SandyC
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Everything posted by SandyC
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A-10A and C Thunderbolt II "Warthog" Pack
SandyC replied to Spectre8750's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Thanks to Wpnssgt for the original work and to you for the update and compilation work. This is one of my favourites. -
WOV Videos In Youtube
SandyC replied to Lt. James Cater's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
This is a heliopter attack on the lines of Apolaypse Now, but it has plenty of flak and explosions. Bear with the introduction until you come to the shoot 'em up bits. -
I would be grateful if anyone could help me with this eccentric machine but favourite of mine. I have searched the forum, but there is no post that I can find on this. I have installed the M109 and M50 Ontos from RebelRyder and the Update Artillery files. The gundata files are sorted out. The M109 blasts away merrily, but while the machine gun has fired, the M50 recoilless rifles are mute. Is this because the SF1 coding does not allow multiple guns firing, or do I have another problem with it? If anyone else has managed to get the Ontos lobbing multiple rounds across the Perfume River or into the Citadel, I would be grateful for a steer on how to fix it. I was wondering if maybe I should neutralise five of the six barrels. It is not vital to the mission I have constructed, but it would be good to have the extra immersion I am getting from the M109 and M107. Many thanks in anticipation.
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I have made a mission in KMD involving an attack by B52Gs on Hanoi. The SAM and AAA environment is pretty deadly, but a strange thing happens. The escorting F-4s get shot out of the sky like fish in a barrel, including me as the player, despite jinking and weaving like a weasel, to switch similes. I have not survived a mission and it is the SAMs who blow me and the other F4s away. I expected then to see bits of B52 raining from the skies, but not a bit of it. All of them lumber on through the sky untouched while Phantoms fall around them. Is this just luck, or are the B52s modded to be indestructible? I am not complaining as the selfless sacrifice of those of us in the F4s means they get to lumber on and wreak revenge on Hanoi, but I would quite like to survive one mission! When I read the logs afterwards, the number of SAMs flung at the two F4 flights is staggering. I wondered if anyone else has had the same experience? Thanks.
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FRAPS won't run in my WoV
SandyC posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I have searched the forums and this problem does not show up. I have FRAPs 2.9.5 installed and it works perfectly on capturing video from other screens and videos. However, it does not work when I fly WoV. The yellow and red FPS figures do not show up on screen and there is no recording when I press the hotkey. Have tested it on other screens, and capturing takes place as expected, as I say, so it does not appear to be FRAPs itself. Has anyone else experienced the same problem? Or can anyone who is tech savvy help? I have reached the limits of my tinkering abilities. Thanks for any assistance. -
FRAPS won't run in my WoV
SandyC replied to SandyC's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Fubar, Thanks again. That did it - and I shoulda known it was a Vista issue. I now have FRAPS ingame, recording and filing the shots. Perhaps this should go into the Knowledge Base in case someone else hits the same issue? Much appreciated. -
FRAPS won't run in my WoV
SandyC replied to SandyC's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Fubar, Thanks, and especially for nailing the problem so quickly. That has saved me a lot of further messing about. I am heading over to FRAPS HQ right away. Cheers! -
FRAPS won't run in my WoV
SandyC replied to SandyC's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Fubar, I am using Vista, the bane of my life. I had none of this with XP. Thanks. -
FRAPS won't run in my WoV
SandyC replied to SandyC's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
MigBuster, Thanks for the speedy reply. I had checked that already, but went back and double-checked just in case: but there is no conflict between the video capture hotkey and any game control key. Bit of a mystery, really. -
Lucky BUFFs?
SandyC replied to SandyC's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Thanks, MigBuster: will try out the various suggestions you kindly offered tonight after work. -
Lucky BUFFs?
SandyC replied to SandyC's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Thanks for the responses, guys. That makes sense as I have the BUFFs flying in historically correct formations, and the F4-Ds escorting have no ECM. Great ECM bubble for the B52s though. Just got blown away in another hailstorm of SAMs after posting. Some good advice from Migbuster. Next time I shall fly/hide amongst the big fellas and see what happens. -
Adding a fuel tank to the A-4
SandyC replied to umm's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I have just been through the same rigmarole with the A4-F. In the end I got it down to using the names TANK300_A4a and Tank300_A4nf in the end and it works fine but they may be the wrong colour for you because you are looking for the A4-K. It took a lot of to-ing and fro-ing between the various inis and the weapons editor and weaponsdata.ini, but I got there in the end. The critical thing is to have all of the same designations everywhere! This is what it looked like, for example, for the FAC, and the tanks all showed: [FAC] Loadout[01].WeaponType=LAU-3A Loadout[01].Quantity=1 Loadout[02].WeaponType=LAU-3A Loadout[02].Quantity=1 Loadout[03].WeaponType=Tank300_A4a Loadout[03].Quantity=1 Loadout[04].WeaponType=Tank300_A4a Loadout[04].Quantity=1 Loadout[05].WeaponType=Tank300_A4nf Loadout[05].Quantity=1 -
Clouds Altitude
SandyC replied to PadFoot's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
That's really weird for a coincidence! I was flying through some monsoon rain clouds over India this afternoon and I was thinking about the missions for WoV I had made in KMD. I was thinking that I should come on to the forum when I got to Delhi and ask about the same issue. When I tried to vary the heights of cloud banks in the missions I designed through the KMD editor, nothing happened. Now I have something to go on to figure out how to deal with this issue. Thanks, Ticket1. Weird, man: what a small world it is. -
Alphasim_SkyrayFix
SandyC replied to RAVEN's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Thanks for the swift response. I enjoy flying off carriers with the Skyray and this will make a difference to my life when I get home from the office! -
Alphasim_SkyrayFix
SandyC replied to RAVEN's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Thanks for your work on this. The Skyray is my all-time favourite aircraft for sentimental reasons. Thanks for your efforts to improve the look and feel of this classic plane. I was wondering if anyone else has found the textures on Julhelm's brilliant model a little flat/matte? It may just be my perception and/or my rig, but the photographs of real Skyray models seem to show glossier textures, which the Alphasim model approximates more closely on my machine. Does anyone know if there is a way of 'glossing up' a texture, or is that embedded in the .lod? -
TIME TO GROW UP
SandyC replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Your work for this community is highly valued. Please do not be put off by critics; you have a lot of appreciative fans here who have enjoyed your great aircraft - the fruits of amazingly high productivity - on many a mission. You have always acknowledged others' work in yours. Thanks for all you have done - and for all we are hoping you will continue to do for the community. -
Quick Mission Builder?
