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Everything posted by Gepard
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Restarting in WoE
Gepard replied to LeadZeppelin's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Yes the specific weapon station code is the reason of the problem. If you delete the F14, you must do it via weapons editor. Only editing the weapondata.ini with notepad editor is not enough. You must do it with WE. Or as second way, you add the line SpecificStationCode=F14 to all Phoenix stations as MigBuster had descriped already. -
Buran way to expensive. Thatswhy it was cancelled. Its in museum now. You can see it at Sinsheim in Germany. This museum had had hoped to get one of the Shuttles too, but the NASA wont bring her birds outside the USA. For a future spacecraft i would like to see a modern version of the Dynasoar project from the 60th or the european Hermes from the 80th or the russian Kliper from the 90th. http://en.wikipedia.org/wiki/Boeing_X-20_Dyna-Soar http://en.wikipedia.org/wiki/Hermes_%28spacecraft%29 http://en.wikipedia.org/wiki/Kliper
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T minus 20 min. STS 135 Closing out the White Room
Gepard replied to MAKO69's topic in Military and General Aviation
Lift off for Space Shuttle Atlantis. Good luck and good landing. -
new to Wov,my first problem and reccomendations please
Gepard replied to thebear's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
The discussion how to use the AIM-9B successfully we had a lot of times here in the forum. Major rules: 1. Be in 5 - 7 o clock position to the target 2. minimum range 800 meters maximum range 2000 meters 3. not moving during firing procedure 4. hope and pray -
MiG-37 "Ferret"
Gepard replied to mono27's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
Hey this old Italieri modell kit i had had a long time ago too. -
Restarting in WoE
Gepard replied to LeadZeppelin's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
After installing the Phoenix do you has opend file weapondata.ini with Weaponseditor? Dou you has clicked on button "save" before closing Weaponseditor? If not do it. To your question: Phoenix is set AHM look for and check this lines in the F-14A_Data.ini [PhoenixStation1] SystemType=WEAPON_STATION StationID=5 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-0.45,0.9,-0.6 AttachmentAngles=0.0,2.0,0.0 EjectVelocity=0.0,-2.0,0.0 LoadLimit=2280 AllowedWeaponClass=AHM <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< THIS AttachmentType=USN,USAF,NATO ModelNodeName=suppphoenix01 PylonMass=55 PylonDragArea=0.02 if this is okay, then check following lines in your weaponsdata.ini [WeaponData036] <<<<< Make sure that you use your correct sequence number TypeName=AIM-54A FullName=AIM-54A Phoenix ModelName=aim_54a Mass=453.000000 Diameter=0.381000 Length=4.010000 SubsonicDragCoeff=0.120000 SupersonicDragCoeff=0.222000 AttachmentType=USN SpecificStationCode= NationName=USN StartYear=1974 EndYear=1984 Availability=2 BaseQuantity=4 Exported=TRUE ExportStartYear=1977 ExportEndYear=1984 ExportAvailability=0 WeaponDataType=1 RailLaunched=FALSE RocketPod=FALSE Retarded=FALSE FinStabilized=TRUE SpinStabilized=FALSE HasGrowl=FALSE EffectClassName=LargeMissileEffects ReleaseDelay=1.000000 WarheadType=0 Explosives=60.000000 FusingDistance=3.000000 ClusterBomblets=0 ClusterDispersion=0.000000 GuidanceType=13 Accuracy=80 MaxTurnRate=15.000000 MaxLaunchG=3.000000 LockonChance=75 LaunchReliability=80 ArmingTime=2.000000 SeekerFOV=6.000000 SeekerGimbleLimit=40.000000 SeekerTrackRate=16.000000 SeekerRange=130000.000000 MinLaunchRange=3700.000000 MaxLaunchRange=130000.000000 Duration=300.000000 CounterCountermeasure=25.000000 NoiseRejection=40.000000 CapabilityFlags=0x1000000b LoftAngle=0.000000 DescentAngle=0.000000 MaxLoftAltitude=0.000000 CLmax=14.000000 MinFreq=0.000000 MaxFreq=0.000000 BoosterStart=0.500000 BoosterDuration=6.000000 BoosterAccel=16.250000 BoosterEffectName=MissileFireEffect BoosterSoundName=Missile BoosterNodeName= BoosterPosition=0.000000,-1.835150,0.000000 SustainerDuration=240.000000 SustainerAccel=18.250000 SustainerEffectName=MissileFireEffect SustainerSoundName=Missile SustainerPosition=0.000000,-1.835150,0.000000 InFlightEffectName=MissileInFlightEffect InFlightSoundName= ReleaseAnimationID=-1 EODisplayFlags=0 CEP=0.000000 -
need an oil rig platform for Persian Gulf terrain
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Good idea. -
Also das mit dem Landen eines Hubis auf der Plattform klappt nicht. Aber ich denke gerade darüber nach die Bohrinsel als Groundobject in der Klasse Warship zu definieren. Dann könnte ich sie wie ne Fregatte mit nem Flugdeck ausstatten und den Pott zudem noch mit nem Fla-Raketen-Starter ausrüsten. Sagen wir mal so 10 Stingers mit Abschussintervall ewa 10 Sekunden ....
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In some advertisements i have seen a MMO called Battle Star Galactica Online. Has someone played it already? Is it good? Has it the feeling of the TV show?
