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Arrow

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Everything posted by Arrow

  1. I voted for mega, because it's a million times bigger than single. So yeah, please give us a million sexy skins and squadrons.
  2. Not to go off topic too much, but some feedback as to the status of the Third Wire store since it's being discussed here...I bought SFI from the store about a month or 2 ago. Upon purchase I was immediately presented with a link to download SFI, but I didn't receive an email with my key for future downloads. The problem seemed to be related to the third wire store having an old email address from the time when I bought SFE and SFNA and then not having the opportunity to change it when I made my new purchase. So I emailed Third Wire customer support with a copy of my paypal receipt and I received an email with my new key the same day. Very good customer service as far as I'm concerned.
  3. Had the link to the knowlege Base post not been given, I could have confirmed it's SF2 Europe. I only own SF2:E, SF2:NA and SF2:I and I have the A-7D_75 and A-7D_78 from my purchase of SF2:E.
  4. I bought SF2:I and I extracted the F-16A_Netz's INIs and brought it over as a flyable aircraft for SF2:NA and SF2:E. I also edited the F-16's data and loadout INI's to use AIM-7M Sparrows. The Sparrows are working very well when fired in radar search mode and for missions they show up in my available stores and are mountable for custom loadouts. The only problem I'm having, is that the selected weapon display in the F-16A's cockpit identifies them as Python 4s. I'm guessing that's some hold over from SF2:I, but I can't find where and what INI I can change it within? If anyone know how to get the Sparrows to display correctly on the sected weapon display, I'd very much appreciate it.
  5. Great info Mig Buster - much appreciated! OK so in initial concept and design AIM-7 was there, but due to USAF decisions it didn't make it on to the oiginal Falcon. What about those F-16A Block 1 assembled at Fokker in the Netherlands or SABCA in Belgium; was it the same for those? Or were they given the option to include some variances in their assembly, such as those part{s) that would support the Sparrow?
  6. I'll have to work on my google-fu, because I didn't save the link for that specific page and now can't find it - doh! I remember I came upon it via a link, to a link, to a link. It was actually a webpage about the Westinghouse Electric AN/APG 66 Radar used for the F-16A/B. I did find links to these 2 AN/APG-66 info webpages: link 1, link 2. I don't know how credible the avitop webpage is, because it seems to be a site that of all things provides sales pages for GA aircraft. They do have a fun interaractive F-16A webpage though, with a F-16 wireframe image that you can click on to get info pages on main components. The 2nd is for Doutech Services which is a company that services and repairs the AN/APG-66 radar among others. Both pages mention it as a radar primarily deployed on the F-16A/B (also Cessna Citation, Orion P-3 and Piper Cheyene II) and mention it's capable of firing Sidewinders, Sparrows and AMRAAMS. There were 3 version of the AN/APG-66 radar for the Falcon; original, v2 and V2(a), so it's hard to know if they're saying the original could handle the sparrows or one of the 2 upgrades. From what I've read, the Mid Life Upgrades of the mid 1990's for the Netherlands and Belgium built Falcons, refitted them with the AN/APG-66 V2(a) and not the newer AN/APG-68 radar. The avitop page specifically mentions that an OCU (Operational Capability Upgrade) was required to have the radar support AMRAAMs. That's more or less what the other webpage I found was stating; that the original radar could support the sidewinder and sparrow. And that when the AIM-7M became avaialable in 1982, it could have been deployed on the F-16A. I never found anything that mentioned any Airfore actually mounting Sparrows on it, just that it could be done. I find it interesting, that for 3rdWire's F-16A Netz only the mid pylon can be fitted with a SAHR missile like the AIM-7M; did TK or whoever created that aircraft know something about this capability? Or is that a coincidence of that pylon also being able to support other weapon types? Anyhow, there are folks here who have fathoms more knowledge about such things than a novice such as I. So maybe then can jump in and set the record straight.
  7. Absolutely. Some of the best and most fun I've had with SF2 is flying the A-6A Intruder I got in-game by importing the WOV model and tweaking a cockpit. Equally as fun, the Canadair Mk VI Sabre wich I modded rails onto to support the AIM-9b Sidewinder - somethin the RCAF did test-trial IRL during 1959-60. I enjoy doing simple mods, so I don't mind if I missed an existing mod or 2.
