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eburger68

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Everything posted by eburger68

  1. Guys: Again, more information, please. if you're going to report something that appears to be a bug, you should at the very least also tell us: - what patch level you're playing on; - whether you're using the SF2NA navalized terrain and campaign; - what aircraft/units you're flying; - whether you saw the same behavior with the original release of ODS for SF2 back in April 2012. Thanks, Eric Howes
  2. captainschwarz: I've not encountered that kind of behavior from the campaign engine, nor has anyone else reported it. The campaign is certainly not configured to do that either. Might help if you provided more information. Eric Howes
  3. Fubar512: I believe you're confusing the LightRange= statement used in afterburner effects with the LightSrcRange= statement used in aircraft Data.inis for aircraft lighting. I just checked the default SF2 ParticleSystem.INI -- there isn't a single LightSourceRange= statement in the entire file. LightRange= is, in fact, the correct statement. A number of SF1 afterburner effects have the LightRange= set to 250 or higher for afterburners. For SF2 a value of 5.0 or even 3.0 is more appropriate. Eric Howes
  4. Dillon: You need to locate the effect .INI file for the afterburner in question and adjust this line: LightRange=5.0 It's probably set to 250.0 or even 500.0. Set it to 5.0 -- that should solve the problem. Eric Howes
  5. Folks: Apologies if this collection is already known to most of you, but I'd not seen it before I stumbled across it tonight: https://www.flickr.com/photos/gerrit_kok_collection/ A large collection of high quality photos of military aircraft from around the world, from the 70's to present. Enjoy, Eric Howes
  6. Folks: The NATO Fighters 5 mod has been refreshed and updated. The new set of install packages incorporates a large number of additions, updates, and fixes, including the following: New Aircraft - A-26C - B-50D - C-54 - CanberraB2 - CanberraB6 - CanberraBI6 - CanberraPR7 - F 35 Draken - F-105D_74 - Harrier3_82 - Il-10 - MiG-19R - MiG-21PFS-I - MiG-21PFS-II - Myasishchev 3MN - Myasishchev 3MS - Su-7BKL New Optional Aircraft - A-10A_76 - A-10A_79 - B-36D - B-45A - F-104A DLC - F-104C DLC - Mirage3E - Mirage5BR - RB-45C - S-99 DLC New/Updated Aircraft Models - F-1C - F-1C200 - F-117A - JaguarA - Javelin9 - MiG-29A - Su-25 New GroundObjects - Container_Ship - ContainerShip - Tanker2 - Misc Trucks Other Additions - Red Campaigns - Support for Rends' GermanyCE ...plus numerous other fixes, updates, and skin additions to almost every aircraft and ground object. You can download the new/updated installation packages from these links: http://combatace.com/files/file/13332-nato-fighters-5-part-1-of-8/ http://combatace.com/files/file/13333-nato-fighters-5-part-2-of-8/ http://combatace.com/files/file/13334-nato-fighters-5-part-3-of-8/ http://combatace.com/files/file/13335-nato-fighters-5-part-4-of-8/ http://combatace.com/files/file/13336-nato-fighters-5-part-5-of-8/ http://combatace.com/files/file/13337-nato-fighters-5-part-6-of-8/ http://combatace.com/files/file/13338-nato-fighters-5-part-7-of-8/ http://combatace.com/files/file/13339-nato-fighters-5-part-8-of-8/ Eric Howes
  7. Folks: Another late arrival for the ODS mod. Attached is an updated version of the A-4KU from dtmdragon. To install: 1. Remove the existing A-4KU folders from \Aircraft and \Decals in your ODS Mods Folder. 2. Unpack the attached 7zip archive and drop the \Objects folder in your ODS Mods folder. 3. If you wish to add the A-4KU as a flyable aircraft to the main campaign, follow the instructions included in the \Campaign_Edits. Eric Howes A-4KU_Updated.7z A-4KU_Updated.7z
  8. Stick: I used the old F-1CJ as a temporary stand-in for both the F-1CJ and the F-1EJ -- until we get a new F-1EJ from the team doing the new Mirage F-1s. Eric Howes
  9. View File SF2I Extension Pack (1 of 4) Strike Fighters 2: Israel - Extension Pack This mod collects a large number of aircraft, ground objects, effects, weapons, terrain enhancements, and other updates for use in "Strike Fighters 2: Israel" (SF2I). Although most of the mods included here have been previously released at CombatAce individually, this mod package brings them together in one convenient package so that players don't have to hunt them down and install them one-by-one. So what's included? Here's a quick overview: - 70 new aircraft - 130 new ground objects - hundreds of new guns & weapons - dozens of new skin additions to stock aircraft - dozens of new effects - terrain enhancements & upgrades - new campaigns, including Red-side campaigns - new hangar & loading screens for almost every aircraft In short, this mod represents a complete overhaul of the stock SF2I game with the SF2I Expansion Pack from ThirdWire installed. ~~~~~~~~~~~~~~~~~~~~ Minimum Requirements ~~~~~~~~~~~~~~~~~~~~ To install and play this mod, you must have the following games as part of a merged install: SF2 VERSION: Strike Fighters 2 Israel Strike Fighters 2 Israel Expansion Pack PATCH LEVEL: Mar2012 or higher ~~~~~~~~~~~~ Installation ~~~~~~~~~~~~ This mod requires "Strike Fighters 2: Israel" (SF2I) as well as "Strike Fighters 2: Israel, Expansion Pack" (SF2I Expansion Pack 1) in a merged install. Before installing this mod package, please ensure the SF2I installation that you intend to use is updated to at least the Mar2012 patch level. The latest patches for Strike Fighters 2 can be downloaded from ThirdWire: http://thirdwire.com/downloads.htm Please note that this mod is designed to be installed to a clean Mods Folder and should not be installed over the top of any other major mod, including the previously released "48-56" mod for SF2I. The main installation process consists of two main steps. Please read the following instructions carefully and follow them religiously. If you wind up with a non-working mod install, then you likely failed to follow the instructions properly. ----------------------------------- * STEP 1: PREPARE THE MOD FOLDER * ----------------------------------- This mod requires a separate Mods Folder. Please do not attempt to install this mod over or combine it with other mods such as "Operation Darius," "Operation Desert Storm," or the "48-56" mod for SF2I. You can install this mod to a clean install of SF2I and the SF2I Expansion Pack (i.e., an install that uses a virgin Mod Folder that has had no other mods added to it), or you can create a new custom install with a new Mods Folder. If you already have a virgin Mods Folder that's ready to be used for the SF2I Extension Pack, then proceed to Step 2 below. If, however, you choose to create a new custom install for the SF2I Extension Pack, do the following: - Open your SF2 Installation directory and make a copy of StrikeFighters2 Israel.exe. Rename the copied .EXE file to StrikeFighters2_ExtensionPack.exe (or whatever unique name you prefer). - Run the newly copied and renamed .EXE file, then exit back out to the Windows desktop after navigating through a few menus. A custom Mod Folder for your SF2I Extension Pack mod install will have been created in one of these locations: Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[YourModFolder] Windows Vista: \Users\[username]\Saved Games\ThirdWire\[YourModFolder] Windows 7: \Users\[username]\Saved Games\ThirdWire\[YourModFolder] ...where [YourModFolder] matches the name of the copied .EXE file that you created. You will install the SF2I Extension Pack mod files to your Mod Folder. Now you're ready to install the SF2I Extension Pack mod proper. ------------------------------------------------- * STEP 2: INSTALL MAIN COMPONENTS TO MOD FOLDER * ------------------------------------------------- This is the easiest step. - Open your Mod Folder and delete the \Objects sub-directory (including everything in it). - Unpack the four SF2I Extension Pack archive packages you downloaded to a temporary location on your hard drive. - Move the contents of the \To_Mod_Folder directory from all four unzipped packages to your Mod Folder (created in Step 1 above). (Note: do not simply drag and drop the folder named "To_Mod_Folder" or you will end up with a non-working install. You should drag what's INSIDE the "To_Mod_Folder" directory.) If you've moved everything correctly, you should have a new \Objects sub-directory in your Mod Folder, along with a few new other sub-directories. * * * * * THAT'S IT. The SF2I Extension Pack mod should now be installed on your PC and ready to play. If you start the mod and it crashes or you don't see any new aircraft or campaigns, then you didn't install the mod properly. Aand that's exactly what I'm going to tell you if you post to the CombatAce forums and ask me if I have "any ideas?" as to what the problem is. ~~~~~~~~~~~~~~~~ Optional Aicraft ~~~~~~~~~~~~~~~~ Included in the \_Optional folder are files to support the installation of a number of optional aircraft, which are all based on ThirdWire DLC releases and require the listed DLCs to be installed in order to use the aircraft: Aircraft DLC Required -------- ------------ F-104A DLC28: AI Plane Pack 1 J-6C_Egypt DLC29: AI Plane Pack 2 MiG-19S_Egypt_67 DLC29: AI Plane Pack 2 Mirage3EL DLC20: Mirage IIIEL Mirage5DE DLC28: AI Plane Pack 1 Mirage5E2 DLC28: AI Plane Pack 1 Mirage5SDE DLC28: AI Plane Pack 1 If you have the required DLCs to support the above aircraft, you can install these aircraft by copying or moving the appropriate folders from the \Aircraft and \Decals directories in \Optional to the Objects\Aircraft and \Objects\Decals directories in your SF2I Extension Pack Mods Folder. