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Files posted by Wrench
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SF2:I Boeing C-97 "Anak", IDF/AF Pack
SF2:I Boeing C-97 "Anak", IDF/AF Pack 11/27/2017
= For SF2:I (or Any & All, Full-5 Merged Prefered) =
*Please note, as there is no B-337 Stratcruiser, the C-97 is standing in for all the civilian versions used by the IDF/AF. Also, this represents ONLY the cargo versions, not the air refueling tankers*
This is a mod of Veltro2k's C-97G Stratofreighter depicting those as used by the Israeli Defense Force/Air Force in the mid-1960s through the late 1970s. This is the full aircraft "nationalized" for IDF/AF usage only.
Serial numbers are 100% historical for aicraft(s) depicted (both B337 & C-97). All markings are decals, and decal randomization is TRUE. Pilot figures, various sounds are supplied. The new, updated/upgraded template IS included for other skinners to use.
As always, fairly easy to follow, detailed install instructions are included. So, please READ them ... after unzipping but before installling, of course!!
Happy Landings!
Wrench
Kevin Stein
164 downloads
0 comments
Updated
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SF2 Boeing KC-97L, EdA, Skin/Decal Pack
SF2 Boeing KC-97L, EdA Skin/Decal Pack 12/7/2017
= For SF2 (Any & All, Full-5 Merged Prefered) =
This is a new skin/decal pack mod of Veltro2k's KC-97L Stratofreighter depicting those 3 as used by the Spainish Air Force (Ejército del Aire) from 1972 to 1978. This is a skin, decal pack and an updated data ini for this aircraft. If you don't have the aircraft already, it's available at the URL below:
https://combatace.com/files/file/15853-kc-97l-stratofreighter/
Serial numbers are 100% historical for aicraft depicted. All markings are decals, and decal randomization is TRUE. Also included is an new, revamped data ini with corrected hit boxes. The original USAF skin has also been "refershed" and is included.
As always, fairly easy to follow, detailed install instructions are included. So, please READ them ... after unzipping but before installling, of course!!
Happy Landings!
Wrench
Kevin Stein
40 downloads
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SF2:I Vautour IIN Upgrade Pack
SF2:I Vautour IIN Upgrade Pack 11/27/2017
= For SF2:I (or Any & All, Full-5 Merged Prefered) =
Extensive modifications and upgrades to Veltro2k's S.O.4050 Vautour IIN Night/All Weather fighter-bomber as used by the IDF/AF. As seen on the CombatAce message boards, a major revamp adds 2 skins for ealy service in the IDF/AF.
This mod is designed to replace all other versions, in toto, of the Vautour IIN. This package contains the full, entire aircraft.
Many modification have been performed, and all are listed in the "Notes" section of this readme. Loadouts have been adjusted, as have several other important statements in the data ini. All weapons used are stock 3W items, meaning they still use the UK bombs. End Users (tm) that wish to swap out to the various French bombs available in weapons packs may do. Be advised, I did =NOT= test with those, so their attachment positions -may- not match.
All new, historical "plane-in-squadron/serial numbers" for IDF usage. All markings are decals, and decal randomization is TRUE. However, due to the low number of aircraft (6-7) the randomization (for some reason) seems not to be working.
Even though there isn't another Vautour IIN, I've added a statement to the "displayed name", so it now reads:
Vautour IIN (V2K)
This is just one of my usual "things", when more than one of the type exists.
As always, fairly easy to follow, detailed install instructions are included. So, please READ them ... after unzipping but before installling!
Good Hunting!
Wrench
Kevin Stein
254 downloads
0 comments
Submitted
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SF2 NAA F2J Super Fury Pack (What If...) by Cocas & Co.
By Wrench in What If Hangar
SF2 NAA F2J Super Fury Pack (What If...) by Cocas & Co. 11/15/2017
= For SF2 (Full-4/5 Merged Reccomended) =
*Note: you =MUST= have, as stated above have, at minimum, a Full-4 merged install, as this mod makes use of many stock items, most importantly, the cockpits from the F-100 Super Sabre, F-8 Crusader. Therefore, it's =vitally= important that your game version(s) have access to these cockpits. However, alternate cockpits have supplied.*
The is the release of a new "What If..." Us Navy & Marines carrier-based fighter-bomber, the F2J "Super Fury" series. These aircraft has been tested in the SF2:NA, Full-5 environment, and is carrier capable/certified. The Standard Animation Keystrokes (tm) are used for the Caonpy (Shift/0) and wingfold (Shift/9).
