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lindr2

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Everything posted by lindr2

  1. New update: some ini changes on Kh-59MK. New weapons: KAB-1500S GPS Giuded Bomb; KAB-1500TK TV command guided bomb KAB-1500KR TV Homing bomb RB04 Sweden ASM for AJ-37 RB05 Sweden CGR for AJ-37 R-4MR, R-4MT (ini only for R-4R R-4T models) used by Tu-128M at 1979~1990 also included ODAB-500PM and R-9 repainted by Ravenclaw_007 (more thanks! ) It's last update for this month, my vacation begins tomorrow, i will go away from my computer...for 30 days. All models & ini almost ok, but textures very primitive, now i have no time for change it, but i don't want release pack in this stage. I included 3dmax files for all models, if someone want make repaint for my models and upload it to this site, OK! you can do it. http://rapidshare.com/files/128680278/Weapons.rar.html
  2. New update: Kh-61,59 missile position bugs fixed ( tested at Yak-141), wrong size tube s-25Lau & s-25OF,OFM warhead fixed, Kh-61 Ini service start data fixed, added more detail to kh-61 model. New weapons: Bramos - indian version KH-61, R-37 more powerful version R-33, used on Mig-31M, R-4R, R-4T (K-80) missiles used on Tu-128 E-152A, E-152M(P) Not fixed: stab problems on S-25 in tube - need start animation ; Textures very simple; 3Dmax files included, if someone want repaint weapons or add animation to s-25, welcome... http://rapidshare.de/files/39958897/Weapons.rar.html
  3. New updates: Kh-59M, Kh-59m cluster, k-59MK,ini changed KH-61 (very early model, kust maked, not tested,but ini - oK). Textures very primitive. http://rapidshare.com/files/128189169/Weapons.rar.html PLEASE TEST IT! I HAVE NO TIME, seriuos....
  4. 962 downloads

    Mirage 50EV for WOI Mirage 50EV - most powerful version Mirage 50 for Venezuela, have CyranoIV radar, HUD, AM-39 support, ECM & CM Pods Note: French ECM & CM pods barrac1 & phimat set NOT EXPORTED in weapon pack on default, you must open WEAPONDATA.INI, find them ( barrac1, phimat) and change: Exported=FALSE to Exported=TRUE ExportStartYear=1985 ExportEndYear=2020 Mod based on stock Kfir-C2, no LOD included, you must have WOI, if you want use planes in WoV & WOE, unpack plane & cockpit LOD's & copy them in arcraft\Mirage 50EV, arcraft\Mirage 50EV\cockpit folders. Copy engine sounds to sound folder. Venezuela nation not included in standart Nations.ini, choose from 2 ways 1) install nations pack 2) copy insignia087.tga & finflash087.tga insignia088.tga & finflash088.tga to aircraft folder, add to Nations.ini : [Nation087] Name=Chile DisplayName=Chile Air Force Alignment=FRIENDLY PilotNameList=NamesLatinAmerican.lst RankList=RanksUSAF.lst CallsignList=CallsignsUS.lst Formation.Fighter=USFighter Formation.Attack=USFighter Formation.Bomber=USBomber Formation.Transport=USBomber Formation.Tank=USTank Formation.MobileAD=USAD PilotTrainingStandard=NORMAL GenderRatio=0 [Nation088] Name=Venezuela DisplayName=Venezuela Air Force Alignment=FRIENDLY PilotNameList=NamesLatinAmerican.lst RankList=RanksUSAF.lst CallsignList=CallsignsUS.lst Formation.Fighter=USFighter Formation.Attack=USFighter Formation.Bomber=SovietBomber Formation.Transport=USBomber Formation.Tank=USTank Formation.MobileAD=USAD PilotTrainingStandard=NORMAL GenderRatio=0
  5. View File Mirage 50EV Mirage 50EV for WOI Mirage 50EV - most powerful version Mirage 50 for Venezuela, have CyranoIV radar, HUD, AM-39 support, ECM & CM Pods Note: French ECM & CM pods barrac1 & phimat set NOT EXPORTED in weapon pack on default, you must open WEAPONDATA.INI, find them ( barrac1, phimat) and change: Exported=FALSE to Exported=TRUE ExportStartYear=1985 ExportEndYear=2020 Mod based on stock Kfir-C2, no LOD included, you must have WOI, if you want use planes in WoV & WOE, unpack plane & cockpit LOD's & copy them in arcraft\Mirage 50EV, arcraft\Mirage 50EV\cockpit folders. Copy engine sounds to sound folder. Venezuela nation not included in standart Nations.ini, choose from 2 ways 1) install