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tiopilotos

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Files posted by tiopilotos

  1. SA-7 Grail / 9K32 Strela-2 MANPADS Pack

    SF2 SA-7 Grail / 9K32 Strela-2 MANPADS Pack 1.5
    -----------------------------------------------------------------------------------------
    This pack features the famous SA-7 "Grail". It is a man-portable, shoulder-fired, low-altitude, 
    infrared guided surface-to-air missile system (MANPADS). It is widely exported and has 
    been in use in nearly every regional conflict since 1969. Despite its operational limitations,
    it has been proved quite effective in the hands of tactical armies and rebel groups.
    During War of Attrition on 19 August 1969 Egyptian soldiers brought down an Israeli A-4H 
    Skyhawk some miles west of the Suez Canal using Strela-2. According to some sources 
    this might have been the first successful combat use of any MANPADS in history! 
    Following variants are included:
    9K32 Strela-2 (SA-7A, 1968) - First variant.
    9K32M Strela-2M (SA-7B, 1970) - Improved variant.
    ------------------------------------------------------------------------------------------
    New features:
    - Updated missiles data which offer more realistic performance
    - Fuze distances have been increased since the SA-7 had lethality limitations after hitting
      a target. Now a target can be hit but it may return back home safely
    - New launch effect and sound
    ------------------------------------------------------------------------------------------
    Known issues:
    - Due to game engine limitations concering missile guidance, 9M32 (SA-7A) missile's target 
      aspect has been set as Rear 180 despite the fact that in reality it could be fired only at the rear. 
      After massive failed launches it became clear that it was extremely difficult to achieve a single 
      hit by setting 9M32 as Rear 60 even when some other values such as FOV and track rate had 
      been increased. 
    - Helicopters have higher survival rate per hit because in some cases missiles hit the tail rotor 
      without causing significant damage. I guess this is another game engine characteristic.
    - Low altitude (lower than 600-800m) performance is downgraded for current missile values. 
      By increasing noise rejection the missile becomes capable of hitting targets in lower altitude 
      but at the same time the single shot hit/kill probability is being increased to an unrealistic level. 
    - Fuze distances are longer compared with the actual lethal and damage radius of the system. 
      In SF2 world the real high explosive warhead quantity is big enough to destroy a fighter size 
      target even in 10 meters! 
    ------------------------------------------------------------------------------------------- 
    As always open readme.txt first to see installation instructions and credits.
    Lot of research and hard work was made to make this SAM as realistic as possible.
    More than 2000 launches took place!
    Enjoy as much as you can this mod and leave comments with your in-game experience
    in the support topic!
    --------------------------------------------------------------------------------------------
    License:
    This is a freeware; yet it can be redistributed only in other CombatACE mod packages. 
    You are free to make further modifications for own use but if you plan to release a modified
    version of this package you must request permission first. In that case you must include original
    read me file. This mod may not in any way, shape or form be used in any payware additions.
     
     
     

    200 downloads

       (3 reviews)

    0 comments

    Updated

  2. How to create a new mod folder tutorial for SF2

    This is a tutorial which I made long time ago for a friend who had installed SF2 
    and wanted to play multiple campaigns. Since he didn't know how to create mod 
    folders he requested some help and that's the reason I made it. There's a related 
    post at SF2 Knowledge Base which can be found here:
    https://combatace.com/forums/topic/62302-what-is-the-mod-folder/
    However this tutorial is far more instructive since it was made for people who are 
    unaware of how to install mods. I decided to upload it since it might be useful
    for begginers.

    37 downloads

       (0 reviews)

    0 comments

    Submitted

  3. SA-3 Goa / S-125 Neva SAM Pack

    SF2 SA-3 Goa / S-125 Neva SAM Pack 1.0
     
    ------------------------------------------------------------------------------
     
    The S-125 Neva / SA-3 Goa Surface to Air Missile system was developed to supplement
    the S-75 Dvina / SA-2 Guideline in Soviet and Warsaw Pact service. The SA-2 Guideline
    was designed to provide medium to high altitude air defence coverage, primarily against
    bomber aircraft. As such it was not well suited to the engagement of low flying targets,
    especially fighter aircraft and cruise missiles. The SA-3 has shorter effective range and
    lower engagement altitude than its predecessor and also flies slower but due to its two-stage
    design it is more effective against more maneuverable targets. It is also able to engage
    lower flying targets and being more modern it is much more resistant to ECM than the SA-2.
     
    The system was widely exported and has been used in a number of conflicts, most notably:
     
    War of Attrition
    Yom Kippur War
    South African Border War
    Iran - Iraq War
    Lebanon War
    Gulf War
    Kosovo War
     
    ------------------------------------------------------------------------------
     
    This is the first version of the complete system pack. The following variants are featured:
     
    S-125 Neva (SA-3A, 1961) - The first Neva variant. Limited export.
     
    Volna (SA-N-1A, 1963) - The first naval variant. Available only for SF2NA.
     
    Volna-M (SA-N-1B, 1967) - Improved naval variant. Available only for SF2NA.
     