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ A Note on the Included Campaigns ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In addition to Red-side versions of the three main SF2I campaigns (the 1967 War, the 1973 War, and the 1982 War), this mod adds campaigns for three minor "wars" that occurred between the major ones: 630819 War for the Water 670701 Attrition War 740401 Golan Stalemate Although they do not qualify as full blown "wars," these extended periods of aerial skirmishes were nonetheless serious enough to merit attention, and this mod brings them to you courtesy of R. Lee "Banger" Sullivan, who created the first versions of these campaigns for "Wings Over Israel" (WOI). All three campaigns are low intensity conflicts that feature missions flown intermittently over an extended period of years, quite in contrast to the main campaigns which all cover short periods of time -- a week or a few weeks. Additionally, unlike the main campaigns, these new extended "conflicts" do not feature ground wars. These are exclusively aerial affairs. Please note that the 3rdWire campaign engine is not entirely suited to handling these types of extended, low intensity aerial conflicts, but we have done our best within the limits of that engine to give you a taste of these historical air clashes, which preceded the outbreak of major wars that grabbed newspaper headlines around the world. One final note: those looking for coverage of the 1948 and 1956 wars should download and install the "48-56" mod, which is available separately at CombatAce.com in two parts: Part 1: http://combatace.com/files/file/13756-48-56-exp-1-add-on-redux-part-1-of-2/ Part 2: http://combatace.com/files/file/13757-48-56-exp-1-add-on-redux-part-2-of-2/ The "48-56" mod requires its own Mods folder, and should not be combined with the SF2I Extension Pack. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ A Note on Anti-Ship Missiles ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ For this mod most third-party (i.e., non-stock) anti-ship missiles have been converted to use the ASM/cruise missile functionality introduced w/ SF2NA. At the same time, the older versions of these missiles have been preserved, as the new ASM cruise missiles can be used by AI only against ships. So, for many anti-ship missiles you will now find two versions: 1) "Standard" guided version These versions are the "old" style missiles setwith WeaponDataType=1. They can be used by AI against land and sea targets. These missiles retain their familiar names (e.g., AGM-84D Harpoon, Kh-59M Ovod, etc.). 2) ASM/cruise missile version These versions utilize the new cruise missile functionality set by WeaponDataType=7. They can be used by AI only against ships. These versions can be distinguished by their names: - U.S./NATO missiles have the ASM tag (e.g., AGM-84D Harpoon ASM). - Soviet/WP missiles follow the naming convention used by ThirdWire's Soviet cruise missiles (e.g., Kh-59M AS-13 Kingbolt). At the same time aircraft that typically carry these missiles have been updated to accommodate the ASM versions. Loadouts for these aircraft have been updated to use ASM versions by default for Anti-Ship, Naval_Attack, and Cruise_Missile loadouts. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ A Note on Laser-Guided Bombs (LGBs) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ AI pilots in Strike Fighters have long had problems employing LGBs. AI pilots in the player's flight can drop LGBs, but will treat them as dumb bombs. AI pilots in flights not controlled by the player (i.e., AI-only flights) cannot use LGBs at all, and will typically get stuck circling the target. To address this problem I have created EOGB versions of all LGBs for AI pilots to use (AI pilots have no problems with EOGBs for some reason). These AI versions are identical in all respects to the LGB versions save for the Guidance Type, which is set to "Electro-Optical Guided" instead of "Laser-Guided." By default aircraft that use LGBs for certain loadouts (usually Stike, Attack, SEAD, or Anti-Ship) are loaded with these AI (EOGB) versions instead of the LGB versions. You should make it a habit to check the Loadout screen and switch the bomb version on your own aircraft to the LGB version. You can distinguish between the AI (EOGB) and LGB (Player) versions by the weapon name -- for example: LGB version: GBU-12D/B Paveway II LGB AI version: GBU-12D/B Paveway II (AI) While this solution introduces an extra step for the player in the preparation to start a mission, it allows AI pilots and AI-only flights to use these weapons. ~~~~~~~~~~~~~~~~~ Related Downloads ~~~~~~~~~~~~~~~~~ Although the following mods are not included in the SF2I Extension Pack, some players may be interested in downloading and installing them, as these mods add historically correct serial numbers to several stock SF2I aircraft: Mystère IVA for SF2I http://combatace.com/files/file/10970-mystere-iva-for-sf2i/ IAI Nesher for SF2I http://combatace.com/files/file/10954-iai-nesher-for-sf2i/ Mirage IIICJ Shahak for SF2I http://combatace.com/files/file/10786-mirage-iiicj-shahak-for-sf2i/ Grey Shahak for SF2I http://combatace.com/files/file/10917-grey-shahak-for-sf2i/ Dassault Sambad & IAI Sa'ar (1958-1975) http://combatace.com/files/file/11577-dassault-sambad-iai-saar-1958-1975/ Israeli Vautours Pt.1: Vautour IIA (1958-1971) http://combatace.com/files/file/11155-israeli-vautours-pt1-vautour-iia-1958-1971/ The above mods are all by Team Flying Dragon (alex70b, ekek, guyran, Stick, wilco). ~~~~~~~ Credits ~~~~~~~ This mod package incorporates a large number of items from the following modders: Aircraft ---------------------------------------------------------------------------- dtmdragon .................................. A-4 Ahits Enhancement Pack dtmdragon .................................. A-4N Ahit Pack Starfighter,Diego,& Pasko .................. An-2 Paulopanz .................................. C-47A skins Dels ....................................... C-130E & C-130H HrntFixr ................................... C-130E/H IDF skin The Mirage Factory ......................... F-1CJ CA_Stary ................................... F-1CJ cockpit repaint Ravenclaw_007 .............................. F-1CJ Grey & Camo skins The Mirage Factory ......................... F-5A & F-5E suhsjake & Sundowner ....................... F-5A skins Mike Riddell ............................... F-5E skins Crusader ................................... F-5E avionics mod The Mirage Factory.......................... F-7B Airguard Sundowner & ThirdWire....................... F-4E_72 EAF Camo skins The Mirage Factory ......................... F-4E(S) Shablol Sundowner & dtmdragon ...................... F-4E(S) Shablol updates dtmdragon .................................. F-4E Kurnass Upgrade Pack Rippersix & dtmdragon ...................... F-4E APQ-120 avionics update FastCargo & team ........................... F-15C & F-15D The Mirage Factory ......................... F-16A_IDF & F-16A_EAF Team Flying Dragon ......................... F-16A (TMF) IDF camo skin LloydNB & ravenclaw_007 .................... F-16A (TMF) EAF skins Team Flying Dragon ......................... F-16A Netz IDF grey skin Viper Team ................................. F-16B, F-16C, F-16D Ahmed Junaid Raza .......................... F-104A_RJAF Starfighter Wrench & Matthew Ouellette ................. F-104A_RJAF skins ValAstur ................................... F-104A (3rdWire) RJAF camo Wrench ..................................... F-104A (3rdWire) RJAF tweaks Paulopanz .................................. IL-28 skins Paulopanz .................................. J-6C_EAF Pappychksix & 331KillerBee ................. KC-130F MontyCZ & Muesli ........................... L-29 Paulopanz, Spillone104, & Baffmeister ...... L-29 skins & updates MontyCZ & Soulfreak ........................ L-39ZO Paulopanz .................................. MiG-15bis & MiG-15UTI skins Stary ...................................... MiG-15/17 cockpit Pasko ...................................... MiG-15bis_EAF & MiG-15UTI Paulopanz .................................. MiG-17, MiG-17F, & MiG-17PF skins Paulopanz & Spillone104 .................... MiG-17 EAF fighter-bomber mod Stary ...................................... MiG-19P cockpit (from Boopidoo's Su-15 cockpit) Paulopanz .................................. MiG-21F & MiG-21PF skins comrad ..................................... MiG-21M/F skins Starfighter2, Spillone104, & Paulopanz ..... MiG-21R comrad ..................................... MiG-21R EAFCamo4 skin Paladrian .................................. MiG-21 cockpits Streakeagle ................................ WOI MiG-21 Pack AtariBaby .................................. MiG-21 Complete Pack for SF2 Wretched ................................... WOI MiG-23 Flyables Pack Paulopanz .................................. MiG-23 LARAF camo skin USAFTML & MiG-25 Team ...................... MiG-25PD, MiG-25R, MiG-25RB Baffmeister & Paulopanz .................... MiG-25 upgrades & new flight model The Mirage Factory ......................... MiG-29A RussoUK2004 ................................ MiG-29A updated model The Mirage Factory ......................... Mirage IIICJ The Mirage Factory ......................... Mirage 5D/DE/E2/SDE Ace888 & The Mirage Factory ................ Mirage 2000C_EAF MontyCZ .................................... NordAtlas (C-119) Pasko ...................................... Ouragan Paulopanz .................................. Ouragan skins Ordway ..................................... Ouragan/MD-450 cockpit Baffmeister ................................ new Ouragan flight model Bpao, Crab02, & ravenclaw_007 .............. RF-4E_IAF Paulopanz & Denis Oliviera ................. Shahak Recon variants Paulopanz .................................. Su-7BMK updates & skins Boopidoo & Kukulo .......................... Su-7BMK cockpit Stary ...................................... Su-7BMK (Early) cockpit Boopidoo & Volksjager ...................... Su-15A Jug ........................................ Su-15 lights update Paulopanz & Flogger23 ...................... Su-15A updates ArmourDave & AmokFloo ...................... Su-20/22 models Lindr2 ..................................... Su-20/22 upgrades eburger68 .................................. Su-20/22 SF2 upgrades Veltro2k & Lindr2 .......................... Su-24MK dalai_LAMA, Veltro2K, & Tunderchief ........ Su-24MK skins Mikeymead .................................. repainted/updated Su-24 cockpit Ordway & CA_Stary .......................... SuperMystere B2 cockpit Fracture/Pappychksix & Wrench .............. TA-4H Skyhawk Paulopanz & Spillone104 .................... Tu-16 Pack for SF2 Paulopanz .................................. Vampire skins Paulopanz .................................. Vampire cockpit Veltro2K & Paulopanz ....................... Vautour IIB/N Pasko ...................................... Venom Paulopanz .................................. Venom skins & SF2 updates Sabre Dog Team ............................. F-86D cockpit (used on several aircraft) Zurawski ................................... F-86F cockpit (used on several aircraft) Ground Objects ---------------------------------------------------------------------------- Adrian Benetti ............................. Flower class GrinchWSLG ................................. Z-Class (Fletcher) Pasko ...................................... "SAMs and Vehicles Pack: Euro & Desert" Nicholas Bell .............................. "WOE 1950's AAA Mod" Gerald14 ................................... "Russian Defence/ZSU-23-4 Pack" Monty CZ ................................... "SF2 WWII Flak Pack" Geo......................................... "WWII Ground Object Pack" Kesselbrut .................................."US Armor Pack" SFP1Ace ....................................."Alternative ArmorPack" Gepard ......................................"Tiran Pack" Gepard ......................................"WOI Panzer Pack" Geo.........................................."WWII Ground Object Pack" Kesselbrut ................................. "Zil Transport Pack" Pasko & Nicholas Bell ...................... S-60, KS-30, ZPU-4, M-42 Pasko & Nicholas Bell ...................... M-59 155mm (based on KS-19P) Nicholas Bell .............................. Bofors L60/L70 rebel ryder ................................ M1939 flak guns Kesselbrut ................................. ZPU-1, IDF_Cal50 Geo ........................................ 20mmAAA & M16_Quad Monty CZ ................................... HS-820 & HS-831 EricJ ...................................... Arab_Dshk Spectre8750 ................................ GAZ-66_ZPU23 Julhelm & Wrench ........................... SON-9A Firecan Unknown author ............................. 37InchAA, 37InchEmplaced, TommyFlak37, TommyFlak37Emplaced Fubar512 ................................... ZSU-23 AAA tweaks ThirdWire .................................. BTR-ZPU, BTR-ZU-23, KS-12, KS-19, M113-ZPU, M113-ZU-23, ZPU-2, ZSU-23, ZSU-57, ZU-23, M35_Quad, M55_Quad, M-163 Geo ........................................ Sherman_E8, M3, M3GMC rebel ryder ................................ IS-3, Sherman-M4A2_76mm, T-34-85, IDF Super Shermans rebel ryder ................................ BMP-1, BMP-1_AT-3, BMP-2, BMP-2_AT-5 rebel ryder ................................ ZIS Canvas, ZIS_Quad, Bedford Canvas, BedfordOpen, Squads Pasko ...................................... AMX-13, M-41, Su-85, Su-100, T-34 Pasko ...................................... BTR-60, BRDM-2, BRDM-2AT, Type-59, Type-62, Type-63, Type-69 Gabilon .................................... Merkava Pasko & Kesselbrut ......................... M60A3, M60A1AOS SFP1Ace .................................... Chieftains (based on TW Centurions) russouk2004 ................................ CrusaderII Unknown Author ............................. Daimler, Humber, PZKW_IVA ThirdWire .................................. Centurions, Leopards, M48A2/3, M60A1, M113, BRDM, BTR-50PK, BTR-152, PT-76, T-54/55, T-62A, T-72A, T-34-85, M50_Sherman, M51_Sherman Wrench ..................................... M-59 (based on M-113) bigal1 ..................................... M270MLR bigal ...................................... Scud launcher Moonjumper, Crusader, & Otto ............... BM-14-16 Katyusha mod SUICIDAL ................................... New Destroyed Tank LODs BANIDOS Team ............................... M167 VADS Pasko ...................................... Hawk launcher & radars, Spoonrest radars Fubar512 & Wrench .......................... Hawk INI tweaks Spillone104 ................................ SA-2 Guideline Pack FastCargo .................................. SA-5 & SquarePair BPAo & Sundowner ........................... SA-8 & SA-9 (from TMF Weapons Packs) Monty CZ.................................... SA-10 & Flaplid, Stinger site Fubar512 ................................... SA-10 INI tweaks Gabilon .................................... 2S6 & Tor-M1 Abhi ....................................... Pantsir-S1 Other Mods ---------------------------------------------------------------------------- R. Lee "Banger" Sullivan ................... new historic campaigns Paulopanz .................................. custom ranks/medals pack Paulopanz .................................. custom kill marks OldDiego, Pappy, Wrench, Pasko, ............ Pilots Florian/AmokFloo, & PureBlue CA_Stary ................................... Enhanced IsraelME terrain Wrench ..................................... IsraelME terrain upgrades cellinsky, Insky/Orsin, & PanamaRed......... environment mods Spillone104 ................................ custom engine sounds CA_Stary ................................... custom effects CA_Stary ................................... new gun tracers CA_Stary ................................... Ejection mod Spectre8750 ................................ Fake Afterburner Node If I have neglected to credit anyone here, please let me know. I will get it fixed ASAP. -------------------------- Eric Howes eburger68 14 Decmber 2014 Submitter eburger68 Submitted 12/15/2014 Category User Made Campaigns
  10. View File SF2I Extension Pack (2 of 4) Part 2 of 4 of the SF2I Extension Pack. Eric Howes eburger68 Submitter eburger68 Submitted 12/15/2014 Category User Made Campaigns
  11. View File SF2I Extension Pack (3 of 4) Part 3 of 4 of the SF2I Extension Pack. Eric Howes eburger68 Submitter eburger68 Submitted 12/15/2014 Category User Made Campaigns
  12. View File SF2I Extension Pack (4 of 4) Part 4 of 4 of the SF2I Extension Pack. Eric Howes eburger68 Submitter eburger68 Submitted 12/15/2014 Category User Made Campaigns
  13. 1,828 downloads

    Strike Fighters 2: Israel - Extension Pack This mod collects a large number of aircraft, ground objects, effects, weapons, terrain enhancements, and other updates for use in "Strike Fighters 2: Israel" (SF2I). Although most of the mods included here have been previously released at CombatAce individually, this mod package brings them together in one convenient package so that players don't have to hunt them down and install them one-by-one. So what's included? Here's a quick overview: - 70 new aircraft - 130 new ground objects - hundreds of new guns & weapons - dozens of new skin additions to stock aircraft - dozens of new effects - terrain enhancements & upgrades - new campaigns, including Red-side campaigns - new hangar & loading screens for almost every aircraft In short, this mod represents a complete overhaul of the stock SF2I game with the SF2I Expansion Pack from ThirdWire installed. ~~~~~~~~~~~~~~~~~~~~ Minimum Requirements ~~~~~~~~~~~~~~~~~~~~ To install and play this mod, you must have the following games as part of a merged install: SF2 VERSION: Strike Fighters 2 Israel Strike Fighters 2 Israel Expansion Pack PATCH LEVEL: Mar2012 or higher ~~~~~~~~~~~~ Installation ~~~~~~~~~~~~ This mod requires "Strike Fighters 2: Israel" (SF2I) as well as "Strike Fighters 2: Israel, Expansion Pack" (SF2I Expansion Pack 1) in a merged install. Before installing this mod package, please ensure the SF2I installation that you intend to use is updated to at least the Mar2012 patch level. The latest patches for Strike Fighters 2 can be downloaded from ThirdWire: http://thirdwire.com/downloads.htm Please note that this mod is designed to be