The F2J-3N is the only version exported, all others are USN/USMC only.
This package includes 4 aircraft, with skins for their various users:
F2J-1
F2J-2
F2J-3N
F2J-4
The F2J-3N is an export version with skins/decals for the following users:
Royal Navy, FAA (Super Fury FAW.1, 893 NAS, various ships)
Royal Australian Navy (724 NAS, HMAS Melborne)
Royal Canadian Navy (VF-781, HMCS Bonaventure)*
*Note, there are 2 RCN skins, for pre- and post- unification of the Armed Forces (RCN ---> CAF). Also, due to game limitations, and the non-existence of "Royal Canadian Navy", the displayed Nation Name on the Loadout screen will read either "Royal Canadain Air Force" or "Canadian Armed Forces", depending on mission year chosen.
All markings are decals, and decal randomization is TRUE. Weapons used are all stock 3W items. Skins are in jpg format, and damage textures are DDS. All other parts (pilots, seats) are supplied. Each skin has it own specific hangar screen.
As always, fairly easy to follow, detailed install instructions are included. So, please read them. One can find more fun reading all the Notes section as well!
Happy Landings!
Wrench
Kevin Stein
-- for Cocas Aircraft Factory --
202 downloads
0 comments
Submitted
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SF2:I 3W Vautour IIA Upgrade Pack
By Wrench in ini File Edits
SF2:I 3W Vautour IIA Upgrade Pack 11/23/2017
= For SF2:I (or Any & All, Full-4/5 Merged Preffered) =
*Can be used in any merged install that has access to the SF2I Meteor F.8, as this cockpit is referenced for this aircraft. It is the "best, closest fit" Hence, the 'Full-5 Merged' tag is applicable*
Extensive modifications and upgrades to the stock 3W S.O.4050 Vautour IIA as used by the IDF/AF,and French Air Force. As seen on the CombatAce message boards, the aircraft gets the addition of the missing outboard wing pylons. These are attached via the 'fake pilot' method. The only disadvantage is, they are always present, even when not loaded. A fact that must be lived with. Also, as stated above, with the addition of a cockpit, the aircraft is now "Player Usable".
Many other modification have been performed, and all are listed in the "Notes" section of this readme. Loadouts have been adjusted, as have several other important statements in the data ini. All weapons used are stock 3W items, meaning they still use the UK bombs. End Users (tm) that wish to swap our to the various French bombs available in weapons packs may do. Be advised, I did =NOT= test with those, so their attachment positions -may- not match.
Even though there isn't another Vautour IIA, I've added a statement to the "displayed name", so it now reads:
Vautour IIA (3W)
This is just one of my usual "things", when more than one of the type exists.
As always, fairly easy to follow, detailed install instructions are included. So, please read them ....
Good Hunting!
Wrench
Kevin Stein
123 downloads
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SF2 DH/F Comet SR.1 (What If...) by Cocas & Co.
By Wrench in What If Hangar
SF2 DH/F Comet SR.1 Pack (What If...) by Cocas & Co. 11/3/2017
= For SF2 (Full-4/5 Merged Reccomended) =
*Note: you =MUST= have, as stated above have, at minimum, a Full-4 merged install, as this mod makes use of many items, most importantly, access to the stock F-4M cockpit. Therefore, it's vitally important that your game version has access to this cockpit.*
The is the release of a new "What If..." strike bomber by Cocas Air Factory, the DeHaviland/Fairey Comet. This aircraft was designed from the GOR-339 specification, that in the Real World (tm) created the TSR.2.
The aircraft is finished in standard RAF Medium Gray/Green disruptive over white undersides.
All markings are decals, and decal randomization is TRUE. Skins are in jpg format, and damage textures are DDS. Some Weapons are supplied, although most used are stock 3W items; pilots are also supplied. As squadron markings are decals, you can choose any RAF F-4 squadron in the game (Level 1 decals). The canopy opens/closes with the Standard Animation Keystroke (tm), Shift/0. The dragchute deploys upon landing with the airbrakes. With luck, I've also suppled all the correct nuclear explosion effects and sounds. PLEASE check you game's /Effects folder before installing these, to make sure of no conflicts.
As always, fairly easy to follow, detailed install instructions are included. So, please read them.
Happy Landings!
Wrench
Kevin Stein
-- for Cocas Aircraft Factory --
221 downloads
0 comments
Submitted
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SF2 DH Sea Osprey S.1 "What If.."
