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EricJ

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Everything posted by EricJ

  1. This is what I used for the Super Hornets... If that's too modern of a look http://www.simmerspaintshop.com raf-45d851.zip
  2. File Name: GBU-12 New Model File Submitter: EricJ File Submitted: 18 February 2011 File Category: SF2 Series Add On Weapons As seen in many of screenshots by me this is a model of the GBU-12D/B (I use it as such) but can be modded for any other GBU-12. This replaces the GBU-12D_N. 3D Model - Razvan Stanciu/rusty_hawk (razvan_stanciu2003(at)yahoo(dot)com Animation help by FastCargo and Profi Texture - EricJ Designed for the SF2 "plug and play" but can be adapted for SF1 series as well. A blank texture for you to make your own is included Drop in your weapons folder and drop away... Click here to download this file
  3. Version

    374 downloads

    As seen in many of screenshots by me this is a model of the GBU-12D/B (I use it as such) but can be modded for any other GBU-12. This replaces the GBU-12D_N. 3D Model - Razvan Stanciu/rusty_hawk (razvan_stanciu2003(at)yahoo(dot)com Animation help by FastCargo and Profi Texture - EricJ Designed for the SF2 "plug and play" but can be adapted for SF1 series as well. A blank texture for you to make your own is included Drop in your weapons folder and drop away...
  4. Year: 2011 Aircraft/My loadout: F/A-18A with 2 x AIM-9X and 2 x AIM-7M and one 300-gal tank. Aircraft/Opposing loadout:MIG-29C with GSh-301 After the merge it was standard fare and a pattern is starting to emerge as the lighter fighters prefer the energy fight while the heavier fighters go for the scissors and other ways of trying to get an advantage. The handling of the F/A-18A versus the MIG-29 is a lot better than say the F-4 or even the F-15C. Even then once I got in a good position, took the shot and got him with a 9M shot.
  5. Year: 2011 Aircraft/My loadout: F-14B with 4 x AIM-9M and tanks Aircraft/Opposing loadout: J-10A with 23mm Gsh-23 This is an illustration of inexperience at energy management and the fact that I've put a few hundred hours into the Super Hornet rather than the Tomcat. Essentially I don't think like a Tomcat driver so therefore Ceasar is obviously so far the best when it comes to driving the Turkey. So anyways... same thing, made it to the merge and got into the energy fight immediately. Tried to pull the same break out of the circle but altogether... the J-10 when against a nugget on this bird will outmaneuver you and as you can see the well modeled cockpit has that annoying ejection handle in the way but that's okay, it's realism at it's best. The J-10A did get some shots off a few times, and as you can see on the last screenshot, he tore me up quite well forcing me to eject.
  6. Nice work Dave I liked this one so much from my DACT report that I'll use it here...
  7. On average no since most of my missions are just my own so I don't mess with anything. Besides I think the majority of terrain mods center around campaigns versus a mission you upload. So no I don't as the engine doesn't spawn everything (at least that's what my understanding is) around the whole map anyways.
  8. Year: 2011 Aircraft/My loadout: F/A-18F with EPE/2 x AIM-9X, 6 x AIM-120. M61A1 Full load, 1 centerline tank Aircraft/Opposing loadout: J-10A with 23mm Gsh-23 Dealing with the J-10A isn't too difficult but is like fighting the Mig-29 on the energy scale while fighting the F-4. Initially the J-10A starts off strong and really feels like it loses energy quick. Or maybe it's just getting more experienced through going through various aircraft and seeing how they react. It tried to get me in an energy circle but instead I came over the top. What I noticed as "hesitation" is the AI's particular vision problems and now will add it as an addendum to the F-4 post above as its not just the particular age but the lack of vision. So the aircraft tries to look for me and I end up taking advantage of that hesitation. Which gave me the shot that I took in the screenshots below. I went pure vertical, came over the top and my nose ended up "past" his line of flight while he was stuck in his circle. This allowed me to fire my 9X and bag him.
  9. Year: 2011 Aircraft/My loadout: F-22A with 2 x AIM-9X and 6 x AIM-120 Aircraft/Opposing loadout: MIG-29C w/4 x R-73M1 and 2 x R-27R As modeled the R-73 is actually kind of innacurate. Unfortunately I didn't get a missile launch warning when it fired its first missile, then not for the second shot. Other than that standard fare as it took two or so minutes to finally get a shot down. Only complaint is that the radar needs to be tuned for longer ranged lock on for longer ranged shots. Like Ceasar's above it was pretty much an energy fight and I eventually again managed to bring my nose in line for a good shot as at that point he was low on energy and took the shot and downed him.
  10. Year: 2011 Aircraft/My loadout: F/A-18F with EPE/2 x AIM-9M, M61A1 Full load, 2 x tanks, 1 x AGM-65, 2 x GBU-12, 2 x GBU-38 (modified Afghan strike load) Aircraft/Opposing loadout: F-4E(78) x M61A1 Rhino vs. Rhino duel. I chose the Strike Loadout due to maybe comparable weight for some fairness but in the end didn't work out still. Even on Expert the F-4 just doesn't have the power or maneuverability compared to the newer generation of fighters. It's a great plane and I do enjoy flying it but sometimes its age really shows. In this case before the merge he did manage to get a few shots off but after that it was all about maneuverability and skill (realistically I'm not that great of a dogfighter though it seems I'm improving somewhat) as he did try to scissors and i managed t slow down (even idling and using my speedbrakes) to prevent me from overshooting but most of the time... he was in my sights quite a bit and almost went for a guns kill but decided to shoot him down with a 'winder instead.
  11. A Century of Naval Aviation

