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Everything posted by daddyairplanes
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new Tanker basket
daddyairplanes replied to daddyairplanes's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
oh and the screenie is the tanker from here, with my new skin/decal set. only the basket is YAP -
new Tanker basket
daddyairplanes posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
soooo i've gotten to see how YAP adds in the drogue adapter for the KC-135. comments on the models aside, its an ok solution having it where the adapter is below and behind until the boom lowers and then looks connected. That said, i am hoping someone has or could whip up a new model in house real quick. as you can see, its placed out for the A model Stratotanker, and will send the revised data ini and weapon i created from the yap version for comparison. all thats needed is a new model so it look more like this final bit for your amusement, the SpecificStationCode has been named Eddie.- 1 reply
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Clearing out some of my real book collection as my digital collection is larger (yet more compact) and gettin used far more these days. gonna eBay these in June, but figured I would give you all a crack at them first. titles are fairly self explanitory, PM for details on any given book (or the whole lot. exact prices in PM, but average is $10 and the most expensive will be Grey Ghosts at $30. You pay shipping, will work that out also in PM. If pic is up its still available
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SF2V / WOV Air & Ground Expansion Packs
daddyairplanes replied to eburger68's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
check the skins in the folder (are they jpg, bmp, dont exist). what you find will help determine the answer but short version is the game doesnt think it has anything to put on the model and the thread pops up to the top with a new posting, so yes necro threads walk the streets if you make them do so -
Firefox!?
daddyairplanes replied to Arkhamuk's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
difference of opinion. we cannot use his stuff here, yet he uses much there from here without asking (talk to Wrench on that issue as a main one to come to mind) in my case, first time was an error on my part, of downloading all of Wings over Africa in one night. i was on my laptop while my wife was dozing in a hospital bed at teh time. i took a banning, went back and asked nicely, never allowed back. now second time was me being prickish and getting in just to get back in (yeah, notice the volume 2 in my signature). but many in the community have a bad taste in the mouth over him using terrains and pits without permission or credit not to mention the flight models being rather wonky. he has his own rules, and it is his own site to do so with. many of us have our own opinions of that esp depending on our interactions -
Is it Possible to Overload the Engine?
daddyairplanes replied to PFunk's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
PFunk, curious have you considered doing an Eagle Claw campaign based off the Darius terrains and info? brings it back into the realm of game comfort zone, could be alt history'd into a wider campaign and one of our own was on Gonzo station in '80 (a post o his on FB is what made me think of this). would just have to get rid of most of hte Soviet hardware plus the sides are fairly matched, if one "lets the infidel trained pilots and ground crews" out of jail to repulse the Americans. -
Firefox!?
daddyairplanes replied to Arkhamuk's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
there is one at DAT (capuns site). good luck getting it -
Strike Fighters 2 Screenshots Thread
daddyairplanes replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Happy Mathers Day and dont forget to get some fluers on your way out -
Irish 'Barrels'
daddyairplanes replied to Spinners's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
have you ever thought of publishing a book? even at one page per type, you'd have a hell of a coffee table book for the alt history, aviation and Strike Fighters crowd. of course that begs the question: do they still make coffee table books? or even coffee tables? -
Is it Possible to Overload the Engine?
daddyairplanes replied to PFunk's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
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Is it Possible to Overload the Engine?
daddyairplanes replied to PFunk's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
not knowing that specific answer, but using basic problem solving are you adding alot to it without taking out? try comparing it to other mega campaigns like NF5, see how many it has vs Darius for the viewers at home, what are your graphics settings typically when this happens? is the activity close to the ground or at altitude (thinking along the lines of the slowdowns in SF2NA's Iceland)? sorry, more questions when you want answers but hopefully it gets ya closer to an answer -
How do you keep track
daddyairplanes replied to MarcQ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
for the less OCD, you set up installs per what your doing with em (all naval war stuff into the SF2NA folder, all NATO stuff into SF2E etc). even then you often go back and say "oh, wow i forgot that was in there" -
i turned it off awhile back for some reason. back on now, so long as nothing pops up to remind me why i killed that feature. i usually save work after major changes, thats why it came as a suprise that this vanished. lets say the baseline column and row template with 5 units added that was left is considerably less than the 42 units for 1972 through 1994 alone not the worst thing to happen, not the best
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this one originated from recent experience so there i was, three days of research on KC-135 units timelines in Excel. its beeee-yooo-teee-ful. a master list for 72 through 94 and 94 through now. start dates, stop dates, conversion dates and types. all bar graphed out. THEN i make a copy of hte master and can set up a visual representation of entry or exit dates for a given model. units getting lined up in order of whatever date i need (conversion to E, A retirement etc) All this so i can make one huge numbers list then control what the skin looks for in the textureset ini. again, bee yoo tee ful set up. Guess which excel spreadsheet disappeared when my system shut itself down last night to update? sad part is i truly thought i had saved the damn thing Back up your stuff folks. and verify that ya did
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Do i need different SF2 releases for different mods?
daddyairplanes replied to Arkhamuk's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Arkhamuk, having read your question again, no not really. NF5 in the campaigns will have a lot for Europe but it boils down to what are you interested in for what mods you want to get -
Do i need different SF2 releases for different mods?
