landing, various formation and marker lights.
The Flight Model remains untouched!
The skin represents 12 Squadron, approx late 1940/early 1941 time frame, after their return from the Battle of France, and trading in their Fairey Battles for Wellingtons. This skin, from a totally NEW template by me, is based off the solid UV maps so graciously provided by Veltro2k (thanks Ed!!!). The trademark 'geodesic' lines I've tried to duplicate as best as possible. The Serial number decals for 26 aircraft are also new. I cannot claim as high a historical accuracy as I'd like, having only found actual proof for 4 aircraft of 12 Squadron (B,C,R,V). The other serials were assigned to Wellingtons, I'm just not sure of their operational squadron usage.
The new templates are available upon request.
=This mod is designed for use with the Bunyap Weapons Pak of 6/06, as it contains all the needed weapons . If attempting to use this aircraft with any other weapons pak, you'll need to add ALL the WW2 era guns, bombs, torpedoes, etc. They are NOT included in this package.=
As expected, there's a nice detailed readme for you all to NOT ignore... so, give a good once over, huh?
Happy Landings!
Wrench
kevin stein
127 downloads
0 comments
Submitted
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VMF-211, Ewa HI, December, 1941
By Wrench in US Navy and USMC
F4F-3 Wildcat Skin, VMF-211, Ewa HI, for SF/WoV/WoE PTO installs
-Yet another "Pearl Harbor Defender"
(well, almost -- they were all on the ground at the time....)
This skin represents VMF-211 as based at MCAS Ewa, Territority of Hawaii, approximatly December, 1941.
Information I've found in my researches seem to indicate that not all of 211' s aircraft were sent to Wake Island prior
to the Pearl Harbor Attack. So, I offer this skin.
The paint job is still the pre-war non-specular gray, sometimes called "Neutrality Gray", as photographic evidence,
and some references exist that point to the USMC not yet having applied the non-spec blue to the upper surfaces.
Decals represent the standard type as seen on Naval/Marine aircraft of the time, and include BuNums and aircraft
type on the tail.
--NOTE: this mod is designed for use ONLY on the F4F-3 Wildcat mod I released some ago; NOT for the F4F-4. Totally different aircraft--
-= NOTE: You MUST have the Bunyap Weapons Pak of 6/06 to get the WW2 weapons and guns and such =-
-== This aircraft has been tested in SF/WoV/WoE and post-patch WoI (8/08) as well as post 9/08 & 10/08
SF/WoV/WoE. There still are some 'issues' with prop-plane flight models, but there has been a MARKED
improvement!! You use it in these Post Patch Environments at YOUR own risk ==-
Easy to follow instructions in the enclosed readme...
Happy Landings!
Wrench
kevin stein
55 downloads
0 comments
Updated
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Ki-43 Oscar (ArmorDave) Skin and Ini Update Pak
Ki-43, Early War Skin and Ini Update Pak For SF/WoV/WoE PTO Installs
This is a partial re-skin, and ini update package for ArmorDave's Ki-43 Oscar. IMPORTANT: this is NOT for the Oscar from Wolf257's WW2 Planes Pak -- it is ONLY for the Oscar released by ArmorDave in his "Japanese Planes Pak" that contains the Zeke, Betty and this early model Oscar.
The skin represents 11 Sentai, 1st Chutai during the opening months of the war, as seen and used in Southeast Asia, Netherlands East Indies, Malaya, etc region. Decals and instructions are provided below in the "To Create the Additional Chutias" will allow you to also recreate the 2nd & 3rd Chutais, effectively giving you the entire Fighter Regiment. I say this is a 'partial reskin', as I only created layers in a new template to remove ONLY those items necesary for this mod.
Also included is an updated textureset.ini for the original 'camo' skin, giving it the corrected Sentai/Chutai names.
New, updated inis include some small renaming in the main ini (to help diferentiate this early model Ki-43-Ia from Wolfs and other Oscar mods by me), data ini with additional and corrected lighting, and the cockpit ini with a new gunsight tga.
The Flight Model remains untouched!
= IMPORTANT: This aircraft is designed for use in SF/WoV/WoE -ONLY-, It has =NOT= been tested it in post 8/28/08 patch WoI, nor post 9/08 - 10/08 patch SF/WoV/WoE. You use it in these enviroments at YOUR own risk. =
=This mod is designed for use with the Bunyap Weapons Pak of 6/06, as it contains all the needed weapons . If attempting to use this aircraft with any other weapons pak, you'll need to add ALL the WW2 era guns, bombs, torpedoes, etc. They are NOT included in this package.=
As expected, there's the standard detailed readme. It's kinda reccomended you give a look through, just so's you know what's going on!
Happy Hunting!
Wrench
Kevin Stein
207 downloads
0 comments
Updated
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P-40B Tomahawk, Skin & Ini Pak
By Wrench in Allied Fighters
Curtiss P-40B Tomahawk Skin "Pearl Harbor Defenders"
This is a new skin (and ini pak) for Wolf257s P-40B Tomahawk, representing the 47th Pursuit Squadron, 15 Pursuit Group, Haleiwa Field, HI. as seen on the morning of 7 December, 1941.
It is desgned for use on a user created "P-40B", NOT the standard Tomahawk that comes with Wolf's WW2 Planes Pak. For those that have NOT created a seperate P-40B, instructions are below in the "Creating a Seperate USAAC P-40B". I've included just about everything you should need for the task. EXCEPTING - the aircraft LOD and cockpit folders are NOT included, so you'll need the original Tomahawk to copy these files / folders from. However, I have included a new gunsight (ring-and-bead), as seen in some other Tomahawk mods I've done over the years. A new, revamped USAAC style Hangar screen is also included, as is the damage tga. Running lights have been corrected or added to, and a landing light has also been added.
