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Stratos

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Everything posted by Stratos

  1. Is the default you can found in the F101C but I added IRM and BOMB to the weapons
  2. Please is important for me, sure someone know hot to add more bombs/missiles to the central hardpoint
  3. For a plane F-101B VOODOO
  4. Thank's! Will try it ASAP
  5. Roger Spinners, will wait for the real skin. About the Voodoo, no one can help with it?
  6. So If I download and install those effects, I will get my nukes back? where can I get them?
  7. I downloaded the weapons pack by the community, and tried the nukes, the damage is there but there is no explosion. Can someone tell me how can I add explosions effects for this pack nukes please?? http://forum.combatace.com/index.php?autoc...p;showfile=7791
  8. Nice jokes, but is possible to carry 4 AA missiles or 6 bombs? Spinners can you relese the Canadian skin for the F101's please? Will love to use it over the Bering Straits
  9. Anyone tried the DBS campaign with the latest patch? Will like to play it but will not install unless I know it works correctly. Is time for the Fg.2 again ;)
  10. Thank's Dave! Amazing page! I know is totally unrealistic, but I added conventional loadouts to the F101C, the problem is that only one weapon can be loaded. Any idea of how can I carry for example 4 Falcons or 6 Mk82?
  11. Yes, I used the second method. Anyone know what is the role of the F101C single seater? Seems that my one can't carry any A-A ordinance, is a nuke delivery weapon only?
  12. Is a F-4B, but thank's to Kevin I have the problem solved now!
  13. Anyone know If is possible to compress the default SF campaign into 2 or 3 months? Playing 15-25 missions is ok, but in a short lapse of time, now, you play for more than 10 years with stops of 1 year or more. Is possible?
  14. After installing latest weapon pack, I get this in all my Phantoms. Any idea of how to solve it??
  15. Thank's mate!! Solved
  16. It's already there, this is how my stations look: [FalconStationSX] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=SEMI_RECESSED AttachmentPosition=-0.340,3.45,-0.59 AttachmentAngles=0.0,0.0,0.0 LoadLimit=200 DiameterLimit=0.4 LengthLimit=2.1 AllowedWeaponClass=IRM,SAHM SpecificStationCode=AIM4 AttachmentType=USAF ModelNodeName=Falcon_sx MovingPylon=TRUE AnimationID=9 RotatingPylon=TRUE PylonMass=10 PylonDragArea=0.001 [FalconStationDX] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=SEMI_RECESSED AttachmentPosition=0.340,3.45,-0.59 AttachmentAngles=0.0,0.0,0.0 LoadLimit=200 DiameterLimit=0.4 LengthLimit=2.1 AllowedWeaponClass=IRM,SAHM SpecificStationCode=AIM4 AttachmentType=USAF ModelNodeName=Falcon_dx MovingPylon=TRUE AnimationID=9 RotatingPylon=TRUE PylonMass=10 PylonDragArea=0.001 [LeftStation1] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-0.88,0.68,-0.715 AttachmentAngles=0.0,0.0,15.0 LoadLimit=1600.00 LengthLimit=5.2 AllowedWeaponClass=FT AttachmentType= ModelNodeName= PylonMass=60 PylonDragArea=0.001 FuelTankName=F101_450Tank_Grey [RightStation1] SystemType=WEAPON_STATION StationID=4 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=0.88,0.68,-0.715 AttachmentAngles=0.0,0.0,-15.0 LoadLimit=1600.00 LengthLimit=5.2 AllowedWeaponClass=FT AttachmentType= ModelNodeName= PylonMass=60 PylonDragArea=0.001 FuelTankName=F101_450Tank_Grey [LeftStation2] SystemType=WEAPON_STATION StationID=5 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-0.88,0.68,-0.715 AttachmentAngles=0.0,0.0,15.0 LoadLimit=1600.00 LengthLimit=5.2 AllowedWeaponClass=FT AttachmentType= ModelNodeName= PylonMass=60 PylonDragArea=0.001 FuelTankName=F101_450Tank_LNG_Gry [RightStation2] SystemType=WEAPON_STATION StationID=6 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=0.88,0.68,-0.715 AttachmentAngles=0.0,0.0,-15.0 LoadLimit=1600.00 LengthLimit=5.2 AllowedWeaponClass=FT AttachmentType= ModelNodeName= PylonMass=60 PylonDragArea=0.001 FuelTankName=F101_450Tank_LNG_Gry [GenieBay] SystemType=WEAPON_STATION StationID=7 StationGroupID=3 StationType=INTERNAL NumWeapons=2 AttachmentPosition001=-0.270,3.57,0.04 AttachmentPosition002= 0.270,3.57,0.04 AttachmentAngles=0.0,0.0,0.0 LoadLimit=800 AllowedWeaponClass=AHM,RCKT SpecificStationCode=AIR-2 DiameterLimit=0.5 LengthLimit=3.0 BombBayAnimationID=9 BombBayOpenTime=1.0 BombBayCloseTime=1.0 AttachmentType=USAF ModelNodeName=Genie_Hi MovingPylon=TRUE RotatingPylon=TRUE AutomaticDoors=TRUE PylonMass=10 PylonDragArea=0.06
  17. Thank's! Downloaded, but now I'm having a problem. I'm trying to add a kind of super FALCON for my VOODOO's, I added the weapon as it can be seen here: And modded it to make it a better dogfiht weapon: But my VOODOO can carry only AIM4D and fuel tanks, anyone can tell me how to let the plane carry the Special FALCON_ please??
  18. Hello! Anyone know where to get the latest weapon editor compatible with the latest patch? Want to edit a couple of parameters!! Thank's
  19. With the latest patch If you want to see the enemy a/c with a red box, you also get those ugly and annoying labels. Exist any way to have the boxes like before but not the labels?? Thank's!
  20. S!
  21. Silverbolt, how you made that pic? You really deployed this troops?
  22. Ghostrider hope to see the situation controls itself, nut in any case I'm with India now and forever
  23. I believe that in case of war no one will use nukes
  24. I'm sure I will pick everything again, This guy and team really deserve it
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