nations pack 2) copy insignia087.tga & finflash087.tga insignia088.tga & finflash088.tga to aircraft folder, add to Nations.ini : [Nation087] Name=Chile DisplayName=Chile Air Force Alignment=FRIENDLY PilotNameList=NamesLatinAmerican.lst RankList=RanksUSAF.lst CallsignList=CallsignsUS.lst Formation.Fighter=USFighter Formation.Attack=USFighter Formation.Bomber=USBomber Formation.Transport=USBomber Formation.Tank=USTank Formation.MobileAD=USAD PilotTrainingStandard=NORMAL GenderRatio=0 [Nation088] Name=Venezuela DisplayName=Venezuela Air Force Alignment=FRIENDLY PilotNameList=NamesLatinAmerican.lst RankList=RanksUSAF.lst CallsignList=CallsignsUS.lst Formation.Fighter=USFighter Formation.Attack=USFighter Formation.Bomber=SovietBomber Formation.Transport=USBomber Formation.Tank=USTank Formation.MobileAD=USAD PilotTrainingStandard=NORMAL GenderRatio=0 Submitter lindr2 Submitted 07/08/2008 Category Mirage and Dassault
  6. S-25 BIG UPDATE I maked kh-59 (beta) & updated my S-25's , now i have 4 LOD's with 4 different warhead: O (anty-personally), OF (HE-anty-personally), OFM (penetrator), L (laser guded), and created new launch tube model (more accurate), only 2 problems remaining - need good textures, and stab is showing from tube, i include 3dmax files, if someone can solve this problem, please help. Kh-59 model is finished, but has texture problem, and checked weapon data needed, if someone know kh-59 gimble limit & FOV seeker data, please help. NOTE: USE MY INI for unguided S-25's, original ini has bug - Duration parameter must be 120, else rockets will be exploded in start moment. http://rapidshare.com/files/127916760/Weapons.rar.html
  7. 689 downloads

    Mirage 50FC & FCH for WOI Mirage 50FC - re-engined version Mirage-5F for Chile (8 planes) Mirage 50FCH Cyrano IVM radar modification, AM-39 supported. Pack based on stock Mirage-5D, no LOD included, you must have WOI, if you want use planes in WoV & WOE, unpack plane & cockpit LOD's & copy them in arcraft\Mirage 50FC(H), arcraft\Mirage 50FC(H)\cockpit folders. Copy engine sounds to sound folder. Chile nation not included in standart Nations.ini, choose from 2 ways 1) install nations pack, copy finflash105.tga to aircraft folder 2) copy insignia087.tga & finflash087.tga to aircraft folder, add to Nations.ini : [Nation087] Name=Chile DisplayName=Chile Air Force Alignment=FRIENDLY PilotNameList=NamesLatinAmerican.lst RankList=RanksUSAF.lst CallsignList=CallsignsUS.lst Formation.Fighter=USFighter Formation.Attack=USFighter Formation.Bomber=USBomber Formation.Transport=USBomber Formation.Tank=USTank Formation.MobileAD=USAD PilotTrainingStandard=NORMAL GenderRatio=0
  8. View File Mirage 50FC and FCH Mirage 50FC & FCH for WOI Mirage 50FC - re-engined version Mirage-5F for Chile (8 planes) Mirage 50FCH Cyrano IVM radar modification, AM-39 supported. Pack based on stock Mirage-5D, no LOD included, you must have WOI, if you want use planes in WoV & WOE, unpack plane & cockpit LOD's & copy them in arcraft\Mirage 50FC(H), arcraft\Mirage 50FC(H)\cockpit folders. Copy engine sounds to sound folder. Chile nation not included in standart Nations.ini, choose from 2 ways 1) install nations pack, copy finflash105.tga to aircraft folder 2) copy insignia087.tga & finflash087.tga to aircraft folder, add to Nations.ini : [Nation087] Name=Chile DisplayName=Chile Air Force Alignment=FRIENDLY PilotNameList=NamesLatinAmerican.lst RankList=RanksUSAF.lst CallsignList=CallsignsUS.lst Formation.Fighter=USFighter Formation.Attack=USFighter Formation.Bomber=USBomber Formation.Transport=USBomber Formation.Tank=USTank Formation.MobileAD=USAD PilotTrainingStandard=NORMAL GenderRatio=0 Submitter lindr2 Submitted 07/06/2008 Category Mirage and Dassault
  9. I don't have this problem, original weapons data was has this problem, i solved them by change Duration=120.000000 from 0, be cause, although in weapon editor this parameter is gray, but it's work, like in guided missile, in this reason i include my ini my pack, service years also checked and fixed.