= IMPORTANT: This aircraft is designed for use in SF/WoV/WoE -ONLY-, It has =NOT= been tested it in post 8/28/08 patch WoI, or post 9/08 - 10/08 patch SF/WoV/WoE. You use it in these enviroments at your own risk. =
=This mod is designed for use with the Bunyap Weapons Pak of 6/06, as it contains all the needed weapons . If attempting to use this aircraft with any other weapons pak, you'll need to add ALL the WW2 era bombs, torpedoes, etc. They are NOT included in this package.=
*(not like this version Tomahawk -actually- carries anything but machine guns...)*
== PLEASE read the enclosed readme through BEFORE installing this aircraft mod into you game install. This will get you familiar with the procedure, and you'll know exactly what to do!!! ==
Happy Landings!
Wrench
Kevin Stein
618 downloads
0 comments
Updated
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F4F-3 Wildcat Mod
By Wrench in Allied Fighters
F4F-3 Wildcat Modification for SF/WoV/WoE Updated 12/16/08
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NOTE: for some reason, this mod never made it to the CombatAce downloads, although it's been available at my site for some years. HOWEVER -- this is a revamped, more polished version with redone skins, all NEW decals and some more slight tweaks to the inis. If you have the earlier version, it's suggested you delete it, in it's entirety. A very odd thing for me to be saying! The F4F-3 Pak at my site will also be replaced with this newer, nicer one. For comparisons, I've left the original screenshot in, so you can see the difference between The Old and The New versions...
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This is a mod of Pasko's F4F-4 into the earlier 4-gun, non-folding wing F4F-3 variant, that was in service at the opening of World War 2.
This package includes all the inis, various and sundry other bits, and newly revamped 2 skins & decal sets that represent:
VF-3 from USS Lexington and
VF-42 from USS Yorktown
as seen during the early months of the war (post Jan 1942, after the advent of the 6 position stars, and addition of rudder stripes, during the time of The Fast Carrier Raids), up to and including The Battle of the Coral Sea time frame.
This is an INCOMPLETE aircraft mod, as the aircraft LODs and cockpit folder are NOT included!! You will be transfering these critical files from the original F4F-4. New, modified inis ARE suppllied, including a new gunsight tga (and the necessary edits to the cockpit ini.) All lighting on the aircraft are correct; formation, landing and running lights, a seat added for the pilot to rest his ... ah...parachute on and some other very small changes.. A new engine and 'handcranked' landing gear sounds are also supplied, as in a F4F-3 Hangar Screen -only available in this mod!!! A new Pacific Ocean map is also included for the cockpit, as is a NEW pinup :) Damage tgas are here as well, for when you catch a little buckshot...
= IMPORTANT: This aircraft is designed for use in SF/WoV/WoE -ONLY-, It has =NOT= been tested it in post 8/28/08 patch WoI, or post 9/08 - 10/08 patch SF/WoV/WoE. You use it in these enviroments at your own risk. =
=This mod is designed for use with the Bunyap Weapons Pak of 6/06, as it contains all the needed weapons . If attempting to use this aircraft with any other weapons pak, you'll need to add ALL the WW2 era bombs, torpedoes, etc. They are NOT included in this package.=
== THIS IS NOT A FULL AIRCRAFT - YOU _MUST_ HAVE THE ORIGINAL F4F-4 INSTALLED TO COPY FILES FROM ==
As to be expected, clear, conscise, step-by-step install instructions are in the enclosed readme -- so please READ it!!!
Good Hunting!
Wrench
kevin stein
439 downloads
0 comments
Submitted
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VMF-211 "Wake Island Defenders" F4F-3 Wildcat
By Wrench in US Navy and USMC
F4F-3 Wildcat Skin for SF/WoV/WoE Original Release: Nov. 10, 2005, Updated 12/18/08
VMF-211 "Wake Island Defenders"
(looks like this is yet ANOTHER one that never made it here to CA!!!)
==UPDATED 12/18/08!!!!!==
-From the Original Readme:
This skin represents the 12 Wildcats from Marine Fighter Squadron 211, during the Defense of Wake.
I must apologize for the doubts I have about historical accuracy, as the 3 artworks and 2 photos I have or have seen, the only numbers visible are "8" and "11". So I made the assumption that aircraft 1 - 12 were flown off one of the carriers to reinforce the Marine garrison. If this is incorrect, I extend my apologies to any of our Marine brothers and sisters out there playing this.
The placement of the numbers on the upper wing, nose and vert tail is as of my research on the other -3 skins I did, for the approximate same time period. As none of the art or pics showed the tail, I safely assume this is correct.
And as today is the 235 Birthday of the Corps, this is my way of saying "Thank You" for almost 2 and a half centuries of service to our Great Country
Semper Fi!
--Update Info:
This package will replace, in it's entirety, the VMF-211 skin released in 2005.
The update includes a completly REDONE skin, based off new templates I created for some other Wildcat mods, ALL new decals (of the correct font and size) including BuNums and the aircraft name tag on the rudder.
-= NOTE: You MUST have the Bunyap Weapons Pak of 6/06 to get the WW2 weapons and guns and such =-
-== This aircraft has been tested in SF/WoV/WoE and post-patch WoI (8/08) as well as post 9/08 & 10/08 SF/WoV/WoE. There still are some 'issues' with prop-plane flight models, but there has been a MARKED improvement!! You use it in these Post Patch Environments at YOUR own risk ==-
As usual, there's a nice conscise ReadMe for you to NOT ignore...so please read it!!
Expect the full version of the -3 'cat to appear very shortly...
Wrench
kevin stein
53 downloads
0 comments
Updated
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P-36A Skin & Ini Update Pak
By Wrench in Allied Fighters
Curtiss P-36A Mohawk Mod "Pearl Harbor Defenders"
This is a somewhat nearly complete overhaul of Wolf257's P-36 Mohawk, into a slightly more accurate version as used by the US Army Air Corps during 1941. (FM is the same -- just 'other' things modded)
This is a COMPLETE aircraft mod; everything is included, excepting the ORIGINAL P-36A.LOD. This mod make use of the modified LOD created for the French & ML-KNIL (NEI) Hawk 75A mod I did a some time ago. 2 completely new skins and decal sets are included representing:
46th Pursuit Squadron, 15th Pursuit Group, Wheeler Field, HI (Natural Metal)
47th Pursuit Squadron, 15 Pursuit Group, Haleiwa Field, HI (OD/Neutral Gray
as seen on the morning of 7 December, 1941.
