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Everything posted by Stratos
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comandos llama
Stratos replied to Silverbolt's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
What?? They have no eels?? -
Tu-95MS Bear H
Stratos replied to X RAY's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Very nice work mate!! -
SF default campaign in 3 months?
Stratos posted a topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
Anyone know If is possible to compress the default SF campaign into 2 or 3 months? Playing 15-25 missions is ok, but in a short lapse of time, now, you play for more than 10 years with stops of 1 year or more. Is possible? -
Desert Storm Mod Update For Jan 2009
Stratos replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
You asked for the F117, if this is released in DS will be possible to simulate the "invisibility"?? -
Desert Storm Mod Update For Jan 2009
Stratos replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
For me DS mod will be flying as a USN F18 pilot and maybe some Tornado action in that desert pink scheme :D :D Good work guys! -
Problems with VOODOO weapons
Stratos posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Hello! Anyone know where to get the latest weapon editor compatible with the latest patch? Want to edit a couple of parameters!! Thank's -
Problems with VOODOO weapons
Stratos replied to Stratos's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Thank's KCT!! Working as a charm! -
Problems with VOODOO weapons
Stratos replied to Stratos's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Thank's KCT, make sense! Will try it asap -
Screenshot Thread
Stratos replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Muesli what terrain is that? Looks like EAW -
Problems with VOODOO weapons
Stratos replied to Stratos's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Is the default you can found in the F101C but I added IRM and BOMB to the weapons -
Problems with VOODOO weapons
Stratos replied to Stratos's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Please is important for me, sure someone know hot to add more bombs/missiles to the central hardpoint -
Favorite Mods, Aircraft of 2008
Stratos replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
For a plane F-101B VOODOO -
Lost nuke effects?
Stratos posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I downloaded the weapons pack by the community, and tried the nukes, the damage is there but there is no explosion. Can someone tell me how can I add explosions effects for this pack nukes please?? http://forum.combatace.com/index.php?autoc...p;showfile=7791 -
Lost nuke effects?
Stratos replied to Stratos's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Thank's! Will try it ASAP -
Problems with VOODOO weapons
Stratos replied to Stratos's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Roger Spinners, will wait for the real skin. About the Voodoo, no one can help with it? -
Lost nuke effects?
Stratos replied to Stratos's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
So If I download and install those effects, I will get my nukes back? where can I get them? -
DBS campaign, it works with October patch?
Stratos replied to Stratos's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
MMM no one? -
Problems with VOODOO weapons
Stratos replied to Stratos's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Nice jokes, but is possible to carry 4 AA missiles or 6 bombs? Spinners can you relese the Canadian skin for the F101's please? Will love to use it over the Bering Straits -
Problems with VOODOO weapons
Stratos replied to Stratos's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Thank's Dave! Amazing page! I know is totally unrealistic, but I added conventional loadouts to the F101C, the problem is that only one weapon can be loaded. Any idea of how can I carry for example 4 Falcons or 6 Mk82? -
Problems with VOODOO weapons
Stratos replied to Stratos's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Yes, I used the second method. Anyone know what is the role of the F101C single seater? Seems that my one can't carry any A-A ordinance, is a nuke delivery weapon only? -
Phantom strange loadouts
Stratos posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
After installing latest weapon pack, I get this in all my Phantoms. Any idea of how to solve it?? -
Phantom strange loadouts
Stratos replied to Stratos's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Is a F-4B, but thank's to Kevin I have the problem solved now! -
Problems with VOODOO weapons
Stratos replied to Stratos's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Thank's mate!! Solved -
Problems with VOODOO weapons
Stratos replied to Stratos's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
It's already there, this is how my stations look: [FalconStationSX] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=SEMI_RECESSED AttachmentPosition=-0.340,3.45,-0.59 AttachmentAngles=0.0,0.0,0.0 LoadLimit=200 DiameterLimit=0.4 LengthLimit=2.1 AllowedWeaponClass=IRM,SAHM SpecificStationCode=AIM4 AttachmentType=USAF ModelNodeName=Falcon_sx MovingPylon=TRUE AnimationID=9 RotatingPylon=TRUE PylonMass=10 PylonDragArea=0.001 [FalconStationDX] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=SEMI_RECESSED AttachmentPosition=0.340,3.45,-0.59 AttachmentAngles=0.0,0.0,0.0 LoadLimit=200 DiameterLimit=0.4 LengthLimit=2.1 AllowedWeaponClass=IRM,SAHM SpecificStationCode=AIM4 AttachmentType=USAF ModelNodeName=Falcon_dx MovingPylon=TRUE AnimationID=9 RotatingPylon=TRUE PylonMass=10 PylonDragArea=0.001 [LeftStation1] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-0.88,0.68,-0.715 AttachmentAngles=0.0,0.0,15.0 LoadLimit=1600.00 LengthLimit=5.2 AllowedWeaponClass=FT AttachmentType= ModelNodeName= PylonMass=60 PylonDragArea=0.001 FuelTankName=F101_450Tank_Grey [RightStation1] SystemType=WEAPON_STATION StationID=4 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=0.88,0.68,-0.715 AttachmentAngles=0.0,0.0,-15.0 LoadLimit=1600.00 LengthLimit=5.2 AllowedWeaponClass=FT AttachmentType= ModelNodeName= PylonMass=60 PylonDragArea=0.001 FuelTankName=F101_450Tank_Grey [LeftStation2] SystemType=WEAPON_STATION StationID=5 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-0.88,0.68,-0.715 AttachmentAngles=0.0,0.0,15.0 LoadLimit=1600.00 LengthLimit=5.2 AllowedWeaponClass=FT AttachmentType= ModelNodeName= PylonMass=60 PylonDragArea=0.001 FuelTankName=F101_450Tank_LNG_Gry [RightStation2] SystemType=WEAPON_STATION StationID=6 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=0.88,0.68,-0.715 AttachmentAngles=0.0,0.0,-15.0 LoadLimit=1600.00 LengthLimit=5.2 AllowedWeaponClass=FT AttachmentType= ModelNodeName= PylonMass=60 PylonDragArea=0.001 FuelTankName=F101_450Tank_LNG_Gry [GenieBay] SystemType=WEAPON_STATION StationID=7 StationGroupID=3 StationType=INTERNAL NumWeapons=2 AttachmentPosition001=-0.270,3.57,0.04 AttachmentPosition002= 0.270,3.57,0.04 AttachmentAngles=0.0,0.0,0.0 LoadLimit=800 AllowedWeaponClass=AHM,RCKT SpecificStationCode=AIR-2 DiameterLimit=0.5 LengthLimit=3.0 BombBayAnimationID=9 BombBayOpenTime=1.0 BombBayCloseTime=1.0 AttachmentType=USAF ModelNodeName=Genie_Hi MovingPylon=TRUE RotatingPylon=TRUE AutomaticDoors=TRUE PylonMass=10 PylonDragArea=0.06