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Waldemar Kurtz

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Everything posted by Waldemar Kurtz

  1. agreed-- Karel Dooms was literally a 'game changer'. I have nothing great to say about him, because I didn't really know him-- but he always seemed like a classy guy on the RB3d forums.
  2. so... is everybody supposed to be chatting it up at the Sim HQ forums now? any news on the release of Phase 4? it looks nice, but I was hoping for more French two-seaters... are they going to add the Nieuport 12, at least?
  3. I've been gone for the better part of a year because of RL (getting a promotion, working 50 hours a week or more). then there's the small matter of finally creating my own mod (after years of playing everybody else's). I was sufficiently lacking in skills to help with the OFF mod-- so I started working with the Atari RTS Axis and Allies. however, modding a game is really hard work! it gives me a new appreciation for what the development team here has been doing.
  4. I actually haven't played this game in about a year-- but I still drop by and check on progress. part of it was that no matter what I did my AI wingmen would live or die at random. the dynamic and interactive squadrons I was used to in RB3d were something that I really missed. the fact that I couldn't survive crash landings also frustrated me. I'm also very pleased that a much better flight-map is being provided. it's exciting to read about WOFF because it's addressing most of the things that detracted from my OFF experience the most. the other reason is because I've been modding the heck out of the Atari Axis and Allies RTS game... but reading the most recent article reminds me that I really need to fire up the old OFF game in the near future. providing my computer(s) can run the game-- I'll have a check ready for the date of release. and, perhaps even if I don't have a computer I'll probably purchase a copy and save it for later,
  5. Lucas was involved in the project-- that means it was going to be bad history and bad film-making. this is the same guy who's convinced that "Vietnam taught us that a primitive civilization could defeat an advanced civilization. you can see that in my work when the Ewoks defeated the Empire, or when the Gungans defeated the droid army" maybe they didn't have the same advanced infrastructure, running water, and personal comforts we take for granted in the west-- but last I checked AK47s, Mig 21s, SAMs, and radar were all fairly "advanced" tech that was being supplied to the NVA by the Russians and the Chinese!
  6. very nice. this part of the Western Front isn't very well represented with maps. there are LOTS of great maps that cover the British occupied sectors north of the Somme-- but to get primarily French occupied territry like this is really cool.
  7. http://www.naval-military-press.com/national-archives-british-trench-map-atlas-the-western-front-1914-18-1-10-000-regular-series-with-an-index-of-over-20-000-trench-and-topographical-names-and-a-commentary-for-each-map.html http://www.naval-military-press.com/captured-german-trench-and-operations-maps-from-the_public-record-office-archive-on-cd-rom.html two links. they were kinda pricey. but they're really interesting. the German trench-maps won't work with Windows Vista, though.
  8. I like to use this button when my RFC squadron stationed in the Ypres sector is inexlicably sent on offensive patrols to Cambrai. when flying for two-seater squadrons I'll use this button about 70% of the time! I've got some DVDs of trench maps from both sides of the war. so sometimes it's nice to cherry-pick my flights on a certain date so I can pretend I'm using historical maps like the ones the pilots would have used.
  9. really? I fly it more or less like a SPAD VII and I find myself scoring victories without even knowing it! I could come back from a mission and claim one victory and find that I am credited with claims and victories I didn't even know about. this has happened at least three times. I suspect that it's because of the observer packing twin Lewis guns. if you get a lot of practice in single-gun machines it's not too hard to score kills in the Bristol Fighter.
  10. given that my most common 'mount' is the Fokker E.III or a two-seater-- I have to use tactics that will always work well against faster and more agile enemies. I use the nose-to-nose turn, or "counter turn" all the time. if somebody attacks me I turn against them and stay in that turn as long as I can get away with. the AI tends to keep turning in one direction so if they're turning in a clockwise turn I'll go counter-clockwise (or vice versa). this allows me to get in numerous snap shots against the enemy's engine. of course, the same holds true for the enemy. but it's better than having a Nieuport 17 sitting on the tail of my Fokker E.III and sending me down in seconds. this at least grants me a few minutes of life. if another adversary moves in to get behind me I just change directions and perform a counter-turn against the more threatening opponent. the variation of this is that sometimes instead of performing a flat counter-turn I will climb or dive, and then move towards the same altitude as the enemy (basically just using a high or low yo-yo turning against the enemy). with this variant I can make it even harder for the enemy to attack. I prefer the high yo-yo-- because if they get their sights on me I can just push the nose down and it gives them even less time to make a shot. if given a chance I try to have one of my wingmen attack the fellow on my tail. this will force them to break away. I then turn immediately on this enemy and start shooting him up. I usually don't spend more than one solid gunnery pass on the enemy because my wingman is trying to shoot him down. it makes life easier for my wingman if I deal some damage-- and then I can clear his tail if things get bad for him. I've learned to not be TOO picky about victories in the Fokker E.III-- the main thing is to get home alive. the second thing is to have my wingmen survie. the third thing is to neutralize the enemy's actions. and lastly, to score some victories. if I can rough up a Nieuport 17 so badly that he runs away it usually means that I have the other three to worry about. so not getting a victory seems better than getting killed. I almost never use acrobatics. about the most I'll try is a flat-scissors or a defensive spiral (which can work well against sesquiplane types) I aslo like to use diving turns because the Nieuports can't follow without their wings snapping off.