The cockpit ini has been modified to use my 'ring-and-bead' sight tga, a damage tga and Hangar & Loading Screens are provided.
The data ini has been modified via the 'removing components' trick to delete the wing machine guns, as these were not used on USAAC aircraft. They are also 'inily' removed. Some liberties have been taken on the 2 remaining MGs; historically these aircraft were being used as trainers and squadron hacks, as the 15th PG was transitioning to P-40Cs, and only had a single 30 cal left in the nose. I've chosen to leave the 2 50 cals in place for playability, as this gives you a slightly better chance of knocking the enemy aircraft down. Those that wish to switch to the historically accurate 30s, I've supplied the needed data below in the "To Re-Create the Historical Gun Mountings" section. These aircraft carried no bombs or drop tanks, they were only armed with their twin MGs.
The lighting has been updated, with the addition of the formation, runnning and landing light; positions have been corrected and so forth.
As this mod is designed to -replace- the existing P-36A, backing up the Original Aircraft in it's totality is HIGHLY reccomended!!! (Instructions below)
= IMPORTANT: This aircraft is designed for use in SF/WoV/WoE -ONLY-, It has =NOT= been tested it in post 8/28/08 patch WoI, or post 9/08 - 10/08 patch SF/WoV/WoE. You use it in these enviroments at your own risk. =
=This mod is designed for use with the Bunyap Weapons Pak of 6/06, as it contains all the needed weapons . If attempting to use this aircraft with any other weapons pak, you'll need to add ALL the WW2 era bombs, torpedoes, etc. They are NOT included in this package.=
As usual, a highly detailed readme is included; it's HIGHLY suggested you read it...
See 'Credit & Sources' for a complete listing of, well, Credits & Sources!
Good Hunting, and Happy Landings!
Wrench
kevin stein
347 downloads
0 comments
Submitted
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Tu-4 Bull AWAC
By Wrench in Soviet Union/Russian Aircraft
Tu-4 Bull AWAC for SF/WoV/WoE/WoI
This is a modification of MontyCZ's Tu-4 into a reasonable facsimile of a long-range airborne radar equiped version. I say 'reasonable', as I've not seen any proof the Soviet Air Force -actually- had a version like this. Photo evidence, and other research, show the PLAAF had several, with turbo-prop engines, but they apparently didn't work out too well.
This is a complete aircraft mod, ready to unzip and install. Everything is included. Even MontyCZ's original Tu-4 readme.
Although designed as an "AI Only" aircraft, for testing purposes I had a cockpit installed; I've included this modificated version of the A-4B Skyhawk pit, converted to use Metric readouts. Using the 'Stargetic Moves Method' pioneered by Lexx_Luthor, you now have a flyable aircraft, although it would best be used as originally designed AI Only. PLEASE NOTE: it REALLY is designed with Post 9/08 & 10/08 Patchs in mind, as I've used the "OpenCockpit=TRUE" line to bring up the greenhouse framing. Unpatched users WILL experience visual anomolies; therefore, it's best left as AI only. Instructions to return it to such are in the "To Install" section below.
For those wishing to fly it, a new WoE-style Hangar Screen is included.
Other ini mods (many as seen in the CombatAce Knowledge Base Weapons Fixes Threads) puts NS-23 cannons in the tail ONLY, place the exhaust emitters correctly, remove the upper and lower guns and turrets, bomb bay and add the radar disc (as a pilot station). You will NOT be needing to use the Weapons Editor...how easy is this!!!???!!!
Operational years are a "best guess", as I've not found any real data (as stated above) the Soviet Air Force ever really had this version of the Tu-4.
As usual, PLEASE read the enclosed readme for relitively easy (for once!) to follow install instructions.
Happy Landings!
Wrench
Kevin Stein
1,454 downloads
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P-38M NightLightning
By Wrench in Allied Fighters
P-38M "Night Lightning" mod for SF/WoV/WoE
This is a modification of Wolf257's P-38L into the radar-equipped 2 seat night-fighter version, the P-38M "NightLightning".
This is an incomplete aircraft mod because, as per Wolf's wishes, the "P-38L.LOD" is not included. You =MUST= have his original L model Lightning to copy this file from. All other items; the inis, skin, decals, cockpit and various and sundry other parts ARE included.
Serial numbers for 36 aircraft are included; this gives you the equlivant of 3 squadrons worth -- far more than you'll ever need. These are 100% historically accurate serials; but since the aircraft really didn't reach combat, the historical "6th NFS" is being used as the squadron. (More on that in the "Notes & Other Nonsense" section below).
Damage tgas and a New!!! -only available in this mod!!!- P-38M "NightLightning" Hangar screen are included. The 'crsprp.wav' has a nice in-line engine sound; I've used it on several other mods that have Allison-type V12s, so just in case you haven't got to, it's here too.
Some outstanding work was done by 76 IAP Blackbird and Timmy in helping create this mod; without them it just plane wouldn't exist. Full accreditation is also listed below.
Wolf's original readme for the P-38L and historical notes from J.Baugher's site on the Night Lightning are included as well for your reading pleasure.
While built and tested in my WW2 PTO WoE install, it should work just as well in any other in the series; EXCEPTING maybe for post patch (9/08 & 10/08) versions of all the preceding, and WoI. You use it in these versions at your own risk of 'squiffiness' in the FM :) It could use an update, so if anyone wants to volunteer.....
=You MUST have the Bunyap Weapons Pak of 6/06 to get the WW2 weapons and drop tanks. They are NOT included; but use all 'stock' P-38J/L weapons =
As per usual, there's a semi-detailed easy to follow readme enclosed for you to read, and follow the fairly simple installification procedures, as well as the 'notes and nonesense' for fun and etc.
