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Everything posted by KJakker
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AI Bombers Won't Drop Ordnance
KJakker replied to PFunk's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
PFunk, make sure you have Veltro2k's Boeing B-47B Stratojet 1.0 first. If so then place the mission and modified aircraft files I have attached into there proper folders and see if the B-47's bomb the airbase they are targeting. B-47 Test.7z Note: I accidentally used Desert 4 instead of Desert when making the mission so if you don't have that terrain installed let me know and I can rebuild the test missions in a different terrain. -
A new shipyard in Beta testing
KJakker replied to angelp's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
angelp, have you taken another helicopter than you know does work from a ship and then done a line by line comparison in both aircraft's data INI files of all the flight control, AI, flight model data point to look for anything out of the ordinary that might explain the behavior? -
AI Bombers Won't Drop Ordnance
KJakker replied to PFunk's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Which B-47 are you using? I just tested Veltro2k's B-47B and they dropped their bombs just fine. Maybe we can compare the data files of our B-47's to see if there is an error in them? -
Help avoid missiles
KJakker replied to matanbar123's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Well one thing to keep in mind is that in SF2 the players RWR does not detect active radar missiles. Read the articles below from the SimHQ Air Combat Corner Library. I would also recommend reading "The Flight Briefing" section of this page under "Air to Air", the articles are old but still relevant. Tactics 101 – Offensive & Defensive Maneuvers A2A Weapons Delivery In Strike Fighters -
Nvidia 353.30 Windows Vista,7,8 64-bit Video Drivers
KJakker replied to Fubar512's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Yes there have been Graphic issues with Nvidia cards, below is a thread discussing the issue. http://combatace.com/topic/87313-graphics-problem/ -
What is interesting to me is what the Foxtrot Alpha article says happened to him afterwards. Link to LA Time article: All Counts Dropped Against Marine for Jet Fighter Joy Ride by Gary Jarlson, Staff Writer, LA Times, November 7th, 1986.
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Do I spy a green SPAD on the flight deck ?
KJakker replied to charlielima's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Wrench, you're right about a mesh in the rudder hinge area. -
Winter timezone's in the Enviroment System.ini
KJakker replied to Spudknocker's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Part of that is controlled by the entries below in the EnvironmentSystem.INI. [EnvironmentSystem] UpdateRate=60.0 InclinationAngle=23.5 Latitude=34 The other part is controlled by the "Latitude=" and "Longitude=" statements in each Terrain's main INI file.- 4 replies
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Almirante Padilla Class Light Frigate
KJakker replied to angelp's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Small error in the mods file structure. You missed the "d" in the "GroundObject" folder. Also you forgot the place all of the file into a folder with the same name as the 7z file. All of your other ships are packed that way so I think you just missed it on this one and the Takao. -
Old Dog stuck at New Tricks!
KJakker replied to BWyld's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
BWyld, for SF1 check out the links below. Especially the Knowledge Base. http://combatace.com/forum/99-thirdwire-strike-fighters-1-series-knowledge-base/ http://combatace.com/files/category/30-sfwo-utilitieseditors/ http://www.thirdwire.com/downloads_tools.htm Edit: As an additional note ground objects go into the "C:\Program Files (x86)\ThirdWire\Strike Fighters\Objects\GroundObject" folder. You place them there in much the same way as Aircraft are placed in the Aircraft folder. -
I am trying to find a free or open source program that allows multiple video clips to be merged into a single video file. Most of what I have found is ether payware or seems to be made for creating music videos and appears to be incapable of preserving the audio track from the source clips. Anyone have a recommendation?
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Thanks for the info, I installed Lightworks and I apparently already had Windows Movie Maker from 2011 buried on my hard drive. When I tried Movie Maker it could not see the video format the files were in so I got Any Video Converter which it turns out can join clips together as well.
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Anybody knows this Runway Fix
KJakker replied to Major Bloodnok's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I can zip up my entire Desert4 folder and PM it to you if you want? -
Anybody knows this Runway Fix
KJakker replied to Major Bloodnok's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Just tested Desert 4 terrain, those settings did not work. You need to use the settings with the second image instead. Before with... [HeightField] DetailScale=0.2 DetailFrequency=1.0 MaxHeight=1000 MinHeight=0 ...After with. [HeightField] DetailScale=0.0 DetailFrequency=1.0 MaxHeight=1000 MinHeight=0 -
SF2 Series DACT Reports And Related A2A Discussions (Game only)
KJakker replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
My understanding is that the Shafrir-2 is in the same category as the AIM-9D while the later Python-3 is comparable to the AIM-9L/M. -
Fighter Pilots talking about intercepting planes during 9-11
KJakker replied to Skyviper's topic in Military and General Aviation
People might find this video interesting as well. -
Carrier start goes wrong
KJakker replied to wiki's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
wiki, the collision LOD is for the ships and goes in each ships individual folder. Here is the folder for the YAP Oyodo scout/seaplane carrying light cruiser with collision LOD made from copying and renaming the "Oyodo_01a.LOD" file. Once you do that you need to edit the data file to add the collision LOD entry make is work with SF2:NA. Before After Something I am working on is a full data file overhaul of all YAP ships to SF2:NA standards, rebuilt data files only, as sharing anything else would be a violation of the user agreement for purchasing YAP models. Any YAP user you would want to try them feel free to PM me, it is still WIP at the moment but I do have data files for some of the ships. -
Carrier start goes wrong
KJakker replied to wiki's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Let me investigate the ships from the YAP Rising Sun 2 pack and then I will get back to you. Also I believe there are differences in the structure of SF1 and SF2 mission files so they may need editing to make them work properly in an SF2:NA based install. -
A slightly different version of the same video above. The Song by Gordon Lightfoot http://www.ssedmundfitzgerald.org/ http://www.usatoday.com/story/weather/2015/11/09/edmund-fitzgerald-wreck-gordon-lightfoot-witch-of-november/75453176/ http://abcnews.go.com/US/wireStory/ap-40-years-ago-edmund-fitzgerald-sinks-35076408 http://www.mlive.com/news/index.ssf/2015/11/wreck_of_the_edmund_fitzgerald.html https://en.wikipedia.org/wiki/SS_Edmund_Fitzgerald
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Thought people might like to see this video.
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Vulcan bomber prohibited air roll investigated. A BBC new article.
KJakker posted a topic in Military and General Aviation
Did anyone else see this? I stumbled across it while following a news link. I did not see a thread on it in the aviation forum. Vulcan bomber prohibited air roll investigated. http://www.bbc.com/news/uk-england-lincolnshire-34712346 -
Vulcan bomber prohibited air roll investigated. A BBC new article.
KJakker replied to KJakker's topic in Military and General Aviation
Your comments about the Vulcan's maneuverability are interesting. I wonder how other bombers compare in that department? I know that the B-47 used to preform Immelmann turns when practicing nuclear bomb deployment via toss bombing and they had limiters on the throttles to prevent the pilots from moving the throttles like those of a fighter. As for what the authorities could do, well I could see the pilots who were flying the Vulcan that day losing their licenses or the owners of the aircraft receiving a hefty fine. -
Erik, would one of these work for russouk2004's badge?
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SF2 Lockheed YF-12A "Starduster" (Veltro2K) Redux...
KJakker replied to Viper63a's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Dose this version have the M-61 cannon installed like in the drawing below? -
Cockpit layouts SF2 EU ans NA
KJakker replied to mongoose44's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
This PDF file is not the full F-15 manual but it does have the cockpit layout info in it starting on page 9. F15 Manual Segment.pdf Edit:Corrected spelling error.