By Wrench in What If Hangar
SF2 DH Sea Osprey S.1 Pack (What If...) by Cocas 10/29/2017
= For SF2 (Full-4/5 Merged Reccomended) =
*Note: you =MUST= have, as stated above have, at minimum, a Full-4 merged install, as this mod makes use of many items, most importantly, a (heavily) modified version of the stock F-4B cockpit. Therefore, it's vitally important that your game version has access to this cockpit.*
The is the release of a new "What If..." bomber by Cocas Air Factory, the DH Sea Osprey S.1 for Royal Navy, Fleet Air Arm usage. This is 4 jet engined medium bomber for use in the strike, interdiction and recon roles. The aircraft has been tested in the SF2:NA, Full-5 environment, and is carrier capable/certified/capable. Wingfold uses the Standard Animation Keystroke (tm), Shift/9.
The aircraft comes with 2 skins:
FAA1 - 1950s style, extra dark sea gray over FAA sky (1955-1962) as based aboard HMS Ocean and carries the 804 Squadron "Tiger & Sword" badge on the nose
FAA2 - 1960s style EDSG over white (1962-1970, land based) RNAS Lossimouth, 738 NAS "Black Pegasus" badge on the nose.
All markings are decals, and decal randomization is TRUE. Weapons used are all stock 3W items. Skins are in jpg format, and damage textures are DDS. All other parts (pilots, seats, etc) are supplied. More decals are supplied for the various RN CVs and several other squadrons (see "Notes" for full list).
As always, fairly easy to follow, detailed install instructions are included. So, please read them. One can find more fun reading all the Notes section as well!
Happy Landings!
Wrench
Kevin Stein
-- for Cocas Aircraft Factory --
123 downloads
0 comments
Submitted
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SF2 TA-4F Skyhawk "Fast FACs"
SF2 TA-4F Skyhawk "Fast FACS" by 331Killerbee & Co.
This is the full package (all necessary parts included), originally created by 331Killerbee in 2008. It has been fully updated to SF2 standards, with various small changes to the aircraft and the data ini.
As with my other SF2 "fixes" for the TA-4 series, some components have been 'removed' to stop the shadow tractor beams. The FM is at the latest SF2 standard (latest patch level) Other changes include (but not limited too):
resetting all hit boxes
randomization of decals
"fake insignia" decal to activate Nation displayed name.
All weapons used are stock 3W.
Killerbee's original readme (well, actually this document!) is included for historical purposes, and it's historical background on the Fast FACs.
Have fun!!
Wrench
Kevin Stein
163 downloads
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SF2 MLD PV-2 Harpoon Skin Set
SF2 MLD PV-2 Harpoon Skin Pack 9/5/2017
= For SF2 (Full 5 Merged RECCOMENDED) =
This package contains a new skin for Veltro2k's Lockheed PV-2 Harpoon naval patrol bomber. This
skin/decal set represents the 18 as used by the Royal Netherlands Naval Air Service
(Marineluchtvaartdienst) or MLD.
The MLD recieved 18 Harpoon in 1950, and were used in the Martime Recon, and Search & Rescue
until their replacement by P2V Neptunes in the early 1960s.
The skin is in jpg format, in overall "Dark Gloss Navy Blue" finish. All markings are decals,
and decal randomization is TRUE. Displayed serial numbers are 100% historically correct for the
aircraft depicted, as used by the MLD.
Also included is the updated (and a backup copy) of the data ini for those that have not updated
their WW2 versions. If you've done so, you need not install these 2 files (they're the same as
in the update pack, so no harm will come if you do).
You will still need the aircraft itself, available at the following URL:
https://combatace.com/files/file/15018-ww2-pto-pv-2-harpoon-package/
As always, unzip this to a temp folder or your desktop, and you'll have access to the rest of
the readme for the install instructions.
*Please note, that even though the aircraft is WW2 vintage, THIS use is Cold War, which is why
it's been placed here*
Happy Landings!
Wrench
Kevin Stein
43 downloads
0 comments
Submitted
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SF2 WW2 Ventura & Harpoon Tweeks/Fixit Pack
By Wrench in ini File Edits
SF2 WW2 PTO Ventura, Harpoon, Lodestar Adjustment Pak 8/29/2017
-- For the WW2 players --
This package contains a new, modified data inis for the following aircraft:
Pacific Theatre:
Lockheed PV-1 Ventura (Early)
Lockheed PV-1 Ventura (Mid)
Lockheed PV-1 Ventura (Late)
LOckheed PV-2 Harpoon
Lockheed C-60 Lodestar (transport/cargo)
European Theatre:
Ventura Mk.II (RAF)
Included are "backed up" copies of the original data inis for each of these aircraft, just for safety's sake.