Good Hunting!!
Wrench
kevin stein
928 downloads
0 comments
Updated
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FM-2 Wildcat (stand in)
By Wrench in Allied Fighters
General Motors FM-2 Wildcat Pak for SF/WoV/WoE WW2: PTO Installs
This package contains a new skin, and some minor data & cockpit ini mods for Pasko's F4F-4 "Wildcat", representing (as a kind of stand in) the GM/Eastern Aircraft built version, the FM-2. I call this a 'stand-in', as there are several marked differences from the F4F-4 and FM-2 models. These are enumerated in the "General Notes" section
This is to be considered an "incomplete" aircrafit mod, as I've =NOT= included the actual LOD files. You WILL need to have the original F4F-4 to copy these files from. The cockpit, however, IS included.
The skin represents VF-26 as seen aboard USS SANTEE during mid-late 1944,during operations against Palau and the Mariana Islands, and the Battle of the Phillipine Sea (aka "The Great Marianas Turkey Shoot").
The data ini mods include corrected positions and the additions of, running, recognition, formation and landing lights. Loadout changes include the addition of 6 HVAR rocket positions. I've also tweeked the canopy to it opens to it's full extent; swaped out the pilot for a more US looking WW2 guy, and gave him a seat to "park it" on. -NO OTHER CHANGES HAVE BEEN EFFECTD-!!! Flight modeling remains just 'as issued'. Enhanced AI sections have been added, including several from post-patch WoE/WoV/WoI/ SF. The engine sound has also been changed (wav included!). Another sound tweek has also been added, creating the ratcheting sound of the landing gear mechanism (wav included, too!).
Also, it is now fully carrier-qualified, so mission and campaign builders can use it from the CVs, CVLs and CVEs.
The cockpit ini has been modified for a new WW2 N-3 gunsight tga.
2 New WoE style Hangar Screens are included (so you get to choose which you like best), as is a new Loading screen. Damage tgas are here as well. Weapons are NOT included!
-= NOTE: You MUST have the Bunyap Weapons Pak of 6/06 to get the WW2 weapons and guns and such =-
-== This aircraft has been tested in SF/WoV/WoE and post-patch WoI (8/29/08). There still are some 'issues' with prop-plane flight models, but there has been a MARKED improvement!! ==-
-== You use it in WoI at YOUR own risk ==-
As expected, there's highly detailed, step-by-step install instructions in the enclosed readme -- so READ it!!!
Good Hunting!
Wrench
Kevin Stein
414 downloads
0 comments
Submitted
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Bering Straits Terrain & Targets Upgrade
Bering Straits Terrain Upgrade for SF, WoE & WoV
This is a rebuild of Major Lee's Bering Straits Terrain from his superb !!! DBS mod.
The terrain has been fully updated to the latest standards, as needed by the 9/08-10/08 patch for SF/WoV/WoE/WoI. As it stands, it really needed very minimal editing, mostly to the targets and types inis, to remove the 'fixed static' parked aircraft, and the extraction and renaming (with some editing) of the new Desert airfield inis to allow for in-game generated parked aircraft. Some new targets and target areas have been added; mostly some small items, dressing up a few places, and the additon of US air defense batteries. The airfields have been 'cleaned up'
somewhat, but to a large extent, remain pretty much as Major Lee built them.
The mod is designed to completely replace the terrain as originally issued. Or any other variants thereof.
This is the FULL terrain, plus the 'tweeks', as seen in the DBS Total Conversion Mod, with no changes to the dogfight BUT some additions to the movements inis. The Types ini has been expanded substantually, with the additon of lots of new ground objects. As you can expect, there ARE Easter Eggs at various places on the map...you'll just have to find them for yourself...and there's a LOT of them. Water effects are active, but this should pose no problem for Vista users, in the post-patch world. Playing on the 'safe' side, I've left the instructions for commenting out the shaders in the sections below. For those that haven't patched up yet. Not that you can really see the water, what with all that ice and all...<grin>
Included are several 'new' ground objects; most of which are available in several other terrain mods I've done (basically, the NIKE batteries from SoCal) BRAND NEW Nike units, by ErikGen. New planning maps, although I've kept (ie: reused) Major Lee's US Flag and Soviet Star style icons for the airbases on both sides on PlanningMap3.
=This map is designed ONLY for use in SF/WoV and WoE.=
= It is NOT reccomended for use with WoI What with it being frozen and all=
As expected, there is a HIGHLY detailed readme -- I'd reccomend reading the document all the way through before installing; it might make you life just a bit easier. Expecially the 'General Notes and Other Nonsense' sections.
Good Hunting, and Keep Warm!!
Wrench
Kevin Stein
2,715 downloads
0 comments
Updated
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F-86F Sabre, Spanish Air Force
By Wrench in F-86 Saber
F-86F "Sabre", Spanish Air Force (EDA) Mod
This package contains a complete aircraft, based on Zur's F-86F, as used by the Spanish Air Force, Ejército del Aire, during the late 1950s through approx 1965, when most were replaced by F-104G 'Starfighters'.
As stated, this is a COMPLETE nation-specific airplane, with all the trimmings, ready to unzip and fly away. It contains a new natural metal skin and decals for 18 aircraft. It represents Ala 1 at approximately 1959-ish ;) There are some small mods to the cockpit, namely my K-14 sight set (as seen on "The Hunters" Sabre mod), and the addition of an audio-only RWR (track sound ONLY). It is designed for use with ANY weapons pak, or none at all. The drop tanks are included, for those that don't have them, in the post-patch style of seperate folders.
Loadouts are standard USAF style; with the exception of Sidewinders. Historically, the EDA =did= upgrade their Sabres in the early 60s to the late F-40 standards, with the inclusion of the AIM-9 capability. This is still intact, but the loadout is adjusted to NOT give them to you right off. If you wish them, you'll have to edit the loadout ini or load them manually.
