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daddyairplanes

+MODDER
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Everything posted by daddyairplanes

  1. B-21 Raider reveal

    give it 3 . we havent seen anything but the front so far
  2. B-21 Raider reveal

    A better photo than the view in the video
  3. B-21 Raider reveal

    I disagree on the B-2 lookalike. Esp. as it seemed much lighter in color. First thing that popped to mind. The windows and depth on the bottom ( versus how the original slopes to a bit of a point) are way different too, as well as the intakes seeming more flush than the B-2. Not that I was looking or anything
  4. B-21 Raider reveal

    Well, not much to see, but what's there is interesting.
  5. Somebody will. Likely somebody that does no modding of any stripe. Hell, my packs this summer had a guy posting about the Block 10 F-16s ( aka the TW model) needing new models. On several packages with NO Block 10s included. Big part is are you happy with it and is it too noticeable in game. If the answers are yes and no in order, it's all good.
  6. B-21 Raider reveal

    I have a feeling it will be a covered ceremony anyways. Given they forgot to close off airspace for the B2 unveiling way back when, and drones would be harder to keep away. But we will see!
  7. multiple versions of it actually. i reccomend going on FB, plug Texas Raiders into the searchbar and mining the photos. a lot has popped up sicne the crash both of the current version and past renditions.
  8. First Look: Greenville SC Vipers

    First peek at the first Viper produced in South Carolina https://theaviationgeekclub.com/first-f-16-block-70-has-rolled-out-of-lockheed-martins-new-factory-in-greenville/ and no, i wont be doing it once i get back to modding
  9. like Eric said, even the old heads at this goof now and then still. my personal preference: i dont usually use level 0(nation) or level1(unit) decals for years now. level2(serial numbers) will work for anything if you dont add a number to the end of the name. in exactly tailored example, i will make a USNstar.tga for national insignia. proper scale and rotations for location. shows same on all. then the CAG bird will be USNstar000.tga, a full color insignia rather than regular subdued. but all the others will still use that unnumbered USNstar.tga but thats just one method. draw on all the tutorials and posts from the past, and figure your method out.
  10. yeah, Nation=FrenchNavy needs to be changed to Nation=OADF you can also change the name of the skin should you choose. then any aircraft using this skin should show your new nation decals edit- using an existing skin or ini is a good way to learn how to do this (or even quick and lazy way to create new stuff when you know what your doing). but instead of just copying, copy then change the - folder name - name withing textureset ini - and create a new decal folder. then edit the file path within that skins decal.ini to match your new decal folder using "Replace" function in notepad. this will help avoid confusion in teh future. even if you name it something simple like TEST.
  11. you could put it in the global decals folder outside of any aircraft. but for now i would just leave it where it is until you have the basics down better
  12. the decals are part of the skin. sort of the ini goes in the skin folder. the decal folder (holding the tgas) is seperate from the aircraft folder (holding the skins). but the decal.ini will be within the skin folder what does your textureset.ini look like for this skin?
  13. can you post your parts of the ini entries? little easier to diagnose issues in the flesh than over the virtual phone. in game screenshots will also help figure out your issue if i understand your last question, then i have to ask: are you selecting the same skin for all planes in the flight? also, in my experiences add on nations rarely add to game generated AI flights (flights other than your own). they show if you use an editor to add them into a mission, but the game likes to stick to the originals (at least in my installs) when populating the airspace. but you will get better advice with a pic of the issue and the ini that you worked on
  14. a national insignia will only show on a aircraft of that nation, if you used the decal level 0. ie, you have a USAF insignia, the skin will need to be USAF in the Nation= line of the skin textureset.ini. same for RoyalNavy, RAF etc. if you are trying to do a nation not in the stock game (like US Army) you will need to add that nation to the NationsList.ini personal preference here is to just make the insignia and assign it level two(serial numbers). occasionally using level zero(nations) decals acts wonky, esp for AI and you will have a jet in USAF camo with some other markings. but doing level 2 lets me place it, and if there is variation needed i can make the main one without a number and the variations with the appropriate numbers (ie decal, then decal007 and decal 019 for variations) i personally tend towards all level two for just that reason. but if your skin should represent multiple nations or units you would need to include a level 0 and 1 entry so they are selectable in the drop down menu in game. mine are usually locked to a specific unit of a specific nation so i get away with all level 2 but its not for everyone.
  15. i see Tom Cruise gets to sit front seat for Top Impossible 17: Jack Reacher
  16. just like the question states. leading off, i hope to -continue low level work on ODS upgrades (my part mainly in scouring the DL section for newer and better versions of already included mods, as well as some upgrade of whats already there) -continue with SAC B-52s (G model in particular, hoping for a partner on the H models) reskinning for the late 70s through end of SAC(1992) era -fix up the B-1s and FB-111s for SAC -minor tweaks to the B-52D, F and G for Vietnam, as well as minor tweaks for the white belly BUFFs to incorporate unit badges rather than just the SAC badge on both sides -repackaging some of the appropriate airliners as a USAF nationed Civil Reserve Airlift Fleet (CRAF) squadron for ODS -747-100/200, and possibly renewed DC-10s if a lil bird comes through (no pressure, no worries for the one that told me bout it) -finally, regardless of new trijet, new KC-10 skins using my current modus operandi (tga camo) with a focus on ODS not too much i hope, esp with a job keeping me busier than before and trying to learn how to land in a new sim w/o breaking at least one of the landing gear who else wants to give a sneak peek into their plans?
  17. my tastes are simpler yet explosive. a new AGM-28 Hound Dog. better mapping than the current would allow a camo version for the late 60s/70s a B57. this was about the most versitile of the tactical nukes, even being used as a depth charge on USN ASW helos. in service from the mid 60s through 92. and on a personal note, a mobile kitchen trailer. feeding Soldiers for a few decades now and used by yours truly from 96 to 17...
  18. Happy Mach 1 Day!!!

