Jump to content

UllyB

ELITE MEMBER
  • Content count

    1,677
  • Joined

  • Last visited

  • Days Won

    14

Everything posted by UllyB

  1. Refueler

  2. Cockpit view mod

  3. I discovered in an old avionics file a fuel indicator section and I remembered that an old Tu-16 cockpit, even if it seems to have on board the fuel indicator, it won't move a bit to show me if it works. How do they work, how are they connected to the cockpit 3D model ? Can I make it work putting them together if I have just a fuel indicator section from another avionics and a cockpit that shows the fuel ? Can anyone help me please ?
  4. I'll tell you how. You don't have a SpecificStationCode declaration on YOUR wings of the plane where you try to load (manual or via loadout.ini file) an AA-12 missile. So practically, first, the "game" is looking if it is allowed to exist such weapon on your plane's wings. And all this is BECAUSE in the weapon files is specified that AA-12 goes ONLY for a wing where is specificated that AA-12 as..."SpecificStationCode". To make it work you have twoo way, the hard way and the easy way: - the easy way, delete that line in the weapon's data - the hard way, specify for EACH wing where you want to have an AA-12 that ONLY that missile goes there. Actually there's a third way...lol, CREATE AA-12 specific stations the wings you want that weapon for your plane.
  5. Aconit Class Frigate

    could this be taken by the game's engine as a random ship target in antiship missions (in single player I mean) ? or is it just to look nice in the landscape ?
  6. Tupolev Tu-95MS Bear-H

    nice!
  7. wow man you're a life saviour! THANK YOU for your effort and tenacity, I wish I had it! So it's all about proportions....The value of the needle in units correspond to 100% value of the fuel loaded, when fuel is 100%. I guess then you took the easiest route and looked when the clock was "set" for 50% fuel. BRILLIANT!! Thank you once again!
  8. DON'T tamper with start and end date !! Those dates are for ALL aircraft and objects in the game! If you change it to 2000 (end year) aircraft made AFTER year 2000 won't be available to fly ! The same if you change the start date, if you have a aircraft that flew BEFORE 1991, you won't be able to fly it. Keep in mind that the larger the limits between start and end date, the more probable you will be able to fly ALL your planes, if their "life" is between that period. The nation of the aircraft is in its data.ini file. Don't TAMPER with that, too. Do it only if you know what you do. It's hard to understand why someone will play in a game a F-35 belonging to SOVIET nation (except testing and for some fun), or a MIG-35 belonging to USA etc In SINGLE MISSION section you will find the LAST plane you flew with so keep in mind that is just a temporary way to know what plane you flew the last time and that is all. It doesn't mean anything else or permanent.
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..