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Menrva

+MODDER
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Everything posted by Menrva

  1. Yes, I do confirm this. It keeps happening from time to time, unless you make such .ini files as read-only. This is mostly important for any AI aircraft which have been made flyable. The stock .ini files for the AI planes have no statements for cockpit and avionics, thus such aircraft seem to disappear.
  2. It has not. I'm on the latest patch level, I have custom InitScreen bitmaps working. Aren't they the same?! You have to put the bitmap in the installation folder. SF2 titles merge into the same Strike Fighters 2 folder. I am not talking about mod folders. You have to leave those alone. You must ensure that you run the StrikeFighters2 Nihon Hitori 2020.exe (same name as the .ini).
  3. You have to put the bitmap inside the Menu folder of the installed game. Not in the mod's folder as usual.
  4. Me too, but the 3d modeller in the team is busy with RL at the moment. The aircraft is pretty much done. However, the cockpit's 3d model requires additional work after some details I discovered about the real one. It will be completed, that I can assure you. We put so much effort in it, it would be a waste not to complete it.
  5. Mod package has been updated to Version 1.3; huge overhaul of the mod, check the change log!
  6. SF1's hangar noises work just fine in SF2. I added them back in my SFWOW Menu Screens mod. Don't remember exactly how. Just download and have a look. IIRC, I had to add some ini statements; I think I had to a make separate HangarNoise.ini which is referenced inside each hangar's menu screen (that is, planning map screen, roster screen and loadout screen). Hangar sounds, IIRC they have to be put inside the Sounds folder, not in the Menu folder.
  7. Admins, if possible, let's pin this thread. It's useful info.
  8. Double check the following in bold. Make sure that no USAFUnit numbers are repeated or missing.
  9. Warning! If you suffer from epilepsy, avoid the following animated GIFs. Further images available at the following album: https://combatace.com/gallery/album/1343-realsky-environment/ This one is definitely coming next weekend. Keep your eyes open in the Dark Blue skies.
  10. 44-Broken Animation.gif

    From the album realSKY Environment

  11. realSKY Environment

    A glimpse of the new real sky coming to Strike Fighters 2.
  12. 43-Scattered Animation.gif

    From the album realSKY Environment

  13. 42-Clear Animation.gif

    From the album realSKY Environment

  14. 41-High Altitude (2).PNG

    From the album realSKY Environment

  15. 40-High Altitude (1).PNG

    From the album realSKY Environment

  16. 39-Lens Flare.PNG

    From the album realSKY Environment

  17. 38-Contrails.PNG

    From the album realSKY Environment

  18. 31-Full Moon.PNG

    From the album realSKY Environment

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