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Everything posted by Piecemeal
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Glad I didn't start a cyber-dogfight there lads! Thoughtful stuff there Gocad. I've searched through all my aircraft files to see if there's any skins with a full set of arabnum decals but to no avail. I never thought of it the way you explained, which was why I only retained the 00 to 25 numbers. Having only about 6gb free space at the moment, I put those decals into my default decals folder and deleted all the arabnumbers in all the skin folders concerned. I know exactly what you're saying, Wrench, but the last sentence before this should explain why they're not where you've suggested. It was all a matter of trying to tidy things up and save some space on my hard drive. If any of you could suggest an aircraft or skin to temporarily download in order for me to obtain the full set of arabnumbers, I'd be able to place the full set in my default folder; I can't think of any skins off the top of my head and would rather not spend the day downloading Middle Eastern style skins just to look for a set of numbers. In order for you to see exactly what I meant earlier about the 'picture not being complete', I recommend you lads take a look at the screenshots I uploaded about a week ago in the gallery. I spent a lot of time positioning Dhimari decals onto my Iranian F-4/F-14 downloads, the same being done with the Israeli A-4 skins. Hope you enjoy guys, and thanks again.
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I think you misunderstood me friend. I DID keep a copy of the original VietnamSEA folder. I was just a little confused by the installation instructions that came with the re-paint folder, and I quote from it: 1. Installation. Un-ZiP "VietnamSEA" folder into terrain folder(X:\....\Wings Over Vietnam\Terrain) of your Wings Over Vietnam installation. In any case, all is well here now. After logging on earlier I went through the last few replies and took your advice. Thanks again for your help folks. That's what's great about this forum. A friendly piece of advice if ever you're stuck for some......
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Thanks for your encouraging replies to my posts guys. I don't know about you lads but it's been real pencil chewing stuff at this end. You could be right, Gocad; I've only got arabnums from 00 up to 25. Maybe this small problem might be solved with a complete set, say from 00 to 99 for example. I had the lot on some aircraft I downloaded a good bit back but they went with the plane when I deleted it. I always thought that amount would be enough since the biggest aircraft formation I've seen on any side so far has been approximately sixteen.
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Hi guys, Does anyone know if there's any issues I should know about with regards to Brain32's Vietnam32' tileset repaint? I just downloaded it and installed it in the Terrain folder (as per his instructions). The original VietnamSEA folder was deleted. Was there something I missed? Any help in this area would be appreciated.
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Hi again guys. Have managed to sort my 'vanishing' decals out in one area. Any aircraft I'm flying, along with my wingmen, in any campaign have their decals and noseart showing (at last!). Only problem is that any other aircraft present in the mission, friendly or otherwise, still have their decals missing despite my work over the past 24 hrs following the above instructions. I don't know about other people, but I'm one of those guys who gets irritated with niggly little things like that. Somehow I get the impression that the picture isn't complete. .........Suggestions anybody?...........
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No joy people. Have entered 'StartNumber=0' entries just after 'DefaultTexture'; I've created 'Numbers.lst' files with the Notepad and entered the following: 00 01 02 03 ....all the way up to 25, which is as many arabnumbers as I have in my 'Objects\Decals' folder. Sorry for being a pain in the a**e, but have I missed anything folks?
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Hi all, I'm hoping somebody can help me with a rather annoying problem I'm currently having so I'll spare you all the sob story and cut to the chase. Some may remember me mentioning my project where all my SFG campaigns were extensively modified. Part of this was to give the aircraft on both sides a 're-paint' by using skins from other projects. For example, I tried out the Iran/Iraq campaign but got a little tired of it. However, I thought that the F-4D/E Phantom skins would work a treat on my Dhimari Ds and Es, which they did. But here's the problem: I placed arabnumber decals on the noses of these aircraft, and on the mercenary F-4s I placed a noseart decal on the left hand side just forward of the front cockpit. I experimented and juggled around with their exact positions until I was happy enough with their placement and saved my work. BTW, I have examples of what I'm on about in the gallery area. Full of excitement, I decided to start a campaign in Mercenary mode but lo and behold; no arab numbers or noseart on my any of my wingmens aircraft. I've tried everything, from placing the concerned decals in the Objects/Decals folder to creating a Decals (D) folder within the skin folder itself Here's two examples: 1: [Decal014] MeshName=fuselage_front DecalLevel=2 DecalFacing=LEFT FilenameFormat=F-4E\DhimariMerc\D\arabnum Position=9.5,-0.5 Rotation=0.0 Scale=0.4 DecalMaxLOD=3 [Decal015] MeshName=fuselage_front DecalLevel=2 DecalFacing=RIGHT FilenameFormat=F-4E\DhimariMerc\D\arabnum Position=9.5,-0.5 Rotation=0.0 Scale=0.4 DecalMaxLOD=3 [Decal016] MeshName=fuselage_front DecalLevel=2 DecalFacing=LEFT FilenameFormat=F-4E\DhimariMerc\D\NoseartA Position=8.3,-0.30 Rotation=0.0 Scale=0.60 DecalMaxLOD=3 2: [Decal014] MeshName=fuselage_front DecalLevel=2 DecalFacing=LEFT FilenameFormat=arabnum Position=9.5,-0.5 Rotation=0.0 Scale=0.4 DecalMaxLOD=3 [Decal015] MeshName=fuselage_front DecalLevel=2 DecalFacing=RIGHT FilenameFormat=arabnum Position=9.5,-0.5 Rotation=0.0 Scale=0.4 DecalMaxLOD=3 [Decal016] MeshName=fuselage_front DecalLevel=2 DecalFacing=LEFT FilenameFormat=NoseartA Position=8.3,-0.30 Rotation=0.0 Scale=0.60 DecalMaxLOD=3 In both the Objects\Decals and F-4E\DhimariMerc\D folders I placed sixteen arabnumbers, from arabnum000 to arabnum015, and in the case of the noseart Decals there were eight, from NoseartA000 to NoseartA007. The 'A' was a deliberate entry, since I put together noseart decals for two different Mercenary squadrons. Strangely enough, they're mostly present when playing in single mission mode. I apologise for the long winded explanation but it's the only way I could get my message across properly. Can anybody out there solve the case of the vanishing decals? It 'd be an awful shame as after doing so much work on this, the aircraft don't look the same when playing in campaigns
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Hi all, Some may remember me going on about a week ago about my extensively edited SFG campaigns, which I would like to share with the wider community. Uploading the campaigns is pretty straightforward, but I'm a little apprehensive about the skins for the relative aircraft, which I've downloaded from this site and edited. Is there a copyright issue here? Will I be treading on people's toes? To give you an idea what I'm on about here's an example of what I've done: * Pakistani F-104 skin has been 're-decalled' with Dhimari and Mercenary decals * Same as above has been done with F-4D and E skins from Iran - Iraq war campaign, as well as the Israeli A-4E and F skins from the downloads section. All that's been done is a change to the markings. Otherwise, the skins are unchanged. Would I be upsetting anyone guys?
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Wingman won't engage
Piecemeal replied to Basher11's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
......and all this despite the fact that there's ten friendly fighters per square inch in the locality. Take note, design modders and senior members; any suggestions?? This is all very frustrating......... -
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A-4E Skyhawk - 2nd Special Operations Wing, 1976
Piecemeal posted a gallery image in Member's Images
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Campaigns or skins? The only reason I'm asking is cos when I decided to try and put together the campaign for upload I didn't realise how much of a daunting task it's going to be, what with keeping track of the original artists/contributers etc. If it's the campaigns well then this is going to take a little while to organise
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