  11. I remember stuff like that. I had to do a bombing sortie with the DFW C.V and I was sent out to destroy this railyard and while the label showed up-- I could never find it. which was jarring because it still managed to shoot me down!
  12. View File Jasta 73 "Night Owl" (fictional) after reading about the night victories of several Jasta 73 pilots I decided it would be fun to create a fictional ace skin for aspiring German night fighters. Jasta 73 had 7 confirmed night victories between June and October of 1918. Fritz Anders scored 5 of these. the original skins for the Albatros D.Va were by Paarma. I just cut and pasted a few skins together and added some personal markings. Submitter Waldemar Kurtz Submitted 12/25/2010 Category Aircraft Skins
  13. 35 downloads

    after reading about the night victories of several Jasta 73 pilots I decided it would be fun to create a fictional ace skin for aspiring German night fighters. Jasta 73 had 7 confirmed night victories between June and October of 1918. Fritz Anders scored 5 of these. the original skins for the Albatros D.Va were by Paarma. I just cut and pasted a few skins together and added some personal markings.
  14. it looks very nice. keep up the good work. I like these maps because of the handy legend in the bottom-- as well as the distance scale. it's very nice when planning out flights in real-time (if you, for example, want to accomplish the mission without following the game's specified waypoints and altitudes)
  15. my two choices, exactly.
  16. I was reading about night-fighting efforts by the German Air Force in WWI and WWII. and I learned that Jasta 73 was probably the most successful Jasta when it came to night-fighting. so I've been trying out a campaign where I never fly before 18:00 to see how far I can get. thus far I'm really enjoying this "Night Owl" campaign. it's really hard, though. I'm always looking at my compass and checking the time! I can't recognize anything except the largest and most obvious of landmarks. the first mission nearly got me killed. I was patroling over an enemy aerodrome (I was hoping to find bombers) and suddenly my machine gets shot to hell and I have to dive away as fast as I can. fighting at night brings new meaning to "didn't see that coming"! I was badly damaged. I had seen an artillery barrage lighting up the landscape 10 minutes earlier so it was clear that I was at least 10 miles behind enemy lines-- so all I could do was hope that if I headed north and dove at full speed that my black Albatros would disappear into the night and the French would see fit to let me go! I couldn't recognize the landscape-- and calculated that diving at over 100 mph for some 10 minutes would probably get me far enough where I could be safely behind my own lines. it wasn't until 15 minutes later when I crossed over the massive dark swath known as the Argonne forest that I knew I was safely behind German lines. when I landed it was impossible to keep my right wing from clipping the ground so the machine was a complete write-off even though I was able to land safely. on the second mission it was quite the opposite: I managed to shoot down two Nieuports after 10-15 minutes of really savage combat. 10/3/1918 18h55 Verdun Mars-sous-Bourcq Patrol Friendly Front Lines Flying: Albatros DVa. On this day claims: 1 Single Seater Type. the weather is still good. scattered clouds, star-lit sky. east of Argonne at 19:15 I see flak bursting near a large cloud on my right. I turn over to investigate. as I draw closer the flak becomes more intense, and the bursts are moving away from the clouds. I see three glittering silver specks in the moon-light. Nieuports! they start turning towards us, and I give out the order for a general attack. I pick one fellow and stay on him. it takes all of my concentration to stay on this Frenchman. he's a nimble and crafty opponent. after a long series of turns, counter-turns, dives, and zoom-climbs I put several long bursts into him. the range of fire varied from 300 to 30 ft. I shot up him so badly he began spraying out fuel. with a fuel leak like that streaming across the sky, and with his silver-doped Nieuport, there's no way I could lose sight of him now. I move in for the kill and open fire. he bursts into flames and falls to pieces. I'm blinded for a minute so I start into a hard turn and close my eyes for a moment to get re-oriented. the Nieuport 24 crashed east of the Argonne at 19:20. this victory was witnessed by Otto Schneider.. Witnessed by: Otto Schneider Status : Pending . 10/3/1918 18h55 Verdun Mars-sous-Bourcq Patrol Friendly Front Lines Flying: Albatros DVa. On this day claims: 1 Single Seater Type. after destroying my first enemy I looked behind me and saw that the flak bursts were not relenting. I turned back into the battle and saw two fiery spiral plumes and feared that some of my men were now dead. it was hard to tell if they were friend or foe-- because all of the aircraft had the sesquiplane configuration. I saw a silver machine glinting past me at 2 o'clock high and turned into him. he was determined to stay above me. so I would turn against him and climb. if he got on my tail I would dive and reverse directions. once I managed to reverse our situation he proved even more troublesome! I fired several hundred rounds into him without noticing any sort of result! he went into a series of sharp turns that lost me. everytime I managed to get on him he'd turn sharply towards me and nearly ram my machine. then I'd climb and try to swing back onto his tail-- but it was useless. finally Otto Schneider came howling down from behind and gave the Frenchmen a good long burst. the Nieuport began pouring out fuel and I was certain that he would be done for. Otto must have had a gun jam because he mysteriously failed to follow through with his attack. so I once more tried to conquer this Nieuport. he went into a flat-scissors and made life difficult for me. I could not catch him. but I saw that he was getting comfortable. so when he turned to the left I went into a climbing right hand turn as hard as I could, then snapped back down and was lucky to land right behind him! I was barely 40 ft away when I panicked and fired everything I had at him! his lower left wing broke away, as did pieces of his upper left wing, as a result of my withering barrage. the Nieuport snapped over into a spin and began flying apart as it tumbled towards the ground. it crashed east of the Argonne at about 19:30. this victory was witnessed by Otto Schneider. Witnessed by: Otto Schneider Status : Pending .