If you have these aircraft already, =THIS= is the pack to use. The full aircraft packages, available here in the CA Downloads, have already been updated for new download users.
Reminder - if you have these aircraft already, you do NOT need to redownload the entire aircraft again.
= Instructions for Use:
unzip to a temp folder or your desktop.
Inside, you'll find two main subfolders:
PTO
ETO
As most of the USN variants (and the Lodestar it seems!) were used in the Pacific, all those Ventura's are here, in the PTO folder.
Copy/paste the various /Objects folder DIRECTLY over the original /Objects folder in your WW2 PTO-centric mods folders.
--
For the RAF Ventura Mk.II, do the same thing, excepting you're now doing it to your WW2 ETO-centric mods folder.
This was done simply as a "make it easier" for me to upload.
Go fly.
Good Hunting!!
Kevin "Wrench" Stein
Updated 8/29/2017
All hit boxes reset or newly created for those components without
Small adjustment to some FM parameters.
Destroyed model referenced to a stock 3W aircraft, available in all versions
59 downloads
0 comments
Submitted
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KAW/Post War B-29 & RAF Washington B.1 Data ini Fixit Pack
By Wrench in ini File Edits
SF2 KAW & Post-War B-29 & Washington B.1 Adjustment Pak 8/31/2017
-- Something for the WW2 ETO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
This package contains a new, modified data in for the Post-War and KAW era B-29 Superfortress, and the RAF Washington B.1. Also included is a "backed up" copy of the original data ini, just for safety's sake.
For those with the skill to copy/paste, you can use this data ini for your WW2 PTO B-29 as well. You'll only need to copy/paste the TOP section of the original data ini from your WW2 B-29 into this new one.
If you have this aircraft already, THIS is the pack to use. Both of the full aircraft mods, available here in the CA Downloads, have already been updated for new users.
Reminder - if you have this aircraft already, you do =NOT= need to redownload the entire aircraft again.
= Instructions for Use:
unzip to a temp folder or your desktop.
Copy/paste the B-29_data.ini (and B-29_Data - copy.ini) You know, copy them BOTH into the KAW/Post-War B-29's folder.
Do the Same for the Washington B.1. Copy/paste BOTH supplied data inis into the WashingtonB1 folder.
Go fly.
Good Hunting!!
Kevin "Wrench" Stein
Updated 8/31/2017
Changes:
All hit boxes reset or newly created for those components without
Small adjustment to some FM parameters.
79 downloads
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SF2 WW2 PTO B-26B Marauder Adjustment Pak
By Wrench in ini File Edits
SF2 WW2 PTO B-26B Marauder Adjustment Pak 8/29/2017
-- For the WW2 PTO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
This package contains a new, modified data in for the B-26 Marauder, as used in the
PTO (Southwest Pacific ie: New Guinea) during WW2. Also included is a "backed up" copy
of the original data ini, just for safety's sake.
If you have this aircraft already, THIS is the pack to use. The full aircraft,
available here in the CA Downloads, has already been updated for new users.
Reminder - if you have this aircraft already, you do NOT need to redownload the entire
aircraft again.
= Instructions for Use:
unzip to a temp folder or your desktop.
Copy/paste the B-26_data.ini (and B-26_Data - copy.ini) You know, copy them BOTH into
the B-26's folder in you PTO-centric mods folder.
Go fly.
Good Hunting!!
Kevin "Wrench" Stein
Updated 8/29/2017
Changes:
All hit boxes reset or newly created for those components without
Small adjustment to some FM parameters.
Destroyed model referenced to a stock 3W aircraft, available in all versions
42 downloads
0 comments
Submitted
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SF2 WW2 ETO B-26 Marauder Data Ini Adjustment Pack
By Wrench in ini File Edits
SF2 WW2 ETO B-26B/G Marauder Adjustment Pak 8/29/2017
-- Something for the WW2 ETO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
This package contains a new, modified data in for the B-26 Marauder, as used in the ETO (Northern Europe) during WW2. Also included is a "backed up" copy of the original data ini, just for safety's sake.
If you have this aircraft already, THIS is the pack to use. The full aircraft, available here in the CA Downloads, has already been updated for new users.
Reminder - if you have this aircraft already, you do NOT need to redownload the entire aircraft again.
= Instructions for Use:
unzip to a temp folder or your desktop.
Copy/paste the B-26_data.ini (and B-26_Data - copy.ini) You know, copy them BOTH into the B-26's folder in you ETO-centric mods folder.
