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EricJ

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Everything posted by EricJ

  1. I don't fly it enough (though I'm itching for a joyride though) to notice most bugs, like the stuff with the A-10C, I'm finally getting to the navigation stuff so some of the stuff applied to stuff I just didn't focus on.
  2. Click on View\Dialogs\Show Liveries Dialog That opens that interface up, the aircraft is on the left, the skin (by folder name, not skin name) is on the right. It should be noted you can apply the skin regardless of the aircraft but naturally it'll look jacked up but the A-10s work regardless with each other.
  3. File Name: F/A-18C Blue Angels 1-6 File Submitter: EricJ File Submitted: 03 December 2014 File Category: Misc/AI Aircraft Skins This is a pack of the six single-seater version of the Blue Angels livery, with No. 7 being the F/A-18D and as such since it is not in DCS not done. As such since the texture is based off of the tactical version of the aircraft it’s still good enough to work with when DCS: Hornet is eventually released. Also done is a basic pilot skin and given the mapping and configuration does not represent the actual flight suit that the real pilots wear. To install simply navigate to your DCS World\Bazar\Liveries\fa-18c and copy and paste the folders into that folder, open up DCS World and if you have the appropriate mod, go fly. If not wait until DCS: Hornet comes along. Regardless go into the Payload Options and for Paint Schemes select “Blue Angels No.x” with the “x” representing the number for the appropriate aircraft. Click here to download this file
  4. Version 1.0

    45 downloads

    This is a pack of the six single-seater version of the Blue Angels livery, with No. 7 being the F/A-18D and as such since it is not in DCS not done. As such since the texture is based off of the tactical version of the aircraft it’s still good enough to work with when DCS: Hornet is eventually released. Also done is a basic pilot skin and given the mapping and configuration does not represent the actual flight suit that the real pilots wear. To install simply navigate to your DCS World\Bazar\Liveries\fa-18c and copy and paste the folders into that folder, open up DCS World and if you have the appropriate mod, go fly. If not wait until DCS: Hornet comes along. Regardless go into the Payload Options and for Paint Schemes select “Blue Angels No.x” with the “x” representing the number for the appropriate aircraft.
  5. Okay I'm not finding much else to do, I wanted to make the helmets yellow but I'm just not in the mood to mess with it yet. Down the road I'll probably tweak it but for now? Yeah I'll upload it.
  6. Given that I'm modding a combat flight suit as opposed to a show version this is pretty much I can do unfortunately... finding little to go over though: However I did brighten up the uniform a bit:
  7. Good stuff with the ground units that's for sure, I'm glad they added better zoom for the binos too.
  8. Okay got 1-6 done, time for the pilot and they'll be ready to go. After this (unless A3 Tools starts to work again) an "Assymetric" scheme that from references says it was part of the JAWS program, so another A-10A to go back to.
  9. Resized the numbers (was a bit too big after looking at it again):
  10. And the best I can do with the namesake image:
  11. Getting the number in (1) and of course will do 1-6 (yes I know it's AI stuff but with that "Fly everything mod" you can at least practice until the real thing shows up... eventually.
  12. Thanks! Its starting to look very sexy.... Found a more recent pic of the BA Hornet and have to add some things like the little Hornet as well as extend the front "stingers" from the canopy as well as some stuff on the LERX but she's looking good so far:
  13. Spent the last couple hours or one getting the wing stripes aligned. Too bad you can't remove the pylons but the US NAVY still shows through pretty good: And I'll get back to the nose as the ends look a bit short.
  14. I figured if I can put it on Super Hornets I can at least bother with the real aircraft anyway, unless they still use As?
  15. Nah a few posts isn't considered "reg'lar" business but it's a start I'll admit I've been distracted with DCS (learning the A-10C) as well as A3 projects but I think I'll do another test of the modded Su-27 and see if I can get it to actually not be a target like it was before though.
  16. I don't think it matters (but a good idea) as usually I look at the behavior while trying to shoot it down. And given it was only one test against the Su-27 I can't say it's solid for sure but if its in the context of the DACT then it applies to this topic.
  17. //////////////////////////////////////////////////////// http://562.50megs.com/562nd/DCS-JFO-JTAC-Pilot-Guide.pdf //////////////////////////////////////////////////////// - Added Breakway Manuever - Basic weapons key configuration for the A-10C - DMPI/Sort
  18. It was one of the original Fictional schemes for the original Black Shark as BS2 doesn't have it anymore, and wanted to get it updated for the newer file structure, work off some rust, etc. I know I want to get back into Hog skins, just haven't figured which one yet.
  19. True, though TGP was the easiest to figure out, but getting much better at Mav shooting and JDAM welll... that was pretty easy.
  20. Worked like a charm MigBuster, nice one!
  21. Okay got JDAM and Mav work pretty much down but need to practice Mav shooting but that's just a given. Anyway I tried today and yesterday LGB bombing, CCRP mode, laser is ON and TGP needless to say working but for some reason I'm overshooting the targets all the time. Even when I hold the weapons release button prior to it falling off the pylon, which leads me to think A) I got bad height or airspeed, or B) Somehow the bombs aren't picking up the lazer and I'm not masking, so... I also tried the tutorial mission, which seems borked from 1.2.11 so... anybody have some good tips?
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