  10. MUCH THANKS FOR HELP!!! K-9 was not paint, but warhed has radio ray transparency conus. ODAB has monolite gray color, i think current mode is normal. I' m not placed missile on tube be cause stabiliser fins is to big and showed into tube. Early i also placed lg and tv variants in tube, but in this cause weapons has wrong class, it can be mounted on each RP pylon, but cannot start from them, and laser designator screen not work, i was have some problem on S-13L missile and solved by ATR rack: [WeaponData2321] TypeName=S-13LGR_L_POD FullName=S-13 LGR Launch Pod ModelName=b-13 Mass=240.000000 Diameter=0.324000 Length=3.000000 AttachmentType=SOVIET NationName=SOVIET StartYear=1991 EndYear=2020 Availability=0 BaseQuantity=580 Exported=FALSE ExportStartYear=0 ExportEndYear=0 ExportAvailability=0 WeaponDataType=6 WeaponsRackType=ATR NumWeapons=6 LoadLimit=80.000000 LengthLimit=3.000000 MaxFuelAmount=0.000000 Attachment01Position=0.000000,-0.200000,-0.086000 Attachment01Angle=0.000000,0.000000,0.000000 Attachment02Position=-0.082000,-0.200000,-0.027000 Attachment02Angle=0.000000,0.000000,0.000000 Attachment03Position=0.082000,-0.200000,-0.027000 Attachment03Angle=0.000000,0.000000,0.000000 Attachment04Position=0.052000,-0.200000,0.069000 Attachment04Angle=0.000000,0.000000,0.000000 Attachment05Position=-0.052000,-0.200000,0.069000 Attachment05Angle=0.000000,0.000000,0.000000 Attachment06Position=0.000000,-0.200000,-0.086000 Attachment06Angle=0.000000,0.000000,0.000000 [WeaponData2071] TypeName=S-13L FullName=S-13L 132mm Rocket (Laser Guided) ModelName=S-13OF Mass=69.000000 Diameter=0.120000 Length=2.770000 AttachmentType= NationName= StartYear=0 EndYear=0 Availability=0 BaseQuantity=0 Exported=FALSE ExportStartYear=0 ExportEndYear=0 ExportAvailability=0 WeaponDataType=1 RailLaunched=FALSE RocketPod=TRUE Retarded=FALSE Streamlined=FALSE FinStabilized=TRUE SpinStabilized=TRUE HasGrowl=FALSE EffectClassName=MediumRocketEffects ReleaseDelay=0.000000 WarheadType=0 Explosives=7.000000 FusingDistance=0.000000 ClusterBomblets=0 ClusterDispersion=0.000000 GuidanceType=4 Accuracy=80 MaxTurnRate=24.000000 MaxLaunchG=10.000000 LockonChance=90 LaunchReliability=80 ArmingTime=2.000000 SeekerFOV=25.000000 SeekerGimbleLimit=45.000000 SeekerTrackRate=20.000000 SeekerRange=7000.000000 MinLaunchRange=500.000000 MaxLaunchRange=5000.000000 Duration=100.000000 CounterCountermeasure=25.000000 NoiseRejection=25.000000 CapabilityFlags=0x00000000 BoosterStart=0.000000 BoosterDuration=1.500000 BoosterAccel=54.080002 BoosterEffectName=RocketFireEffect BoosterSoundName=Rocket BoosterNodeName= BoosterPosition=0.000000,-1.400000,0.000000 SustainerDuration=0.000000 SustainerAccel=0.000000 SustainerEffectName= SustainerSoundName= SustainerPosition=0.000000,-1.400000,0.000000 InFlightEffectName=RocketInFlightEffect InFlightSoundName= ReleaseAnimationID=1 ReleaseAnimationTime=0.500000 ReleaseAnimationDelay=0.000000 EODisplayFlags=0 [WeaponData2072] TypeName=S-13TL FullName=S-13T 132mm Rocket AT (Laser Guided) ModelName=S-13 Mass=75.000000 Diameter=0.120000 Length=2.770000 AttachmentType= NationName= StartYear=0 