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Everything posted by Fubar512
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15K? No big deal . Extendng the El Faro's course line towards Puerto Rico, it would have eventually crossed over the Puerto Rico trench, where its deepest part (The Milwaukee deep), has been recently sounded to 28,560 feet: https://en.wikipedia.org/wiki/Puerto_Rico_Trench
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wingman 1-4 never does anything... AI help?
Fubar512 replied to Spudknocker's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
It's an entry that has to be added to the "AIDATA" section of each and every flight model, like so: [AIData] MinAIQuality=Veteran MaxAIQuality=Ace -
Somewhere in Earth's atmosphere.....
Fubar512 posted a topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
Following a warp signature trail, the IKS Klothos enters a dimesional vortex, that was undoubtedly created by the passage of a Federation star-ship. The Klothos's crew now find themselves over 300 Earth years in the past, and deep within the atmosphere of an M-class planet... D7.wmv -
Somewhere in Earth's atmosphere.....
Fubar512 replied to Fubar512's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
Working on navigation and hull lights, disruptor locations, and the photon torpedo effect. I'm trying to stay within TOS canon on the latter, and want to avoid making the effect "too large". I can increase it in size a bit...what do you guys think? -
wingman 1-4 never does anything... AI help?
Fubar512 replied to Spudknocker's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
It also depends on the skill level setting that you use for your flight, and for the enemy. I set the skill levels of my aircraft FMs to a minimum of "veteran". That helps, but does not completely resolve the issue. Likewise, running into an enemy flight that is setup that way can be a bit exciting -
Well, they appear to have found the El Faro, in 15,000 feet of water: http://www.nj.com/news/index.ssf/2015/10/wreck_of_cargo_vessel_owned_by_nj_shipping_firm_be.html#incart_river_home
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I have a question about EjectVelocity=.
Fubar512 replied to KJakker's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
All velocities in the series are expressed in meters/sec, all altitudes in meters, all terrain offsets in meters, and all weights are in kilograms.- 3 replies
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- ejectvelocity=
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SFP-1 to fly or not to fly online
Fubar512 replied to yubba's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I fondly recall an MP session that Dave and I flew, just after WOE was released from Beta, round about the Spring of 2006. We had added several additional aircraft models and weapons, cloned our installs (very important with addons) and flew a co-op mission, where we were flying Eagles and defending strike aircraft (If I remember correctly, they were A-10s). Anyway, we encountered a flight of the as then unreleased Mirage Factory MiG-29As, covering another flight of MiG-23s that was bouncing the strike package I killed a brace of MiG-23s in quick secession, only to hear Dave calling for help, telling me that there were "a whole bunch" of MiG-29s on his tail, and would I very much mind getting them off of him . I "looked up", and saw Dave in a rolling scissors with three Fulcrums on his tail. I killed two of them, and Dave managed to push the last one out in front of him, and killed him with guns. That was probably the most fun I ever had in MP -
But, I don't like SPAM!
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Interesting episode of Nova, including some speculation on what happened to the Scorpion. https://www.youtube.com/watch?v=HaaI_Cz2qv4
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Loading Screen weirdness at 80% help?
Fubar512 replied to Spudknocker's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Video card. You are currently using your system's onboard graphics, and as you've discovered, it does't quite cut the mustard. Given the current prices of such things, I'd suggest (at a minimum) a 2 GB GeForce 750ti, or better. -
Loading Screen weirdness at 80% help?
Fubar512 replied to Spudknocker's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
The sure fix is, unfortunately, a more capable graphics adapter. -
Loading Screen weirdness at 80% help?
Fubar512 replied to Spudknocker's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hangs at 80% load are generally terrain-object related. Hangs at 90% are usually ground-objects. Be aware that feature-rich terrains definitely cause a load delay at 80%, even on fast systems. Have you tried a simple terrain, such as the stock desert or the range, to troubleshoot the issue? -
Somewhere in Earth's atmosphere.....
Fubar512 replied to Fubar512's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
A more recent video of the D7 -
This is a must see: https://www.youtube.com/embed/ie3SrjLlcUY
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Got some free 3ds .max files...
Fubar512 replied to Viper63a's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Only the Enterprise, Kevin. I never released the D-7. I should finish it. -
Cool! Thanks for sharing.
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Welcome to CombatAce. Wade on in, the water ain't deep....it just looks that way
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Question for Avionics Gurus
Fubar512 replied to Caesar's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
You seek Yoda, uhhh, I mean, Crusader -
Getting back the Multiplayer for strike Fighters 2
Fubar512 replied to Gulfwarfighter's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Dud You have some issues, my friend. -
Getting back the Multiplayer for strike Fighters 2
Fubar512 replied to Gulfwarfighter's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Seriously? Did you knot read the part about DX10? -
Getting back the Multiplayer for strike Fighters 2
Fubar512 replied to Gulfwarfighter's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
It's not going to work, so you are wasting your time. ThirdWire removed multiplayer, as it had originally depended on Microsoft's DirectPlay under DX9 (and earlier DirectX versions). Microsoft removed DirectPlay support staring with Windows Vista and DX10, The SF2 series was developed with Vista and DX10 in mind, https://en.wikipedia.org/wiki/DirectPlay -
Frame rate tweak for Nvidia users
Fubar512 posted a topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
Those of you using an Nvidia graphics card to run SF2 should experience a nice little bump in average frame rate by implementing this tweak: Open up your Nvidia control panel, and under 3D settings/manage 3D settings, scroll down to "Maximum Pre-rendered frames. The default setting is 3. Change it to 1, click OK to accept the change. and monitor your in-game framerate, specifically the average. I gained a nice bump in FPS from this tweak, on the order of 15%. Thanks to Brian Easy at Tech YES City. -
Run cleanup. Flush the toilet.
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AI Modification and Track IR
Fubar512 replied to Brentw's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Those values under "AIData", are specifically tailored for the F-86 flight models, to discourage the AI from pulling past the stall. Using them, say, for an F-15, will hamper the AI's ability to use that model's higher AoA capabilities.