    S-125M Neva-M (SA-3B, 1970) - The standard Neva version with significant
    improvements over the first variant. Widely exported.
     
    Volna-P (SA-N-1B+, 1974) - Further modernization. Available only for SF2NA.
     
    S-125M1 Neva-M1 (SA-3B+, 1978) - Upgrade for S-125M. Many S-125M operators
    received this modernization in the '80s.
     
    Volna-N (SA-N-1C, 1980) - Final modification. Available only for SF2NA.
     
    S-125-2M Pechora-2M (2006) - Modern upgrade which included anti-stealth
    capability, improved performance against heavy jamming and new missiles with
    extended range.
     

    * Since the early 2000s a number of manufacturers have built upgraded versions of the
    system to make it more attractive to operators which used the cold war versions.
    These upgraded versions have different characteristics in terms of mobility, jamming
    resistance, missile range etc and thus for simplicity reasons only one "basic" upgraded
    version (Pechora-2M) is included.
     
    --------------------------------------------------------------------------------
     
    New features:
     
    - Fire control radars have been set to their instrumented ranges
     
    - PRV-11 Side Net radar was added to offer early warning detection. Originally PRV-11
    was a height finder radar but since we lack Low Blow, Flat Face is being used as the
    fire control radar and Side Net as early warning radar
     
    - Launchers can perform 360 degree rotation and now all battery launchers can point
    at the target
     
    - More realistic missile ballistics
     
    - Fuze distances were increased and thus a hit is not a guaranteed kill
     
    - New launch effect and sound
     
    - Guidance was changed from Beam Rider to Semi Active Radar Homing. The basic
    type of guidance for SA-3 requires target tracking in azimuth, elevation and range and
    when launched, the missile flies to a pre-calculated impact point, receiving signals from
    the fire control radar. This type is similar to Semi Active Radar Homing
     
    - Dramatically improved performance especially in low altitude
     
    ----------------------------------------------------------------------------------
     
    Things that need to be done:
     
    - High resolution missile skins
     
    - Low Blow model so that we can use the original SA-3 radar instead of Flatface
     
    ----------------------------------------------------------------------------------
     
    Known issues:
     
    - Fire control radar can guide only one missile against a single target. Real SA-3 system
    could guide two missiles against a single target.
     
    - Fire control radar of Pechora-2M can track only one target during each engagement.
    Real Pechora-2M fire control radar could track and engage two targets at the same time.
     
    - Due to game engine limitations concerning the structure of enemy SAM sites,
    each SA-3 site will appear with 6 launchers. Real system had 4 launchers.
     
    - Missiles can fly longer at low altitudes as they tend to reach the missile duration time.
     
    -----------------------------------------------------------------------------------
     
    REQUIREMENTS:
     
    You must have installed SF2 North Atlantic to use the stock missile model otherwise
    you need to use the 3rd party models (included here).
     
    -----------------------------------------------------------------------------------
     
    As always open readme.txt first to see installation instructions and credits.
     
    Lot of research and hard work was made to make this SAM as realistic as possible.
     
    Enjoy as much as you can this SAM and leave comments with your in-game experience
    in the support topic!

    283 downloads

       (9 reviews)

    4 comments

    Updated

  4. Realistic SA-6 Gainful / 2K12 Kub SAM Pack

    SF2 Realistic SA-6 Gainful / 2K12 Kub SAM Pack 1.0
     
    --------------------------------------------------------------------------------
     
    This pack features the SA-6 SAM system. It is a mobile low to medium-level air defense
    system, designed to protect ground forces from air attacks. Following variants are included:
     
    2K12 Kub (SA-6, 1967) - The first Kub version exported to Middle East and other
    Third World countries.
     
    2K12M1 Kub-M1 (SA-6, 1973) - Upgraded version exported to Warsaw Pact countries.
     
    2K12M3 Kub-M3 (SA-6, 1976) - Final modification exported to Warsaw Pact and some
    other countries.
     
    --------------------------------------------------------------------------------
     
    New features:
     
    - More realistic search/track ranges along with search/track times for StraightFlush radar
     
    - Launchers can perform 360 degree rotation and now all battery launchers can point at the
    target
     
    - Corrected missile parameters
     
    - Fuze distances were increased and thus a hit is not a guaranteed kill. Also it has impact on
    the near pass with no detonation situation. With longer fuze distances, missiles will detonate
    sooner and there will be at least some damage if not a kill
     
    - Repainted missile skins
     
    - New launch effect and sound
     
    - Dramatically improved performance
     
    ----------------------------------------------------------------------------------
     
    Known issues:
     
    - Due to game engine limitations mobile SAM batteries can not move with other ground units
    and thus offensive ground forces will be exposed to enemy air attacks.
     
    - Fire control radar can guide only one missile against a single target. Real SA-6 system
    could guide two missiles against a single target.
     
    - Missiles can fly longer at low altitudes as they tend to reach the Missile Duration time.
     
