Lexx_Luthor
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6000km Map: Anybody want to work with this...?
Lexx_Luthor replied to Lexx_Luthor's topic in Mods/Skinning Discussion
FC did you see my reply attempt at the bottom of last page? -
Yak-50 was a monster, far outperforming the lower quality MiG-15 and -17, and was designed for night ops from the start, but MiG was cheap and a bit earlier. Yak almost made it with this. Yak-50, 3 pages ~> http://prototypes.free.fr/yak50/yak50-1.htm The pot of these early prototypes were all far more advanced than MiG's stuff, and potentially the best fighters of their time, as they all used the the greatest engine of the time in high quality airframes. That DogSabre~esque 1951 Su-15, among others ~> http://prototypes.free.fr/t6/t6-1e.htm SOME of these pages have more than one page. Use the little blue arrow boxes to nav between sub-pages. Its a very difficult site to navigate, but works well with BabelFish online translator. More... MiG prototypes ~> http://prototypes.free.fr/ye8/ye8-1.htm Soviet Rocket planes ~> http://xplanes.free.fr/florov/afr-1.html Ramjets, endless reading here ~> http://xplanes.free.fr/stato/stato-1.html Fairey Delta ~> http://prototypes.free.fr/fd2/fd2-1.htm
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Yea that's the early version. That is a cool bird indeed; very well engineered. Get Yefim's book. Shucks I'll buy it for ya its about 30$ at TEH AMAZON just PM me. It has fantastic cockpit shots using test coordinates, and stuph on other La jets. La-190:: French site on La jets ~> http://xplanes.free.fr/lavo/arl-11.html , works well with BabelFish complete web page translator.
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Woa, that is Awsim. That's the early version. Love it. :good: As for good looks, czech out the La-190, just for czeching out purposes, since the -190's engine was a failure.
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Interesting thanks.
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2 moons ago
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6000km Map: Anybody want to work with this...?
Lexx_Luthor replied to Lexx_Luthor's topic in Mods/Skinning Discussion
I think the new DBS map was over 2k, and with no tile left behind!! -
6000km Map: Anybody want to work with this...?
Lexx_Luthor replied to Lexx_Luthor's topic in Mods/Skinning Discussion
That is obsolete but you can download it as a test map, with blank colour coded tiles (SF1) (6 Million Meter Map) See if it works. It has flattened airbases setup if I recall. My chronic problem is I can't tile terrain worth a zinc nickel. Since then I am supposed to be working on a 10k map initially based off 3dem, infinitely more accurate, and containing LeMay's Ring of Fire surrounding USSR, last year...you remember... Merry Christmas from North Pole #3 ...that thing. If I were to upload it, it can only have blank tiles unless we poked around. I'd love to get back on this thing if can be useful to others, like a strategic level campaign, maybe with some compromise concepts to make it easily playable and enjoyable.### Careful: KMD has a fascinating bug in the X map coordinate beyond about 2000km. You'll see it. I can work around it. ------ ### footnote: I'm guessing a good computer SacSim would be halfway between an air combat JetSim and Silent Hunter games, detailed modelling of manning ECM gear, nav, bombing, in addition to the classical joystick. When you think about it, Silent Hunter is a strategic interception game, with unguided missiles, and guns on deck; something for everyone. Granted I never tried SH, but I've heard some about it. -
Not great. SF1 here. I used 4550 and it worked but severely limited performance. You need a real gaming card. SF2 may be perform worse, or better, with 4550. Dunno. I took an old Athalon cpu fan and screwed it into the 4550 heatsink. Kept it completely cool to the touch.
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Blake's 7 I said it. I saw some of that, about 13 blakasodes. Pretty good but I never finished watching that series.
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ahhh ezlead, the Developers set up a time loop. Leela:: How clever. Doc:: Its criminal! Question if anybody knows: What is the home world of The Developers?
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Thanks fellas. At least in the past, there was cornball sci fi, and the real tries. Today, I perceive high budget fails....thinking Hollywood here. The recent sci-fi I love is all non-Hollywood -- mainly Canada and NZ. Babylons~5 I see as USA but not Hollywood, as it seems Joe Michael S....as it seems J.M.S. doesn't seem to fit in Hollywood, so I liked his series. FC:: I wish they would review LEXX. That would be a riot.