EndYear=0 Availability=0 BaseQuantity=0 Exported=FALSE ExportStartYear=0 ExportEndYear=0 ExportAvailability=0 WeaponDataType=1 RailLaunched=FALSE RocketPod=TRUE Retarded=FALSE Streamlined=FALSE FinStabilized=TRUE SpinStabilized=TRUE HasGrowl=FALSE EffectClassName=MediumRocketEffects ReleaseDelay=0.000000 WarheadType=1 Explosives=3.000000 FusingDistance=0.000000 ClusterBomblets=0 ClusterDispersion=0.000000 GuidanceType=4 Accuracy=85 MaxTurnRate=24.000000 MaxLaunchG=10.000000 LockonChance=90 LaunchReliability=80 ArmingTime=2.000000 SeekerFOV=25.000000 SeekerGimbleLimit=45.000000 SeekerTrackRate=20.000000 SeekerRange=7000.000000 MinLaunchRange=500.000000 MaxLaunchRange=5000.000000 Duration=100.000000 CounterCountermeasure=25.000000 NoiseRejection=25.000000 CapabilityFlags=0x00000000 BoosterStart=0.000000 BoosterDuration=1.500000 BoosterAccel=54.080002 BoosterEffectName=RocketFireEffect BoosterSoundName=Rocket BoosterNodeName= BoosterPosition=0.000000,-1.400000,0.000000 SustainerDuration=0.000000 SustainerAccel=0.000000 SustainerEffectName= SustainerSoundName= SustainerPosition=0.000000,-1.400000,0.000000 InFlightEffectName=RocketInFlightEffect InFlightSoundName= ReleaseAnimationID=1 ReleaseAnimationTime=0.500000 ReleaseAnimationDelay=0.000000 EODisplayFlags=0 [WeaponData2073] TypeName=S-13ODL FullName=S-13ODL 132mm Rocket FAE (Laser Guided) ModelName=S-13OF Mass=68.000000 Diameter=0.120000 Length=2.770000 AttachmentType= NationName= StartYear=0 EndYear=0 Availability=0 BaseQuantity=0 Exported=FALSE ExportStartYear=0 ExportEndYear=0 ExportAvailability=0 WeaponDataType=1 RailLaunched=FALSE RocketPod=TRUE Retarded=FALSE Streamlined=FALSE FinStabilized=TRUE SpinStabilized=TRUE HasGrowl=FALSE EffectClassName=MediumRocketEffects ReleaseDelay=0.000000 WarheadType=5 Explosives=32.000000 FusingDistance=0.000000 ClusterBomblets=0 ClusterDispersion=0.000000 GuidanceType=4 Accuracy=80 MaxTurnRate=24.000000 MaxLaunchG=10.000000 LockonChance=90 LaunchReliability=80 ArmingTime=2.000000 SeekerFOV=25.000000 SeekerGimbleLimit=45.000000 SeekerTrackRate=20.000000 SeekerRange=7000.000000 MinLaunchRange=500.000000 MaxLaunchRange=5000.000000 Duration=100.000000 CounterCountermeasure=25.000000 NoiseRejection=25.000000 CapabilityFlags=0x00000000 BoosterStart=0.000000 BoosterDuration=1.500000 BoosterAccel=54.080002 BoosterEffectName=RocketFireEffect BoosterSoundName=Rocket BoosterNodeName= BoosterPosition=0.000000,-1.400000,0.000000 SustainerDuration=0.000000 SustainerAccel=0.000000 SustainerEffectName= SustainerSoundName= SustainerPosition=0.000000,-1.400000,0.000000 InFlightEffectName=RocketInFlightEffect InFlightSoundName= ReleaseAnimationID=1 ReleaseAnimationTime=0.500000 ReleaseAnimationDelay=0.000000 EODisplayFlags=0
  11. I get 3Dmax 9 and try make some new... I maked S-25 & S-25lAU lod and create some new weapons on it model S-25L, S-25LD, S-25TV, S-25IR Also i maked KAB-50S russian GPS bomb, ODAB-500PM FAE Bomb and R-9 missile. http://rapidshare.de/files/39912283/Weapons.rar.html It's my first 3dmax work, plase test it and provide my your POV. P.S. good textures needed, i take any help.
