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EricJ

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Everything posted by EricJ

  1. Oregon ANG WIP (actually mostly done, just have to add some bits)
  2. Just remember the Su-35 beta really required the most work, since it has a real MFD and better TEWS RWR setup. The original Su-27 should only require a few adjustments to bring it in.
  3. The other problem is that the M1A1 value was set lower in range compared to the T-72. I found out during a CAS mission in Afghanistan, so I adjusted the values because a T-72's main gun couldn't shoot farther than a 120mm smoothbore. So while the above is true, the 120mm has to be longer ranged than the T-72, etc.
  4. I'll get cracking then Gunny... leave has made me kinda... lazy I guess Anyways sony tuckson is right, read the frakkin readme. Alot of problems and checking the Downloads section, as well as the Knowledge Base (especially that) helps you get settled and with no pain. And compared to most games/simulations, the TW series by far the less problematic of programs, seriously. Most of the screwups are operator error, rather than TW error
  5. Sure will, but I want the numbers done only. I'll PM you the texture and references.
  6. Well actually it's No. 6 Squadron... thanks to Say What?!, but I may just upload it and let the decal gurus tackle it. There's really not much else I want to do with it.
  7. No.6 RAAF Sqd WIP. Just need a decaller and she's ready to go.
  8. That sucks... looks like I'll have to get off my fat butt and get crackin sometime..
  9. And you don't have a weapons pack iinstelled... whch could be the issue, because I know the readme was kinda specific. It's suggested you download the Community Weapons pack 2.52 in the Downloads section. Then once you get that sorted out, you manually enter the tank data from the "add to weapondata.ini" file to the weapondata.ini from that pack. Further instructions are in the Knowledge Base... which I think is the problem.
  10. Out of curiosity I'm assuming you're using SF2? or SF1/WoX?
  11. Been contemplating doing one since it works okay so far in Gen 2.
  12. Not too difficult if Sundowner releases the templates
  13. They're not used by the Super Hornet. Not to say in real life it couldn't, but the US Navy sticks with the 480 gallon. You can mod the Data.ini to use 300 gallon tanks, but why?
  14. Textures, and ini edits, especially if I have the proper information.
  15. Hey man, thanks for ruining my night!
  16. I would think so myself: http://www.seeninside.net/911/jassm-aa04.jpg
  17. Mercenary of the Seas is out

    Yeah but for nearly 7 bucks for a download? Already purchased....
  18. Army Strong!

    Ehh I'll be allright man, just having a long day yesterday that's all Oh I'm definitely out of 'stan, thank god
  19. Agreed, sometimes specialization is better than trying to do everything with one airframe.
  20. Army Strong!

    He's also not the only Army NCO on CA either. The fact I mentioned the patches (the sytlized Indian one on their uniforms) should have given you a clue, as well as the 1ID patch as my avatar and on my sig. I don't display them out of civilian love, just some pride that's all. Besides, making cracks against opposing branches can, and will get out of hand, so I'm not trying to spark an all services fight over an ugly fact about Army life. It's there and will continue to be, and most of us know there are biggins in all branches
  21. Army Strong!

    It's not the first one either, saw one on Facebook much worse.... unfortunately with most of the Guard/IRR being called up... it's bound to be seen. And by looking at the patches... definitely Guard/Reserve. I mean there are some biggin's (myself included) but well... not as common, and it's jacked up to think the US Army is all that. Thanks STORM, really appreciate it
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