Included is a new sound "JetEngine2.wav", that has a more whiney turbo-jet sound than the stock JetEngine sound. Also for your enjoyment, is a new WoE-style Hangar screen -only available in the mod!!
This aircraft was tested in Post-Patch (9/08 & 10/08) WoE, it should work just as well in SF, WoV and WoI. Be advised, the FM might need a little tweeking for the new parameters post patch, but I've encounted no real adverse characteristics. It flys real nice as is!
For once, there's a pretty simple easy to follow readme (was that a sigh of relief I just heard??) But, still, PLEASE read the it!! As well as the expected Notes and Other Nonsense section for comments and the like
Happy Hunting!
Wrench
Kevin Stein
580 downloads
0 comments
Submitted
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Douglas A-24 Banshee
By Wrench in Allied Bombers
Douglas A-24 "Banshee" Light Attack/Dive Bomber
This is a mod of Wolf257's SBD 'Dauntless' dive-bomber into the A-24 "Banshee" as used by the US Army Air Force, circa 1942 in the SouthWest Pacific/New Guinea region
This is to be considered as an "incomplete" aircraft mod, due to the non-inclusion of certain files. I've NOT included the aircraft LOD file, as per Wolf's wishes . See below "To Install" for a complete list of the necessary parts. The cockpit IS included, however.
You -MUST- have the SBD to make use of this aircraft, as you'll be coping files over from it.
The new skin, from a completly redrawn template, represents aircraft from the 8th Bomb Squadron, as seen in and around Port Moresby circa mid-1942. Serial numbers are suppled for 24 aircraft; these are 100% accurate AAF serials as used on Banshees, but I claim no accuracy as to if any of them were on the 8th's aircraft.
= IMPORTANT: This aircraft is designed for use in SF/WoV/WoE -ONLY-, it is NOT reccomended for use in a post 8/08 or 10/08 patch environment, as the flight model will probably be a little 'squiffy' =
= This mod is designed for use with the Bunyap Weapons Pak of 6/06, as it contains all the needed weapons . If attempting to use this aircraft with any other weapons pak, you'll need to add ALL the WW2 era bombs, torpedoes, etc. They are NOT included in this package. =
As ususal, there's detailed readme with the install instructions. Read it or weep
Good LUCK and Good Hunting!
Wrench
kevin stein
434 downloads
0 comments
Submitted
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P-26 Peashooter, Chinese Air Force
By Wrench in Allied Fighters
P-26 Peashooter, Chinese Air Force, mod for SF/WoV/WoE WW2 PTO installs
== For Pre-Patch (9/08-10/08) Installs -ONLY!!! ==
This is a slight rebuild, in a major sense, of Bunyap's P-26 Peashooter, as used by the Chinese Air Force in the late 1930s. It is a complete aircraft mod, with all the bits needed to just unzip, install and fly away.
It is a 'nation-specific' aircraft, and will not conflict with any other versions of P-26 you may have in your game installs.
There are 2 version of the data ini included with this; one (called ori-P-26A_DATA.ini) is the original as issued (with my lighting modifications as seen in a few other Peashooter mods). The other, set to use right now, has had it's FM parameters 'adjusted' to something that seems a LOT closer to how the aircraft should be (More in the "Notes" section below). Lighting is the same for both.
Brand new, "only-available-in-this-mod" nation specific Hangar and Loading screens are included.
A new 'natural metal' skin, based on Bunyap's templates, and new ID number decals for 18 aircraft are also included. The cockpit, created by CA_Stary is included. The only mod to his pit is a I added my 'ring-and-bead' gunsight (nestled quite comfortably inside the telescope tube).
Full, detailed instructions are below in the "To Installate" section. Along with the usual notes, comments and general foolishness....
--YOU MUST HAVE THE BUNYAP WEAPONS PACK TO GET THE WW2 WEAPONS!! --
- This mod is designed to work ONLY in pre/unpatched installs -those that pre-date the 9/08 & 10/08 units. If you install this mod to a post-patched game install, you do so at your own risk. Prop Flight Models are still a little "iffy" Post-Patch, and it is NOT reccomended you use this as such. -
As you'd expect, there's a fully detailed readme enclosed with all the necessary instructions for installing and so forth.
Good Hunting!
Wrench
Kevin stein
511 downloads
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Curtis Hawk 3 (Export), Chinese Air Force
By Wrench in Allied Fighters
Curtiss Hawk III, Chinese Air Force, mod for SF/WoV/WoE WW2 PTO installs
== -For Pre-Patch (9/08-10/08) Installs -ONLY!!!- ==
This is a major rebuild of MontyCZ's Curtiss Hawk III (Export Version), as used by the Chinese Air Force in the late 1930s. It is a complete aircraft mod, with all the bits needed to just unzip, install and fly away.
It is a 'nation-specific' aircraft, and will not conflict with any other versions of the BF2C/Hawk III you may have in your game installs. In fact, as a 'new' aircraft, it'll replace any other version made from the original BF2C.
There is a completly NEW data ini, with updated FM parameters taken from a 'contemporary' aircraft - I disremember which one, but do remember it was biplane. As this mod was started early in 2008, I kinda lost track....
A new skin, based off the original but from a newly made template (by me!), and ID number decals for 24 aircraft is included. The cockpit, CA_Stary's Peashooter pit, is also included. It's not perfect, but it's mighty damn close, and works really well for this aircraft. The only mod to this pit is a I added my 'ring-and-bead' gunsight (nestled quite comfortably inside the telescope tube).
Full, detailed instructions are below in the "To Installate" section. Along with the usual notes, comments and general foolishness....
--YOU MUST HAVE THE BUNYAP WEAPONS PACK TO GET THE WW2 WEAPONS!! --
- This mod is designed to work ONLY in pre/unpatched installs -those that pre-date the 9/08 & 10/08 units. If you install this mod to a post-patched game install, you do so at your own risk. Prop Flight Models are still a little "iffy" Post-Patch, and it is NOT reccomended you use this as such, in those types of install. -
As usual, there's the informative "readme" enclosed with instructions, comments, statements, etc, etc, etc, designed to speed you on your way to installing and enjoying the mod. Do read it....