    ----------------------------------------------------------------------------------
     
    REQUIREMENTS:
     
    You must have installed any SF2 title which will feature the stock SA-6 system.
    I think that SF2, SF2E and SF2I have it.
     
    ------------------------------------------------------------------------------------
     
    As always open readme.txt first to see installation instructions and credits.
     
    Lot of research and hard work was made to make this SAM as realistic as possible.
     
    Enjoy as much as you can this SAM and leave comments with your in-game experience
    in the support topic!

    294 downloads

       (8 reviews)

    7 comments

    Updated

  5. Realistic SA-3 / SA-N-1 Goa Pack Beta

    SF2 Realistic SA-3 / SA-N-1 Goa Pack Beta
     
    -------------------------------------------------------------------------
     
    This pack features the famous S-125 Neva (SA-3 Goa) and its naval version Volna-M (SA-N-1B). The following SAM systems are included:
     
    S-125 Neva (SA-3A, 1961) - The first Neva variant. Limited export.
     
    Volna-M (SA-N-1B, 1967) - First improved naval variant. Only missile included since Kashin ship is a stock stuff. You can use this missile only if you have installed SF2 North Atlantic!
     
    S-125M Neva-M (SA-3B, 1970) - The standard Neva version with significant improvements over the first variant. Widely exported.
     
    S-125M1 Neva-M1 (SA-3B+, 1978) - Upgrade for S-125M. Many S-125M operators received this modernization in the '80s.
     
    S-125 Pechora-2M (2002) - Modern upgrade which included anti-stealth capability, improved performance against heavy jamming and new missiles with extended range.
     
    -------------------------------------------------------------------
     
    New features:
     
    - New search and track ranges for fire control radars
     
    - Launchers can perform 360 degree rotation and now all battery launchers can point at the target
     
    - More realistic missile parameters. Some values may be higher due to game engine limitations mainly concerning guidance
     
    - Fuze distances were increased and thus a hit is not a guaranteed kill
     
    - New launch effect and sound
     
    - Guidance was changed from Beam Rider to Semi Active Radar Homing. The basic type of guidance for SA-3 requires target tracking in azimuth, elevation and range
    and when launched, the missile flies to a pre-calculated impact point, receiving signals from the fire control radar. This type is very similar to Semi Active Radar Homing.
     
    - Dramatically improved performance especially in low altitude
     
    -----------------------------------------------------------------------
     
    Things that need to be done:
     
    - 1024x1024 missile skins
     
    - Low Blow model so that we can use the original SA-3 radar instead of Flatface
     
    -----------------------------------------------------------------------
     
    Known issues:
     
    - Fire control radar can guide only one missile against a single target. Real SA-3 system could guide two missiles against a single target
     
    - Low altitude performance is good enough but not at the desired level. Tests are still going on
     
    - Missiles can fly longer at low altitudes as they tend to reach the Missile Duration time
     
    - Userlist.ini has only Soviet as the only operator but temporarily this is not a problem since they appear as the red side in many terrains. The complete operators list
    will be on the final version.
     
    --------------------------------------------------------------------------
     
    REQUIREMENTS:
     
    You must have installed SF2 North Atlantic to use the stock missile model otherwise you need to use the 3rd party models (included here).
     
    -----------------------------------------------------------------------------
     
    Check read me file for installation instructions.
     
    Lot of research and hard work was made to make this SAM as realistic as possible.
     
    Keep in mind that is a beta version. When all the issues will be fixed in the desired level, we will have our final version! Stay tuned and enjoy as much as you can this SAM
    and leave comments with your in-game experience in the support topic!
     
    ---------------------------------------------------------------------------
     
    Sources:
     
    ru.wikipedia.org
    pvo.guns.ru
    historykpvo-2.ucoz.ru
    SAM Simulator
     
    ----------------------------------------------------------------------------
     
    Credits:
     
    Flatface and SA-3 launchers.........................Pasko
    SA-3 missiles..............................................Thirdwire
     
    ----------------------------------------------------------------------------
     
    Tiopilotos
     
    16 February 2017

    209 downloads

       (3 reviews)

    4 comments

    Updated

  6. Realistic AAA (ex Realistic AAA Sounds)

    This mod improves AAA effectiveness for stock and 3rd party objects plus the addition of new tracers and sounds!
     
    Package includes sounds for the following Ground Objects:
     
    HS.820/HS.831
    Oerlikon/Gepard
    Rh-202
    ZPU-2
    ZPU-4
    ZU-23-2
    ZSU-23-4
     
    Check Read me file for installation instructions.
     
    --------------------------------------------------------------------------------
     
    ATTENTION !!!
     
    This is not a new version, it was moved here in its correct section because previously was located in Sounds. If you have already downloaded the initial version (v1.0) no reason to download again, its the same mod. We will soon have the 1.1 version.

    516 downloads

       (7 reviews)

    2 comments

    Updated

  7. Angolan Mig-21bis Camo

    This is not a new Angolan Mig-21bis Camo but a repaint of Paulopanz's
     
    See Read me file for installation instructions.
     
    Enjoy!

    142 downloads

    2 comments

    Submitted

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