  17. in Quick Combat spawns are of great value. as they can help you practice your marksmanship. there's really no better way to practice the skill. where else can you fly a Fokker E.III and shoot down 15 aircraft in a single sortie? (my practice for intercept duties was to take 8 bombers and THEN have the same two-seater type flying as the escort machines. you get really good at flaming Hannovers and BE2c that way) in the original CFS3 spawns were damned annoying because they would always 'generate' a flight of enemy aircraft above you. it didn't matter if you approached the target in real-time at high or low altitude. enemy formations would just show up above you and dive down and attack you. the other really annoying thing about spawns in CFS3 is that if you approached the target outside of the line-of-flight dictated by the mission the enemy might never appear! here's an example: let's say that you're supposed to attack a ground target in France (a V-2 rocket site). you start off in England. you approach the target in real time-- but rather than approaching directly you decided to cut around to the north, go in behind it and attack it from the east. this would make sense. you can stay at high altitudes and dive in on the target make your gunnery pass and then keep your speed up and fly back to jolly old England. I've done this on sorties where the targets should have been heavily defended-- but they weren't. because somehow I didn't trigger the spawn by ignoring the flight path. having said all that... I would like to point out that spawning infantry to march out of trench positions would actually be really cool.
  18. NINE Aircos diving from altitude on three Rolands and three Fokkers isn't very good odds. at the time I could only think of two options: 1. I could dive away and leave the three escorts to certain death with odds of 3-against-1 and completely inferior machines. we would have no escort for the rest of our flight... the Aircos would most certainly not allow us to do our range-finding duties over the target. the mission was a failure as soon as those Aircos showed up. they went straight after us and our escorts had no means of escape. 2. if we stayed to fight (and I did have hopes that my wingmen would be more aggressive) that would make the odds of our 6 against their 9. the Roland had more firepower and comparable speed when compared to the DH.2. if we got lucky we could destroy a large quantity of enemy machines and force them to flee. further I was pushing the flight towards friendly lines were flak could help us out. 3. we were east of Lens, so we could expect help from friendly anti-aircraft artillery as the fight descended. whether we chose to run away or fight, these guns would come to our aid eventually. bottom line: I didn't want to abandon those three Fokker monoplanes. it seemed worse to me, at the time, to abandon those three pilots to their deaths when I had the power to stay and help them. I honestly felt that if we all stayed together and fought hard enough that we could have one with no losses. the Roland is superior to the Airco in most respects outside of turning battles. it made sense to stay and fight so that the Fokkers weren't lost. of course, the loss of two pilots and two observers is probably worse than saving three friendly scout pilots! but I freely admit I wasn't thinking along those lines at the time. so next time perhaps I will try to save four lives instead of three. I do have pilots where I go chasing after victories at the expense of everything else. but that's not what I was trying to do in this situation. the claims bummer is this: had this occurred in the real world I'm fairly sure that I could have gotten at least a few confirmed victories. after all, I had shot down 5 British fighters down in flames over German territory in the presence of my three assigned escort fighters. a limitation of the game engine I guess. it could be worse. any landing you can walk away from is a good landing.
