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Everything posted by column5
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EXPOSED! So what you need to do is edit the engine section your aircraft data INI: TSFCM0=0.725 TSFCM1=1.175 AfterburnerTSFC=-1.900 <-- Make this a negative value MinFuelFlow=-2.00 <-- Make this a large negative number When you do this you'll see normal fuel usage until you engage AB, and then you'll see yourself gaining fuel. I think with a little elbow grease you could set up a dummy engine with no thrust, and configure the throttle settings so that it engaged AB at a specific RPM (say, 57% or some other number that you are unlikely to cruise at). Then any time you set your throttle to 57% it would be as though you are refueling. There may be other, better ways to implement turning the "feature" on or off but I'll leave that to someone else to figure out. So yeah...not the second coming or anything but a nifty trick that some might enjoy.
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A WIP by Kout
column5 replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Awesome... -
Just thinking about it off the top of my head... There is no facility to transfer fuel from one aircraft to another, so the tanker aircraft is just for show. There are a couple of ways to add or remove fuel from an aircraft, but because the gauge counts up incrementally instead of jumping up by a certain amount, I think the trick has to do with fuel flow, and it makes me wonder if the game will accept a negate value for TSFCM. If you could set up a subsystem with a negative specific fuel consumption and if you could toggle it on and off, you could create this effect. It will be interesting to try and reverse engineer.
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Beta: J-35F for WOI/Patch 5
column5 replied to column5's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Ooops, guess I need to try and prevent loading Sparrows. Real men use Super Falcon! -
Beta: J-29F for WOI/Patch 5
column5 replied to column5's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
ARE U READY FOR TEH SEX PLANES? THE FINE FINE SUPER SPECIAL REAL SEX PLANES? -
Beta: J-29F for WOI/Patch 5
column5 replied to column5's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
NO ONE HAS TEH MO SEXPLANES THAN TEH SWEEDENS!!!!!!!!!111 -
This is the J-35F Draken updated for WOI/Patch 5. If anyone with WOI wants to test and post feedback, it would be appreciated. http://www.column5.us/beta/J35F_Draken_2.0.7z Known issues: 1. The screens are designed for the earlier games. This will not be changed. 2. I've simplified the loadout to use NATO designations for missiles instead of Swedish.
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The good news is that replacing the lifters on a GM V8 is not that hard. Maybe $50 for a set of lifters plus new intake manifold gaskets. Another thing you might do is set the valve lash (the lash is usually 1 turn past 0 with hydraulic lifters, but you still have to set it). You could have one or more with too much play. I started a thread for my new 383 build here. I'll post as it progresses with whatever I learn. Definately keep us updated on your project. http://forum.combatace.com/index.php?showtopic=25924
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Gripen - Me Likes the Gripen
column5 replied to GASCAN39's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
The original FM is pretty much in the trash. The new one for WOI will replace it when the patches are released and should fix all problems. -
Gripen - Me Likes the Gripen
column5 replied to GASCAN39's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Did you try the new flight model? -
SORRY PEOPLE....
column5 replied to Tailspin's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
If you are concerned about this issue, you really should post on the ThirdWire forum becuause TK is the only person that can give a definitive answer. We should not be speculating on it, regardless of how interesting it may be. -
SORRY PEOPLE....
column5 replied to Tailspin's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
The problem with using Destineer's boilerplate to make that statement is that ThirdWire is the actual holder of the rights to the core game files, including many files which ThirdWire sells in other products not produced by Destineer, including SFP1 and WOI. Plus, no one is ever going to enfoce it and TK says he supports both freeware and payware that leverage the "open" portions of his game. So I'm not sure exaclty what your point is...but...I agree with you that we can't take ThirdWire's files and "re-license" them in a legal sense because we don't actually own them. This is really about how we are going to operate as a community, not a legal matter. -
SORRY PEOPLE....
column5 replied to Tailspin's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Boilerplate. I'll take this into account the next time I make "levels" for WOV. -
SORRY PEOPLE....
column5 replied to Tailspin's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I don't know off the top of my head but that does not sound like something TK would have allowed. -
SORRY PEOPLE....