    http://www.amv83.fr/Navycag/centennial.htm
  12. Which is not a bad idea... VBS2 has a similar setup but I don't usually fly UAVs just helos and shoot bullets.
  13. Decided for a role reversal and take the KF2 on again. Last time it took me only five minutes to kill him but it can be done. Suffice to say that you need a good maneuverable plane to shoot it down. Most of my Blue on Red engagements are all standard fare with the Super Hornet. I take off from the carrrier and the opposing aircraft is already flying and I meet up and go there. Year: 2011 Aircraft/My loadout: F/A-18F with EPE/4 x AIM-9X, 4 x AIM-120. M61A1 Full load, 1 centerline tank Aircraft/Opposing loadout: KF2-HAMMER/2 x M61A1 For a BVR engagement the KF2 has a good stealth profile you're looking at WVR engagements if he hasn't already shot you down (the weapons are overmodeled but hey it is a What-If plane anyways) brecause you can pick up the radar but not lock it up.. Lock on with an AIM-9X is about ehh... five or so miles reliably, enough to shoot at him. I didn't bother with the AMRAAMs since I was close anyways. In the knife fight it is of course a beast, able to turn with you (much like my modded Super Hornet) and get in a good jockeying position. Eventually he got into a turning fight and I nosed up for the sky and managed to turn back into him, fired one 9X and missed. Re-attacked and got him with a 9X shot only by pushing my nose parallel with his flightpath generally and getting a good enough angle to shoot him down (third to last image). End opinion the KF2 is a very well designed and maneuverable aircraft, but don't bring an elephant gun to a pistol fight. Lighter, more maneuverable aircraft and off-boresight missiles (not sure how the AA-11 would do, maybe in the future) will get you a win against this if you make it into the WVR fight. And you'll notice the shots are out of sequence but not my fault...
  14. It's been so long that I honestly don't remember so not sure now...
  15. That is strange... though I would think that adding weapons wouldn't affect it... Does it give you an error message or it just hangs there?
  16. What operating system are you using? Did this happen after you installed the weapons? What map are you using?
  17. I always crack jokes about 11Bs as an FO but I do love 11Cs
  18. Bunyap's is a good pack to download, it has a lot of things you'll probably look for anyways so download that, install it, then add the weapons from the F-16 you downloaded and things should work.
  19. yeah look at the top and you'll see "Downloads" click that and the rest should be easy.
  20. You install it to your Wings Over Israel install, it has instructions to follow.
  21. Okay no problem. You're basically going to have to download a weapons pack in order to get a weapondata.ini that you can add the weapons to. It's in the Strike FIghters 1 Downloads section.
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