  19. now that you mention it, I have noticed that cutting throttle before a turn helps out a lot. the rudder is very responsive-- maybe a little too much so. I've found that the 28 is best handled stick, throttle rudder. that rolling over on a stall proved handy when I was dogfighting Dr.Is in Quick Combat. there was no way I could out-turn them in the level, but if I knew that I was going to roll over in a stall and drop like a rock, the Nieuport 28 recovers pretty readily if you pick up speed. I've been practing in the floating chase-plane view Shift + F6 and doing a couple of Free Flights. that's helped me out tremendously. I can get a better feel of how the aircraft behaves in various parts of the flight envelope. inside the forward cockpit view I can't get a good feeling for what the machine is doing. and, since I don't have Track-IR this seems like the most practical solution.
  20. this is a very difficult plane to fly. I know lots of people have said that the Fokker E.III is the hardest plane to fly-- but since I had a lot of practice with the old Flanders in Flames flight-model in RB3D (an online campaign that's similar to the OFF flight-model excepting that it bleeds off energy less dramatically and had even more torque). with the E.III it wasn't too difficult to predict when a stall would come. it had a rotary engine and I knew that left-hand turns had to be done by reducing power and pointing the nose down. right hand turns you had to be careful not to try and bank too hard or you could end up inverted. but with the Nieuport 28 the stalls are vicious and without warning (at least for me). it can happen going either direction. I've found that (like the Fokker E.V) if I can keep my speed above 70 mph it's mostly manageable... but it still becomes almost impossible to control at 60 mph. the visibility feels bad. maybe I'm spoiled because most of my flight hours have been in the Fokker E.III, FE2b, and the Roland C.II. but it's really hard to keep track of enemies in a fight! any suggestions or tips? comparing this to the fast and rugged SPAD XIII it's easy to see why most American pilots were glad to be rid of this fragile and tempermental machine
  21. oh yeah, I forgot to mention how he died. he was attacking a Bristol Scout at his preferred distance of... 35 ft! y'know how sometimes when you shoot down an enemy plane they lurch up and go into a Dead Man's spiral. well... that lurching up part is what got Oskar killed! normally I dive off to one side (usually the right) to avoid collisions before preparing another attack. breaking right also makes it harder for Bristol Scouts to get on my tail. with this last attack I started climbing off to the left side... this was an obvious mistake because if the Bristol pilot had not just gotten himself killed he could have gotten on my tail if he were any good. so... yeah, food for thought. I knew some of the claims would never get accepted because my wingmen were over 1000 ft away... but I went for the kills anyway out of... um "strong moral convictions"? yeah, that's it. that's the ticket.
  22. 1/;6/;1915 ;8h;19 ;Flanders ;Douai ;Artillery spotting ; Flying: Fokker EIII. On this day claims: ;1 ;Bris Scout A . ;east of Lens, at 8:30 I noticed that anti-aircraft shells were bursting at around 5,000 ft. I lead my flight to go investigate. as we followed them for about 10 minutes, we caught up with them several miles north of Douai. they turned to engage us and a lengthy battle began. these were British machines of the single-bay biplane construction. all of these machines bore a black "1" on the upper right wing to the left of the British roundel. additionally there was a union jack flag behind the roundel on the fuselage. I battled with these three without results for about 10 minutes. turning did no apparent good. I saw that these machines had inferior weapons to ours: a single Lewis gun mounted on the left fuselage off-set to fire past the propeller. so finally I allowed one to get on my tail. I knew that if I zig-zagged in front of him he would have great difficulty hitting me even though he had the superior machine. I signalled to my men to attack him. they dutifully jumped right on the Briton's tail and opened fire. he broke away and I was able to jump on the tail of a British machine chasing one of my men. I fired over 100 rounds at a range of 300 ft and saw his lower right wing tip break away. he then fell behind our lines north of Douai at 8:46. my witnesses to this victory were Peter Schaefer, Herbert Ruge, and Waldemar Diener. Witnessed by: Peter Schaefer, Herbert Ruge, Waldemar Diener, spotter Status : Rejected ;74 1/;6/;1915 ;8h;19 ;Flanders ;Douai ;Artillery spotting ; Flying: Fokker EIII. On this day claims: ;1 ;RAF BE2c . ;over