Go fly.
Good Hunting!!
Kevin "Wrench" Stein
Updated 8/29/2017
Changes:
All hit boxes reset or newly created for those components without
Small adjustment to some FM parameters.
Different (stock) destroyed model referenced
43 downloads
0 comments
Updated
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SF2 Post-War French Navy Seafire Mk.IIIC
SF2 Post-War French Navy Seafire Mk.IIIC Pack 8/15/2017
= For SF2, Full-5 Merged (Reccomended/Preferred) =
=*UPDATED 5/28/2018*=
The package contains the Seafire Mk.IIIC used by 1 Flotille of the Aéronautique Navale of the French Navy, aboard PA Aeromanches in Indochina in the late 1940s.
All markings are decals and Decal Randomization is TRUE. Damage textures are in DDS format. Serial numbers, while correct for the aircraft should be conisdered "generic" in nature, not representing those that actually served with the AeroNavale.
The canopy operates via the Standard Animation Keystroke (tm), Shift/0. Wingfold is operated also with the SAK, Shift/9. Guns also grouped, MGs in Group 1, the cannon in Group 2.
Pilot figure, engine sound, and a 'new' drop tank are included. Guns and bombs are not included, as these are the standard WW2 British types, available in many weapons packs.
When in game, you'll see:
Seafire Mk.IIIC FN (CAF)
on the aircraft selection dropdown menu. This will diferentiate =THIS= Seafire from any others you may (or may not) have.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them.
Good Hunting!
Wrench
Kevin Stein
-for Cocas Aircraft Factory, Prop Works Division-
Updated:
Version 2-
all hit boxes adjusted
new components added or names corrected
armor values adjusted
160 downloads
0 comments
Updated
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SF2 WW2 ETO P-47D-40 (Late)
SF2 WW2 ETO P-47D-40 (Late) Pak 7/23/2017
-- Something for the WW2 ETO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
The package represents late model P-47D (bubble top) Thunderbolts as used by the 9th Air Force in the European Theatre of Operations. It represents the -40 version with the additional fin fillet (which can and was also retrofitted to earlier marks). This aircraft is also equipped with "compressibility flaps", that first appeared on the D-30 block
This is a brand NEW version, and can be used to replace any earlier mods of this block, or as a replacement for those "no longer available" for download by everyone.
This is a complete aircraft package, and contains all the items necessary. The Standard Animation Keystroke, Shift/0 (zero) is used to open and close the canopy. The "compressibility flaps" operate with the standard 'airbrakes' key (as that's kind of what they are, sort of).
2 skins are included, both for 9th AF squadrons:
22nd FS, 36th FG (post 6/44, Invasion stripes on bottom only) 3T squadron code
394th FS, 367nd FG (post 1/45) 4N squadron code
The SF2 "date switch" is used on the 394th skin, and will automatically be selected from January 1945. Users that do not wish this feature, can easily disable it in the Textureset.ini.
Both aircraft are in Natural Metal finish, excepting for any squadron color designators, which are painted on. All markings are decals; a pool of serials and 'plane-in-squadron' letters are used on both skins, with decals for the squadron ID numbers/letters. The serial numbers, while correct for this model (D-40) should be considered 'generic' in nature, not representing specific aircraft or units. There are no nose arts. Decal randomization is TRUE.
When in-game, you'll see
P-47D-30/40 Thunderbolt (CAF)
on the aircraft selection drop down screen. This diferentiates it from any other Thunderbolts of these block numbers you may (or may not) have.
As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them BEFORE installing this mod!!!. Also, give the "Notes" section a read too.
Good Hunting!!
Kevin "Wrench" Stein
-for Cocas Aircraft Factory, Prop Works Division-
for Ken "Major Lee" Golden, King of the Thunderbolts
281 downloads
0 comments
Submitted
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SF2 WW2 MTO B-25C/D Mitchell Bomber Pak
SF2 WW2 MTO B-25C/D Mitchell Bomber Pak 8/2/2017
-- Something for the WW2 MTO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
*Please note, this aircraft was supposed to be released several years ago (in August, 2014!!), and somehow managed to slip out of sight. I hope this corrects that mistake.*
**Note: This mod will -NOT- work in 1stGen game installs at any patch level. Also, for those End Users � attempting to use this aircraft in an SF2 converted version of the DAT's WoA Pak, be advised of probable conflicts.**
This is a "Theatre Specific" release of Veltro2K's =NEW= B-25C/D Mitchell Medium Bomber. This represents the "glass nosed" bomber version as used in the MTO. This is the FULL aircraft, with just about all the necessary parts supplied.