    we going with Welch or Yeager on this? https://www.thisdayinaviation.com/14-october-1947/
  19. you know, for everyone saying this sim is dead, theres at least another keeping it up reworking the oldies. good job (and im mildly jealous of the bare metal work )
  20. Eurotrip or a non Official CA Getaround

    we need video of you bouncing up and down in the field full of MiGs it was awesome to see in progress on FB, and awesome to see the boxset version on here
  21. i didnt figure you would be interested Menrva. You have said in the past that Balkans had sort of worn you out and I know that you still keep fine tuning ODS 30AE. It is impressive how you keep improving it so far out after its release when many modders and teams would have stopped and declared it finished when i make posts like that, it is to try to get other new interest in it. the game is up to the modders and those that still enjoy our work. everyone starts somewhere, maybe the Balkans gets someone new interested in modding. that interest goes further when we encourage new skinners, modelers, terrain builders and campaign writers rather than decrying the lack of interest. for the folks that dont have interest tweaking their work for a future update, i would hope they would be willing to help a next generation with interest learn. besides, like i mentioned theres quite abit of time to work on it. and even Allied Force wasnt as intensive as Iraq 91, let alone Deliberate Force or fictional strikes durng Deny Flight
  22. and then it was October. the necrothread rose from the depths.... with a low gutteral breathe it kept calling out... Moddddds.... and with that the bump. we have a damn good terrain for this finally, and many objects and skins since this was last visited. any (serious) thoughts on getting this back on track? not trying to rush it at all here. 30th anniversary of Banja Luka engagement (NATOs first active combat action) isnt for almost a year and a half. but It would be nice to revisit the major military actions that were ongoing in the 90s (besides occasional actions in Iraq) its a good excuse to break out the Euro Herks too going into Sarejevo
  23. flats is good for most of Europe i think. those of us onthe other side of the pond would go with apartments or just buildings if its a mix of homes and businesses. looking good like usual tho
  24. Scooters

    that is alot of time put brother, esp getting historical serials. i feel your pain, and satisfaction when its done
  25. I Published My First E-Book!

    congrats
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