  8. I tried all of the Fighting Falcons in Nato Fighters 5 and no offense to the creators, but I did not like. They were slow and sluggish and the Floggers and Fishbeds flew circles around them. If they got on my 6 I could never outclimb or outmaneuver them. Whereas the SF2I Netz performs the way I've read it should with me able to match the Migs and I'm really enjoying flying it. If the Falcons in the Viper Pak are much better, well...the NF5 ones made me a bit shy of making the effort to download and try others. As well, I'm aiming for a 1982 timeline, so i don't want to fly a block C. [Edit}: realized later that I stated that wrong; should have written F-16C Block 25. I'd read that the Belgium and Netherlands built F-16As could equip AIM-7s from 1982 onward, but that web article might have been incorrect. I guess I might have down the equivalent of that latter, generic mod you mentioned, but I've enjoyed the effort so it's not a big deal. The reason for not just using the SF2I Falcon is that I don't want to fly a Netz with its Pythons in Iceland, Germany or Sweden. I downloaded Migbusters Falcon skins for Belgium, Denmark, Netherlands and Norway and are enjoying flying F-16A under the airforces of those NATO nations. By import, I was only referring to a few INIs which I extracted to a F-16A aircraft folder to accomodate the missile change and Migbusters skins.
  9. Beginner's luck I guess, but I found it almost immediately - in the F-16A_SMS_WPN2E.TGA file. It looks like those files only support 5 letters in lenght, so I think I'm just going to go with "AIM-7M". [Edit ] And I'm guessing for the sake of thoroughness, I should change the SHFR2 to AIM-7E and the PYTH3 to AIM-7F? At least those 2 other sparrows varants are also showing in my F-16A's available stores and are available on the mid pylon drop-down.
  10. For SF2 I believe I've only seen 3 graphic file types; BMP, TGA, DDS. Are there other graphic types? TGA and BMP I've quite familar with, but DDS not so much. IIRC that's a file format for S3TC compressed textures; at least I've only come across it before for MS Flight Simulator 9 and 10 aircraft textures. My problem is, none of my graphics editing apps support that type and I'm no fan of GIMP. Would such a cockpit dash display as weapon selected be a DDS file?
  11. Thanks for the info. I've at times done similar graphics editng for button and labels to mod a Virtual TableTop app, so I'll give the latter suggestion a go. I have no illusions though, that finding it is going to be a challenge. I'm using Mue's CAT extractor though, so maybe with some logical filtering I can track it down.
  12. Well things are now smokin - SAM trails are showing and I can even see where they're aiming for my chaff! Copying those INIs did the trick. I agree about the other Effects, I'll copy the rest over.
  13. Yesterday when I was flying a CAP mission, enroute well before any enemy aircraft were present there was a missile fired call. So I pushed the target last object in radio call key [R] and that put the target indicator on a SAM site at 12nm range. I turned my F-16A beam to that SAM site and watched, but I didn't observe any smoke whatsoever berfore the SAM slammed into me - unfortunately didn't see the missile graphic either. I was flyiing over the beta Donbass terrain and I was running SF2NA and have the Weapons pack 2 installed. I confirmed that the long range missile and smoke related files are there in my \Effects folder. I recall in the past being able to see such smoke trails, but absolutely nothing now. I also have Menvra's RealSKY mod installed and have my Effects setting at "unlimitted", since that no longer seems to cause SF2 to crash and Menvra mentioned some post processing benefits with that setting for his sky mod. My gaming rig has a 33" display which I run at 1080p - typically in games I can easily see such effects. I'm wondering if something in my install mix is causing SAM smoke to no longer be visible?
  14. Right...I've been paying too much attention to I and my Flights' kills on that screen. I'll make sure I note the SAM types. OK Righteous, looks like you've pointed to a problem. I don't have any of those INI files in my SF2NA \Effects folder - just a LongRangeMissileEffect.INI. However, I have all 3 in my Nato Fighters 5 MOD's \Effects folder. I've been away from SF2 for a bit and it's possilbe I'm remembering incorrectly and that my last flights before I returned were with NF5. I'm going to copy those INIs from NF5 to SF2NA and do some testing.
  15. Many thanks for the replies. Yes all 3 of those data INI settings are correct. Not pertaining to visuals but audio....my "BoosterSoundName=Missile", and both my SustainerSoundName and InFlightSoundName have no values set. Should I set them to what's in your data INI? I'm referring to settings in the SA-5's data INI, which is the only SAM weapon in my \Weapons folder. Should I also have a folder in there for the SA-2 too? I checked the Weapons Pack 2 archive I installed and it doesn't have any SAMs in its \Weapons folder? I'm flying missions in 1982, so I'm thinking it's SA-5s being fired at me.
  16. Your First Sim