Douai aerodrome at 9:30 I spotted anti-aircraft shells bursting about a mile or two away. when I approached the unknown aircraft they were clearly British biplanes. they had a long thin fuselage and thick wings. two of them were brought down by anti-aircraft fire and fell in a crumpled smoking ruin. I caught up with the last one, which was of the ubiquitous BE2c type, and got ready to open fire. this machine was dark green all over and had a white stripe running along the fuselage. it also had a serial number in white on the tail fin, just in front of the rudder, which read "7631". I fired over 100 rounds into this machine at a distance of less than 100 ft. he burst into flames and fell behind our lines north of Douai. this victory was observed by a German spotter scarcely 3,000 ft away.. Witnessed by: Peter Schaefer, Herbert Ruge, Waldemar Diener, spotter Status : Rejected ;74 2/;6/;1915 ;7h;59 ;Flanders ;Douai ;Artillery spotting ; Flying: Fokker EIII. On this day claims: ;1 ;RAF BE2c . ;at 8:10 I spotted anti-aircraft artillery shells bursting several thousand feet above our position. the most intense activity in front of us at 1 o'clock high. I could faintly make out three little specks in the distance and decided that even though there was four of us, I would rather withdraw from the attentions of these three machines. I hoped that if I flew away from them that the bursting of AA shells would distract them from our presence. after reversing direction I saw that the shell bursts were still drawing nearer to our formation and I decided to climb. I wanted to gain as much altitude as I could so that if the enemy were to overtake us we would have more options. by 8:15 it had become clear that one of the machines had been blown out of the sky by shell fire. I now saw the familiar sillohuettes of two BE2c approaching. so my attempt to climb proved advantageous. I swung around and got on the tail of the trailing machine and got within 100 ft of him before opening fire. after I had fired 60 shots he began spewing a thick black trail of smoke. I took this chance to attack the lead BE2c before resuming this combat. I made two more attacks on the trailing BE2c before it burst into flames at 8:18. this victory was witnessed by Herbert Ruge and Waldemar Diener. Witnessed by: Peter Schaefer, Herbert Ruge, Waldemar Diener Status : Confirmed ; 2/;6/;1915 ;7h;59 ;Flanders ;Douai ;Artillery spotting ; Flying: Fokker EIII. On this day claims: ;1 ;RAF BE2c . ;after I had successfully attacked the trailing BE2c and left it staggering through the sky I turned my attentions to the flight leader. I pressed in below and behind him within 60 ft before opening fire. after I fired 60 shots the BE2c burst into flames. this victory was witnessed by Herbert Ruge and Waldemar Diener. Witnessed by: Peter Schaefer, Herbert Ruge, Waldemar Diener Status : Confirmed ; 2/;6/;1915 ;7h;59 ;Flanders ;Douai ;Artillery spotting ; Flying: Fokker EIII. On this day claims: ;1 ;Bris Scout A . ;at 8:25 our flight was attacked from 10 o'clock high by three Bristol Scouts. after a long battle with much frustrating turning fights I found myself having fired off most of my ammunition with little to show for it. the Bristol Scout climbs faster and turns more readily than my Fokker. however, I soon found that if I favored right-hand turns that the Bristol Scouts were nearly powerless to hurt me-- and since the battle was happening on our side of the lines I waited and waited for a good chance to strike back. finally I saw that one of my men was in trouble. I got in behind one of the Bristol Scouts and fired on him. he turned away and after a lengthy series of nose-to-nose engagements I finally damaged him enough where he leveled out and began to descend. I must have attacked him a dozen times or so from 5,000 to 50 ft. finally as he was a few hundred feet above the ground I put in a long burst at him from his 2 o'clock high. he crashed into a forest north of Douai at 8:37. this victory was witnessed by Peter Schaefer, Herbert Ruge, and Waldemar Diener. Witnessed by: Peter Schaefer, Herbert Ruge, Waldemar Diener Status : Confirmed ; 3/;6/;1915 ;12h;42 ;Flanders ;Douai ;Artillery spotting ; Flying: Fokker EIII. On this day claims: ;1 ;RAF BE2c . ;at take off we see that there is flak bursting directly over our heads. the time is 12:40 and we fly off in pursuit of these shell bursts hoping to intercept the enemy. after some 14 minutes of pursuit I catch up with a BE2c north of Houplin aerodrome. I have to circle back one so that my comrades can get closer. I then approach the BE2c from below and behind and get within 50 ft before I open fire. after firing 50 shots the BE2c bursts into flames and falls. it crashed north of Houplin aerodrome