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FLOGGER23

MODDER
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Everything posted by FLOGGER23

  1. But by the way i, added the separate cockpits too and still no joy, do i still need to extract the cockpit?
  2. No sir i haven't done that and i'll try it as soon as i get home. That's the help i was needing, thanks sir.
  3. Hello again, guys, i was trying to use the Erikgen's IAI sa'ar and Super Mystere B2, everything goes ok, except that what i got for a cockpit is the blue, blue sky and NO COCKPIT AT ALL!!! I dunno what i'm doing wrong, so, i will say: "the knowledge base is my friend", but tell me where to look for it! I verified planes .ini files and cockpit.ini file too but still nothing, so thanks mis amigos, for all the help you can give me
  4. Here's what i've found: If you have a joystick or joypad connected you certainly will have the spinning issue, so, i can suggest you to remove them before you play them, and that goes true for most games based in unreal 3 game engine. hope this helps
  5. 1) Su-7 Fighter version 132 planes only producted , no wing Fuel cells, only fuselage FT, can use up to 250 KG bomb, and RP, 4 pylons (1958-65) 2) Su-7B Fighter-Bomber, small wing Fuel cells, 4 pylons with 500KG on each pylon. Any work on the BKL version?
  6. MUCHACHO! (BOY), how do you manage to get some sleep???? you've just finished an awesome project and are working on the next one, is not that i'm complaining, but for a succesful project you deserve to get some sleep.............. lol ans thanks
  7. What about this one, Lt. Cater???
  8. Yeah, Wrench, it did work!!!
  9. From a few moments at home, and taking advantage that i'm working overnight, so smile, you 're being watched!!!
  10. Is out, is fast, is beautiful , thanks to all the people who made it possible, unfortunately i have no space available to send you screensots from today early in the morning flight, but anyways THANK YOU guys!!!
  11. I'd like to thank you for all your support you've just made me a happier weasel for tonight, and as always my respects to you from El Salvador, hoping someday to get there at least to see an airshow
  12. Any idea, Lt. Cater?
  13. It will be kept in mind, sir and thanks for the advice
  14. Editor, is there a way you can check is adding USAF after USN (kind of USN, USAF) could solve the issue, it just came to my mind, based in what you told me but i'm not at home right now so i can't test it, so if you can try it, let me know.........
  15. Wouldn't be better to write USN, USAF so it wont prevent me to use it on intruders and so on............., but thank you i will try it tonight.
  16. thank you, did that, no go
  17. Ok this time please don't make me repeat after all "the knowledge base is my friend", because it did it, but anyhow, my 105G cannot load Standard anti radiation missiles, i've checked on the weapons packs ,and they are there to be used for the USAF and NAVY from years 1970 onwards, but if i select an Iron Hand mission, all i got is shrike missiles, which they're ok, but i still want the AGM-78 to show, so if someone has an idea please help me. Here is my data.ini and loadout.ini, for you to take a look......... data ini: [LeftWingStation1] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-4.39,-2.9414,-0.71 AttachmentAngles=0.0,-3.0,0.0 LoadLimit=1400 AllowedWeaponClass=BOMB,RP,FT,ARM,IRM,2AR AttachmentType=USAF ModelNodeName=pylon_right_outer PylonMass=55 PylonDragArea=0.02 LaunchRailHeight=0.10 LaunchRailMass=25 [RightWingStation1] SystemType=WEAPON_STATION StationID=2 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=4.39,-2.9414,-0.71 AttachmentAngles=0.0,-3.0,0.0 LoadLimit=1400 AllowedWeaponClass=BOMB,RP,FT,ARM,IRM,2AR AttachmentType=USAF ModelNodeName=pylon_right_outer PylonMass=55 PylonDragArea=0.02 LaunchRailHeight=0.10 LaunchRailMass=25 [LeftWingStation2] SystemType=WEAPON_STATION StationID=3 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-3.350,-1.9983,-0.8446 AttachmentAngles=0.0,-3.0,0.0 LoadLimit=1400 AllowedWeaponClass=BOMB,RP,FT,ARM,MER AttachmentType=USAF,USN ModelNodeName=pylon_right_middle PylonMass=218.1 PylonDragArea=0.02 FuelTankName=f105_450gal_sea [RightWingStation2] SystemType=WEAPON_STATION