Happy Landings!
Wrench
kevin stein
476 downloads
0 comments
Submitted
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Cockpit & Ini Updates for Pakso's Yaks
By Wrench in Jet Cockpits
Cockpit Upgrade for Pako's Yaks (ie: Yak Pak Part 1) For SF/WoV/WoE/WoI
This semi-inclusive package contains cockpit upgrades and many ini tweeks for the following Yaklovev aircraft made by Pasko:
Yak-25 "Flashlight"
Yak-25B "Brewer"
Yak-25RV "Mandrake"
It is desinged for use in a post 9/08 or 10/08 game install. These mods should work just as well in a non-patched version, but this has NOT been tested.
Included in the package are complete cockpit folders for all 3 (since I'm kinda paranoid about someone =NOT= being able to figure out the same cockpit folder goes in all of them....this removes that possibility), that are basically repaints of the stock 3rdWire F-4B Phantom, but with lots of changes and stuff. The entire cockpit folder is included, as the F-4B exists in all versions of the game, I feel this a pretty safe move. A whole slew of updated/modificated/fiddled with inis are included, Using the "Stargetic Moves Method" pioneered by Lexx_Luthor, and with some repainting and "metricizing" of the readouts, they make a "passable" Soviet-style cockpit. Not perfect, mind you, but "Passable".
The cockpit labeling is still in English, although the measurements themselves are using metric; ie: KMPH, MPS, Meters and Liters. I made the assumption that a "Russian" pilot would see the "Russian" labels in Cyrillic; so just pretend you're reading "Russian". Your brain is automatically translating :)
Data and Loadout ini tweeks return the "WP,SOVIET" attachment types, to allow for usege in any Weapons Pak, or none -- HOWEVER -- the weapons will still need to be added to your stock WeaponsData.ini (for those NOT using the BunyPak ), or to the TMF Pak. The weapons themselves ARE included, in the new 'seperate folder' format pioneered by The Mirage Factory. This will create a cleaner, more readily accessable /Weapons folder without all them hundreds of loose files floating around.
Where information has been available, or based on 'best guesses' in looking at the aircraft, landing lights have been added, and the running lights upgraded. The Flight Models have not been touched, so be advised in the post patch world of possible handeling issues. Oddly, the 'auto-speed' canopy seems to be working just the same as pre-patch; so it's been left alone.
The main ini has been upgraded to the post 10/08 standard in regards to the "Shadow" section. Unfortunately, there are no damage tgas yet available. Perhaps I'll do them up someday...
Also included are the MiG RWR sounds, and the "JetEngine2" wavs.
Obviously, you'll need these 3 birds to install this package too. They're available at Column5's site, and (hopefully!) at Pasko's. In regards to the Flashlight, this is designed to totaly replace a much older cockpit mod I'd done 3 or 4 years ago....
As you've all come to expect, there's a detailed, step-by-step readme enclosed that illuminates, elucidates, clarifies, and generally points the way for the necessary steps to install this Yak Pak Pt.1. And, of course the usual Notes and Other Nonsense section, which IS reccomeneded reading for it explinations and other diatribes
Happy Hunting!
Wrench
Kevin Stein
ps: please note that the RP-22 radar bmp shown in this screenie has bee replace by a much better one!
418 downloads
0 comments
Updated
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Generic Style Hangar Screens, Mig-17 & MiG-19
By Wrench in SF/WO* Hanger/Menu/Loadout
Generic Hangar Screens for MiG-17 "Fresco" and MiG-19 "Farmer" 11/2/08
-For SF/WoV/WoE/WoI
Here, as I promised a couple weeks ago, are just 2 rather "plane-jane" WoE-style hangar screens for the Fresco and Farmer.
Designed for SF,WoV,WoE (although in WoV and WoI they should actually have their SEA or Mid-East markings and camo, but no matter...)
These should fill a small gap for these 2 stock aircraft. More, model specific types can be found on my site (where they've been for up to 5 years....) But these are nice and generic, with Soviet markings
Easy to follow instrucitons in the enclosed readme. As usual.
Enjoy!
Wrench
kevin stein
225 downloads
0 comments
Updated
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B-66B Destroyer, 84th BS, Skin & Ini Update Pak
By Wrench in Multi Engined Bomber, Transport, Light Attack and Trainer Skins
B-66B Destroyer Skin and Ini Update Pak for WoV, WoE, WoI Post 9/08 Patch
This is basically a re-decaling of Bunyap's B-66B "Destroyer" light jet bomber. It reuses the original skin bmps; no changes to them, and add new decals for 25 aircraft. The new decals are the "buzz" and serial numbers. The numbers ARE accurate, as they were used on B-66s, but I can only claim historical accuracy for a few.
This package is designed to REPLACE the existing 84th Bomb Squadron skin as supplied with the aircraft when first released.
Also included are 'modified' or updated main ini, as well as data, loadout, avionics and cockpit inis. They, too, are designed to replace the originals as originally issued
The cockpit is based off the F-4E, and is tweekified using Lexx_Luthors Stargetic Movement Method. The cockpit folder IS included, as the Phantom exists in all versions of the game, I feel this is in no way violating any EULA. The data ini has been updated with ECM/decoy enhancements (albeit not 100% correct, but close), and includes the fix for the bomb bay as seen on the CombatAce knowledge base. Gun aim angles have been adjusted to match the gunsight, and enhanced AI sections have been added in the hopes of improving your survivabillity (and the AI hitting the target). A landing light has also been added. Pilot figures are NOT included, but they are available at my site (link in my sig below).
=NOTE to SF/SFG users: you will most likely experience visual anamolies in the cockpit, as I've taken advantage to the "OpenCockpit=TRUE" coding included in the 9/08 patch, which was taken from First Eagles. You'll just have to live with it, unitl the SF/SFG patch arrives (whenever!). The same goes for those that have NOT patched WoV/WoE to the latest standard.