at 12:56. victory witnessed by Fedor Ruehl.. Witnessed by: Peter Schaefer, Fedor Ruehl Status : Confirmed ; 3/;6/;1915 ;17h;27 ;Flanders ;Douai ;Artillery spotting ; Flying: Fokker EIII. On this day claims: ;1 ;RAF BE2c . ;at 17:40 I observe flak bursts at 10 o'clock high a few miles behind our front lines in the vicinity of Douai. I lead my men to investigate and discover that there are three BE2c in the area. they are flying in a V-formation and drop their bombs south of Douai. we meet them at nearly 8000 ft and attack. I select my first opponent and get in behind him and use the blind spot under his tail to get within 100 ft of him. I fire a 50 round burst and he begans to slowly descend. after this I turn around and attack another machine and send it down in flames. I return to the first fellow and set him on fire with a 100 round burst. after several long minutes of gliding he burned all the way down. he crashes south of Lagnicourt at 17:58. witnessed by Fedor Ruehl, Peter Schaefer, Herberg Ruge, Waldemar Diener. Witnessed by: Fedor Ruehl, Peter Schaefer, Herbert Ruge, Waldemar Diener Status : Confirmed ; 3/;6/;1915 ;17h;27 ;Flanders ;Douai ;Artillery spotting ; Flying: Fokker EIII. On this day claims: ;1 ;RAF BE2c . ;attacked a BE2c over Lagnicourt. he went into a series of zig-zags and I followed him. after I had fired 100 rounds into him he fell south of Lagnicourt at 17:55. this victory was witnessed by Fedor Ruehl, Peter Schaefer, Herbert Ruge, and Waldemar Diener. Witnessed by: Fedor Ruehl, Peter Schaefer, Herbert Ruge, Waldemar Diener Status : Rejected ;68 3/;6/;1915 ;17h;27 ;Flanders ;Douai ;Artillery spotting ; Flying: Fokker EIII. On this day claims: ;1 ;RAF BE2c . ;at 18:00 I spotted the last remaining BE2c and saw that it was struggling to evade falk bursts. it was gradually descending, so I decided to dive on it's tail and send it down. after firing over 150 rounds into this machine it fell south of Lagnicourt, utterly destroyed. victory witnessed by Fedor Ruehl, Peter Schaefer, Waldemar Diener. Witnessed by: Fedor Ruehl, Peter Schaefer, Herbert Ruge, Waldemar Diener Status : Confirmed ; 4/;6/;1915 ;12h;16 ;Flanders ;Douai ;Reconnaisance ; Flying: Fokker EIII. On this day claims: ;1 ;Bris Scout A . ;fought with three Bristol Scouts south east of Lens at 7000 ft. after ten minutes of turn-fighting I got behind a Bristol Scout and fired over 200 rounds into this machine. it crashed SE of Lens at 12.37. victory witnessed by Fedor Ruehl, Peter Schaefer, Herbert Ruge, and Waldemar Diener. Witnessed by: Fedor Ruehl, Peter Schaefer, Herbert Ruge, Waldemar Diener Status : Confirmed ; 4/;6/;1915 ;12h;16 ;Flanders ;Douai ;Reconnaisance ; Flying: Fokker EIII. On this day claims: ;1 ;RAF BE2c . ;spotted three BE2c flying towards the Front east of Arras. pursued them all the way to Hesdigneul aerodrome. got within 30 ft of the trailing BE2c and shot it down in flames. witnessed by Fedor Ruehl, Peter Schaefer, Herbert Ruge, and Waldemar Diener. Witnessed by: Fedor Ruehl, Peter Schaefer, Herbert Ruge, Waldemar Diener Status : Rejected ;67 4/;6/;1915 ;12h;16 ;Flanders ;Douai ;Reconnaisance ; Flying: Fokker EIII. On this day claims: ;1 ;RAF BE2c . ;shot this aircraft down in flames over Hesdigneul aerodrome after firing 100 rounds into the enemy machine. witnessed by Fedor Ruehl, Peter Schaefer, Herbert Ruge, and Waldemar Diener. Witnessed by: Fedor Ruehl, Peter Schaefer, Herbert Ruge, Waldemar Diener Status : Confirmed ; 6/;6/;1915 ;10h;51 ;Flanders ;Douai ;Artillery spotting ; Flying: Fokker EIII. On this day claims: ;1 ;Bris Scout A . ;attacked a Bristol Scout north of Douai at 11:10. fired about 50 rounds into it and it went down in flames. it crashed north of Douai a minute later. witnessed by Fedor Ruehl, Herbert Ruge. Witnessed by: Fedor Ruehl, Herbert Ruge, Waldemar Diener Status : Confirmed ; 6/;6/;1915 ;10h;51 ;Flanders ;Douai ;Artillery spotting ; Flying: Fokker EIII. On this day claims: ;1 ;RAF BE2c . ;over the front lines east of Arras, we spotted three BE2c heading west. we dove down on their formation and attacked. I selected the trailing machine and shot him up until he started burning. he crashed behind enemy lines at 11:28. witnessed by Fedor Ruehl, Herbert Ruge, Waldemar Diener.. Witnessed by: Fedor Ruehl, Herbert Ruge, Waldemar Diener Status : Confirmed ; 6/;6/;1915 ;10h;51 ;Flanders ;Douai ;Artillery spotting ; Flying: Fokker EIII. On this day claims: ;1 ;RAF BE2c . ;attacked the second of three BE2c over Arras. got within 50 ft of the enemy machine and shot him constantly until he began to burn. he crashed north of Arras at 11:28, mere seconds after my previous kill. this victory was witnessed by Fedor Ruehl, Herbert Ruge, and Waldemar Diener. Witnessed by: Fedor