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You guys crack me up. Ya'll just watched Skylane (sp?). I never heard of it. I just got my Robinson Crusoe on Mars on DVD, great survival sci-fi for the 1960s, well the first half anyways, the 2nd half with the aliens was somewhat okay in concept I think. Oddly, the transition from 1st part (survival) to 2nd part (aliens) is the best and most intense part of the film. Can't beat Paul Mantee in this one. He was a furniture mover before and after (hence the good build), with only acting classes before he did this movie, but he had intitiative and good directing. Great commentary on the DVD. Go classical and you'll never go back. There will be much less Whaling and Pulling of Teeth.
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Star Wars -- original, stand alone complete film with no camp sequels nor "prequels," as a timeless old story in a high budget intersteller vastness pushing science fiction to a higher dimension. Kelly's Heroes -- Tank pwns Bank The US and German Armies private enterprises were NOT after wads of banker debt backed paper "notes" in saddle bags like Hollywood movies normally plot it. Clint Eastwood's classical films seem to focus on gold. All Quiet on the Western Front -- the original movie, and novel, of all time, ever made. Worst movie? Almost all of them, but as let downs go after earlier favorites:: Return Jedi, Failsafe, etc... --- ezlead yea vampires are so over cooked...but...I just got Tom Baker's State of Decay (1970s Doctor Who) and the new twist is the sole surviving giant vampire, leader of a defeated ancient race that long ago battled the Time Lords across the universe. The old rusted Earth scout ship programmed to pierce the heart of the awakening giant, and fuel tanks filled with blood to feed the healing beast, were for me some fascinating concepts in this whoopisode.
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Lemme try that again, I always write sloppy. Sorry. You need a distinct 2nd stage powered flight visual effect. The "in flight" effect should be confined to the coasting after the 2nd stage burns out...or after 1st stage burns out, if there is only one stage. Something like that.
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The "in flight" effect also covers the un-powered coasting flight as well. Test it out. You need a distinct 2nd stage visual effect. Big smokey solid fuel boosters make a giant cloud, then jump off, leaving a much smaller 2nd stage exhaust for the remainder of powered flight. Now, TK's sustainers work physically, as can be tested by setting up overly fantastic thrust or acceleration for the 2nd stage and watching the huge ramp in acceleration at staging. But the 2nd stage visual effects have never worked, at least not in SF1. S-200 staging...
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Woa server great video thanks. I love how the trail gets bright when it extends into the sunshine at high altitudes. And the 2nd stage exhaust spreading out into thin air near space is sweet. How to do this over the SF, with the booster edit -- sustainer *visual* effects/emitters never having worked, or did TK fix that in The SF2 sometime? Here's another with wild spread... ~>
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TX. the souls manning the FAA, military, etc... are mostly just normal, real life, men and women, like everybody else. They never look up. Nobody ever really does. There is no system in place for .gov "experts" to offer discussion of visual effects like this in our skies. Anyways, few if any official "experts" bother to look up at the sky, and watch it, for hours and hours, over years and years. Instead, they eat, drink, sleep, make babies, drive to work, etc... normal stuff. If you are interested about this stuff, get your butt out and watch the sky for over a year, especially at sunsets. You will generally need "continental" winter weather with warm fronts, a clear view of the horizon, and east-west high altitude commercial traffic routes in your area to see this sunset effect. If that takes too long, you have to trust the weirdos that watch the sky for hours and hours at a time, over many years and years. A pair of binoculars, 7 x 50 minimum, is helpful in "zooming in" at things you see in the sky that catch your attention, like the briefly shining star that can often be seen at the tip of a contrail in the sunset at 200 miles distance. That "rocket plume" in the Panic video is just that -- sun bouncing off metal or reflective paint. Very few men or women have ever seen it, because they have never seen the sky. Kinda sad in a way. TX::
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If they are selling, then enough souls are willing to pay. Are they selling okay, or are they not moving? Both of your explanations are right since they are the same thing in a free market, although worth or value can vary and take prices with it.