  12. Maybe it's trivial, but... I find metod to make some clones many object with same LOD and different textures by HEX editor: Open *.LOD -> find XXXX.bmp change it to YYYY.bmp (need same Quantity of simbols), and MAIN -> search before this text HEX block FFFF 1F41 , CHANGE IT to 0000 2041 save it, now your have object full clone with new texture. ILLustration mig-17F FUNNY MOD WITH 3 color APU-62 white, blue and red. (Original APU-62R,L not changed)...
  13. open <game dir>\Flight\FLIGHTENGINE.INI Check THIS: [GraphicsSettings] ZBufferDepth=24 MaxVertexCount=16384 MaxIndexCount=32768 MaxTextureCount=16384 MaxModelType=2048 MaxMeshPerScene=4096 MaxModelPerScene=4096 MaxLightPerScene=1024 AspectRatio=1.333333 MinPixelSize=1.0
  14. You can download this http://forum.combatace.com/index.php?autoc...p;showfile=6655 - NEW ML & MLD most hystorical INI included
  15. If you have photo of this weapons (135mm rocket), or photo j-35 with 12x135mm Rockets, please give me links! http://web.telia.com/~u46506466/Both/arms2.html http://web.telia.com/~u46506466/English/Start.htm
  16. I understand this, if anybody will profess interest to the airplanes, I will ask permission before upload.
  17. Some planes maked by ini files tuning, and some skin changes... Mirage-50C semi-historycal markings, Agava Radar, AM-39 French Jaguar A french Guns & weapons, semi-historycal markings Indian Jaguar IM, some cockpit radar sight problem, need 3dmax work, but i dont want did it, needs weapons loadout consultation. Attempt creating Mirage III ROSE - not full historycal, added grifo radar, laser designator, LGB ,LGR, HUD that do you think about it? Upload Someone?
  18. Wing over Russia - some pics in patrol missons... winter & summer 78 photo http://rapidshare.com/files/124069613/over....part1.rar.html http://rapidshare.com/files/124073321/over....part2.rar.html Examples:
  19. OK! I want see in game: Su-25,Su-25T(Su-39),Su-24(Su-24M/M2/),Su-34,Tu-22M2/M3,Su-30(MKI,MKK,MKM),Tu-160,Tu-95,Tu-142 FBC-1,FBC-1A,J-8II/IIA/IIM/III Rafale,Mirage-2000,Mirage-50CN/50M,Mirage ROSE I,II,III,Mirage-IV,СHEETAH Tornado Mk F3, BUCCANEER S Mk1/Mk2 F-CK-1 CHING-KUO F-101, F-102, B-1B A/J-32 Jastreb J-1/J-21