StationID=4 StationGroupID=4 StationType=EXTERNAL AttachmentPosition=3.35,-1.9983,-0.8446 AttachmentAngles=0.0,-3.0,0.0 LoadLimit=1400 AllowedWeaponClass=BOMB,RP,FT,ARM,MER AttachmentType=USAF,USN ModelNodeName=pylon_right_middle PylonMass=218.1 PylonDragArea=0.02 FuelTankName=f105_450gal_sea [CenterlineStation] SystemType=WEAPON_STATION StationID=5 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=-0.0000,-0.1935,-1.3359 AttachmentAngles=0.0,-3.3,0.0 LoadLimit=3200 AllowedWeaponClass=BOMB,CGR,FT,NUC,RCN,MER AttachmentType=USAF ModelNodeName=pylon_centerline PylonMass=56 PylonDragArea=0.02 FuelTankName=f105_650gal_sea loadout ini: [Attack] Loadout[01].WeaponType=LAU-3A Loadout[01].Quantity=1 Loadout[02].WeaponType=LAU-3A Loadout[02].Quantity=1 Loadout[03].WeaponType=f105_450gal_sea Loadout[03].Quantity=1 Loadout[04].WeaponType=f105_450gal_sea Loadout[04].Quantity=1 Loadout[05].WeaponType=CBU-52 Loadout[05].Quantity=6 Loadout[05].RackType=MER Loadout[01].WeaponType=M117 Loadout[01].Quantity=1 Loadout[02].WeaponType=M117 Loadout[02].Quantity=1 Loadout[03].WeaponType=f105_450gal_sea Loadout[03].Quantity=1 Loadout[04].WeaponType=f105_450gal_sea Loadout[04].Quantity=1 Loadout[05].WeaponType=M117 Loadout[05].Quantity=6 Loadout[05].RackType=MER [sEAD] Loadout[01].WeaponType=AGM-45A Loadout[01].Quantity=2 Loadout[01].RackType=2ARM Loadout[02].WeaponType=AGM-45A Loadout[02].Quantity=2 Loadout[02].RackType=2ARM Loadout[03].WeaponType=AGM-78A Loadout[03].Quantity=1 Loadout[04].WeaponType=AGM-78A Loadout[04].Quantity=1 Loadout[05].WeaponType=f105_650gal_sea Loadout[05].Quantity=1 [Recon] Loadout[01].WeaponType=AIM-9B Loadout[01].Quantity=1 Loadout[02].WeaponType=AIM-9B Loadout[02].Quantity=1 Loadout[03].WeaponType=f105_450gal_sea Loadout[03].Quantity=1 Loadout[04].WeaponType=f105_450gal_sea Loadout[04].Quantity=1 Loadout[05].WeaponType=f105_650gal_sea Loadout[05].Quantity=1 [AirToAir] Loadout[01].WeaponType=AIM-9B Loadout[01].Quantity=1 Loadout[02].WeaponType=AIM-9B Loadout[02].Quantity=1 Loadout[03].WeaponType=f105_450gal_sea Loadout[03].Quantity=1 Loadout[04].WeaponType=f105_450gal_sea Loadout[04].Quantity=1 Loadout[05].WeaponType=f105_650gal_sea Loadout[05].Quantity=1
  18. Ok guys, here is what i got from yesterday, hope you enjoy it as i did
  19. Are they still flying with the GAF?
  20. I haven't check all the answers about this plane, i just want to thanyou a LOOOOOTTTTTTT for this beautiful plane, i was waiting for it since who knows whe, now i got it i'm kinda happy, and looking forward for the recon variants (even i'm just needing the RF-101C), THANKS, THANKS, THANKS, THANKS, THANKS, THANKS, THANKS, THANKS, THANKS, THANKS, THANKS, THANKS, THANKS, THANKS, THANKS, THANKS, THANKS, THANKS, THANKS, THANKS!!!!!!!!
  21. The worst modeling experience you could have is if you are married, your wife is CLEANING the house and does not understand anything about models, besides she say somthing like: Oh, you know, i didn't think they were so delicate, but clening goes first............ now you get the point
  22. ok tried it yesterday, and it worked fine, but, what is annoying me is the fact that i can't see the LGB screen that i'm used to see in, let's say the F-15E, is thaere a way to fix it, or should i live with it like that????? sorry for my dumbness
  23. Sorry but i'm new on this...... Do you have any ideas???
  24. Here i got two questions for you: 1) If i load the A-10 with laser guided bombs, is not supposed to have a mounted laser designator, below the cockpit, if so, how do i use it??? just if it is posible.......... 2) Now i also have the F-111 package and the cockpit for all those planes, the instructions say that to use the pave tack on the F-111 i should use ctrl+o, which is the command to open the bomb bay, maybe i'm confused, but normally, when i select a LGB, if i have a laser designator, the laser designator screen pops up, but not in this case, or i'm missing something................... but anyways i was able to bomb my target (i don't know what i did but i did it), so please tell me if it's possible to get that LGB screen.
  25. My second one, inspired in our last conflict, 17 years ago...........
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