-
Content count
11,634 -
Joined
-
Last visited
-
Days Won
61
Content Type
Profiles
Forums
Calendar
Gallery
Downloads
Store
Everything posted by EricJ
-
SF2 Series DACT Reports And Related A2A Discussions (Game only)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I've done a couple times and they've run into the mountain... -
SF2 Screenshot Thread
EricJ replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Nice work Dave I liked this one so much from my DACT report that I'll use it here... -
Worth to diminish?
EricJ replied to FrankD's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
On average no since most of my missions are just my own so I don't mess with anything. Besides I think the majority of terrain mods center around campaigns versus a mission you upload. So no I don't as the engine doesn't spawn everything (at least that's what my understanding is) around the whole map anyways. -
SF2 Series DACT Reports And Related A2A Discussions (Game only)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Year: 2011 Aircraft/My loadout: F/A-18F with EPE/2 x AIM-9X, 6 x AIM-120. M61A1 Full load, 1 centerline tank Aircraft/Opposing loadout: J-10A with 23mm Gsh-23 Dealing with the J-10A isn't too difficult but is like fighting the Mig-29 on the energy scale while fighting the F-4. Initially the J-10A starts off strong and really feels like it loses energy quick. Or maybe it's just getting more experienced through going through various aircraft and seeing how they react. It tried to get me in an energy circle but instead I came over the top. What I noticed as "hesitation" is the AI's particular vision problems and now will add it as an addendum to the F-4 post above as its not just the particular age but the lack of vision. So the aircraft tries to look for me and I end up taking advantage of that hesitation. Which gave me the shot that I took in the screenshots below. I went pure vertical, came over the top and my nose ended up "past" his line of flight while he was stuck in his circle. This allowed me to fire my 9X and bag him. -
SF2 Series DACT Reports And Related A2A Discussions (Game only)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Year: 2011 Aircraft/My loadout: F-22A with 2 x AIM-9X and 6 x AIM-120 Aircraft/Opposing loadout: MIG-29C w/4 x R-73M1 and 2 x R-27R As modeled the R-73 is actually kind of innacurate. Unfortunately I didn't get a missile launch warning when it fired its first missile, then not for the second shot. Other than that standard fare as it took two or so minutes to finally get a shot down. Only complaint is that the radar needs to be tuned for longer ranged lock on for longer ranged shots. Like Ceasar's above it was pretty much an energy fight and I eventually again managed to bring my nose in line for a good shot as at that point he was low on energy and took the shot and downed him. -
SF2 Series DACT Reports And Related A2A Discussions (Game only)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Year: 2011 Aircraft/My loadout: F/A-18F with EPE/2 x AIM-9M, M61A1 Full load, 2 x tanks, 1 x AGM-65, 2 x GBU-12, 2 x GBU-38 (modified Afghan strike load) Aircraft/Opposing loadout: F-4E(78) x M61A1 Rhino vs. Rhino duel. I chose the Strike Loadout due to maybe comparable weight for some fairness but in the end didn't work out still. Even on Expert the F-4 just doesn't have the power or maneuverability compared to the newer generation of fighters. It's a great plane and I do enjoy flying it but sometimes its age really shows. In this case before the merge he did manage to get a few shots off but after that it was all about maneuverability and skill (realistically I'm not that great of a dogfighter though it seems I'm improving somewhat) as he did try to scissors and i managed t slow down (even idling and using my speedbrakes) to prevent me from overshooting but most of the time... he was in my sights quite a bit and almost went for a guns kill but decided to shoot him down with a 'winder instead. -
http://www.amv83.fr/Navycag/centennial.htm
-
WTF is a MQ-10A Kodiak?
