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EricJ

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Everything posted by EricJ

  1. This is an old one I did, I can't find my other one, but in a CAS role the 500lb bombs are pretty good.
  2. Thanks.. but only to a degree unfortunately. Anyway, its been brought up but there so far isn't any plans to as it's still (AFAIK anyway) being tested by the Navy.
  3. Nobody as far as I know is working on that.
  4. http://combatace.com/files/file/10602-mgunnys-ordnance-shop-ii-for-sf2/ That should get you started...
  5. http://562.50megs.com/562nd/Tutorials/GuidedWeapons.zip Unzip the PDF file and this should help.
  6. x,y,z coordinates in Max for pilots and effects. should be x and z (or y and z) off the top of my head for decals, which correspond to the 3D model of the aircraft in meters.
  7. As far as I know there isn't a 3D model on this site to fulfill your wishes, and capun's on the mark, the rail has to be specifically built as part of the model and setup so when you load an appropriate missile, the pylon with the rail shows up.
  8. Ok the browser cache trick works for FireFox... sweet.
  9. Version

    86 downloads

    This is a VAQ-129 skin of the EA-6B. DISCLAIMER: The skin is not exact due to mainly texture mapping limitations of the SF2:NA Prowler, particularly around the intake area and nose area. I want to thank Wrench and HomeFries for supplying me with the necessary templates in order for me to make this happen. That said, the skin is only for the TW Prowler, which comes with SF2:NA. Just drop the folder in the appropriate directory and it can be selected as "CoNA" for the AI if so configured. If you are using the EA-6B Super Pack by HomeFries then it would go in the EA-8B_98 folder (ICAP III) but can be used in any of the versions in that pack. Eric Johnson 2013
  10. You're not wrong, as that's what I got from it as well, but since he didn't pay he's stuck with what he has, and there's nothing I can do about that.
  11. There's an installer program that you can download from the ThirdWire site which does all of that but requires a download of all of what you bought. Try that (download center) and that may fix the issue at least for installing the files. As far as everything else... may want to look for something better if you can afford it.
  12. VAQ-133 "Jammin Jihad": (Afghanistan, 2007)
  13. Confirmed, I have the May 2013 patch and they showed up fine because Export was set to TRUE.
  14. File Name: EA-6B Century of Naval Aviation Skin File Submitter: EricJ File Submitted: 01 June 2013 File Category: SF2 Series Add On Skins This is a VAQ-129 skin of the EA-6B. DISCLAIMER: The skin is not exact due to mainly texture mapping limitations of the SF2:NA Prowler, particularly around the intake area and nose area. I want to thank Wrench and HomeFries for supplying me with the necessary templates in order for me to make this happen. That said, the skin is only for the TW Prowler, which comes with SF2:NA. Just drop the folder in the appropriate directory and it can be selected as "CoNA" for the AI if so configured. If you are using the EA-6B Super Pack by HomeFries then it would go in the EA-8B_98 folder (ICAP III) but can be used in any of the versions in that pack. Eric Johnson 2013 Click here to download this file
  15. Yeah he should, that little pencil icon right above accept. I'd reinstall the game and see what happens.
  16. More work, one a Centennial of Naval Aviation scheme and will be "as is" due to the mapping, but the Jammin Jihad bird is coming fine....
  17. I'm waiting on the Super Hornet and the Hornet before I jump ship myself. Though this isn't going to be a major project just a few I feel like doing and that'll be it.
  18. Thanks, I'm going slowly through the skin and it'll be a "as close as possible" due to mapping issues. I did one for the Growler as a What If but hopefully I'll get this one knocked out.
  19. Ahh okay I got the font for today's jets (LongbeachUSN) so I may do that, or how I feel... The Jammin Jihad pattern I'm working on is a bit more specific so I got to really pay attention to mapping. There's another one but to be honest with you I think the desert version is only going to be done. The other one is a bit more complex and I don't think the way it's mapped is going to handle it.
  20. Once you figure out the Prowler the Intruder isn't hard either, though requires a bit more stick work.
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