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amariani

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Everything posted by amariani

  1. Several things come to mind... 1. Did you check the 'weapon stations' section in the data.ini for any particular aircraft? As Wrench wrote above you need to add EOGR to the "AllowedWeaponClass=" line. 2. Check the 'start/endyear' entry in the data.ini for the torpedo. (If you select any year outside that time period it will not show on the loadout screen.) 3. If you want them to load automaticaly check the loadout.ini.
  2. On patrol...
  3. Started this last night. The yellow band ins giving me a headache and also I need a good pic or drawing of the prancing pony for the rudder.
  4. This is for A-team's Thunderbolt: [Antennae] SystemType=PILOT_COCKPIT Position=0.00,0.00,0.00 PilotModelName=FakePilot SeatModelName=Antennae SeatPosition=0.00,-2.45,0.93 SeatID=2 ...and for TW's Mustang: [Antennae] SystemType=PILOT_COCKPIT Position=0.00,0.00,0.00 PilotModelName=FakePilot SeatModelName=ADF SeatPosition=0.00,-3.80,0.25 SeatID=2
  5. Thanks again russouk2004!
  6. A pair of desert hunters.
  7. Thanks russouk2004!
  8. Here you go.
  9. Does anybody have or is working on a football or circular antenna like those used by Mustangs and Thunderbolts in the pacific that can be added via fakepilot? Check pic below.
  10. Go to the loadout.ini in the aircraft folder, that's where you can edit what external weapons you can carry for a particular mission. Also, check the 'Weapon Stations' section in the data.ini.
  11. I use individual nationalized versions.
  12. Some Jugs!!
  13. And No. 16 goes down!
  14. Yoxford boys...
  15. Some PTO Mustangs
  16. A checker tail Mustang.
  17. Don't worry my friend...that's just me messing around with stuff!
  18. 49th FG, 325th FG, and 31st FG's new ride!
  19. 405th FG
  20. Ok, thanks guys!
  21. I'm currently using Gimp and I have the plug-in installed. Is there a tutorial somewhere?
  22. How can these be converted to other formats like .jpg or .bmp? Or the other way around?
  23. The pic above is the DAT Jug, but it also happens to other planes, especially Gen1 planes converted to Gen2. BTW, what's with SqTail.tga? What does it do?
  24. In some models (from different sources) when you add custom decals they seam to bleed thru (see pic below), any way to cure this?
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