    SubLOGIC's Flight Simulator II for the Commodore 64. Man oh man, wireframe WW I biplanes that could actually fired bullets were way too cool !
  17. Merry Christmas

    A belated Merry Christmas and a warm Happy Holidays! While not nearly as warm, the recent swing in temperatures here in southern British Columbia (I affectionately call it British California in my location) has been nothing but dramatic. On Friday we were experiencing temperatures of 10 degs F and yesterday it was 50 degs F ! Unfortunately, unlike southern California the warming change here has been accompanied by lots of rain. Buy hey, liquid sunshine is par for the course for this time of year in this part of the continent.
  18. Browser reccomendations?

    Chrome is the only choice for me, because I run browser based Virtual Tabletop apps and Chrome is by far the best supported by such software. If I had to run another browser though, it would for sure be Mozilla Firefox. That's what I moved to when I wanted to keep running an old WinXP PC and Chrome gave up support for that OS. I continued on with FIrefox with very satisfactory results.
  19. Thanks for the replies. HARMs with their roughly 40 nmi range make sense to me. But JDAMS - they only have a range of about 15 nmi. If Ukrainian Fulcrums and Flankers can get close enough to Russian targets to launch a JDAM, that's surely a sad comment on the Russian AF's ability to establish air superiority and their ground forces to provide adequate SAM defenses. As to Boeing's GLSDBs - hell yeah I'd like to se the Ukrainian army get some of those. [Edit] This image of a Ukrainian Fulcrum launching a HARM, is linked from the actual AGM-88 Wikipedia page. So I guess the Ukraine AF has been equipping HARMs for a while?
  20. I've read and heard these mentioned in a number of news articles and newscasts. So I'm wondering if anyone here knows what exactly these announced A-S precision guided weapons are? And a further question - how would they be fitted to MIG-29 hardpoints? IIRC some of the former Eastern Bloc Air Forces which later joined NATO converted their Fulcrums to allowing fitting various NATO weapons - Germany comes to mind. So is it likely that Ukraine's Fulcrums will be ready to fit these weapons upon delivery? Or will there likely be some lag between delivery and operational, due to the Ukraine AF having to make adjustments? And color me surprised that Russia hasn't established enough air superiority around the 4 regions they've claimed to have annexed, to prevent the Ukraine AF from even considering such A-S missions.
  21. B-21 Raider reveal

    It's hard to be sure from just a front view, but isn't this jet considerably smaller than the B-2. At least the wingspan appears to be shorter.
  22. Gunner, HEAT, PC! on Steam Next Fest.

    I'm interested in this too. Something I've noticed though, while the Steam page mentions partial controller support the current edition of the user manual (webpage on the dev studios site) only mentions WASD controls. Hopefully that's only for an early build, because no HOTAS integration would make this a non starter for me.
  23. Isn't there humongous screw guns mounted on chassis with tank treads, that they can pull up to the nose of an F18 or F15 and engage with that screw. Then once it's tightened enough, the whole jet spins around and around AND AROUND. That way they can quickly dry them off if they get too wet.
  24. Another Russian ship....

    From recorded video footage I've seen on multiple websites, it seems certain that a Ukrainian TB2 drone hit some Russian vessel docked at Snake Island. The accompanying text I read on those websites didn't state it was a frigate, or whether this is another strike in addition to the one that daddyairplanes posted.
  25. This news very much gave me a WTF moment. How does 2 Ukrainian Helos (claimed to be Ukrainian Mi-24s) striking a Russian fuel depot more than 17 nm from the border even happen? The Russian city of Belogorod where the attack occurred, is less than 40 nm from the Ukrainian city of Kharkiv where a major Russian offensive is under way. How does Russia not have the air cover and ground-to-air defenses to deal with this? There's enough of a pessimist in me to doubt they were actually Ukrainian Hinds but instead Russian helos in some military espionage op to derail peace talks. If so though, destroying your own oil depot is one heck of an extreme covert op! I'm thinking his is probably more legit than fake. I'm curious what others think? Note to the forum Mods; I wasn't sure where to post this (this forum, Military Aviation or The Arena.) If this isn't the appropriate forum, please move my post.
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