installed to a clean Mods Folder and should not be installed over the top of any other major mod, including the previously released "48-56" mod for SF2I. The main installation process consists of two main steps. Please read the following instructions carefully and follow them religiously. If you wind up with a non-working mod install, then you likely failed to follow the instructions properly. ----------------------------------- * STEP 1: PREPARE THE MOD FOLDER * ----------------------------------- This mod requires a separate Mods Folder. Please do not attempt to install this mod over or combine it with other mods such as "Operation Darius," "Operation Desert Storm," or the "48-56" mod for SF2I. You can install this mod to a clean install of SF2I and the SF2I Expansion Pack (i.e., an install that uses a virgin Mod Folder that has had no other mods added to it), or you can create a new custom install with a new Mods Folder. If you already have a virgin Mods Folder that's ready to be used for the SF2I Extension Pack, then proceed to Step 2 below. If, however, you choose to create a new custom install for the SF2I Extension Pack, do the following: - Open your SF2 Installation directory and make a copy of StrikeFighters2 Israel.exe. Rename the copied .EXE file to StrikeFighters2_ExtensionPack.exe (or whatever unique name you prefer). - Run the newly copied and renamed .EXE file, then exit back out to the Windows desktop after navigating through a few menus. A custom Mod Folder for your SF2I Extension Pack mod install will have been created in one of these locations: Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[YourModFolder] Windows Vista: \Users\[username]\Saved Games\ThirdWire\[YourModFolder] Windows 7: \Users\[username]\Saved Games\ThirdWire\[YourModFolder] ...where [YourModFolder] matches the name of the copied .EXE file that you created. You will install the SF2I Extension Pack mod files to your Mod Folder. Now you're ready to install the SF2I Extension Pack mod proper. ------------------------------------------------- * STEP 2: INSTALL MAIN COMPONENTS TO MOD FOLDER * ------------------------------------------------- This is the easiest step. - Open your Mod Folder and delete the \Objects sub-directory (including everything in it). - Unpack the four SF2I Extension Pack archive packages you downloaded to a temporary location on your hard drive. - Move the contents of the \To_Mod_Folder directory from all four unzipped packages to your Mod Folder (created in Step 1 above). (Note: do not simply drag and drop the folder named "To_Mod_Folder" or you will end up with a non-working install. You should drag what's INSIDE the "To_Mod_Folder" directory.) If you've moved everything correctly, you should have a new \Objects sub-directory in your Mod Folder, along with a few new other sub-directories. * * * * * THAT'S IT. The SF2I Extension Pack mod should now be installed on your PC and ready to play. If you start the mod and it crashes or you don't see any new aircraft or campaigns, then you didn't install the mod properly. Aand that's exactly what I'm going to tell you if you post to the CombatAce forums and ask me if I have "any ideas?" as to what the problem is. ~~~~~~~~~~~~~~~~ Optional Aicraft ~~~~~~~~~~~~~~~~ Included in the \_Optional folder are files to support the installation of a number of optional aircraft, which are all based on ThirdWire DLC releases and require the listed DLCs to be installed in order to use the aircraft: Aircraft DLC Required -------- ------------ F-104A DLC28: AI Plane Pack 1 J-6C_Egypt DLC29: AI Plane Pack 2 MiG-19S_Egypt_67 DLC29: AI Plane Pack 2 Mirage3EL DLC20: Mirage IIIEL Mirage5DE DLC28: AI Plane Pack 1 Mirage5E2 DLC28: AI Plane Pack 1 Mirage5SDE DLC28: AI Plane Pack 1 If you have the required DLCs to support the above aircraft, you can install these aircraft by copying or moving the appropriate folders from the \Aircraft and \Decals directories in \Optional to the Objects\Aircraft and \Objects\Decals directories in your SF2I Extension Pack Mods Folder. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ A Note on the Included Campaigns ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In addition to Red-side versions of the three main SF2I campaigns (the 1967 War, the 1973 War, and the 1982 War), this mod adds campaigns for three minor "wars" that occurred between the major ones: 630819 War for the Water 670701 Attrition War 740401 Golan Stalemate Although they do not qualify as full blown "wars," these extended periods of aerial skirmishes were nonetheless serious enough to merit attention, and this mod brings them to you courtesy of R. Lee "Banger" Sullivan, who created the first versions of these campaigns for "Wings Over Israel" (WOI). All three campaigns are low intensity conflicts that feature missions flown intermittently over an extended period of years, quite in contrast to the main campaigns which all cover short periods of time -- a week or a few weeks. Additionally, unlike the main campaigns, these new extended "conflicts" do not feature ground wars. These are exclusively aerial affairs. Please note that the 3rdWire campaign engine is not entirely suited to handling these types of extended, low intensity aerial conflicts, but we have done our best within the limits of that engine to give you a taste of these historical air clashes, which preceded the outbreak of major wars that grabbed newspaper headlines around the world. One final note: those looking for coverage of the 1948 and 1956 wars should download and install the "48-56" mod, which is available separately at CombatAce.com in two parts: Part 1: http://combatace.com/files/file/13756-48-56-exp-1-add-on-redux-part-1-of-2/ Part 2: http://combatace.com/files/file/13757-48-56-exp-1-add-on-redux-part-2-of-2/ The "48-56" mod requires its own Mods folder, and should not be combined with the SF2I Extension Pack. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ A Note on Anti-Ship Missiles ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ For this mod most third-party (i.e., non-stock) anti-ship missiles have been converted to use the ASM/cruise missile functionality introduced w/ SF2NA. At the same time, the older versions of these missiles have been preserved, as the new ASM cruise missiles can be used by AI only against ships. So, for many anti-ship missiles you will now find two versions: 1) "Standard" guided version These versions are the "old" style missiles setwith WeaponDataType=1. They can be used by AI against land and sea targets. These missiles retain their familiar names (e.g., AGM-84D Harpoon, Kh-59M Ovod, etc.). 2) ASM/cruise missile version These versions utilize the new cruise missile functionality set by WeaponDataType=7. They can be used by AI only against ships. These versions can be distinguished by their names: - U.S./NATO missiles have the ASM tag (e.g., AGM-84D Harpoon ASM). - Soviet/WP missiles follow the naming convention used by ThirdWire's Soviet cruise missiles (e.g., Kh-59M AS-13 Kingbolt). At the same time aircraft that typically carry these missiles have been updated to accommodate the ASM versions. Loadouts for these aircraft have been updated to use ASM versions by default for Anti-Ship, Naval_Attack, and Cruise_Missile loadouts. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ A Note on Laser-Guided Bombs (LGBs) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ AI pilots in Strike Fighters have long had problems employing LGBs. AI pilots in the player's flight can drop LGBs, but will treat them as dumb bombs. AI pilots in flights not controlled by the player (i.e., AI-only flights) cannot use LGBs at all, and will typically get stuck circling the target. To address this problem I have created EOGB versions of all LGBs for AI pilots to use (AI pilots have no problems with EOGBs for some reason). These AI versions are identical in all respects to the LGB versions save for the Guidance Type, which is set to "Electro-Optical Guided" instead of "Laser-Guided." By default aircraft that use LGBs for certain loadouts (usually Stike, Attack, SEAD, or Anti-Ship) are loaded with these AI (EOGB) versions instead of the LGB versions. You should make it a habit to check the Loadout screen and switch the bomb version on your own aircraft to the LGB version. You can distinguish between the AI (EOGB) and LGB (Player) versions by the weapon name -- for example: LGB version: GBU-12D/B Paveway II LGB AI version: GBU-12D/B Paveway II (AI) While this solution introduces an extra step for the player in the preparation to start a mission, it allows AI pilots and AI-only flights to use these weapons. ~~~~~~~~~~~~~~~~~ Related Downloads ~~~~~~~~~~~~~~~~~ Although the following mods are not included in the SF2I Extension Pack, some players may be interested in downloading and installing them, as these mods add historically correct serial numbers to several stock SF2I aircraft: Mystère IVA for SF2I http://combatace.com/files/file/10970-mystere-iva-for-sf2i/ IAI Nesher for SF2I http://combatace.com/files/file/10954-iai-nesher-for-sf2i/ Mirage IIICJ Shahak for SF2I http://combatace.com/files/file/10786-mirage-iiicj-shahak-for-sf2i/ Grey Shahak for SF2I http://combatace.com/files/file/10917-grey-shahak-for-sf2i/ Dassault Sambad & IAI Sa'ar (1958-1975) http://combatace.com/files/file/11577-dassault-sambad-iai-saar-1958-1975/ Israeli Vautours