  20. Try Su-22M vs F-14 or Su-22 vs F-14 like in Lybia in 1986 !!!
  21. READ THis book - HQ COLOR PICS & DRAWINGS SU-33 weapons & PODS http://rapidshare.com/files/37696732/Su-33.rar OR http://natahaus.ifolder.ru/2381881 OR http://up.spbland.ru/files/070620114/ I think it must be like this: (Part LOADOUT.INI & DATA.INI of my Su-37 placeholder) [AirToAir] Loadout[01].WeaponType=L203 Loadout[01].Quantity=1 Loadout[02].WeaponType=L203 Loadout[02].Quantity=1 Loadout[03].WeaponType=R-73M2 Loadout[03].Quantity=1 Loadout[04].WeaponType=R-73M2 Loadout[04].Quantity=1 Loadout[05].WeaponType=R-73M2 Loadout[05].Quantity=1 Loadout[06].WeaponType=R-73M2 Loadout[06].Quantity=1 Loadout[07].WeaponType=R-77 Loadout[07].Quantity=1 Loadout[08].WeaponType=R-77 Loadout[08].Quantity=1 Loadout[09].WeaponType=R-77 Loadout[09].Quantity=1 Loadout[10].WeaponType=R-77 Loadout[10].Quantity=1 Loadout[11].WeaponType=R-27ER Loadout[11].Quantity=1 Loadout[12].WeaponType=R-27ER Loadout[12].Quantity=1 Loadout[01].WeaponType=L203 Loadout[01].Quantity=1 Loadout[02].WeaponType=L203 Loadout[02].Quantity=1 Loadout[03].WeaponType=R-73M2 Loadout[03].Quantity=1 Loadout[04].WeaponType=R-73M2 Loadout[04].Quantity=1 Loadout[05].WeaponType=S-25LD Loadout[05].Quantity=1 Loadout[06].WeaponType=S-25LD Loadout[06].Quantity=1 Loadout[07].WeaponType=Kh-29L Loadout[07].Quantity=1 Loadout[08].WeaponType=Kh-29L Loadout[08].Quantity=1 Loadout[09].WeaponType=KAB-500Kr Loadout[09].Quantity=1 Loadout[10].WeaponType=KAB-500Kr Loadout[10].Quantity=1 Loadout[11].WeaponType=R-77 Loadout[11].Quantity=1 Loadout[12].WeaponType=R-77 Loadout[12].Quantity=1 // Weapon Stations --------------------------------------------------------- [LeftOuterStation] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition= -7.064,-3.40,0.23 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=200 AllowedWeaponClass=IRM,EP AttachmentType=WP,SOVIET ModelNodeName= PylonMass=86.18 PylonDragArea=0.02 [RightOuterStation] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=EXTERNAL AttachmentPosition= 7.064,-3.40,0.23 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=200 AllowedWeaponClass=IRM,EP AttachmentType=WP,SOVIET ModelNodeName= PylonMass=86.18 PylonDragArea=0.02 [LeftStation] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 StationType=EXTERNAL AttachmentPosition= -6.023,-3.80,0.11 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=200 AllowedWeaponClass=IRM,AHM AttachmentType=WP,SOVIET ModelNodeName=Leftstation PylonMass=86.18 PylonDragArea=0.02 [RightStation] SystemType=WEAPON_STATION StationID=4 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=6.023,-3.80,0.11 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=200 AllowedWeaponClass=IRM,AHM AttachmentType=WP,SOVIET ModelNodeName=Rightstation PylonMass=86.18 PylonDragArea=0.02 [LeftInnerStation1] SystemType=WEAPON_STATION StationID=5 StationGroupID=3 StationType=EXTERNAL AttachmentPosition= -4.498,-2.65,-0.00 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=2000 AllowedWeaponClass=AHM,IRM,SAHM,BOMB,EOGB,EOGR,ARM,ASM,LGR,CGR,MER,LGB,RP,RCKT,FT AttachmentType=WP,SOVIET ModelNodeName=LeftInnerStation PylonMass=86.18 PylonDragArea=0.02 FuelTankName=PTB-2000 [RightInnerStation1] SystemType=WEAPON_STATION StationID=6 StationGroupID=3 StationType=EXTERNAL AttachmentPosition= 4.498,-2.65,-0.0 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=2000 AllowedWeaponClass=AHM,IRM,SAHM,BOMB,EOGB,EOGR,ARM,ASM,LGR,CGR,MER,LGB,RP,RCKT,FT AttachmentType=WP,SOVIET ModelNodeName=RightinnerStation PylonMass=86.18 PylonDragArea=0.02 FuelTankName=PTB-2000 [LeftInnerStation2] SystemType=WEAPON_STATION StationID=7 StationGroupID=4 StationType=EXTERNAL AttachmentPosition=-3.45,-1.83,-0.00 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=700 AllowedWeaponClass=AHM,SAHM,EOGB,EOGR,ARM,ASM,LGR,CGR,LGB AttachmentType=WP,SOVIET ModelNodeName= PylonMass=86.18 PylonDragArea=0.02 [RightInnerStation2] SystemType=WEAPON_STATION StationID=8 StationGroupID=4 StationType=EXTERNAL AttachmentPosition=3.45,-1.83,-0.0 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=700 