column5 replied to Tailspin's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Only on the surface...only on the surface...some continue to seethe and plot and we must be vigilant lest daggers creep into our backs. -
Modding / Permissions
column5 replied to column5's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
The List of Extraordinary Gentlemen http://forum.combatace.com/index.php?showtopic=26131 -
Most of the best modders in the community have agreed to make their work freely available with few restrictions. These modders have granted blanket permission for you to use their work under the following conditions: 1. The work may not be used in payware projects or in projects that will not be freely distributed under these same terms. 2. The work may not violated any terms of release by converting payware to freeware or freeware to payware. 3. You must give proper credit to the original author in your readme file. 4. If feasible, included the original author's readme along with your new mod file. 5. You must contact the original author for permission of use if more than 30% of the original release is affected by your work. 6. A Mirage Factory file may not be altered or included in a new mod with the permission from a Mirage Factory Member. 7. Any scenery or map tile modifications by Wrench require permission to edit, change, or use. 8. Any uploads of mods to Dev A-Team products are limited to ini edits, and skins/decals. They have requested that NOTHING of theirs be stored or shared or passed around outside their own members-only website. 9. I have read and understand how downloading works at Combatace.com - link to post about downloading Signatories to this agreement are (latest additions in bold): 101tfs 542Tiger (aka 331KillerBee) 76.IAP-Blackbird AleDucat allenjb42 AmokFloo baffmeister Baltika bender41 bobrock Brain32 CA_Stary Caesar Capitaine Vengeur ChampionsVA56 charley111 CIACHO Cocas column5 comrpnt CoolHand29 (MiGbuster) Corktip14 craigbrierley (Bongodriver) CrimsonRoamer Deadhead Dels Deuces Doghouse drdoyo dwcace erikgen EricJ Erwin_Hans ext FalconCAF FastCargo Firecage FLOGGER23 Fracture Fubar512 gambit168 Geezer Gepard ghostrider883 gillg Gocad GrinchWSLG Heck hgbn hi ho silver HrntFixr JA 37 Viggen Jan Tuma JAT81500 Jarhead1 jeanba JimBeamer#5 johnrey JRBeers JSF_Aggie Jtin Jug Julhelm kct Kesselbrut KingAlbert Klavs81 Krfrge Kulbit80 Longestpants littlesmoke LloydNB Major Lee malibu43 mikeymead MontyCZ mppd muesli PACMAN pcpilot p10ppy Paladrian pappychksix pcpilot PFunk pureblue Rambler 1-1 Raven ravenclaw_007 Red Dragon Designs Royohboy Russouk2004 scouserlad13 Shaolin Sheriff001 Signum Silverbolt Spinners Soulfreak Spitwulf STORM suhsjake SUICIDAL Syrinx Tailspin Talos The Trooper thundercheif Timmy Tristan Typhoid USAFMTL (Dave) ValAstur (ex - NazGhul) Veltro2k Viper63 WarlordATF Warwolf01 whiteknight06604 wilco wingwiner WombRaider wpnssgt Wrench, The *** Special Cases ONLY X RAY yakarov79 Zurawski UllyB CSomers611 This applies only to work released individually as freeware. Not as part of a team (unless the team name is listed) or anything released as payware. If you have any questions, please get in contact with the modder and work things out. Also this doesn't apply to SimQH, they can not use anything from this for site for a damn thing.
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Modding / Permissions
column5 replied to column5's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
A-Team will not. You can be certain of that. Mirage Factory will discuss it. We have a lot of people involved who must all agree, and Oli has the final say as our team leader. Some may not be ready to take this step. 50-50 chance right now probably, so don't be disappointed if it does not happen immediately. -
The first time it happened to me was after we got the first beta, I was flying the Kurnass coming off of a strafing run over an Egyptian airfield. I had quite a bit of alpha on the plane, used the aileron to roll off (a big no-no in the F-4) and wound up in an inverted flat spin from which I barely recovered. I knew that WOI was about to be a smash at that point. :)
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Modding / Permissions
column5 replied to column5's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Thanks guys! It looks like everyone who is anyone in the modding community is getting behind this plan. -
Modding / Permissions
column5 replied to column5's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Good plan, we can let this thread run a bit until everyone has their say, then compile the results. -
Modding / Permissions
column5 replied to column5's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
No one cares.