EricJ replied to Zurawski's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Which is not a bad idea... VBS2 has a similar setup but I don't usually fly UAVs just helos and shoot bullets. -
SF2 Series DACT Reports And Related A2A Discussions (Game only)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Decided for a role reversal and take the KF2 on again. Last time it took me only five minutes to kill him but it can be done. Suffice to say that you need a good maneuverable plane to shoot it down. Most of my Blue on Red engagements are all standard fare with the Super Hornet. I take off from the carrrier and the opposing aircraft is already flying and I meet up and go there. Year: 2011 Aircraft/My loadout: F/A-18F with EPE/4 x AIM-9X, 4 x AIM-120. M61A1 Full load, 1 centerline tank Aircraft/Opposing loadout: KF2-HAMMER/2 x M61A1 For a BVR engagement the KF2 has a good stealth profile you're looking at WVR engagements if he hasn't already shot you down (the weapons are overmodeled but hey it is a What-If plane anyways) brecause you can pick up the radar but not lock it up.. Lock on with an AIM-9X is about ehh... five or so miles reliably, enough to shoot at him. I didn't bother with the AMRAAMs since I was close anyways. In the knife fight it is of course a beast, able to turn with you (much like my modded Super Hornet) and get in a good jockeying position. Eventually he got into a turning fight and I nosed up for the sky and managed to turn back into him, fired one 9X and missed. Re-attacked and got him with a 9X shot only by pushing my nose parallel with his flightpath generally and getting a good enough angle to shoot him down (third to last image). End opinion the KF2 is a very well designed and maneuverable aircraft, but don't bring an elephant gun to a pistol fight. Lighter, more maneuverable aircraft and off-boresight missiles (not sure how the AA-11 would do, maybe in the future) will get you a win against this if you make it into the WVR fight. And you'll notice the shots are out of sequence but not my fault... -
Weapons question.
EricJ replied to Ben106's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
No problem! -
Weapons question.
EricJ replied to Ben106's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
It's been so long that I honestly don't remember so not sure now... -
Weapons question.
EricJ replied to Ben106's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
That is strange... though I would think that adding weapons wouldn't affect it... Does it give you an error message or it just hangs there? -
Weapons question.
EricJ replied to Ben106's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
What operating system are you using? Did this happen after you installed the weapons? What map are you using? -
Weapons question.
EricJ replied to Ben106's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
That's actually better IMHO. -
Screenshot Thread
EricJ replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I always crack jokes about 11Bs as an FO but I do love 11Cs -
Weapons question.
EricJ replied to Ben106's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Bunyap's is a good pack to download, it has a lot of things you'll probably look for anyways so download that, install it, then add the weapons from the F-16 you downloaded and things should work. -
Weapons question.
EricJ replied to Ben106's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
yeah look at the top and you'll see "Downloads" click that and the rest should be easy. -
Weapons question.
EricJ replied to Ben106's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
You install it to your Wings Over Israel install, it has instructions to follow. -
Weapons question.
EricJ replied to Ben106's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Okay no problem. You're basically going to have to download a weapons pack in order to get a weapondata.ini that you can add the weapons to. It's in the Strike FIghters 1 Downloads section. -
Weapons question.
EricJ replied to Ben106's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Okay that's probably the problem. Try this one: http://www.thirdwire.net/files/dl/WeaponEditor_022008.zip -
Weapons question.
EricJ replied to Ben106's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Okay... put the weapondata.ini in the main Objects folder What version of Wings Over Israel do you have? and what weapons editor do you have? -
Weapons question.
EricJ replied to Ben106's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
You can download it to there but usualy I put it outside of that folder as it'll "remember" where you started it from. And I have email alerts when you post so you don't have to worry about me not helping you out. But a very good link to see is this: http://combatace.com/topic/9323-adding-weapons-to-sfwovwoe-a-tutorial/ Even if you're not adding weapons like the tutorial you have to click on SAVE so the game will recognize the data. -
SF2 Screenshot Thread
EricJ replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
No problem! More WIP -
My Projects (EricJ)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Something I started last night, VFA106 100 years Naval Aviation Scheme (though I mislabeled it VFA-115 in the SF2 Screenshot Thread) -
Weapons question.
EricJ replied to Ben106's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Do you download the Weapons Editor?