Pt.1: Vautour IIA (1958-1971) http://combatace.com/files/file/11155-israeli-vautours-pt1-vautour-iia-1958-1971/ The above mods are all by Team Flying Dragon (alex70b, ekek, guyran, Stick, wilco). ~~~~~~~ Credits ~~~~~~~ This mod package incorporates a large number of items from the following modders: Aircraft ---------------------------------------------------------------------------- dtmdragon .................................. A-4 Ahits Enhancement Pack dtmdragon .................................. A-4N Ahit Pack Starfighter,Diego,& Pasko .................. An-2 Paulopanz .................................. C-47A skins Dels ....................................... C-130E & C-130H HrntFixr ................................... C-130E/H IDF skin The Mirage Factory ......................... F-1CJ CA_Stary ................................... F-1CJ cockpit repaint Ravenclaw_007 .............................. F-1CJ Grey & Camo skins The Mirage Factory ......................... F-5A & F-5E suhsjake & Sundowner ....................... F-5A skins Mike Riddell ............................... F-5E skins Crusader ................................... F-5E avionics mod The Mirage Factory.......................... F-7B Airguard Sundowner & ThirdWire....................... F-4E_72 EAF Camo skins The Mirage Factory ......................... F-4E(S) Shablol Sundowner & dtmdragon ...................... F-4E(S) Shablol updates dtmdragon .................................. F-4E Kurnass Upgrade Pack Rippersix & dtmdragon ...................... F-4E APQ-120 avionics update FastCargo & team ........................... F-15C & F-15D The Mirage Factory ......................... F-16A_IDF & F-16A_EAF Team Flying Dragon ......................... F-16A (TMF) IDF camo skin LloydNB & ravenclaw_007 .................... F-16A (TMF) EAF skins Team Flying Dragon ......................... F-16A Netz IDF grey skin Viper Team ................................. F-16B, F-16C, F-16D Ahmed Junaid Raza .......................... F-104A_RJAF Starfighter Wrench & Matthew Ouellette ................. F-104A_RJAF skins ValAstur ................................... F-104A (3rdWire) RJAF camo Wrench ..................................... F-104A (3rdWire) RJAF tweaks Paulopanz .................................. IL-28 skins Paulopanz .................................. J-6C_EAF Pappychksix & 331KillerBee ................. KC-130F MontyCZ & Muesli ........................... L-29 Paulopanz, Spillone104, & Baffmeister ...... L-29 skins & updates MontyCZ & Soulfreak ........................ L-39ZO Paulopanz .................................. MiG-15bis & MiG-15UTI skins Stary ...................................... MiG-15/17 cockpit Pasko ...................................... MiG-15bis_EAF & MiG-15UTI Paulopanz .................................. MiG-17, MiG-17F, & MiG-17PF skins Paulopanz & Spillone104 .................... MiG-17 EAF fighter-bomber mod Stary ...................................... MiG-19P cockpit (from Boopidoo's Su-15 cockpit) Paulopanz .................................. MiG-21F & MiG-21PF skins comrad ..................................... MiG-21M/F skins Starfighter2, Spillone104, & Paulopanz ..... MiG-21R comrad ..................................... MiG-21R EAFCamo4 skin Paladrian .................................. MiG-21 cockpits Streakeagle ................................ WOI MiG-21 Pack AtariBaby .................................. MiG-21 Complete Pack for SF2 Wretched ................................... WOI MiG-23 Flyables Pack Paulopanz .................................. MiG-23 LARAF camo skin USAFTML & MiG-25 Team ...................... MiG-25PD, MiG-25R, MiG-25RB Baffmeister & Paulopanz .................... MiG-25 upgrades & new flight model The Mirage Factory ......................... MiG-29A RussoUK2004 ................................ MiG-29A updated model The Mirage Factory ......................... Mirage IIICJ The Mirage Factory ......................... Mirage 5D/DE/E2/SDE Ace888 & The Mirage Factory ................ Mirage 2000C_EAF MontyCZ .................................... NordAtlas (C-119) Pasko ...................................... Ouragan Paulopanz .................................. Ouragan skins Ordway ..................................... Ouragan/MD-450 cockpit Baffmeister ................................ new Ouragan flight model Bpao, Crab02, & ravenclaw_007 .............. RF-4E_IAF Paulopanz & Denis Oliviera ................. Shahak Recon variants Paulopanz .................................. Su-7BMK updates & skins Boopidoo & Kukulo .......................... Su-7BMK cockpit Stary ...................................... Su-7BMK (Early) cockpit Boopidoo & Volksjager ...................... Su-15A Jug ........................................ Su-15 lights update Paulopanz & Flogger23 ...................... Su-15A updates ArmourDave & AmokFloo ...................... Su-20/22 models Lindr2 ..................................... Su-20/22 upgrades eburger68 .................................. Su-20/22 SF2 upgrades Veltro2k & Lindr2 .......................... Su-24MK dalai_LAMA, Veltro2K, & Tunderchief ........ Su-24MK skins Mikeymead .................................. repainted/updated Su-24 cockpit Ordway & CA_Stary .......................... SuperMystere B2 cockpit Fracture/Pappychksix & Wrench .............. TA-4H Skyhawk Paulopanz & Spillone104 .................... Tu-16 Pack for SF2 Paulopanz .................................. Vampire skins Paulopanz .................................. Vampire cockpit Veltro2K & Paulopanz ....................... Vautour IIB/N Pasko ...................................... Venom Paulopanz .................................. Venom skins & SF2 updates Sabre Dog Team ............................. F-86D cockpit (used on several aircraft) Zurawski ................................... F-86F cockpit (used on several aircraft) Ground Objects ---------------------------------------------------------------------------- Adrian Benetti ............................. Flower class GrinchWSLG ................................. Z-Class (Fletcher) Pasko ...................................... "SAMs and Vehicles Pack: Euro & Desert" Nicholas Bell .............................. "WOE 1950's AAA Mod" Gerald14 ................................... "Russian Defence/ZSU-23-4 Pack" Monty CZ ................................... "SF2 WWII Flak Pack" Geo......................................... "WWII Ground Object Pack" Kesselbrut .................................."US Armor Pack" SFP1Ace ....................................."Alternative ArmorPack" Gepard ......................................"Tiran Pack" Gepard ......................................"WOI Panzer Pack" Geo.........................................."WWII Ground Object Pack" Kesselbrut ................................. "Zil Transport Pack" Pasko & Nicholas Bell ...................... S-60, KS-30, ZPU-4, M-42 Pasko & Nicholas Bell ...................... M-59 155mm (based on KS-19P) Nicholas Bell .............................. Bofors L60/L70 rebel ryder ................................ M1939 flak guns Kesselbrut ................................. ZPU-1, IDF_Cal50 Geo ........................................ 20mmAAA & M16_Quad Monty CZ ................................... HS-820 & HS-831 EricJ ...................................... Arab_Dshk Spectre8750 ................................ GAZ-66_ZPU23 Julhelm & Wrench ........................... SON-9A Firecan Unknown author ............................. 37InchAA, 37InchEmplaced, TommyFlak37, TommyFlak37Emplaced Fubar512 ................................... ZSU-23 AAA tweaks ThirdWire .................................. BTR-ZPU, BTR-ZU-23, KS-12, KS-19, M113-ZPU, M113-ZU-23, ZPU-2, ZSU-23, ZSU-57, ZU-23, M35_Quad, M55_Quad, M-163 Geo ........................................ Sherman_E8, M3, M3GMC rebel ryder ................................ IS-3, Sherman-M4A2_76mm, T-34-85, IDF Super Shermans rebel ryder ................................ BMP-1, BMP-1_AT-3, BMP-2, BMP-2_AT-5 rebel ryder ................................ ZIS Canvas, ZIS_Quad, Bedford Canvas, BedfordOpen, Squads Pasko ...................................... AMX-13, M-41, Su-85, Su-100, T-34 Pasko ...................................... BTR-60, BRDM-2, BRDM-2AT, Type-59, Type-62, Type-63, Type-69 Gabilon .................................... Merkava Pasko & Kesselbrut ......................... M60A3, M60A1AOS SFP1Ace .................................... Chieftains (based on TW Centurions) russouk2004 ................................ CrusaderII Unknown Author ............................. Daimler, Humber, PZKW_IVA ThirdWire .................................. Centurions, Leopards, M48A2/3, M60A1, M113, BRDM, BTR-50PK, BTR-152, PT-76, T-54/55, T-62A, T-72A, T-34-85, M50_Sherman, M51_Sherman Wrench ..................................... M-59 (based on M-113) bigal1 ..................................... M270MLR bigal ...................................... Scud launcher Moonjumper, Crusader, & Otto ............... BM-14-16 Katyusha mod SUICIDAL ................................... New Destroyed Tank LODs BANIDOS Team ............................... M167 VADS Pasko ...................................... Hawk launcher & radars, Spoonrest radars Fubar512 & Wrench .......................... Hawk INI tweaks Spillone104 ................................ SA-2 Guideline Pack FastCargo .................................. SA-5 & SquarePair BPAo & Sundowner ........................... SA-8 & SA-9 (from TMF Weapons Packs) Monty CZ.................................... SA-10 & Flaplid, Stinger site Fubar512 ................................... SA-10 INI tweaks Gabilon .................................... 2S6 & Tor-M1 Abhi ....................................... Pantsir-S1 Other Mods ---------------------------------------------------------------------------- R. Lee "Banger" Sullivan ................... new historic campaigns Paulopanz .................................. custom ranks/medals pack Paulopanz .................................. custom kill marks OldDiego, Pappy, Wrench, Pasko, ............ Pilots Florian/AmokFloo, & PureBlue CA_Stary ................................... Enhanced IsraelME terrain Wrench ..................................... IsraelME terrain upgrades cellinsky, Insky/Orsin, & PanamaRed......... environment mods Spillone104 ................................ custom engine sounds CA_Stary ................................... custom effects CA_Stary ................................... new gun tracers CA_Stary ................................... Ejection mod Spectre8750 ................................ Fake Afterburner Node If I have neglected to credit anyone here, please let me know. I will get it fixed ASAP. -------------------------- Eric Howes eburger68 14 Decmber 2014
  14. 1,526 downloads

    Part 2 of 4 of the SF2I Extension Pack. Eric Howes eburger68
  15. 1,444 downloads

    Part 3 of 4 of the SF2I Extension Pack. Eric Howes eburger68
  16. 1,440 downloads

    Part 4 of 4 of the SF2I Extension Pack. Eric Howes eburger68
  17. Folks: After I uploaded the updated version of the Operation Desert Storm mod a few days ago, FRPignon notified me that he had an updated version of the F-1CR included in the mod. You can find an update package for the F-1CR here: http://combatace.com/topic/84679-ods-updated-f-1cr/ Thanks to FRPignon for supplying this new version of the F-1CR. Eric Howes
  18. Folks: After I uploaded the updated version of the Operation Desert Storm mod a few days ago, FRPignon notified me that he had an updated version of the F-1CR included in the mod. Attached to this post is an update package. It is designed to be applied over the top of an existing install of the updated version of ODS, not the original version released in April 2012. Simply unpack the contents of the file to your ODS mods directory, allowing Windows to overwrite files as prompted. Thanks to FRPignon for supplying this new version of the F-1CR. Eric Howes F-1CR_new.7z
  19. Andrew: Then the update wasn't applied correctly. There is a special set of files for the later patch levels that use an A-6 model with the tanks built into the model. Those files are in the \2_Mar2012_Patch_Level of Part 1 of the update. The files that you have installed do not handle that newer model correctly -- that's why you're seeing those tanks even when they're not loaded. If you install the correct files for the later patch levels, the problem will be solved. Eric Howes
  20. Andrew: If you're seeing four drop tanks on the A-6 even when not loaded, then you haven't applied the update package available here: http://combatace.com/files/file/10466-sf2v-air-ground-war-expansion-pack-v20-sep-2014-update/ Eric Howes
  21. Folks: There is an updated and refreshed version of the Desert Storm mod for SF2 now available. Please download this updated version instead of the version here: Part 1 http://combatace.com/files/file/15147-operation-desert-storm-for-sf2-redux-part-1-of-3/ Part 2 http://combatace.com/files/file/15146-operation-desert-storm-for-sf2-redux-part-2-of-3/ Part 3 http://combatace.com/files/file/15145-operation-desert-storm-for-sf2-redux-part-3-of-3/ Eric Howes
  22. Folks: There is an updated and refreshed version of the Desert Storm mod for SF2 now available. Please download this updated version instead of the version here: Part 1 http://combatace.com/files/file/15147-operation-desert-storm-for-sf2-redux-part-1-of-3/ Part 2 http://combatace.com/files/file/15146-operation-desert-storm-for-sf2-redux-part-2-of-3/ Part 3 http://combatace.com/files/file/15145-operation-desert-storm-for-sf2-redux-part-3-of-3/ Eric Howes
  23. View File "Operation Desert Storm" for SF2 (Redux) - Part 1 of 3 "Operation Desert Storm" for Strike Fighters 2 This package contains an updated, "Strike Fighters 2" compatible version of the "Operation Desert Storm" mod package originally released for "Strike Fighters Project 1" (SFP1). In addition to making the original mod compatible with "Strike Fighters 2: Europe" (SF2E), this updated version also adds a number of other mods that were released in the years subsequent to the original release of this mod for SFP1. This mod package should be installed to "Strike Fighters 2: Europe" (SF2E) installations (or merged installs incorporating SF2E) that are patched to the Mar2012 or later patch level. If you are running SF2E at an earlier patch level and do NOT intend to update to one of the later patch levels mentioned above, you should NOT install this mod package. Note that this is a COMPLETE mod package. There is no need to install the original "Operation Desert Storm" mod for SFP1. If you have installed the previous SF2 version of ODS, it is recommended that you NOT install this refreshed and updated version over that earlier version. Create a new install. NOTE: this mod is distributed as set of THREE 7zip archive files. If you did not download all three 7zip packages from CombatAce.com, then this mod will not work properly. ~~~~~~~~~~~~~~~~~~~~ Minimum Requirements ~~~~~~~~~~~~~~~~~~~~ To install and play this mod, you must have the following installed: SF2 VERSION: Strike Fighters 2: Europe (SF2E) PATCH LEVEL: Mar2012 or higher This mod does support installations that include "Strike Fighters 2: North Atlantic" (SF2NA), however, SF2NA is not required. ~~~~~~~~~~~~ Update Notes ~~~~~~~~~~~~ This mod package is a refreshed and updated version of the original version that was released in April 2012 on CombatAce. It incorporates all the updates included in the "Update 1" package released on CombatAce in January 2013. It also includes further updates, fixes, and additions beyond what was included in the "Update 1" package. All told this refreshed version of the mod includes the following major additions to the "Operation Darius" mod package: - new aircraft: H-6D, Mi-8 Hip, IL-76, IL-76B2, NimrodMR1, SH-3D - new SF2NA aircraft: EA-6B_86, A-6E_90, E-2C - new optional aircraft: A-10A_87, Mirage5AD, Mirage5EAD - new aircraft models: F-1CR, F-7B, F-7M, F-16C_B30, F-16C_B40, F-117A, JaguarA3_DS, Mirage2000EAD, Su-25 - new ships: USNTransport ...plus numerous other fixes, updates, and skin additions to dozens of aircraft and ground objects. ~~~~~~~~~~~~ Installation ~~~~~~~~~~~~ Before installing this mod package, please ensure the installation of Strike Fighters 2 that you intend to use is updated to at least the Mar2012 patch level. The latest patches for Strike Fighters 2 can be downloaded from ThirdWire: http://thirdwire.com/downloads.htm Also, please be aware that the mod requires "Strike Fighters 2: Europe" (SF2E). This mod can be installed to SF2E installations that incorporate "Strike Fighters 2: North Atlantic" (SF2NA). If SF2NA is part of your target install base, there are some additional items for you to install. The main installation process consists of three main steps -- or, four if your target install base incorporates SF2NA. Please read the following instructions carefully and follow them religiously. If you wind up with a non-working mod install, then you likely failed to follow the instructions properly. ----------------------------------- * STEP 1: PREPARE THE MOD FOLDER * ----------------------------------- This mod requires a separate mod folder. Please do not attempt to install this mod over or combine it with other mods such as NATO Fighter 4+ or the SF2V Expansion Pack. - Open your SF2 Installation directory and make a copy of StrikeFighters2 Europe.exe or StrikeFighters2 NorthAtlantic.exe (if your target install base includes SF2NA). Rename the copied .EXE file to StrikeFighters2_ODS.exe (or whatever unique name you prefer). - Run the newly copied and renamed .EXE file, then exit back out to the Windows desktop after navigating through a few menus. A custom Mod Folder for your "Operation Desert Storm" mod install will have been created in one of these locations: Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[YourModFolder] Windows Vista: \Users\[username]\Saved Games\ThirdWire\[YourModFolder] Windows 7: \Users\[username]\Saved Games\ThirdWire\[YourModFolder] ...where [YourModFolder] matches the name of the copied .EXE file that you created. You will install the "Operation Desert Storm" mod files to your Mod Folder. - Open your Mod Folder and delete the \Objects sub-directory (including everything in it). Now you're ready to install the "Operation Desert Storm" mod proper. ------------------------------------------------- * STEP 2: INSTALL MAIN COMPONENTS TO MOD FOLDER * ------------------------------------------------- This is the easiest step. - Unpack the three "SF2 ODS" archive packages to a temporary location on your hard drive. - Move the contents of the \To_Mod_Folder