AllowedWeaponClass=AHM,SAHM,EOGB,EOGR,ARM,ASM,LGR,CGR,LGB AttachmentType=WP,SOVIET ModelNodeName= PylonMass=86.18 PylonDragArea=0.02 // Centerline ---------------------- [station1] SystemType=WEAPON_STATION StationID=9 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=-1.195,-1.8,-1.05 AttachmentAngles=0.0,-1.0,0.0 EjectVelocity=0.0,0.0,-5.0 LoadLimit=1500 AllowedWeaponClass=SAHM,AHM,BOMB,EOGB,EOGR,ARM,ASM,RP,MER,LGR,CGR,RCKT,LGB AttachmentType=WP,SOVIET ModelNodeName=Station3 PylonMass=86.18 PylonDragArea=0.02 [station2] SystemType=WEAPON_STATION StationID=10 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=1.195,-1.8,-1.05 AttachmentAngles=0.0,-1.0,0.0 EjectVelocity=0.0,0.0,-5.0 LoadLimit=1500 AllowedWeaponClass=SAHM,AHM,BOMB,EOGB,EOGR,ARM,ASM,RP,MER,LGR,CGR,RCKT,LGB AttachmentType=WP,SOVIET ModelNodeName=Station4 PylonMass=86.18 PylonDragArea=0.02 [station3] SystemType=WEAPON_STATION StationID=11 StationGroupID=6 StationType=EXTERNAL AttachmentPosition=0.0,-0.67,-0.209 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=2000 AllowedWeaponClass=SAHM,AHM,BOMB,MER AttachmentType=WP,SOVIET ModelNodeName=Station1 PylonMass=86.18 PylonDragArea=0.02 [station4] SystemType=WEAPON_STATION StationID=12 StationGroupID=6 StationType=EXTERNAL AttachmentPosition=0.0,-5.45,-0.240 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=2000 AllowedWeaponClass=SAHM,AHM,BOMB,MER AttachmentType=WP,SOVIET ModelNodeName=Station2 PylonMass=86.18 PylonDragArea=0.02
  22. I'm sorry, but how about ECM L203 "Sorbtsiya" POD? Al planes Su-27/33/35/35/37 Not has internal ECM, but use ECM POD on pylons 7 and 8 (outerwing) on left wing placed the receiver, on rigtht wing placed the transmitter. Look on this pictures - this is J-11 (Su-27SK) and Su-35 with ECM POD L203 (Сорбция).
  23. MiG-29E (9-21) http://www.airwar.ru/enc/xplane/mig29e.html Machine translation from russian: Within the framework of research work on creation of computer-integrated complex of MIG-29 on the basis of the digital computing engineering and multiplexed ductings of informative exchange in the middle 80-x MMZ the name of A.I.Mikoyana did prepare an airplane - flying laboratory of MIG-29 N 211 (9-21, N11), known also as MIG-29E. Flying around of the finished off machine was executed on August, 1, 1986 On it tested elements of side digital complex BCK-29. By the end of December, 1988 MIG-29 N211 accomplished more than 50 test flights. Were drawn on the results of these researches for development of basic principles of structural and apparature construction of BREO (OnBoardRadioEquipement), his subsystems and information-control systems of cockpit MIG-29 the modernized variants and projects of airplanes of next generation. MiG-29KVP http://www.airwar.ru/enc/xplane/mig29kvp.html Machine translation from russian: MIG-29KVP (MIG-29 9-18) is an experimental airplane for working off trampline flight and aero-finisher landing on a surface complex "Nitka" in behalf of creation MIG-29K. Maked a summer 1982 from MIG-29 (9-12) N-7. 21 August 1982 Test-pilot A.G. Fastovec executed on it the first flight from the surface springboard of T-1. MiG-29E (9-16) In 1986 one MIG-29 9-13 plane of was remaked in a variant 9-16, (or MIG-29E (1) ) for testing Thrust Vectoring engines, a test pilot was Magomed Talboev.
  24. Some pics at Indian Base
  25. I read this monts ago, in http://forum.combatace.com/index.php?showtopic=24967 last post is My. I make "home use" patch for weapons pack in soviet weapons part (fix some bugs, add new missiles etc.) Some questions was difficult, i e R-23T was maked in All Aspect variant, but after start in service, results exposed a firing test, that at a frontal attack a detonator malfunctions was very often. But I don't have needed information about chinese AAM, if to follow soviet practice, efficiency of the Chinese analogues of western AAM must be on 15-25 % below, USSR acted thus at the export of weapon in non-WP countries. If you want, i can send my weapon.ini variant to discussion.
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