Ruehl, Herbert Ruge, Waldemar Diener Status : Confirmed ; 6/;6/;1915 ;10h;51 ;Flanders ;Douai ;Artillery spotting ; Flying: Fokker EIII. On this day claims: ;1 ;RAF BE2c . ;attacked the third, and final, BE2c over Arras at low altitude. we had passed over the trenches and had suffered from machine gun fire in our pursuit. I was fortunate that I wasn't brought down in flames as I was a few days ago. I got in very close, perhaps 30 feet, and fired about 100 rounds in one long burst. the BE2c erupted in flames and left a thick black trail of smoke behind it. it crashed at 11:29 north of Arras. witnessed by Fedor Ruehl, Herbert Ruge, and Waldemar Diener. Witnessed by: Fedor Ruehl, Herbert Ruge, Waldemar Diener Status : Confirmed ; 7/;6/;1915 ;6h;4 ;Flanders ;Douai ;Reconnaisance ; Flying: Fokker EIII. On this day claims: ;1 ;RAF BE2c . ;encountered three BE2c west of Lens. approached from below and behind and caught my first victim completely unawares. I got up at point blank range and fired 150 rounds into the British two-seater and it burst into flames. witnessed by Moritz Frank. Witnessed by: Moritz Frank Status : Confirmed ; 7/;6/;1915 ;6h;4 ;Flanders ;Douai ;Reconnaisance ; Flying: Fokker EIII. On this day claims: ;1 ;RAF BE2c . ;after destroying my first adversary I turned my attentions to another. once again, I closed within point-blank range of the enemy two-seater, and shot at him until he began to burn. the BE2c crashed west of Lens at about 6:30. witnessed by Moritz Frank . Witnessed by: Moritz Frank Status : Confirmed ; 7/;6/;1915 ;6h;4 ;Flanders ;Douai ;Reconnaisance ; Flying: Fokker EIII. On this day claims: ;1 ;Bris Scout A . ;our flight was attacked from above by three Bristol Scouts around 7 o'clock. I lost sight of two of my men. but Moritz Frank skillfully shot down two of the Bristol Scouts during our battle. I picked one Bristol Scout and fired 200 rounds into him at a range of 300 ft. he crashed at 7:05 west of Lens. witnessed by Moritz Frank. Witnessed by: Moritz Frank Status : Rejected ;69 29/;6/;1915 ;12h;3 ;Flanders ;Douai ;Artillery spotting ; Flying: Fokker EIII. On this day claims: ;1 ;RAF BE2c . ;at 12:35, east of Arras, I spotted a trio of British two-seaters at low altitude heading towards Arras. I dove on this formation and attacked the trailing machine. I fired over 50 rounds into the BE2c which promtply crashed at 12:40. witnessed by Udo Eisermann, Waldemar Diener, Peter Schaefer, Herbert Ruge. Witnessed by: Udo Eisermann, Waldemar Diener, Peter Schaefer, Herbert Ruge Status : Confirmed ; 29/;6/;1915 ;12h;3 ;Flanders ;Douai ;Artillery spotting ; Flying: Fokker EIII. On this day claims: ;1 ;RAF BE2c . ;attacked a second BE2c immediately after the first vicitm. I opened fire when about 200 ft away. after having fired 200 bullets the enemy crashed just inside of enemy lines at around 12:43. this victory was witnessed by Udo Eisermann, Waldemar Diener, Peter Schaefer, Herbert Ruge. Witnessed by: Udo Eisermann, Waldemar Diener, Peter Schaefer, Herbert Ruge Status : Confirmed ; 29/;6/;1915 ;16h;29 ;Flanders ;Douai ;Reconnaisance ; Flying: Fokker EIII. On this day claims: ;1 ;Bris Scout A . ;found a Bristol Scout attacking a balloon south of Cappy. I dove on the enemy and fired over 200 rounds into the enemy machine, which burst into flames. it crashed south of Cappy. witnessed by Herbert Ruge, Waldemar Diener. Witnessed by: Herbert Ruge, Waldemar Diener Status : Rejected ;72 1/;7/;1915 ;7h;4 ;Flanders ;Douai ;Balloon Busting ; Flying: Fokker EIII. On this day claims: ;1 ;Bris Scout A . ;attacked a Bristol Scout at a height of 4,500 ft east of Etrun at 07:22. after firing over 200 rounds into the machine, it crashed at 07:23. this victory was witnessed by Peter Schaefer, Herbert Ruge, Waldemar Diener. Witnessed by: Peter Schaefer, Herbert Ruge, Waldemar Diener Status : Confirmed ; 5/;7/;1915 ;15h;35 ;Flanders ;Douai ;Patrol Behind Friendly Front Lines ; Flying: Fokker EIII. On this day claims: ;1 ;Bris Scout A . ;after a very long pursuit of several BE2c our flight was then attacked by three Bristol Scouts. one of our men was shot down and we were in a bad spot. I attacked on Bristol Scout at close range, firing about 75 rounds into him. he crashed at 15:58 east of Phalempin. witnessed by Phillip Lauffer. Witnessed by: Phillip Lauffer Status : Confirmed ; 6/;7/;1915 ;7h;31 ;Flanders ;Douai ;Artillery spotting ; Flying: Fokker EIII. On this day claims: ;1 ;RAF BE2c . ;while our flight was battling Bristol Scouts at 07:50 I saw a flight of BE2c high above us. after Moritz Frank and Waldemar Diener both shot down a Bristol Scout in flames we went hunting for the British two-seaters. after nearly 40 minutes of fruitless searching we saw flak bursts east of Bapaume. I began to