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FLOGGER23

+MODDER
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Everything posted by FLOGGER23

  1. Also, do you have the latest weapon editor, link below just in case: http://forum.combatace.com/index.php?autoc...p;showfile=6075
  2. Just delete step 2 and you'll be all right, read the readme, i think (i'm not in my pc), the F-4DLORAN.lod goes somewhere else (the main aircraft folder or the weapons folder don't remember exactly) but pay attention to the readme, and, don't forget download the F-4D LORAN two parts to get it working 100% working. Cheers.
  3. In order for you to succeed, you need to extract the .LOD file with our faithful .cat extraction tool, the one you can find here: http://forum.combatace.com/index.php?autoc...mp;showfile=343 then look (if i'm not mistaken) for the Objectdata.cat in the game that is on (again if i'm not mistaken) Wings Over *\Objects, you'll get a list of files and (after some patience) look for the .lod file you need, extract it and copy it to the F-4D LORAN folder. Thats it!!! P.S. to get the mod working, make sure to read the readme and get the two parts for the LORAN F-4D's
  4. Lindr2, can i ask if it's possible for you to create some other skins for the MiG-23 ans 27's. I can say we are amazed for your quality jobs, but anyways thanks. Flogger23
  5. Perhaps you can get some Lim-2 (Russian C-47), L-29 Delphin, Illushin-14, MI-8, MI-6 (if you can make them to hang MiGs it would be nice , the Chinese variant of the 2 place MiG-17, AN-2 Colt, and last but not least the Il-28 Beagle, so you can modify the to carry VPAF markinks, wouldn't you?
  6. Claro que puedes descargar aviones busca el tab que dice downloads y sigue los pasos. muy importante que leas los readme de cada avion, y aun mas que puedas interpretar ingles, si tienes problemas, contactame y te ofrezco mi ayuda. Flogger23
  7. Mine was IAF and i was so astonished by the game by that time yhat i even have the song as a ringtone
  8. Hey thanks for all sir, that was an idea based in something i read around 10 years or less in a very old book, describing when the israelis received the A-4E and they were so anxious to use 'em that just overpainted the National insignias, load with bombs and send them on missions, but anyways thank you so much
  9. Here is mine from yesterday: ...And one more...
  10. I remember reading a book, don't remember which one, that tells when the israelis first received the A-4E Skyhawk, at the time they were receiveing it, they just overpainted the national insignias over the Navy ones, and send them to missions; Yesterday, i was trying to recreate an early skyhawk using the U.S. Navy skin on one, but the most i could get, since i'm not a modder, is what you see, can somebody help me to move the insignia close to the airbrakes, and, if it's possible to repaint it to simulate the insignia overpaint, can you tell me how it is done, and how to make the insignias bigger?
  11. sorry to interfere but some of the weapons also need to add the .ini file, right Dave?
  12. Excelent, thanks to the maker Based on some records this was the bird that got bagged after an encounter with a MiG 21 unfortunately the picture's bad quality is not letting the serial to be shown, and by the time i don't remember it either.
  13. Sorry for the picture quality (good that hides the mistakes of the model ) it was one of my last projects before get married and move.......
  14. Wrench, do you know if 4+ ever made the MiG-23B/N and UB issue, i have the ones for the MiG-15, 19, 21, 23, 29, SU-22, and 25, and last the one for the MI-24 so, i was just wondering.....
  15. As always, Wrench, you were right, and i was able to destroy a comms building yesterday, thankyou so very much
  16. Hey guys i know you've been very busy last days making you excelent model for the comunity, so please, without taking too much time, how do i fix an issue i have with the Erikgen IAI Sa'ar which is not letting me to use any ground weapons, i verified the weapon stations and all are configured to use air to ground weapons and tanks and so on, but on the loadout screen, all i have is sidewinder missiles... so if you have the medicine, please let me know...
  17. and add the correct VPAF skins and numbers on the 64XX range?
  18. Correct me if i'm wrong the cannons on the P model weren't 23 mm's?
  19. Just a quick question: what can i do to make a a/g load in the sa'ar model since all i have are a/a weapons and, with that plane i suck flying escort missions?
  20. But by the way i, added the separate cockpits too and still no joy, do i still need to extract the cockpit?
  21. No sir i haven't done that and i'll try it as soon as i get home. That's the help i was needing, thanks sir.
  22. Hello again, guys, i was trying to use the Erikgen's IAI sa'ar and Super Mystere B2, everything goes ok, except that what i got for a cockpit is the blue, blue sky and NO COCKPIT AT ALL!!! I dunno what i'm doing wrong, so, i will say: "the knowledge base is my friend", but tell me where to look for it! I verified planes .ini files and cockpit.ini file too but still nothing, so thanks mis amigos, for all the help you can give me
  23. Here's what i've found: If you have a joystick or joypad connected you certainly will have the spinning issue, so, i can suggest you to remove them before you play them, and that goes true for most games based in unreal 3 game engine. hope this helps
  24. 1) Su-7 Fighter version 132 planes only producted , no wing Fuel cells, only fuselage FT, can use up to 250 KG bomb, and RP, 4 pylons (1958-65) 2) Su-7B Fighter-Bomber, small wing Fuel cells, 4 pylons with 500KG on each pylon. Any work on the BKL version?
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