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Dave

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Everything posted by Dave

  1. No stick it's just that one pit. Thanks bubu, I'll try that.
  2. It might just be me but does this look like the pilot is sitting way too far forward? I cannot move back any farther using the mouse buttons. What do I edit to pull it back more?
  3. There is a button in the mission editor that makes group for you. You just add the ships you want and it spaces it for you.
  4. Oh can you upload it Ant? Me want, me want !!!!
  5. Oh no, this is small potatoes, compared to that monster we have under the bed.
  6. Thanks Blaze. Ok Kevin, we anoint thee.. Sir fixer of the terrain water humps. The hours suck and the pay is lousy but Fridays is Hawaiian shirt day! So you got that going for you.
  7. Oh I love the Easter eggs. blaze95 Can you assist? Here are those settings you posted Wrench. Looks good to me.
  8. Ok I'll try that. Anything else we can do for the terrain to fix issues?
  9. So what I did was take his data and overwrote my data in the water section. So is there anything else that needs to be adjusted since you brought it up Kevin? AE_data.7z
  10. Ass... Yep that fixed it. Thank you very much. What did you did do because I have other terrains like that?
  11. That is a step in the right direction then. I have no love for Charles but I will say this I was using his stuff in the EAW days. He has got good skinning skills.
  12. I just do not want to make this campaign but then leave some people out because they do not have a full merged install. That would suck for them.
  13. Why do we see the red hull under the waterline? Is it fixable?
  14. Even you lurkers I see at the bottom with log in's and never post in the forum can you please take this poll?
  15. http://combatace.com/topic/85477-calling-whiteboysamurai/
  16. Actually you are not that far of, when it comes to SF series people think CombatAce. We created it for the modders and the fans. So in a way we are united.
  17. Ah ok, I'm tracking now. More are coming. We have quite a bit already too.
  18. DO335 there is modders group. The Mod Mafia has been around for years. What you are seeing is individual projects. An example of the Mod Mafia at work is NATO Fighters, Desert Storm Mod to name a few. It would be no problem to get the Mod Mafia together and work towards making a patch for this game as we are most of us are here everyday. That's the easy part. The hard part is we need people with the know how and tools to do it. They already create community impact. The download numbers speak for themselves. We already put together campaign packages so I am not sure what you mean here.
  19. The war has existed for years now. However this was not the point of the thread. It was about play testing a mod more thoroughly before releasing it. QCing the models before releasing it. With a mod of this size yes there is bound to be errors. It happens. However with the errors that Stary has pointed out alone they should be addressed before being released if you are the one in control of making said aircraft. I have learned in my almost 13 years in this sim that being in a hurry to get a mod out leads to errors. I am sure the A Team were excited to get it out and that sometimes clouds any modders judgement. I am guilty of it myself. It's a huge mod and congrats to them on this accomplishment.
  20. Just like any other patch, to fix any issues or to add content.
  21. Sir any chance of an Iwo Jima class LPH for a campaign I'm working on?
  22. Well now that we have the email, that's a good start. Maybe we should be more specific in our questions to TK in what we can exactly do so there is no misinterpretation. To answer someone's question is yes to make patches like they do in Skyrim.
  23. Thanks fellas for the answers. Now I know how to proceed.
  24. ....a typical Marine squadron for these aircraft deployed aboard an LHD and or land based unit. OV-10? A-4F? AV-8A?
  25. http://www.nytimes.com/2015/02/27/arts/television/leonard-nimoy-spock-of-star-trek-dies-at-83.html?_r=0
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