climb and headed towards the lines in hopes of cutting off their escape. I attacked an olive green BE2c from RFC 7 squadron at a range of 35 ft. I fired about 50 rounds into the BE2c and it burst into flames. witnessed by Waldemar Diener, Moritz Frank, Peter Schaefer, and Herbert Ruge. Witnessed by: Waldemar Diener, Moritz Frank, Peter Schaefer, Herbert Ruge Status : Pending ;72 6/;7/;1915 ;7h;31 ;Flanders ;Douai ;Artillery spotting ; Flying: Fokker EIII. On this day claims: ;1 ;RAF BE2c . ;I attacked the enemy BE2c north of Beugnatre. I pressed in very close to the enemy two-seater and fired over 50 rounds into him. the BE2c burst into flames and crashed near the trenches. witnessed by Waldemar Diener. Witnessed by: Waldemar Diener, Moritz Frank, Peter Schaefer, Herbert Ruge Status : Pending ;72 6/;7/;1915 ;12h;20 ;Flanders ;Douai ;Balloon Defense ; Flying: Fokker EIII. On this day claims: ;1 ;Bris Scout A . ;our flight became involved in a large dogfight with Bristol Scouts south west of Douai at 12:30. after a long battle I finally got on the tail of a Bristol Scout who attempted to evade me by going into a high speed diving turn. I fired 40 rounds into him and he straightened out and dove straight into the ground at terrific speed. he crashed at 12:38. the enemy machine was utterly destroyed. witnessed by Otto Parschau, Oswald Boelcke. Witnessed by: Otto Parschau, Oswald Boelcke, Konrad Eberle Status : Pending ;78 6/;7/;1915 ;12h;20 ;Flanders ;Douai ;Balloon Defense ; Flying: Fokker EIII. On this day claims: ;1 ;Bris Scout A . ;close to the front lines we found another flight of enemy machines. Max Immelmann attacked one who promptly dove away. since my flight was lower, I took this opportunity to prevent his escape. I got on his tail and fired 200 rounds or so into him over the course of a one minute battle. the Bristol Scout burst into flames at 13:00 and crashed later. witnessed by Konrad Eberle. Witnessed by: Otto Parschau, Oswald Boelcke, Konrad Eberle Status : Pending ;78
  23. I got really lucky with this one. I got shot down twice. the first time I was taken prisoner for 20 days but managed to escape. such was my tremendous good fortune that I elected to go with the most outrageous paint scheme I could think of.
  24. German fighters should NEVER be assigned ground attack missions. with the French I'm not so sure-- but it seems unlikely given just how many two-seaters the French had at their disposal. on the whole, having fighters attack ground forces should be a distinctly British form of entertainment. sometimes you just have to wander around for a good 5-10 minutes and something will show up. if not.... just start strafing trenches. the sacrificial enemy ground forces in CFS3 would be purple on the TAC-- that way you could make your "burnt offering" to the gods of war in a manner that was pleasing to them. I've never seen this during campaign play-- so if you attack anything that's considered "good enough". if you feel like attacking trenches do it as fast as you possible can. always use bombs first. one or two bomb hits can take out three to four times as many trenches in one pass as your machine gun could. for the best results line up directly over the trench lines and look for the tightest concentration of entrenched troops and drop your bombs. if you managed to get away without too much trouble keep your speed as high as possible and extend about a mile or two away before climbing up and attempting to repeat the process. I like to get up to at least several thousand feet before I try attacking again-- if I can help it, I always try to attack ground forces at a speed of no less than 150 mph. finding little green men marching around, a column of trucks is to be preferred... but if you've really got no other choice and WANT to attack something-- that's how you'd do it. personally, I don't think I'd have a problem not attacking ground forces at all if the only thing I had at my disposal was a single machine gun. it's not like I've got trenches to hide in! after about 1916 attacking ground forces without using bombs becomes crazy, if not outright suicidal.
  25. so then the 388 rounds at both stations is a magical courtesy of the game, eh? I guess I can live with that then. so the critical aspect about flying the FE2b in battle is to fly in such a way as to limit the times when your observer opens fire-- often times they fire at longer ranges, or at twisting and turning aircraft with mixed results. it reminds me of the WFP2 patch in Red Baron 3D... where sometimes you had to fly so that your observer COULD NOT open fire-- thusly conserving ammo for definite kills instead of mere intimidation or torment. good info to know. thanks
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