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danwatto

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Everything posted by danwatto

  1. Hi All, I've purchased two extra monitors for the sides and I'm using them in DCS etc via editing config files and spanning the game across the windows. However I can't seem to make Strike Fighters run in Windowed mode. Does anyone know if there is a way to do it? Options.ini in my profile doesn't have any line about windowed OR fullscreen, maybe someone here knows something? Cheers
  2. Thanks for the help guys, unfortunately I haven't been able to get it to work in windowed:( A shame because older games like this really excel in multimonitor because the graphics are not too demanding. I DID manage to get SoftTH to run it though in multimonitor - BUT only be ForceDX9 in the ini, so the eye candy is not as much but I could live with that. However after flying, when going to the debrief menu it crashes and resets to 800x600 :( If it didn't crash at the debrief coming out of the flight view it would be fine. It looked so good to fly with the full panoramic view! I guess I could re-hack the ini files every time I click fly, but it's a pain.
  3. Thanks Jonathan, I'll update mine soon looking forward to it. Anything that lets me fly the Tunnan some more is great ;)
  4. That's ok, makes sense. These are the awesome cockpits for the migs - see the files uploaded by comrad: http://combatace.com/files/file/12259-mig-21pfm-cockpit-newrar/ http://combatace.com/files/file/12052-mig-21um-cockpit-retexturedrar/ http://combatace.com/files/file/12338-mig-21mf-cockpit-fotoreal-new/ and new gunsight for the above: http://combatace.com/files/file/12356-gunsight-for-mig-21-mf/
  5. So we can fly Mig-21 for Finnish cool, will the Soviet be playable too? There are some great high resolution mig-21 cockpit repaints available you might ask if they can be included too. They might be in the SF1 section but I'm using them in SF2 Vietnam
  6. Has anyone slotted this into any of the campaigns? Can any history buffs recommend which campaign and unit would it be most historically accurate to replace in existing campaigns? I have a NATO Fighters install, and also a Mod folder setup for SF2/Israel/Exp1 I could use.
  7. I've setup 5 different mod folders, all finished with all the campaigns, aircraft, terrains and mods I like. However once I installed a DLC, it has removed some of the modded aircraft from the flyables list. Specifically installing DLC removed the cockpit and loadout lines from the Vampire ini among other things. I think I need to reinstall all my mods Objects folders after the DLC. Is there any other way to fix this easily? Does DLC really have to be this hard? Why does installing DLC have to mess with the ini files? Is TW considering an installation method that won't touch the mod folders?
  8. Wrench yes its addictive, I stayed up late last night flight testing all the campaign mod aircraft and rating my favorites so I know which order to fly all the campaigns. I then modded my loading screens with High res photos and grabed sound and music mods from SF1. I might replace some cockpits some NATO fighters planes have cockpits low low resolution maybe from SF1 era that are not nice to use on a 2560 resolution screen. Lexx I think it can't be copied because DLC would be stored in Cat files although just a guess. Also DoctorQuest - note I don't use stock mod folders, all mine are with renamed exes. The DLC install still mangles them because it actually messes them when you first run the game it initializes again. So if it's only the AI planes that are affected, the list of corrections to do is not so bad really. I made a list of AI only planes from all the titles and it's quite small. Small compared to the number of flyables in something like NATO fighters lol.
  9. Wrench I don't think it was posted, you're the first I post the link. Good to know there's a knowledgeable article on it though thanks I'll read it tonight. Maybe I can learn how to change cockpits too
  10. Excellent quality planes, I'm flying in the Swedish Campaign mod. I like that you've done a nice cockpit as that's where we spend most of our time
  11. Thanks Mikey, Do you know the scope of what the installer does? Is it only the aircraft inis I have to save? Or does it also affect ground objects, terrain etc? I don't think I'll buy DLC anymore, I don't mind the money at all. It's just too much hassle when you have everything setup nicely and it gets messed up. Some of the mod content is so good it's worth as much as DLC anyway.
  12. In the campaign data ini file Israel is friendly and Egypt is enemy, it should be the other way round being an Arab campaign Could that cause it?
  13. Hi, I'm trying to fly the Arab version with the Sea Fury. However the campaign always ends after 1 mission. If I lose the first mission lose the campaign. Win the first mission, win the campaign. Any ideas what's wrong? Thanks
  14. Hi All, My other expansion 2 mod installs have a normal campaign menu, where it shows things in the correct order the labels etc "Starting Aircraft". However my expansion1 based mod install of the 1948 war for independence, has Starting Aircraft and Unit Name in the menu wrong, campaign difficulty is messed up, any ideas what I've done wrong and how to fix?
  15. Hi All, Does anyone know how the Hard AI difficulty works? Will the AI actually "cheat" at flight models like some other sims? Or will they just fly smart? Also on Hard difficulty, is the accuracy of the rear gunners on bombers realistic? It's very hard to approach without being destroyed :) Also what is the most reallistic difficulty for the ground fire? Is "Normal" like normal, and Hard harder than reality? Then for Campaign difficulty - it says this affects how the rest of the campaign battles play out in the manual. Does this mean SF2 uses a dynamic campaign engine?? Is it possible to win the campaigns on Hard (if your aircraft is decent) ? Cheers
  16. Cool Limited sounds fun, but if you don't fire a weapon does it get added back to the stockpiles? Or are they used up as soon as you take them even if you land with some left?
  17. Thanks, I was mainly trying Hard to hope for good pilots on my side and the enemy side at the same time. But I think they're not too bad AI so I'll use Normal. What's the difference between Weapon Supply Normal and Limited? I know unlimited is exactly that. But between normal and limited, do you run out of missiles quickly on limited? Ever run out of decent missiles on Normal level?
  18. Hi Thanks for the mod. I tried to change instant action to point to the new terrain in the ini But it starts over ocean, any way to change the coordinates? Cheers
  19. Thanks, I used to love flying this. Just reinstalling SF2 again and will grab this.
  20. Hi All, I'm trying to fly the F-4 with HUD on hard mode, because on normal mode there is this speed bar in the bottom left and unrealistic target markers and information etc. However, when I change the HUD to hard mode I lose information about what the flaps are set to, and what range the radar is at. Is there any way to tell what range the radar is at? I don't see any change in the cockpit when I change it... Also flaps indication? Everything else seems to be there like radar missile or heat missile, airspeed indicators, altitude etc... Thanks
  21. Great thanks! Will customise it
  22. Does anyone know if the new expansion 2 works with NATO fighters mod? Is there any files we need to edit so the campaigns/planes don't overwrite each other?
  23. Post you best RoF screenshot

    Thanks to one of my squadmates O_Leigh, he put his handley page on a nice background: Also note that you can have your favourite screenshots as loading screens - simply drop them all into a folder called \data\swf\flyers in your ROF folder. You may have to create it.
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