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Everything posted by KJakker
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A more historically accurate and immersive Falklands
KJakker replied to JohnLewis141997's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
To anyone else interested in improving the Falklands 82 campaign I have sent edited data files for the included ground objects including the ships to @JohnLewis141997 for his project. However there are some things that I cannot fix with just data INI improvements. Most of the ship LODs are twelve to fourteen years old and are badly in need of replacement. They are in SF1 configuration without any of the alterations needed to fully take advantage of North Atlantic's features. While a full set of high quality replacement objects would be great to have, most of the auxiliaries and transport ships do not need replacement with the exception of the MV Atlantic Conveyor/MV Atlantic Causeway, and a couple of the warships use the same basic hull with different weapons fits that would ease the amount of work further. If anyone has access to the original MAX files of the old ships I would be relatively simple to fix the issues from a game mechanics standpoint but as I have been told that does not look like a possibility leaving replacement the best option. In addition, the models for the Royal Navy's SAMs (Seaslug, Seacat, SeaDart, and SeaWolf) are also in need of an update unless newer missile LODs have been made that I am not aware of. If you are interested in working on a project to build new ships and/or SAM models for the Falklands/Malvinas campaign please let me know so that I can work on coordinating our efforts on such a project. -
A more historically accurate and immersive Falklands
KJakker replied to JohnLewis141997's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Got back from seeing 1917. I will see about finding the project, finish the last few objects and pass it on. -
A more historically accurate and immersive Falklands
KJakker replied to JohnLewis141997's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I have a near complete ground object data file update for the Falklands. -
Kobe Bryant dies with four others in helicopter crash in Calabasas
KJakker replied to KJakker's topic in The Pub
Update that a total of 9 people were aboard. -
Dumb Question #8221 - No A-1 Skyraiders in my Vietnam...?
KJakker replied to beachav8r's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Check your Version.ini file. When I did a reinstall once it caused StrikeFighters2 Vietnam to be set to FALSE instead of TRUE which made the A-1 disappear from the game. -
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TrackIR5 head tracker
KJakker replied to bop1701's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Getting a TrackIR 5 is the thing that lead me to finding out about the Strike Fighters series in the first place. I had not touched a non Sci-Fi flight sim for years before getting my TrackIR in 2009. I consider it a must have for flight simming. -
I came across this and thought I should share it.
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- marines
- hershel “woody” williams
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I did not want to clog up @GKABS Ukraine Airlines crashed in Iran thread with this question so I started a new thread. With the Ukraine International Airlines Flight PS752 incident in Iran on January 8th, 2020 and looking back at past events with the Malaysia Airlines Flight MH17 shoot down over Ukraine on July 17th, 2014, and the USS Vincennes's (CG-49) shoot down of Iran Air Flight 655 on July 3rd,1988 it got me thinking. What kind of safety procedures do nations with actively deployed SAM defenses have in place in order to prevent accidents like these from happening? I am thinking both about how it was done in the past when the US, UK, and other NATO nations had Bomarc, Nike, Bloodhound, and HAWK batteries as well as their Warsaw Pact counterparts SA-1, SA-2, SA-3, SA-5, etc. during the Cold War as well as how nations with modern deployed SAM systems like Israel's present missile defense systems, Russia, South Korea, etc. do it today.
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During WW2 a Native American Soldier Completed all Four Feats Required to Become a War Chief
KJakker posted a topic in The Pub
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Then Col. Chuck Yeager Crash In NF-104A Dec 10, 1963 At Edwards Air Force Base
KJakker posted a topic in Military and General Aviation
Thought I would share this video I came across. -
In addition to @Erik above there is also this news.
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Death toll in aircraft carrier fire in Russia rises to 2 https://www.yahoo.com/news/death-toll-aircraft-carrier-fire-133530727.html
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Getting IL-2 1946 up to date.
KJakker replied to KJakker's topic in IL-2 Series / Pacific Fighters / Cliffs of Dover: General Discussion
@Stratos Thanks! -
Getting IL-2 1946 up to date.
KJakker posted a topic in IL-2 Series / Pacific Fighters / Cliffs of Dover: General Discussion
I think I installed the Daidalos Team patch back in 2012 but it has been years since I touched it IL-2 1946. I would appreciate some advice as to patching, updates, and mods. -
Another related video.
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- rc aircraft
- rc
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Just found and had to share it.
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- rc aircraft
- rc
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Head tracking angles. Or rather the lack of them.
KJakker replied to devere's topic in Thirdwire - First Eagles 1&2
What you want to adjust is in the cockpit.ini files for the aircraft. Example from the SE5A_COCKPIT.INI file. [CockpitSeat001] ModelName=SE-5A_cockpit.LOD HideExternalNodeName=Cockpit OpenCockpit=TRUE ExternalClipDistMin=0.04 Position=0.0,-1.36,0.621 Offset=0.0,0.00,0.00 ViewAngles=0.0,5.0,0.0 MaxYaw=165 <---------------- MinYaw=-165 <---------------- MaxPitch=90 <---------------- MinPitchFront=-70 <---------------- MinPitchRear=-50.3<---------------- MinMovementX=-0.16 MaxMovementX=0.16 MinMovementZ=-0.08 MaxMovementZ=0.08 LightRange=1.5 LightInnerConeAngle=43 LightOuterConeAngle=60 LightAngles=0.0,-35.0,0.0 DiffuseLightFactor=0.5 NightLightOn=0.25 NightLightColor=0.5,0.2,0.3 Gunsight=GunsightFront- 1 reply
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I just found this out.