There are 4 skin/decals set(s) in the package:
"Early" - with star/circle
"Late" - star-and-bar, post September, 1943.
For the following units:
81st BS, 12th BG
83rd BS, 12th BG
This mods uses the Brain32 trick, with the skinmap in the main aircraft folder. The aircraft is finished in Sand (desert pink) over neutral gray. This represents the 12th BG from it's arrival in theatre to late 1943.
All markings are decals, and Decal Randomization is TRUE. The aircraft carries the "plain star-in-blue-circle" used until Sept 1943. The SF2 "date switch" will turn on in September, 1943 for the 'star and bar' insignia.
Engine sounds, pilot figures, and skin-specific Hangar Screens are included. Weapons, guns, bombs, etc, are NOT; you should have them already. Operational service dates are rounded to 'whole months', and ARE relatively correct for ALL in-theatre usage (7/42-12/43 although it is likely several served longer, even when the H & J models reached MTO squadron service).
When in game, you'll see
B-25C/D Mitchell (v2k)
on the Aircraft Selection Drop down menu. This will differentiate it from any other B-25s you may (or may not) have.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!
Happy Landings!!
Wrench
Kevin Stein
262 downloads
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SF2 WW2 MTO Spitfire Mk.5, 352 Sqdn (Yugoslavia)
SF2 WW2 MTO Spitfire Mk.V Trop 352 Squadron (Yugoslavia) by Cocas & Co 7/23/2017
-- Something for the Med players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*This mod will NOT work in SF/Wo* 1stGen game installs, at any patch level. Don't even bother trying.
Note : This mod represents Mk.V Trops used by the Balkans Air Force, specificly RAF No. 352 (Yugoslavia) Squadron. Even though the entire squadron was composed of Yugoslavian nationals, I've left it under the "RAF" nation tag. These do have a specific "time frame" for operation.
This is a full, complete aircraft mod for use in the MTO. All necessary items are included. Even though we lack a WW2 Balkans terrains, I thought it would be interesting to have "something a bit different" than all the usual Spitfire users.
In breaking with my usual tradition, the wing roundels and fin flash are painted on. All other marking (fuselage insignia, serial numbers, "plane in squadron" letters and nose art are decals. Decal randomization is TRUE. Serials/ID letters and nose arts are 100% historiclly correct, and are matched to their proper aircraft. Unfortunately, I could only find information on 10 aircraft, so that is what you're getting. The aircraft is finished in standard Euro camo, not MTO desert (profiles/photos corroborate this).
The canopy operates via the Standard Animation Keystroke , Shift/0. Guns are also grouped, MGs in Group 1, the cannon in Group 2.
Many other changes, mostly to minor adjustments have been performed. See "Notes" section for change list.
When in game, you'll see:
Spitfire Mk.Vb Trop Y (CAF)
on the aircraft selection dropdown menu. This will diferentiate =THIS= Spitfire from any other RAF Mk.Vs you may (or may not) have. The "Y" designates it for "Partisan Air Force".
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them.
Good Hunting!
Wrench
Kevin Stein
-for Cocas Aircraft Factory, Prop Works Division-
96 downloads
0 comments
Submitted
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XvT/BoP Imperial Operation: Consolidation
By Wrench in Star Wars Games
XvT/BoP Imperial Operation: Consolidation 5/3/2017
This is the 15th set of a total of 20 mission sets/TODs that cover the time from just before the Battle of Yavin, to after the Fall of the Empire.
These are to be used/placed into your ...Balance of Power/Combat folder.
In this set the Loyalist forces, under the Secret Order, have established a base in the Delya system, out of sight of prying eyes. Here, they hope to consolidate what they have collected, and establish themselves as a safe haven for Imperials fleeing the New Republic. Your task is to maintain the security of the system, and that of nearby 'buffer zones' to keep Alliance forces away from the civilian population. It will not be an easy task.
All missions have been edited for fairness & balance (hopefully!), due the the enhanced AI and weapons effectivness in XvT/BoP. All have new briefings and descriptions. I've added LOTS of radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may save your life or your mission critcal craft.
Also, when possible, other craft in the mission can be selected for Player use, or for multi-player.
As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonesense.
Please note that this mission set =WILL= require one or another of the available Ship/Craft Patchs.