The loadout ini supplied is basicaly the same as issued; you should have no problems with it using either the Bunyap Weapons Pack, The Mirage Factory Weapons Pak, or no weapons pak. Be advised, however, you'll still need to add the drop tanks to the TMF pak or to a 'clean' weaponsdata ini (if using not a WepPak). I've suppled the tank, complete, in the new "folder style" format as used by TMF. Instructions for adding it, if you don't have it already, are supplied in the "Tank_B-66" folder. You should have no problems with it.
And just for fun, my old Hangar screen is suppled as well. The main ini is already set to use it. WoI users may want to use the original as supplied, as mine has the 'blackboard'', and dosen't fit the WoI style of captioning.
== You MUST have Bunyap's B-66B already installed to use this pak ==
As you can expect, there is a highly detailed, step-by-step readme enclosed. It's suggested you give it a REAL good read through. And the expected "General Notes and Nonesense" section.
Good Hunting!
Wrench
kevin stein
273 downloads
0 comments
Submitted
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MiG-17 & MiG-19 Family Variants Data Ini Upgrades
Data Ini Fixes for Various Frescos & Farmers - WoV/WoE/WoI
This package of data inis is designed to bring various sub-variants of the MiG-17 and MiG-19 family up to the latest, post 9/08 patch standard.
They are designed for use on mods from Madcaddie & howling1s "MigPak", "More Migs Pak" and "Still More Migs Pak", which are available at AvSim. Also included is a data ini for the Cuban MiG-17AS by Starfighter, Pasko's 17PFU, and a couple of mods by me, and some other people I can't remember....
The data inis contained herein are modification, per nations and loads, with all the FM updates, taken right from a freshly extracted stock MiG-17F Fresco-C and MiG-19S Farmer-C data inis. This brings in the newly added AI sections, and improved FM to these very old mods...
The aircraft 'repaired' by the enclosed data inis are:
J-4(IRM)
J-4
J-5A (PLAAF mod of Pasko's 17PFU)
MiG-17AS (by starfighter)
MiG-17F(SF-E)
MiG-17PF (SP-16)
MiG-17PF
MiG-17PFU (Pasko)
MiG-19 (IRM mod)
MiG-19F
MiG-19P
MiG-19PM (these 2 by me, The Wrench)
MiG-19SF
F-6 (Shenyang Farmer, Pakistani AF)
I've tried to keep the weapons "NationName" and "AttachmentType" as close to stock whenever and wherever possible. I've tried to design this fix for use with any weapons pak ...remember all these aircraft WERE designed with the Bunyap Pak of 6/06 in mind. If you plan to use these with a 'stock' install, you WILL need to add the various weapons called out in their loadout inis. MOST IMPORTANTLY, if you plan on using these with the Mirage Factory Weapons Pak; either the WoI (-which you shouldn't, really-) or the soon-to-be-released WoE version, you WILL have to import various and sundry bits. In particular, the Izumrd radar nose for the 17P/PF/PFU/J-5A, 19P/PM and the nationalized weapons for the Paki F-6 (as their Sidewinder is a mod of the US version, plus their nationalized bombs and rocket pods and suchlike...), plus the 'pylons' necessary for their attachment.
Highly detailed information on the various loadouts, and eariler data ini fixes can be found in the CombatAce Knowledge Base, in the "Bunyap Wepons and Loadouts Fixes Thread"
http://forum.combatace.com/index.php?showtopic=18346
It is highly suggested that you spend some time in there..otherwise, you may have some "issues".
Happy Landings
Wrench
kevin stein
293 downloads
0 comments
Submitted
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Isreal2 ver 2.5 by Gepard
Isreal 2 Terrain Upgrade for WoI -- Version 2.5
This update/rebuild is designed to REPLACE the one I released in March, 2008.
This is an extensive expansion of Gepard's "Isreal 2" full-scale map he made several years ago for Strike Fighters. What this will do, is allow its usage in WoI (or any of the other games, for that matter). There has also been a massive 'cleanup' of several of the additonal airfields as originally issued. I've removed, for the most part, all but one runway where there were mulitples.
Several new items have been added to the types ini, allowing the 1948-1967 timeframe for Historical missions and Campaigns in the Middle East region. This IS the full terrain =complete with tiles, tods, hm bmps in short, everything needed to correct pre-patch errors, and is designed to replace to earlier version, dated March 2008. This is updated to the latest standards, post 8/28/08 patch for WoI and WoV/WoE. This build repairs the sinking into the terrain, odd elevations and other funny business. Those still using SF will not benefit from this upgrade, and will not get the game generated parked aircraft.
It has been extensively upgraded, with new movement, targets and types ins. Water effects are active, so Vista users take note...more information for you is below in the Install Instructions. See "Notes for Vista Users" below.
Contraindicated: post-patch, the water effects for Vista users seem to be working.
It is reccomended (read: REQUIRED) that you have Pasko's SAMs and Vehicles Pak installed in your GroundObject folder; expecially the Desert skinned vehicles, plus any additional vehicles such as Kesselbrut's ZIL truck pak, Infantry paks, Moonjumper's fix for the BM-14-16 (adds working Kytusha rockets) and any other SAMS or AAA, vehicles or whatever strikes your fancy. The SAMs are pretty important, as there are several batteries that call out for the SA-3 specifically, and the stock in-game SA-2s along the "SAM Fence" at the Suez Canal (although, they should be outside the historical year range I've designed it for this; call it a "backdated map"). As such, this map should be usable in the timeframes of 1948-2050.
Please note: the ground objects included in the March 2008 build are NOT included with this version.
It is designed to use either the Bunyap or Mirage Factory Weapons Pak; some of the names for the IDF air defenses (ie: the HAWKs and their associated radars) and their 'arranements', are taken from Nick Bell's 'NATO Air Defense Mod'; these are the names used for the 2 HAWK radars.
