Jump to content

Dave

FOUNDER
  • Posts

    23,823
  • Joined

  • Last visited

  • Days Won

    99

Everything posted by Dave

  1. You sir are correct.
  2. That is why, when I am in Norway, I use a Reindeer.
  3. Check it out and see if it has what are you looking for.
  4. Oh it's never that urgent. Just wondered if he had the Orion laying around and I could ask someone to finish. That was all. He is on a break so not worth bugging him over.
  5. http://www.joebaugher.com/oldseriesfighters.html http://www.joebaugher.com/usaf_fighters/f100.html http://www.joebaugher.com/usaf_fighters/f101.html http://www.joebaugher.com/usaf_fighters/f102.html http://www.joebaugher.com/usaf_fighters/f104.html http://www.joebaugher.com/usaf_fighters/f105.html http://www.joebaugher.com/usaf_fighters/f106.html http://www.joebaugher.com/usaf_fighters/f4_7.html
  6. Thank you sir.
  7. Mue Thank you very much for this.
  8. What the story on that Tu-22? Never seen on with art on it before.
  9. Hey man, you still have the P-3C on the go?
  10. All my games I have been able to play offline no problem with Steam.
  11. The radar screen background has that a new look to it. looks more like a screen that just a black background.
  12. That seems to be the case.
  13. Now that's how it should look.
  14. Nyghtfall makes old models look good.
  15. Thanks Nyghtfall!
  16. Anyone notice anything?
  17. I dont want to land it, I want to shoot it down.
  18. Oh man, what a tragedy. RIP to those killed.
  19. Thanks Otto! Well guess what, it only cares about the name. I made a dark blue one and it worked. Still needs work but it did use it. Now I am messing with it still.
  20. Can I make this grey or blue? TextureStage[01].TextureName=cockpit\GreenTVFilter.bmp TextureStage[01].TextureName=cockpit\BlueTVFilter.bmp Because when I do it comes out in color. What I am missing? [DTVFilterMaterial] EffectShaderName=twColor1.fx DepthBufferCheck=FALSE DepthBufferWrite=FALSE RenderedInOrder=FALSE AlphaTestEnabled=FALSE CullMode=NO_CULL LightEnabled=FALSE SpecularEnabled=FALSE EmissiveEnabled=FALSE FogEnabled=FALSE AmbientColor=1.000000,1.000000,1.000000,1.000000 DiffuseColor=1.000000,1.000000,1.000000,1.000000 ZBufferOffset=0.000000 PriorityLevel=1 BlendOp=MODULATE NumTextureStages=1 TextureStage[01].TextureName=cockpit\GreenTVFilter.bmp TextureStage[01].MipMap=False TextureStage[01].FilterEnabled=FALSE TextureStage[01].StageColorOp=TEXTURE TextureStage[01].StageAlphaOp=DIFFUSE
  21. Feet?
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..