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EricJ

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Everything posted by EricJ

  1. I can't see the images, and probably couldn't help out anyway at least for the adapters. But methinks they're setup (may have to look in the data.ini) and see what's up with that as I don't know. If they have red sides on them they could be the AIM-4 Falcon adapters (not sure if the Israelis used them?) and are part of the model.
  2. I really don't know what else to add to this, I added some US roundels for kicks or should I just upload and leave it blank?
  3. File Name: VFA-27 Royal Maces CAG 2009 File Submitter: EricJ File Submitted: 24 February 2013 File Category: SF2 Series Add On Skins For the Block I F/A-18E in this package: http://combatace.com/topic/44114-super-hornet-package-for-sf2-v30-by-the-mod-mafia/ Simply drop in you FA-18E_BlkI folder and go fly. Eric Johnson, 2012 -13 Click here to download this file
  4. VFA-27 Royal Maces CAG 2009

    Version

    90 downloads

    For the Block I F/A-18E in this package: http://combatace.com/topic/44114-super-hornet-package-for-sf2-v30-by-the-mod-mafia/ Simply drop in you FA-18E_BlkI folder and go fly. Eric Johnson, 2012 -13
  5. Finally! the G cockpit is available in this download, will upload the cockpit separate for those who don't want the big download.
  6. Thanks! I'm trying to get the hook and mount to disappear and it it works, then I can make a fictional F-18L
  7. Probably with some tweaks you can make an F-18L, as i think this was the proposal camo (still needs some tweaking itself) scheme anyway
  8. Paul Doumer Strike Mission Me: F-4E with 3 x AIM-7E, 1 x ALQ-101v8, 4 x AIM-9H, 2 x AGM-45B Shrikes, 2 x AGM-65A Mavericks Started from Nakhon Phanom and headed Northeast and made it up to Hanoi. Detecting an SA-2 I fired a Shrike and didn't hit it. Instead of heading east and follow the waypoints I made it to the southeast corner of Thud Ridge and began my attack. I fired both Mavericks and while it hit the bridge, it didn't drop it. Takeaways: Some of this is doing some testing and some if it was well... testing. The A model Maverick isn't the weapon type to be hunting bridges, I think the E and higher models (off the top of my head anyway) are better suited, and usually 2,000lb class weapons do the trick all of the time. So I ended up with a mission fail.
  9. Hijack This!/VFA-41 2006 CAG modification
  10. Nope, Kei Nagase did a boatload of Idolmaster skins and there have been various Ace Combat skins (hell, I did two myself, and maybe a third) so upload it...
  11. Putting the prototype through it's paces...
  12. The 'Bone' and CAS situation

    I've honestly never had much faith in Shows of Force especially since the Taliban wasn't always afraid of airstrikes in general. Cool to watch but... I felt time and fuel could be better spent working up a grid and dropping a bomb.
  13. With some massive help from dtmdragon , and some help from FC and Brain32 the Super Hornet pack is going to consist of this: F/A-18E Block I (without ECS stacks) F/A-18E Block II F/A-18F Block I (without ECS stacks) F/A-18F Block II F/A-18F RAAF EA-18G (with a modded texture for the proposed RAAF modifications)
  14. Version

    287 downloads

    -Updated panel lines -Updated riveting -Block I ECS markings now added.
  15. Making an EPE was fairly easy, but not to be construed as factual data (It said a 20% increase so i just took the normal values and well, increased it by 20%: Open your data ini, scroll down to the Engine1 and Engine2 and copy and paste these values: SLThrustDry=74730.12 SLThrustWet=117433.05 TSFCM0=0.494 TSFCM1=0.802 Like I said it's only based on estimation, the more hard data I get the more the numbers will change.
  16. Does it actually work? And if it does work how do you get AAA and SAMs to shoot at it, or is it mainly working against ships?
  17. And a request regarding this topic, can anybody whip up a 3D model of the ITALD? http://en.wikipedia.org/wiki/ADM-141_TALD
  18. Evil Comm Building Strike Me: F/A-18F with 3 x AIM-120D, 4 x AIM-9X, 2 x GBU-16, ATFLIR, tank, gun Opposition: Mig-23MLD with 2 x SARH , 4 x R-60 This was on the way to a strike mission, well the Mig was right above where I needed to drop my bombs so I at first had him for an AMRAAM shot, but since my radar was zoomed at longer range it got a little confusing at first where he was, so I padlocked him, fed him a 9X, which either went stoopid or was defeated by flares and maneuver. A few seconds later I entered a knife fight with the Mig zooming across my HUD and we entered a somewhat scissors maneuver and I managed to keep him in front of me, and I got tired of playing around (more like I wanted to get it over with, there were more of his buddies on the way) and shot him with a 9X, and moved on to finish the mission. Takeaways: Not much other than maneuvering more efficiently, and the Mig to me seemed pretty tame for once, so that was another reason I shot him down.
  19. I haven't had any issues, do you see something like this when you toggle it?
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