Jump to content

Stratos

MODERATOR
  • Content count

    6,104
  • Joined

  • Last visited

  • Days Won

    27

Everything posted by Stratos

  1. What?? They have no eels??
  2. Anyone know If is possible to compress the default SF campaign into 2 or 3 months? Playing 15-25 missions is ok, but in a short lapse of time, now, you play for more than 10 years with stops of 1 year or more. Is possible?
  3. You asked for the F117, if this is released in DS will be possible to simulate the "invisibility"??
  4. For me DS mod will be flying as a USN F18 pilot and maybe some Tornado action in that desert pink scheme :D :D Good work guys!
  5. Anyone tried the DBS campaign with the latest patch? Will like to play it but will not install unless I know it works correctly. Is time for the Fg.2 again ;)
  6. Hello! Anyone know where to get the latest weapon editor compatible with the latest patch? Want to edit a couple of parameters!! Thank's
  7. Thank's KCT, make sense! Will try it asap
  8. Muesli what terrain is that? Looks like EAW
  9. Is the default you can found in the F101C but I added IRM and BOMB to the weapons
  10. Please is important for me, sure someone know hot to add more bombs/missiles to the central hardpoint
  11. I downloaded the weapons pack by the community, and tried the nukes, the damage is there but there is no explosion. Can someone tell me how can I add explosions effects for this pack nukes please?? http://forum.combatace.com/index.php?autoc...p;showfile=7791
  12. Roger Spinners, will wait for the real skin. About the Voodoo, no one can help with it?
  13. So If I download and install those effects, I will get my nukes back? where can I get them?
  14. Nice jokes, but is possible to carry 4 AA missiles or 6 bombs? Spinners can you relese the Canadian skin for the F101's please? Will love to use it over the Bering Straits
  15. Thank's Dave! Amazing page! I know is totally unrealistic, but I added conventional loadouts to the F101C, the problem is that only one weapon can be loaded. Any idea of how can I carry for example 4 Falcons or 6 Mk82?
  16. Yes, I used the second method. Anyone know what is the role of the F101C single seater? Seems that my one can't carry any A-A ordinance, is a nuke delivery weapon only?
  17. After installing latest weapon pack, I get this in all my Phantoms. Any idea of how to solve it??
  18. Is a F-4B, but thank's to Kevin I have the problem solved now!
  19. It's already there, this is how my stations look: [FalconStationSX] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=SEMI_RECESSED AttachmentPosition=-0.340,3.45,-0.59 AttachmentAngles=0.0,0.0,0.0 LoadLimit=200 DiameterLimit=0.4 LengthLimit=2.1 AllowedWeaponClass=IRM,SAHM SpecificStationCode=AIM4 AttachmentType=USAF ModelNodeName=Falcon_sx MovingPylon=TRUE AnimationID=9 RotatingPylon=TRUE PylonMass=10 PylonDragArea=0.001 [FalconStationDX] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=SEMI_RECESSED AttachmentPosition=0.340,3.45,-0.59 AttachmentAngles=0.0,0.0,0.0 LoadLimit=200 DiameterLimit=0.4 LengthLimit=2.1 AllowedWeaponClass=IRM,SAHM SpecificStationCode=AIM4 AttachmentType=USAF ModelNodeName=Falcon_dx MovingPylon=TRUE AnimationID=9 RotatingPylon=TRUE PylonMass=10 PylonDragArea=0.001 [LeftStation1] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-0.88,0.68,-0.715 AttachmentAngles=0.0,0.0,15.0 LoadLimit=1600.00 LengthLimit=5.2 AllowedWeaponClass=FT AttachmentType= ModelNodeName= PylonMass=60 PylonDragArea=0.001 FuelTankName=F101_450Tank_Grey [RightStation1] SystemType=WEAPON_STATION StationID=4 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=0.88,0.68,-0.715 AttachmentAngles=0.0,0.0,-15.0 LoadLimit=1600.00 LengthLimit=5.2 AllowedWeaponClass=FT AttachmentType= ModelNodeName= PylonMass=60 PylonDragArea=0.001 FuelTankName=F101_450Tank_Grey [LeftStation2] SystemType=WEAPON_STATION StationID=5 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-0.88,0.68,-0.715 AttachmentAngles=0.0,0.0,15.0 LoadLimit=1600.00 LengthLimit=5.2 AllowedWeaponClass=FT AttachmentType= ModelNodeName= PylonMass=60 PylonDragArea=0.001 FuelTankName=F101_450Tank_LNG_Gry [RightStation2] SystemType=WEAPON_STATION StationID=6 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=0.88,0.68,-0.715 AttachmentAngles=0.0,0.0,-15.0 LoadLimit=1600.00 LengthLimit=5.2 AllowedWeaponClass=FT AttachmentType= ModelNodeName= PylonMass=60 PylonDragArea=0.001 FuelTankName=F101_450Tank_LNG_Gry [GenieBay] SystemType=WEAPON_STATION StationID=7 StationGroupID=3 StationType=INTERNAL NumWeapons=2 AttachmentPosition001=-0.270,3.57,0.04 AttachmentPosition002= 0.270,3.57,0.04 AttachmentAngles=0.0,0.0,0.0 LoadLimit=800 AllowedWeaponClass=AHM,RCKT SpecificStationCode=AIR-2 DiameterLimit=0.5 LengthLimit=3.0 BombBayAnimationID=9 BombBayOpenTime=1.0 BombBayCloseTime=1.0 AttachmentType=USAF ModelNodeName=Genie_Hi MovingPylon=TRUE RotatingPylon=TRUE AutomaticDoors=TRUE PylonMass=10 PylonDragArea=0.06
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..