Wrench
Kevin Stein
original set for TFCD by Michael Raven circa 2000
14 downloads
0 comments
Submitted
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XvT/BoP Imperial Operation: Gathering the Remnant
By Wrench in Star Wars Games
XvT/BoP Imperial Operation: Gathering the Remnant 4/16/2017
This is the 14th set of a total of 20 mission sets/TODs that cover the time from from just before the Battle of Yavin, to after the Fall of the Empire.
The Empire has fallen!
In this set, surviving Loyalists under the command of the leader of the Secret Order are trying to gather other forces and collect information as to what has happened, and IS happening in the Core sectors (Coruscant) of what once was Imperial space. You will be tasked with protecting Imperial assets, and collecting whatever is available to allow your forces to escape the "New Republic" and form a new base of operations. What the future holds for those loyal to The Empire, is not knowable at this time.
These are to be used/placed into your ...Balance of Power/Combat folder.
All missions have been edited for fairness & balance (hopefully!), due the the enhanced AI and weapons effectivness in XvT/BoP. All have new briefings and descriptions. I've added LOTS of radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may save your life or your mission critical craft.
Also, when possible, other craft in the mission can be selected for Player use, or for multi-player.
As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonesense.
Please note that this mission set WILL require one or another of the available Ship/Craft Patches.
Wrench
Kevin Stein
original set for TFCD by Michael Raven circa 2000
11 downloads
0 comments
Submitted
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XvT/BoP Imperial Operation: The Fall Begins
By Wrench in Star Wars Games
XvT/BoP Imperial Operation: The Fall Begins 3/29/2017
This is the 13th set of a total of 20 mission sets/TODs that cover the time from from just before the Battle of Yavin, to after the Fall of the Empire.
The set begins to chronicle the events as they unfold in the time frame directly after the Battle of Endor. It has Loyalist Imperial forces trying to defend and collect themselves before the Rebel Alliance (re)takes the Galaxy. You will be assisting the Secret Order, now out in the open, to maintin some semblance of Imperial order in the face of the total collapse of the Empire.
Follow on sets (still to come) continue this tale of woe, as Loyalist forces try to pull themselves together, and maintain some form of cohesion, while striking back at the Alliance, and other disloyal parties, whenever possible.
These are to be used/placed into your ...Balance of Power/Combat folder.
All missions have been edited for fairness & balance (hopefully!), due the the enhanced AI and weapons effectivness in XvT/BoP. All have new briefings and descriptions. I've added LOTS of radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may save your life or your mission critcal craft.
Also, when possible, other craft in the mission can be selected for Player use, or for multi-player.
As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonesense.
Please note that this mission set =WILL= require one or another of the available Ship/Craft Patchs.
Wrench
Kevin Stein
original set for TFCD by Michael Raven circa 2000
11 downloads
0 comments
Submitted
-
XvT/BoP Imperial Operation: Traitor's End
By Wrench in Star Wars Games
XvT/BoP Imperial Operation: Traitor's End 3/12/2017
This is the 12th set of a total of 20 mission sets/TODs that cover the time from from just before the Battle of Yavin, to just after the Fall of the Empire.
With the end of the Uprising, and the destruction of it's leaders, things have (almost) returned to normal in these outlying sectors. In this set, you'll be resuming normal duties protecting Imperial interests, and running down the last remenants of Zaarin's forces in concert with Admiral Thrawn's efforts in several nearby sectors.
These are to be used/placed into your ...Balance of Power/Combat folder.
All missions have been edited for fairness & balance (hopefully!), due the the enhanced AI and weapons effectivness in XvT/BoP. All have new briefings and descriptions. I've added LOTS of radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may save your life or your mission critcal craft.
Also, when possible, other craft in the mission can be selected for Player use, or for multi-player.
As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonsense. There's also, for the first time, a "Hints" section. Don't read unless you want to cheat...remember the Secret Order WILL know this!!
Please note that this mission set =WILL= require one or another of the available Ship/Craft Patches.
When flying the Missile Boat, pay attention to the notation in all briefing descriptions:
Wrench
Kevin Stein
original set for TFCD by Michael Raven circa 2000
12 downloads
0 comments
Submitted
-
XvT/BoP Imperial Operation: Uprising's Ending
By Wrench in Star Wars Games
XvT/BoP Imperial Operation: Uprising's Ending 3/3/2017
This is the 11th set of a total of 20 mission sets/TODs that cover the time from from just before the Battle of Yavin, to after the Fall of the Empire.
In this set, continuing the story from NTB10, Imperial forces have finally cornered the leaders of the Uprising. Having fought them back and forth across these Outer Rim sectors, they've been run to ground.