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Bezzle + Cashncarry over at MarketTicker forum have the best example pics I've seen yet during the Panic. Single poast on page... 53 lol ~> http://market-ticker.org/akcs-www?singlepost=2258147 The potential of the Panic is men and women have the opportunity to finally know for themselves the vast distances some things can be seen in the atmosphere. If only TheJetsims developers would pay attention.
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Jedi:: Good call. As far as my understanding goes, the exhaust is in supersaturated cold air, starting an expansive condensation chain reaction into cirrus ice crystal clouds and it falls into wind shear, thus spreading wide. These are my favorite types, giving a sense of massive Big Sky and vast distances. I use to watch them come out of the western sunset all the time in central Mississippie winters, shining like a gold and copper mix, where we had lots of east-west airliner flights. Here in Florida, we only get north-south flights so I never see these anymore. I miss them. You see some board discussions about the "rocket plume." That's sunlight at the right angle. Notice the bright star-like image is not visible at later times, well after the trail passes the cloud. The sun is not hitting at the right angle then. Its a bit hard to do this over the StrikeFighters. Here is a few examples I got some time ago...Anyways the LOD models vanish far too quickly to really model distant sun reflection off metal aircraft. You can see these thing hundreds of miles away, looking like briefly shining stars at the tip of contrails when the low sun angle is right for the airplane and viewer. The Draken on the right is reflecting the SF Sun to the game camera. I had to put the MiG-19PM into an excessive nose up attitude to get the SF Sun to do this. Planes can act like mirrors, so a tiny bit of the sun will be seen hundreds of miles away like a tiny star and then fade out as the plane moves to a slightly different sun-plane-viewer angle.
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This got out into the street today, and onto the MSM (main stream media). Adding a mystery rocket is good for ratings. Too bad contrails themselves don't get ratings, except here at The CombatAce. I'm going to guess that the last time a contrail got so much prime time was Jimmy Stewart's SAC movie.
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PDF hurts. Its worth buying the real thing. I've got Yefim's entire series dealing with PVO types, and many others too. Never thought I'd see books on this stuff, ever. The Red-Star/Midland/Aerofax softback constructions are extremely durable, superbly edited, with readable yet fine print, and packed with info and testing history that even a Trekkie can applaud. Even a step above Yefim's books are the Aerofax B-58 by Jay Miller, and the Aerofax SR-71. These are the most Trekkie books I've seen yet, with possible exception of Specialty Press XB-70 but I've not really looked at it yet except the chapter on Mach 3 70k feet bombing and nav systems. Mind blowing. Get them all. ....XB-70 not -71 lol
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Fantastic airplane, and apparently, waaaaay better than MiG's rushed attempt at the same requirement. If you wish, czech out Yefim Gordon's Lavochkin's Last Jets - Red Star Vol 32. Some amazing in-cockpit photos. Also, details of La's early afterburner (La pwn Yak) ...and La-15, and most amazing La-190. This is one of the more fascinating books in the series.
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This will be a great example of Internet Panic to look back on. TV News videos here ~> http://market-ticker.org/akcs-www?post=171727 Note how slow the thing moves. Its a persistent contrail coming toward the camera from the horizon. On the *2nd* video linked there, at 0:44, watch the zoomed in view when the contrail tip passes that cloud, and the jet reflects sun, briefly shining like a star at the right jet/sun/camera angle. Its not rocket plume. We can roughly do this over The StrikeFighters with the chemtrail Contrail Mod, for strategic air warfare ( ). DOWNLOAD IT NOW -- ONLY AT The CombatAce! Czech it out. SF1 screenshot We can't do the 3D shadowing of sun on the ice crystal exhaust cloud, nor the long distance shine off metal aircraft skin. TheSims developers never think of this kind of stuff. Perhaps someday, but not today. Here's a striking sunset/sunrise photo taken by Pekka Parvianen, that I use for My StrikeFighters mainscreen menu, dedictated strictly to KMD single mission setups, only. Maybe somebody can share a B-36 contrail screenshot from a (VHS only) Jimmy Stewart movie.