daddyairplanes replied to Arkhamuk's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
on top of all that, some aircraft call on parts (pits or damage models for starters) from the stock game, which can come from different games. also skins are for the aircraft they are for; I made a skin set for the F-4N for both DLC version and STORMs version here (same skins and decals, different ini entries due to model). if you dont have Thirdwire's F-4N, you'll have to get STORMs. 95% of the mods in here will state what version of the game you need, if you need somebody elses mod, or if it will work in any version. of that 5%, 90% or those will work in any version. Read the descriptions prior to download and readmes after download and you should be ok if you cant afford, will take time to get or just dont want all the titles, look at what interests you the most, then get other titles to supplement that. my main interest is Europe 1948-1994. I started with SF2E, got Vietnam to have carriers, Isreal to add some aircraft, the expansion sets to add some aircraft..... you get the idea although i did eventually get to full 5 merged +2 (all the major titles and expansion sets). Additional titles will automatically merge together. hope all these answers help, and good luck finding what you are looking for -
Strike Fighters 2 Screenshots Thread
daddyairplanes replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
oh, and anyone remember what gas station used this logo? i mean besides the ones assigned to the only unit to drop an atomic bomb in anger -
Strike Fighters 2 Screenshots Thread
daddyairplanes replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
again with the obscure 80s markings Wurtsmith Blythesville (or Eaker) old models, when we used tech to burn water but this isnt smoky enough. do we have a VERYdirtyExhaust out there? i want a VW, Phantom and coal plant to look and say DAMN -
Zweibrücken RF-4C skin?
daddyairplanes replied to RustyKurnass's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
very nice. your own or did i miss something in the downloads? my ODS install right now is strictly what eburger68 did, original and updates -
Zweibrücken RF-4C skin?
daddyairplanes replied to RustyKurnass's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
as far as i can tell its only Nevada ANG, not Alabama in ODS. unless its in one of the skinpacks or redux's out there. it's on the todo list to make an ODS skin, one apiece for Alabama, Nevada, Zweibrucken and Bergstrom units. just not until current tanker project and Buffs at a minimum. at least unlike the Weasels, all the recce birds were gray by then -
Zweibrücken RF-4C skin?
daddyairplanes replied to RustyKurnass's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
well why were ya hiding it amariani ? on a serious note, the tail hook warning should come off the low viz versions (including wraparound), but nice catch on teh style of the dark grey on the nose (most units just did a anti glare on the top, not wrapped) you wouldnt have some Alabama ANG hiding too would ya? -
Zweibrücken RF-4C skin?
daddyairplanes replied to RustyKurnass's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
should be similar to the C iirc, i remember reading about the QRF-4s being faster due to lack of slats but the QF-4E/Gs pulling more G (due to slats). could the stock F-4C serve as a good guideline? Rusty, how are you at making decals? the biggest issue i could see with the mississippi skin is to remove the markings on the tail. the easiest cheatenist way is to take the part from the psd template (just a square of the area around the tail) and over lay on top of the offending part in the skins jpg. basic cut and paste. the rest of the jpgs seem to be ok for a low viz skin without unit specific markings. will try to whip one up, but real life and the honey do list are giving me trouble getting to my own projects easy parts, so giving it a try may be faster. beyond that, decals for unit markings and serial numbers and you got what you want. good luck and looking forward to seeing what you come up with -
Zweibrücken RF-4C skin?
daddyairplanes replied to RustyKurnass's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Gen 1, with Zweibrucken in Hill 2, a Euro One and SEA Wraparound (Mississipi ANG marking on skin). Its a copy from column 5s site and an executable rather than file based. suggest loading into a holding folder if you go this route and making the adjustments to the files to adjust from gen 1 to gen2 you may want to hunt around the D/L section for the templates that will suit your needs there is this one by Sundowner, excellent templates but will need tweeking around the nose. It will however allow you to blank out the markings on the tail for the wraparound there is a thread in the knowledge base concerning changing Gen1 birds to Gen 2 hope this helps -
Zweibrücken RF-4C skin?
daddyairplanes replied to RustyKurnass's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
hold one, theres a Gen one bird with this, checking if available on here or only in my files -
Remove slime light
daddyairplanes replied to RustyKurnass's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
bear with me, the following is a bit i did to Dels OLD C-130 to remove the chaff/flare dispensers he had. i did it a while ago so had to look around abit. in the data ini after last component entry in [AircraftData] //moves// Component[010]=BigBlade1<--------- just the name of the "part you are creating to remove the offending piece. i call it bigBlade when do this as im cutting the peice off Component[011]=BigBlade2 [BigBlade1] ParentComponentName=Nose<------- just as it says, whats the main part the node is attached to? ModelNodeName=CM_Fwd_L<------------ name of the node itself youre removing DestroyedNodeName=CM_Fwd_L DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE someone can give a better explanation but basically it turns the part you want gone into a part of the damage model, and it disappears until you do something bad and break teh plane on a mission. over simple desciption, but its how i understand it ok real life example, crusader beat me to it on the what