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I tested it now too. Okay, its no sim. Cant use a joystick. A little bit buggy. No great game, but its fun.
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What Third Party SF2 Aircraft Cockpits Would You Like Repainted?
Gepard replied to liamp51's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
The MiG-23 should get a proper cockpit, not only a repaint. Same with MiG-17, -19. -
New DLC: Mirage IIIC
Gepard replied to JSF_Aggie's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
The idea with the DLC shop is not bad, but honestly the planes TK offers i can do myself in a few minutes. In case of MirageIIIC i had done it last year. I had taken the bird from WOI and put it into WOE, gave it a french skin and it looks very similar to TK's french MirageIIIC he offered. If he would offer a MirageIIIE or a MirageF1 or a F-5 Tiger or a F-86 Sabre or a MiG i would buy this birds with pleasure, but not the 3 he had done till now. -
Campaign says I died even though I landed just fine?
Gepard replied to phantom67's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
The game decided that you are wounded and the the wounds are so heavy that you died. Simply reload the campaign and the the mission again. Works at my computer. But in record screen you still has a lost campaign. s**t happens. -
Oh oh. That sounds unhealthy. Afghans are not known for respecting the Convention of Geneva.
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Brasil won yesterday and Australia too. Okay, they were the better teams, but they had a 12th teamplayer, called referee. I dont know how the referees are selected for the championship. I have seen very good referees, but also some who were blind like a mole! In match Germany vs Nigeria, the south korean referee acted onesided to favor the Nigerians. In match Brasil vs Norway the referee favored Brasil, and dont punished harsh fouls. In match Australia vs Ivory Coast an australian girl catched the ball by hand in front of the goal and the referee smiled in the camera and the match went on.
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need an oil rig platform for Persian Gulf terrain
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Not at the moment, my son had broken the joystick, so it is a little bit difficult to fly. -
polish MiG -29
Gepard replied to Ngr's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I think this skin is not yet existing. Nobody has done it before. So the old rule comes again: If you want that it is done, so do it yourself. -
And the US girls had won today. Lets see how far they are coming. They play a good football. Fascinating is the japanese team. Good were France and Sweden. England and Germany are more or less disappointing. If i had to vote now, i would bet for Japan. They played the best Football so far. But does they have the energy to fight down teams like Germany or USA?
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Version
2,163 downloads
This is the Korat airbase made by Armourdave of the original Vietnam team. All hounor belongs to him, not to me. He gave me the permission to include Korat AB into my DRV terrain and i want to say thank you for it. The base is a nearly 100% copy of the big US base during the vietnam war. And it looks very excellent. The only weak point is, that you cant destroy single objects of the base, but, i think this is no real problem, because the US bases in Vietnam war were never attacked by vietnamese airforce. -
Gun problem after installing tracermania pack
Gepard replied to VA94's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
You must only delete the files gundata.ini and gundata.dat. Then the game use the stock guns and it should run again. -
The NATO is urgently looking for smart bombs, because UK and France are running out of this weapons. A request came to Germany wheter it could help with spare parts and bombs.
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I would bet on the Rafale. India has already operated Mirage2000, so the connections to France are closer.
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Restarting in WoE
Gepard replied to LeadZeppelin's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I have no F16XLAfterburner too, thatswhy i had replaced the entry with AfterburnerEmitterName=F15AfterburnerEmitter This is the stock F-15A Afterburner and it worked very well. -
Restarting in WoE
Gepard replied to LeadZeppelin's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Its really a strange thing. I had tried it to install the F-14A from MF in WOE, WOV and it worked very well. Same with the Iranian F-14. No problems with it. Maybe, that it is a Windows7 caused problem. I use XP and there are no problems with the Tomcat. Try to install Typhoids F-14A+ from download section. It has an other installation routine. Perhaps you can get it to run. -
APEX PROBLEM WOI
Gepard replied to tomas22's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
It is a problem with the TK's stock MiG-23MF. TK set the ApexWeaponstations with the SpecificStationCode=AA-7, but forgot in the weapondata.ini to designate the station code AA-7 to the Apex missile. So the game engine does not find a missile which can loaded on the ApexWeaponStations. To solve this you can either edit the weapondata.ini with weaponeditor and put the station code into the AA-7A - AA-7D or you edit the MiG-23MF.data and make it as the lines show below: [LeftApexStation] SystemType=WEAPON_STATION StationID=6 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-1.47,0.24,0.00 AttachmentAngles=0.0,0.0,0.0 LoadLimit=500.0 DiameterLimit=0.20 AllowedWeaponClass=IRM,SAHM AttachmentType=SOVIET,WP ModelNodeName=shoulder_pylon_L_2 PylonMass=100 PylonDragArea=0.03 //SpecificStationCode=AA-7 <<<<<<<<<<<<<<<<<<<<<<<<<<<THIS IS THE LINE [RightApexStation] SystemType=WEAPON_STATION StationID=7 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=1.47,0.24,0.00 AttachmentAngles=0.0,0.0,0.0 LoadLimit=500.0 DiameterLimit=0.20 AllowedWeaponClass=IRM,SAHM AttachmentType=SOVIET,WP ModelNodeName=shoulder_pylon_R_2 PylonMass=100 PylonDragArea=0.03 //SpecificStationCode=AA-7 <<<<<<<<<<<<<<<<<<THIS IS THE LINE