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EricJ

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Everything posted by EricJ

  1. Actually, the GBU-54 is a dual-mode (Laser/GPS) JDAM
  2. I can't wait either. An updated Flanker is necessary. I mean Marcfighter's was good, but it's dated.
  3. It's probably the SAM site, or the S-300PS. Fubar512s version has a way of making it miss because of the way the radar is setup. It's a real world issue and not so much an issue with the ARM. More than likely the author of that version did the same thing. Try your ARMs against another type of SAM and you should hit. I know I do. Besides you're targeting the launcher, not the radar itself. It'll fire but won't hit because it's not emanating any "radar waves" for a successful hit. Use PGMs or bombs or something else for the launchers.
  4. Yeah he's a busy man, so hopefully he'll respond... sometime
  5. Usually I don't bother with the shoot list, since it tends to group to one target but I think the F-14A.dll allows A2G. I currently have it selected on my Super Hornet and have had no issues with A2G missiles that use the targeting pod. So I'm keeping it loaded just in case if I want to shoot multiple missiles at once.
  6. I think so FLOGGER23... Nice work! And looking good torno, can't wait to fly it...
  7. I run a NVIDIA GPU and don't have any issues with SF2 Complete. It might be a specific card but overall I don't have any issues. And welcome sixstrings, check the Knowledge Base too for some questions as well...
  8. Happy Veterans Day and thank you

    No problem!
  9. I've been playing this game since 2004-5? And every now and then I've made mistakes for obvious things so don't sweat it
  10. WIP o Trabajos en progreso

    Nice work torno. Can't wait to fly them and I thought that the tail was shorter due to the fact that it's a carrier based fighter (the Su-33 and the two-seater).
  11. https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ You'll find some useful links in here. From decals to doing a skin. Most of the planes use JPG (I think the odd few use DDS) or even old BMP. Most of the tutorials are for GIMP but if you have Photoshop then you'll have to have somebody chime in. But this link ought to help you out some.
  12. It works for games like Star Citizen, where they say two sticks is better than one for some players. I'm sure that for most flight sims one is enough. But then again you could probably configure it and it would work.
  13. Looking good and once available I'll replace the F-35s I have now with them.
  14. I'm sure you can upload that to the Downloads section rather than hosting it on your Google Drive. As long as you give proper credit you should be okay.
  15. I'm not meaning friendly fire, I mean the mission clearing if you select for a saved mission. If you select None for Air Defenses on both sides it won't clear because there is an SF2:NA ship on the map, regardless of where it is and depends on what side you choose. But for this latest build you can't just fly around because it won't clear because of the UKR ship that's on the map. That's what I'm talking about. By changing the Krivak to a PatrolBoat you can clear the mission and just fly around as Russian or any ENEMY side.
  16. I mean it'll probably randomly show up for targets, or setup for BVR testing and the like, but yeah without the appropriate game logic, it's pretty much a target drone.
  17. Yeah that fixed the problem. Do you have SF2:NA? If you do then the problem should come up If not it won't register as such, which may be why you didn't have an issue and I did.
  18. Okay. It could be glitching on my end but it is weird that it doesn't bother BLUFOR (NATO, etc). But does for Soviet Air force. I'll delete it and check again.
  19. Had the same issue with the ship I believe with 0.40. What is the ship under so I can remove it and see if that fixes the issue?
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