directory from all three unzipped packages to your Mod Folder (created in Step 1 above). (Note: do not simply drag and drop the folder named "To_Mod_Folder" or you will end up with a non-working install.) If you've moved everything correctly, you should have a new \Objects sub-directory in your Mod Folder, along with a few new other sub-directories. ---------------------------- * STEP 3: EDIT OPTIONS.INI * ---------------------------- This last step involves a bit of text editing, so please pay attention. Open the Options.INI in your Mod Folder. Locate the "Instant Action" section and replace it with the following: [instantAction] AircraftType=F-15C MissionMap=DS StartTime=05:30:00 StartDate=01/19/1991 StartTimeDeviation=120 TextureSet=0 NationalMarking=0 SquadronMarking=0 AircraftNumber=0 KillMarking=0 Just below the "Instant Action" section is the "Single Mission" section. At minimum you should change the EndYear= statement to 1992 or higher. I recommend setting the StartYear= and EndYear= as follows: StartYear=1990 EndYear=1992 Finally, a little further down you should find the "Campaign" section. Replace it with the following: [Campaign] CampaignName=19910117 Desert Storm PlayerService=USAF PlayerUnit=336th TFS AircraftType=F-15E Difficulty=NORMAL Length=NORMAL AircraftSupply=NORMAL WeaponSupply=NORMAL LoadCampaign=FALSE CampaignSavename=DefaultCampaignSave Save your changes and close the Options.INI file. -------------------------------------- * STEP 4: Extra Step for SF2NA Users * -------------------------------------- This last step is for those whose install base include "Strike Fighters 2: North Atlantic" (SF2NA). Included with this mod are a number of custom files that allow SF2NA users to enjoy some of the new functionality included with SF2NA, including: - Updated F-14 cockpits and avionics that use the new AvionicsF14A.dll included with SF2NA; - Carrier battle groups in campaigns - SF2NA US Navy ships that are restricted to actual vessels that participated in Operation Desert Storm. - New mission types in campaigns, including Escort_Jamming missions for the EA-6B and EF-111A (AI only) as well as Early_Warning missions for the E-2C and E-3A. TO INSTALL: drag and drop the contents of the \_For_SF2NA folder into your Mod Folder, allowing Windows to merge and overwrite any folders and files it prompts to. * * * * * THAT'S IT. Your ""Operation Desert Storm" for SF2" mod should now be ready to use. You may consider installing some of the "optional" items as described in the next section. ~~~~~~~~~~~~~~~~~ Optional Installs ~~~~~~~~~~~~~~~~~ This mod includes a number of optional files that you can add to your Desert Storm installation. Note that some of the following optional installs require you to have other ThirdWire products beyond those listed in the minimum requirements. A. SF2NA Tomcat Updates Included in the \Optional\3W_F-14s folder are some optional items that you may consider installing, if your installation base includes SF2NA. Included are: - DATA.INI files for the F-14 Tomcats that use the ThirdWire flight model - COCKPIT.INI and AVOINICS.INI files for the Tomcats that use the ThirdWire cockpit To use these files simply drop them in the appropriate F-14 folders in \Objects\Aircraft. (Note: the *.TMF versions of these files are copies of the files you replace when using these optional files.) B. Optional Aircraft 1. A-10A_87 Included in the \Optional\Aircraft directory is an optional A-10A Warthog, using a new model and released by Spectre8750. To install it, simply copy the \A-10A_87 folder to the \Objects\Aircraft folder in your Desert Storm Mods folder. Once installed this A-10A version will be used in campaigns in lieu of the stock A-10A_78. 2. Mirage 5AD & 5EAD Also included in the \Optional\Aircraft directory are two aircraft used by the UAE -- the Mirage 5AD and Mirage 5EAD. Please note that these aircraft require you to have the following additional products from ThirdWire installed as part of your base installation: - Mirage 5AD: Mirage 5D from Strike Fighters 2 Israel (SF2I) - Mirage 5EAD: Mirage IIIO from DLC #17 To install these aircraft, simply copy the \Mirage5AD and \Mirage5EAD folders to the \Objects\Aircraft folder in your Desert Storm Mods folder. These aircraft are not used in campaigns but will be available for single missions. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ A Note on Anti-Ship Missiles ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ For this mod most third-party (i.e., non-stock) anti-ship missiles have been converted to use the ASM/cruise missile functionality introduced w/ SF2NA. At the same time, the older versions of these missiles have been preserved, as the new ASM cruise missiles can be used by AI only against ships. So, for many anti-ship missiles you will now find two versions: 1) "Standard" guided version These versions are the "old" style missiles setwith WeaponDataType=1. They can be used by AI against land and sea targets. These missiles retain their familiar names (e.g., AGM-84D Harpoon, Kh-59M Ovod, etc.). 2) ASM/cruise missile version These versions utilitize the new cruise missile functionality set by WeaponDataType=7. They can be used by AI only against ships. These versions can be distinguished by their names: - U.S./NATO missiles have the ASM tag (e.g., AGM-84D Harpoon ASM). - Soviet/WP missiles follow the naming convention used by ThirdWire's Soviet cruise missiles (e.g., Kh-59M AS-13 Kingbolt). At the same time aircraft that typically carry these missiles have been updated to accommodate the ASM versions. Loadouts for these aircraft have been updated to use ASM versions by default for Anti-Ship, Naval_Attack, and Cruise_Missile loadouts. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ A Note on Laser-Guided Bombs (LGBs) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ AI pilots in Strike Fighters have long had problems employing LGBs. AI pilots in the player's flight can drop LGBs, but will treat them as dumb bombs. AI pilots in flights not controlled by the player (i.e., AI-only flights) cannot use LGBs at all, and will typically get stuck circling the target. To address this problem I have created EOGB versions of all LGBs for AI pilots to use (AI pilots have no problems with EOGBs for some reason). These AI versions are identical in all respects to the LGB versions save for the Guidance Type, which is set to "Electro-Optical Guided" instead of "Laser-Guided." By default aircraft that use LGBs for certain loadouts (usually Stike, Attack, SEAD, or Anti-Ship) are loaded with these AI (EOGB) versions instead of the LGB versions. You should make it a habit to check the Loadout screen and switch the bomb version on your own aircraft to the LGB version. You can distinguish between the AI (EOGB) and LGB (Player) versions by the weapon name -- for example: LGB version: GBU-12D/B Paveway II LGB AI version: GBU-12D/B Paveway II (AI) While this solution introduces an extra step for the player in the preparation to start a mission, it allows AI pilots and AI-only flights to use these weapons. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ A Note on the Water Shader Effect ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This updated version of ODS for SF2 implements a different water shader effect from Fubar512, replacing the water shader effect from the original release that caused costal tiles to have an odd, shimmering appearance. If you run into problems with this replacement water shader, do the following: 1) Remove the following files from the \Terrains\DS folder: DiffuseMap.tga WATEREFFECT.FX WaterNormal.tga Water.dds WNormal16.tga TERWATEREFFECT2.FX At this point, the game will revert to using the stock SF2 watershader and WaterNormal.BMP. If you wish to restore the water shader used in the original release of this mod, proceed to the next step. 2) Restore the water shader effect from the original release by unpacking WaterEffect_Fubar512.zip (found in \Terrains\DS\_Water) to the main DS terrain folder (\Terrains\DS). If you later decide you prefer the new water shader effect included in this updated version of the mod, simply unpack WaterEffect_V1.zip (found in \Terrains\DS\_Water) to the main DS terrain folder (\Terrains\DS). If you do encounter problems with this replacement water shader effect, please report them to the forums at CombatAce.com. ~~~~~~~~~~~~~~~~~~~~~~~~~~~ Changes, Fixes, & Additions ~~~~~~~~~~~~~~~~~~~~~~~~~~~ This mod is a conversion and upgrade of the original "Operation Desert Storm" mod released for SFP1. This version incorporates the following major updates and additions over the original: New Aircraft ------------ A-6E_90 F-15D MiG-23BN_IRQ A-10A_87 F-16C_B40 MiG-23MF_IRQ AC-130U F-16C_B40_RBAF MiG-23MLAE_IRQ AH-64A F-1CK MiG-23MS_IRQ Buccaneer-S2B F-1CR Mirage5AD C-130E F-1EDA Mirage5EAD C-130H FA-18C Mirage2000C C-130K H-6D Mirage2000EAD C-130K-30 Hawk65 NimrodMR1 E-2C IL-76/B2 SH-3D EA-6B JaguarA3_DS Su-20B EA-6B_86 KA-6D Su-22 EC-130H KC-130F Su-22M F-7B/M KC-135A Su-22M3 F-14A+ KC-135E Su-22M4 F-15C_RSAF Mi-8 Su-25 Upgraded Aircraft * ----------------- A-10A_78 F-14A F-117A A-4KU F-15C JaguarGR1A_DS B-52G F-15E MiG-25PDS EF-111A F-16C_B30 Tornado_GR1_DS F-4E_86 F-111E Tornado_GR1_RSAF F-7A F-111F Tornado_IDS_IT * The above are aircraft that were either converted to newer models or that received major upgrades of some kind. All