-
Content count
6,358 -
Joined
-
Last visited
-
Days Won
266
Content Type
Profiles
Forums
Calendar
Gallery
Downloads
Store
Everything posted by Gepard
-
UAZ-469
Gepard replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Here the real UAZ in real life. Look at the headlights on the car. This are covered with camo "folds". At this Trabi Kübel, called "Stoffhund" by the troops, you see the "folds" in the "off" position The UAZ were mostly used without the recoilless gun. The car was called "Russenjeep", "Fallijeep" or simply "U-A-Zed" -
Operation Seelöwe
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
Never thought, that Englands coasts are so much populated. -
Two-Seater Tuesdays
Gepard replied to allenjb42's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
FW-187A Falke -
Operation Seelöwe
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
SitRep: First test of a tile for the Port of Dover. The colors does not fit perfectly, the cranes, ballons and buidlings are at the wrong position. Its WIP. -
WW2 Screenshots Thread
Gepard replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Horrido! -
I think "Felon" is a bad name. The word can be easily misunderstood as "Frelon", the name of a french helicopter type, which means translated into english "Hornet".
-
Modifying AAA Density and other Questions
Gepard replied to ShrikeHawk's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
The limit are 16 air defence units per target area. This is the maximum. If you set more Flak or SAM the game engine will only use 16 of them. -
WW2 Screenshots Thread
Gepard replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
New airfield tile for BoB terrain. -
The Kuznetsov
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Ups, there was something wrong with the decal! I think this is better. Tblisi and Riga got Soviet creast on stern, while Kuz and Varjag have no crest. -
WW2 Screenshots Thread
Gepard replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Coastline check flight. -
WW2 Screenshots Thread
Gepard replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Komm lass uns heute noch nach England fliegen, die Straße entlang. Kling-Klang die Straße entlang! -
The Kuznetsov
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Situation report: Decals placement adjusted. The bow crest included. Name decals for Tbilissi, Riga and Varjag modified. -
The Kuznetsov
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Some new decals made by PeacePuma on the Kuz.- 82 replies
-
- 11
-
Why didn't the World War 2 era take off for SF2?
Gepard replied to swambast's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
New coastline tiles for BoB terrain rework (WIP). You see the differences between new and old tiles. Maybe the "Seelöwe" is landing till X-mas. -
The Kuznetsov
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I will try it out as soon as possible. Thanks for sharing. -
WW2 Screenshots Thread
Gepard replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
FW-187 Falke "Freie Jagd" over South England. He-100 acts as high altitude cover for the Falke group. -
Strike Fighters 2 Screenshots Thread
Gepard replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Su-9 with gun pod GP-9 -
MiG Mondays - But Read the Rules First
Gepard replied to JosefK's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Ehm guys. Soviet planes never should have the number "00". This number stands for "toilet". The other number, that never should appear is "13". Its bad luck number in Russia.- 282 replies
-
- 8
-
You can use the controls.ini from SF2 in FE2. No problem.
-
Why didn't the World War 2 era take off for SF2?
Gepard replied to swambast's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
So it is. A TOD editor would be a nice and urgently needed tool. -
ZSU-23 variants?
Gepard replied to dsawan's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
The basic Shilka we have as stock object in game, but not an improved version. -
Why didn't the World War 2 era take off for SF2?
Gepard replied to swambast's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
In the meantime it is possible to include satellite imagary in tiles. -
Why didn't the World War 2 era take off for SF2?
Gepard replied to swambast's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
The advantage is, that SF2 supports jpg files. So we can make tiles with a comparable resolution to FE. But the variability of the tiles is lower than in FE, of course. As an example a WIP tileset for South England in late summer. One tile has the size of 1024x1024 pixel which are comparable with 512x512 pixel tiles of FE terrains. -
Why didn't the World War 2 era take off for SF2?
Gepard replied to swambast's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
The major plus point for FE is the terrain. It is made by 500 m x 500 m tiles instead 2000 x 2000 m tiles in SF world. What means, that a FE terrain can look much better than a SF terrain. The resolution is much better. You can use SF terrains in FE, but not FE terrains in SF.