As stated above, it is =specifically= designed for use with Wings Over Isreal. It has -also- been tested in SF, WoE and WoV, but to have the proper feel, use it in WoI only.
Remember: this terrain IS designed with the 1948-1966 timeframe in mind; although there ARE many target areas still active for later years (ie: Canal SAM Fence, possibly the Cyprus airfields), but the WoI IsraelME terrain works best for 1967 and later years. As it was designed to.
As always, there's an extensive, highly detailed readme with step-by-step instructions. You all should know what to do by this point.
A (hopefully) full listing of contributors is in the readme...with my thanks for all their help.
Happy Landings!!!
Wrench
kevin stein
3,351 downloads
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P-400 Airacobra, Skin & Ini Upgrade Pak
By Wrench in Allied Fighters
Bell P-400 "Airacobra", 39th FS Skin and Ini Pak, For SF/WoV/WoE PTO installs
This is a semi-complete mod, re-creating the P-400, export version of the Bell P-39 "Airacobra". The skin represents aircraft from the 39th FS, 35th FG as seen around Port Morseby, PNG during mid-1942
It is also to be considered a FULL replacement, minus certain files, for the P-400 mod that's been on my site for several years. This version gets a fully upgraded skin, with newly redrawn panel and rivet lines, and a replacement cockpit, based on the Dev A-Team's Hurricane.
When I say "semi-complete", this means the aircraft LOD file is NOT included, NOR are the cockpit files from the Hurricane 1. You WILL be transfering these from their respective aircraft. Needless to say, you MUST have Wolf's WW2 Planes Pak for the LOD, and the DATs Hurri. Full instructions, and a parts list, are below in the "Install Instructions".
I've supplied all the inis, misc bmps and tgas and various and sundry bits to make the process as easy as possible.
The skin, as said above, is for the 39th FS, and has completely new redrawn panel and rivet lines. Aircraft ID numbers are as accurate as possible, based on research. Serial numbers are NOT used, as these were painted out in-theatre. In reality, although not painted on the aircraft, these birds were assigned RAF serials, as they were originally intented for the UK.
A revamped, cleaned up version of my original P-39 Hangar Screen is included, as is the damage tga.
-= NOTE: you must have the Bunyap Weapons Pak of 6/06 to get the WW2 weapons and guns and such =-
- This mod has been tested in SF, WoV and WoE. This mod is NOT reccomended for use in a WW2 PTO style install of WoI, as it handles prop flight models in "a most unusual, and odd way"
Good Hunting!
Wrench
Kevin Stein
ps: this is another one of those that somehow slipped under the radar...I'd simple forgotten to upload it here after finishing it!
379 downloads
0 comments
Submitted
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F-104A Starfighter, RJAF
By Wrench in F-104 Starfighter
F-104A Starfighter, Royal Jordanian Air Force, for SF/WoV/WoE/WoI
This is a mod of Ajundair's F-104A to those as used by the RJAF.
This is a complete aircraft, all inclusive with all the little various and sundry bits needed to just unzip and fly away. It is designed for use with NO weapons pak, =or= The Mirage Factory Weapons Pak, as the drop tanks are "stock items" in the SF, WoV, WoE, and WoI objects.cat. The Bunyap Weapons Pak can also be used; it really makes no difference who's or which one!
HOWEVER -- I've included a nation-specific version of the AIM-9B "Sidwinder", set for only RJAF usage. Using the new 'station specific' mounting, you shouldn't run into any problems with it showing up on other aircraft uwanted. Just for fun, I've included that hack-job Recon Pod I did last year for the European Zippers. Full, detailed instructions on adding them to are included below. So, get your weapons editor warmed up!
The skin is the stock natural metal, as seen on the Pakistani F-104A (in fact, it IS the same skin bmps!) All I've really done is just create a 'nation-specific' version, using ALL stock decals for markings. I have also included the A-Z letter decals seen in some photos I found while researching this. New Arabic serial numbers (900-925) and also included. All in all, I can take NO credit for the skin, just for those few decals I've supplied.
Loadouts have been adjusted to reflect the 'newish' style of weapons mounting. The data ini is as orignally issued when the aircraft first was released. It may need some FM adjustments, but that's above my pay-grade :)
A new WoI hangar screen, based off the WoE-style is included. As is the WoE one, for those wishing to install into SF/WoE/WoV, etc.
While designed with WoI in mind, it is perfectaly usable in any of the other 3W sims
As usual, PLEASE read the enclosed readme file; installations is pretty simple (for once!), as is adding the weapons.
Happy Landings!
Wrench
kevin stein
(taking a little break from targetizing terrains ... and I wanted to finish this for a LOOOONG time!)
637 downloads
0 comments
Updated
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Enhanced template for Bf-109G
By Wrench in Skin Templates / Decal Sets
For Wolf257's Messerschmitt Bf-109G
This is a "slightly" enhanced version of Wolf's original template, with redrawn panel and rivet lines, several camo patterns, various and sundry marking and labels. Rivets are 'interperative' at best. Feel free to fix any of my mistakes (just let me know, so I can update MY version!!!)
It is a psd file, designed for use in Photoshop. Other programs should be able to handle it. These ARE 2048x2048, and might need size reduction when finished
Just remember to credit Wolf257 as the original creator, and me as the 'enhancer'
Happy Skinning!!!
Wrench
kevin stein
72 downloads
0 comments
Submitted
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Enhanced Template for Wolf's Bf-109F
By Wrench in Skin Templates / Decal Sets
This is a "slightly" enhanced version of Wolf's original template, with redrawn panel and rivet lines, several camo patterns, various and sundry marking and labels. Rivets are 'interperative' at best. Feel free to fix any of my mistakes (just let me know, so I can update MY version!!!)
It is a psd file, designed for use in Photoshop. Other programs should be able to handle it. These ARE 2048x2048, and might need size reduction when finished
Just remember to credit Wolf257 as the original creator, and me as the 'enhancer'
Happy Skinning!!!
Wrench
kevin stein
70 downloads
0 comments
Updated