aircraft from the original version of this mod were updated or tweaked in some way -- at the very least for SF2 compatibility. New Ground Objects ------------------ AH-64 CG-59 M167-VADS AMX-30 CG-60 Iowa80s AMX-30B2 CGN-25 M1939 Arab_DSHK Chieftain2 M1939_G Arab_DSHK_G Chieftain5 PAC2_AMG Avenger Chieftain11 PAC2_LS CG-16 CVN68 PAC2_RS CG-47 Humvee RolandRad CG-52 Humvee_M1025 USNTransport CG-53 Humvee_M1046 ZPU-1 In addition to the above updates and additions, the following major changes were made: - All aircraft brought up to SF2 standards - All naval aircraft made SF2NA compatible - All ground SAM & radar ground objects brought up to SF2 standards - All ships made SF2NA-compatible - All weapons & guns converted to SF2 format - All major modded INIs made SF2 compatible - All effects made SF2 compatible - DS terrain made SF2 or SF2NA compatible - Overhauled "Desert Storm" campaign - Added Red-side "Mother of All Battles" campaign Please note that the above list does not constitute an exhaustive change log, as this update incorporates too many minor fixes and tweaks to list or account for here. Suffice it to say that this version of "Operation Desert Storm" for SF2E represents a major overhaul of the original mod for SFP1. ~~~~~~~ Credits ~~~~~~~ This release adds a number of new items to the "Operation Desert Storm" mod package. These new items are from the following modders, who generously allowed their use: Home Fries ..................................... Optional 3W A-6E_90 & EA-6B_86 Spectre8750 .................................... Optional A-10A_87 Dels ........................................... AH-64 Apache helo & ground object Crusader ....................................... Harrier avionics mod Dels & wpnssgt ................................. B-52GH MegaPack (for B-52G) ravenclaw_007 .................................. Buccaneer S2B Dels ........................................... AC-130U, C-130E, C-130H, EC-130H Daddyairplanes ................................. C-130E/H upgrades & new skins Dels, Sundowner, & Dave ........................ RAF C-30K Super Pack Hawker/Agemmenon & 331KillerBee ................ EA-6B Prowler Fubar512 & Wrench .............................. EA-6B upgrades & fixes Paul Nortress .................................. EA-6B skins The Mirage Factory.............................. F-7B & F-7M Airguard The Mirage Factory ............................. F-4E ARN-101 (F-4E_86) Crusader ....................................... F-5E avionics mod The Mirage Factory ............................. F-14 Tomcats Spectre8750 .................................... F-14 fixes & upgrades JSF Aggie, Paul Nortress, Hrntfixr ............. F-14 skins Dave, Caesar, & SupGen ......................... F-14A SF2NA avionics & cockpit upgrade FastCargo & team ............................... F-15C & F-15E Viper Crew ..................................... F-16C_B30 & F-16C_B40 FastCargo ...................................... EF-111A, F-111E, F-111F slick_cowboy ................................... F-111E/F new skins liamp51 ........................................ re-textured F-111A cockpit Dels ........................................... F-117A new model The Mirage Factory ............................. F/A-18C model & skins Spectre8750 .................................... F/A-18C upgrade RussoUK2002 .................................... Hawk 65 model RussoUK2004 .................................... Hawk Mk.65 updates Veltro2K ....................................... IL-76 & A-50 (IL-76B2) Oli & Sundowner ................................ Jaguar GR1 Bpao, Jeanba, Tom Venom, & Sony Tuckson ........ Jaguar A Stary .......................................... Jaguar & Mirage F1 cockpit repaints Monty CZ & wpnssgt ............................. KA-6D Tanker Paul Nortress .................................. KA-6D skins Daddyairplanes ................................. KC-10 new skins Pappychksix & 331KillerBee ..................... KC-130F Bpao ........................................... KC-135A/E Tankers Marcfighters ................................... Mi-8 Hip Paulopanz ...................................... MiG-21PF skins Rafael & BPAo .................................. MiG-23 models Lindr2 ......................................... MiG-23 upgrade packs eburger68 ...................................... MiG-23 SF2 upgrades CrazyhorseB34 .................................. MiG-25PDS upgrade Baffmeister .................................... MiG-25 updated flight model RussoUK2004 .................................... MiG-29A updated model The Mirage Factory ............................. Mirage F-1CK, F-1EDA models Bpao, Centurion-1, Brain32, & Ludo.M54 ......... Mirage F-1CR model FRPignon/cangas ................................ Mirage F-1CR mod/update Paulopanz, Denis Oliveira, Coupi, & Ludo.M54 ... Optional Mirage 5AD/EAD The Mirage Factory ............................. Mirage 2000C Ace888 & The Mirage Factory .................... Mirage 2000EAD Veltro2K & Wrench .............................. Nimrod MR.1 Florian ........................................ SH-3D Sea King ArmourDave & AmokFloo .......................... Su-20/22 models Lindr2 ......................................... Su-20/22 upgrades eburger68 ...................................... Su-20/22 SF2 upgrades Florian, Baffmeister, & Paulopanz .............. Su-25 (new model & skins) WingsOverIsrael ................................ Su-25 IrAF camo skin Sundowner & Ianh ............................... Tornado IDS Bobrock, X-Ray, & Soulman ...................... Tornado IDS skins & decals Sundowner, AD, & Dave .......................... Tornado GR1 Ianh ........................................... Tornado GR1 fixes & updates Paulopanz & Spillone104 ........................ H-6 & Tu-16 Packs for SF2 whiteknight06604 ............................... Tu-22 Iraq AF camo skin -------------------- Stefano ........................................ AMX-30 & AMX-30B2 EricJ .......................................... Arab_Dshk Abhi ........................................... AN/TWQ-1 Avenger WhiteBoySamurai ................................ Leahy, Ticonderoga, & Bainbridge class ships Florian ........................................ USN AOE Transport Fubar512 & MiGBuster ........................... Carrier Deck Illumination package SFP1Ace ........................................ Chieftain tanks aleks1 ......................................... CVN-68 SUICIDAL & TORNO ............................... Humvees ID(io)T Team, Torno, YeYeYe, & Spitwulf ........ Iowa '80s battleship Fubar512 ....................................... Iowa '80s configuration JSF_Aggie ...................................... ThirdWire LHA upgrade Julhelm ........................................ Firecan radar (new model) BANIDOS TEAM ................................... M-167 VADS bigal1 ......................................... M270MLR rebel ryder & Nicholas Bell .................... M1939 flak guns YEYEYE ......................................... PAC-2 system Florian ........................................ RolandRad CrazyhorseB34 .................................. RolandRad desert skin Kesselbrut ..................................... ZPU-1 SUICIDAL ....................................... New Destroyed Tank LODs ------------------- Kout ........................................... Main screen cellinsky, Insky/Orsin, & PanamaRed ............ Environment mods Fubar512 ....................................... Improved water shader effect Spectre8750 .................................... Fake Afterburner Node Capitaine Vengeur .............................. Coalition Pack (medals & icons) Brennus ........................................ ODS desktop icon OldDiego, Pappy, Wrench, Pasko, Florian/ ....... Pilots AmokFloo, & PureBlue Malibu43 ....................................... Revamped ground campaign Dave, Sundowner, Crusader, JSF_Aggie, Dels, .... Testing & minor fixes Caesar, Gocad, Malibu43, & CrazyhorseB34 -------------------- (Used in an earlier release of this mod package) Swede & Wpnssgt ................................ F-16C_B30 & F-16C_B40_RBAF models Oli & Sundowner ................................ Jaguar A Erwin Hans ..................................... Mirage 2000EAD model TORNO/Banidos Team ............................. Mirage 2000EAD skin 101tfs, YEYEYE, Erwin Hans, & Lindr2 .......... Su-25 (based on Su-39) Credit for the original "Operation Desert Storm" mod package goes to Dave, JSF_Aggie, and the team of modders that contributed to that original release for SFP1. For a list of all the modders whose work is used in the complete "Operation Desert Storm" mod, see the original ReadMes included in \_OriginalReadmes. If we have neglected to credit anyone here, please let us know. We will get it fixed ASAP. -------------------------- eburger68 & USAFMTL (Dave) 28 April 2012 26 November 2014 Submitter eburger68 Submitted 12/04/2014 Category User Made Campaigns
  24. View File "Operation Desert Storm" for SF2 (Redux) - Part 2 of 3 ODS for SF2: Part 2 of 3. Eric Howes Submitter eburger68 Submitted 12/04/2014 Category User Made Campaigns
  25. View File "Operation Desert Storm" for SF2 (Redux) - Part 3 of 3 ODS for SF2: Part 3 of 3. Eric Howes Submitter eburger68 Submitted 12/03/2014 Category User Made Campaigns
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