You will be tasked with the usual missions - interception, scouting and finally, the destruction of the leaders and their command ship. Once this is accomplished, the local Fleets can return to the business of putting down that annoying "Alliance to Restore the Republic".
These are to be used/placed into your ...Balance of Power/Combat folder.
All missions have been edited for fairness & balance (hopefully!), due the the enhanced AI and weapons effectivness in XvT/BoP. All have new briefings and descriptions. I've added LOTS of radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may save your life or your mission critcal craft.
Also, when possible, other craft in the mission can be selected for Player use, or for multi-player.
As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonesense.
Please note that this mission set =WILL= require one or another of the available Ship/Craft Patchs.
Wrench
Kevin Stein
original set for TFCD by Michael Raven circa 2000
14 downloads
0 comments
Submitted
-
XvT/BoP Imperial Operation: Give and Take
By Wrench in Star Wars Games
XvT/BoP Imperial Operation: Give and Take 2/21/2017
This is the 10th set of a total of 20 mission sets/TODs that cover the time from from just before the Battle of Yavin, to just after the Fall of the Empire.
In this set, the combined Uprisal/Traitor/Rebel forces have gained the upper hand, and are out to increase the size and capability of their space forces. This cannot be allowed. You'll be doing everything possible to stop them, and if they've succeed in their plans, turning the tables and destroying them. You'll be defending Imperial assets, harrassing the enemies, and eventually forcing them out of anyplace they've gained.
These are to be used/placed into your ...Balance of Power/Combat folder.
All missions have been edited for fairness & balance (hopefully!), due the the enhanced AI and weapons effectivness in XvT/BoP. All have new briefings and descriptions. I've added LOTS of radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may save your life or your mission critcal craft.
Also, when possible, other craft in the mission can be selected for Player use, or for multi-player.
As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonesense.
Please note that this mission set =WILL= require one or another of the available Ship/Craft Patchs.
Wrench
Kevin Stein
original set for TFCD by Michael Raven circa 2000
We've reached the half-way point!!
14 downloads
0 comments
Submitted
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XvT/BoP Imperial Operation: Defense Against Traitors
By Wrench in Star Wars Games
XvT/BoP Imperial Operation: Defense Against Traitors 2/9/2017
This is the 9th set of a total of 20 mission sets/TODs that cover the time from from just before the Battle of Yavin, to just after the Fall of the Empire.
In this set, you are tasked with protecting and defending assets from reprisal raids by the enemies of the Empire. They are out to either capture, steal or destroy supplies, materials and craft necessary for them to continue their subversion of the lawful government. With limited resources, your Task Group must engage and pursue these galactic criminals to their deserved end.
These are to be used/placed into your ...Balance of Power/Combat folder.
All missions have been edited for fairness & balance (hopefully!), due the the enhanced AI and weapons effectiveness in XvT/BoP. All have new briefings and descriptions. I've added LOTS of radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may save your life or your mission critical craft.
Also, when possible, other craft in the mission can be selected for Player use, or for multi-player.
BE ADVISED: a ship/craft patch =IS= required for this mission set, due to the addition of several craft only found within one.
As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonesense.
Wrench
Kevin Stein
original set for TFCD by Michael Raven circa 2000
11 downloads
0 comments
Submitted
-
XvT/BoP Imperial Operation: Hunters and Hunted
By Wrench in Star Wars Games
XvT/BoP Imperial Operation: Hunters and Hunted 2/5/2017
This is the 8th set of a total of 20 mission sets/TODs that cover the time from from just before the Battle of Yavin, to just after the Fall of the Empire.
In this set, while starting out rather simply, rapidly changes to a fight for survival, as enemy forces have singled out YOU for extermination. After escaping multiple attempts on your life, you join with the Secret Order to turn the tables on your would-be assasins. But, the tables get turned again, and once more you and your companions are in a fight for your lives...
These are to be used/placed into your ...Balance of Power/Combat folder.
All missions have been edited for fairness & balance (hopefully!), due the the enhanced AI and weapons effectivness in XvT/BoP. All have new briefings and descriptions. I've added LOTS of radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may save your life or your mission critcal craft.
Also, when possible, other craft in the mission can be selected for Player use, or for multi-player.
BE ADVISED: a ship/craft patch =IS= required for this mission set, due to the addition of several craft only found within one. Balance of Power is also required, as the B-wing is used as well
As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonesense.
Wrench
Kevin Stein
original set for TFCD by Michael Raven circa 2000
12 downloads
0 comments
Submitted