SandyC replied to UnknownPilot's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
Having said that, once you get the hang of it, I find KMD pretty quick. It has some quirky features but once you know them, things speed up. Sure, it is not like Il-2 but I have had hours of excitement from my own KMD-generated missions. Many of the parameters you are looking for are there: you can pick your plane(s), the size and skill of the flight, its formation, the weather, AI levels for planes and SAM systems, targets, etc. Sometimes you have to set one aircraft at a time, e.g. B52s sometimes plunge around like bucking broncos if you put them in a flight of 4 or 8. You can also have carrier takeoffs, no problems, ships blasting at enemy aircraft. I have had a reconstruction of the Higbee incident from Vietnam when NVAF Mig-17s attacked the Higbee and were shot down by missiles from US ships. It can be a little frustrating at times but I have found the community here really helpful (as well as the Knowledge Base and search function). One key thing to do is to just have a look at the mission in notepad before you complete it. Sometimes you have to tweak a mission at that stage. You also get some funky effects you never intended and may want to keep. I have had some really testing knife fights between Crusaders and Mig-17s and Mig-19s. But when the MiGs go home, you can stalk them and blow them away as they make their approach landing. But, yep, it is hard to beat Il-2 for mission magic. -
As the topic description says, I have no especial wish to die in more simulated exotic ways but am I the only one able to survive major strings of flak in WoV? I regularly get hit by SAMs and lose bits to smaller calibre flak when I am down in the weeds. But I have not been taken out by heavier flak for a very, very long time - and neither have members of my flight. The flak comes up in considerable volume and lights up the sky and there is stuff everywhere - but it is just ineffective. Or maybe I am just lucky? How many of you guys get blown away by heavy flak in WoV, WoE and SF?
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B-52 Strike
SandyC replied to Oswald Bastable's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
Brilliant pics, especially the spherical orange sunset and the pressure bursts! Spectacular air-to-air collision as well. I had the same problem with the Buffs jinking and weaving and cavortin' around the sky as well when I set up big Linebacker strikes. I am away from my games machine, so this is from memory. A while back when I was making those missions, someone gave me advice in these forums about how the real formations flew in Vietnam. If I remember correctly, he said the Buffs flew line astern with vertical gaps of 500 feet between them in cells of three to avoid jetwash effects. The first bomber was lowest and the third highest. By setting each bomber as a single ship, I was able to run in large, accurate formations that flew straight and level in the correct historical formation and walked the bombs across the target (in this case a NVN airfield). It was a bit of a pain but trial and error on KMD did the trick. A massed B52 strike is something majestic. -
As Woody Allen said in one of his films: 'My doctor says that I am allergic to bullets and under no circumstances should I allow them to pass through my body'. Sounds like good medical advice.
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Early/Late B-52H WIP
SandyC replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Beautiful work on this all-time classic beast. -
Flak in WoV
SandyC replied to SandyC's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Thanks for all the responses. I raised it because I had the impression - purely an impression - from reading various books by veterans that despite the SAM menace in NVN airspace, the biggest killer was flak, at height as well as down in the weeds. Plenty of food for thought and remedial action in the replies. Thanks again. -
Opinions.......
SandyC replied to 331Killerbee's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
My favourite airbase to operate from, so please release it, let it go... Thanks for the extra work on this classic terrain piece. -
nyah nyah nyah nyah nyah nyah
SandyC replied to Fubar512's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
A message! A clue from the Lord! God be praised! He is the Messiah! Clue: coconuts can only migrate in the company of African swallows. So it is something to do with wing velocity and that suggests a chopper...or...? -
nyah nyah nyah nyah nyah nyah
SandyC replied to Fubar512's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Hmmmmmmm...intriguing...any teasers?