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Menrva

+MODDER
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Everything posted by Menrva

  1. Yes, IIRC it was ripped from Ace Combat Assault Horizon. But the model is not allowed here, obviously. Also, thread has been opened at The Pub. it should be moved elsewhere where more appropriate.
  2. Of course. I had to move everything, thus I had to retile a lot of things. Cities are there, have more accurate shapes and most of them now have rivers, just like their Real World counterparts.
  3. For now, Quang To and Ben Loi airfields have been removed. They are not used in SF2V's campaigns and serve no real purpose. Additional, important Blue Side airports have been added instead. Here's a quick comparison between stock and remake (there are lots of details you won't notice from these shots). All airfields have been moved to their correct locations with their correct runway headings, plus lots of tiling fixes throughout the terrain, with the addition of cities, accurate river courses and lakes, especially in the center of the terrain (which is just a barren jungle in the stock terrain). Stock Remake
  4. This Is Why You Research Things

    Ace Combat is set on a totally fictional universe, so it does not bother me much, it can be believable to a good extent. It has got its own technology defying laws of physics, but it's not even set on our Planet Earth so to speak.
  5. This Is Why You Research Things

    At least Battlefield got the FPS part of the game much better, with weapons that feel realistic; in most if not all Call of Duty games, if you reload before the gun is completely empty, you never get the 1 bullet that was still in the chamber. They're just fun games after all. ArmA III developers even released an expansion with aliens. I guess most game developers are running out of fresh ideas.
  6. You have all the time of the world. If you find out more where this airfield used to be, I could add it back to the terrain.
  7. Tactical Laser System Pods

    What can I say? This is awesome! Now we need proper Belkan aircraft like the ADF-01 FALKEN and the ADFX-01 Morgan.
  8. A year later... I have updated the menu mod I had made. After I got the Complete Edition of Strike Fighters 2, I thought it was worth to add a new screen for the Campaign Customizer DLC. Not only that, I have fixed an issue with Invoice text missing from the Mercenary Loadout page. The new menu mod package is pretty much ready and will be released this month. Stay tuned.
  9. It is the SF2 you know and love. It is a Win7 game, so of course it will work on Win7. It also works on Win10, but it's not officially supported, hence why TK is upgrading the whole series now. As for mods, I think it's easy as always, after all you're a modder like the most of us.
  10. You wouldn't believe it, but it isn't so. At least, the developers themselves. Publishers are a different matter, Bandai Namco is huge worldwide and have departments in the US and France, and the Ace Combat series is such a niche product they don't really know about. However, some fans of the Ace Combat brand learnt Japanese and manage to speak with the brand game director via Twitter. This guy even got the opportunity to interview him, after he learnt Japanese; As I said and explained extensively above, I can assure you that using sounds from their old videogames which are no longer sold (I mean, kb of .wav files) is really no issue. We're not making money out of this. Also, only with the recent Ace Combat 7 game, PC modding started to be a possibility for this game series. The developers seemed pretty open-minded about it, and allowed some of their previous 3d models to be ported and used on their current game (this does not mean that their 3d models can be used elsewhere). In this thread, we've been discussing about using a few sounds taken from the no longer officially sold Ace Combat games for PS2, not their latest game which is fresh of release; due to licensing issues I explained previously, even developers themselves can no longer make money out of their old titles.
  11. I definitely would, but I don't know Japanese
  12. Yes, DirectX 11 was the base standard of Windows 7. TK's plan makes sense. SF2 currently runs on DirectX 9 with DirectX 10 additions on highest settings, and DirectX 10 post processing shaders make the game crash with latest NVIDIA drivers. I wonder if DirectX 12 GPUs will be mandatory to play the new edition. We can only wait and see. Off to fly with the DLC planes!
  13. Exactly. As I said, I see no real issue about this. We're talking about sounds from no longer sold videogames (Ace Combat trilogy for the PS2 from early 2000s), not the latest ones which are still sold officially by the brand publishers and/or developers. Long story short, the developers and publishers of the Ace Combat series (Bandai Namco) can no longer sell the mentioned Ace Combat titles due to licensing issues (they built aircraft with licensing from the likes of Northrop, Boeing, Panavia, SAAB, etc.). This does not apply to their recent releases. @russouk2004 3d models are a different matter (not the discussion of this thread), and that's what we should be more cautious about; I obviously agree about it. Obviously, admins have the last word on it. I think it's way more troublesome to see sound files from games which are still sold and copyrighted, such as IL-2 1946, Enemy Engaged, and Falcon 4.0, and those are already shared here at CA.
  14. I just got the Complete Edition! Can't wait to get my hands on the smaller DLCs I was missing. So, owners of the Complete Edition get the Win10 update for free, right? If it's DirectX 12 only, it will be unplayable on my end, but at least I can count on having the most recent edition once I can afford to update my crate.
  15. Well, I suggest that you keep that for your own use only. It shouldn't be shared.
  16. We are talking about sounds. I have seen sound packs using sounds and voiceovers from other videogames, and no one issued complaints (not to mention some menu mods containing well known songs from the 80s and so on). The original PS2 Ace Combat games are no longer sold by the developer, nor the voiceovers are their work (the original games are all in Japanese, third parties always did the work to translate them in English for international releases on behalf of Namco). I think legal issues would arise if using sound files from the last releases of the game series which the developers still sell. I don't know, the admins have the last word. I would be more concerned about 3d models which are ripped from copyrighted sources (including videogames), actually.
  17. I use this little batch tool: http://www.simwarrior.com/sfp1/BackTrax.html It basically runs a lightweight music player in background. You can specify your music files and how they should be played, in order or randomly. It's not a perfect method, but it works.
  18. Yes, I know what you mean. It's a beautiful game series, especially for its themes and soundtracks. It's a pity it is so overlooked. It deserves more attention. AH was a good game, just not a good Ace Combat game. They should have released it without the Ace Combat brand name.
  19. Little heads-up. The new cockpit 3d model is still in the works, a few fixes remain but it's giving a bit of trouble. When it is completed, I will release the package. The cockpit will feature more realistic MFDs, I will post comparison shots in due time. In the meantime, I also fixed minor issues; the real Raptor carries around 18,411 lbs of fuel, over 26,000 lbs with external fuel tanks. Now this is properly reflected in-game. It can't get more realistic than this.
  20. Cool, looking forward to this. Have a look at the Speech Enhancement mod I had released time ago; it uses modded stock audio files, and it replaces all voiceover files. You can better understand how the system works, through the SpeechSystem.ini file. They really created a meme with the AC7 DLCs. Captain Torres is such a well made character, although for 3 missions only.
  21. @JosefK Try to make screens so that the F-15 appears more to the left side, not close to the black, semi-transparent menu overlay, so to speak. If you're going to plan anything what-if, don't forget the upcoming Raptor add-on; the skinpack includes the JASDF 2-tone blue camo for it. I am working on fixing some things, the cockpit is mostly new, and we still need to iron out a few issues before release.
  22. I am an AC fan too! I have speech files from the PS2 Ace Combat games, but I see it's difficult to obtain anything useful to replace all of the speech files of SF. I doubt you'll find exact words that match SF's way of applying in-game speech. That being said, I wish you luck. Ace Combat voiceovers are a huge, beautiful part of the game series.
  23. Yu-71

    It can until 115k, once above you lose control over the aircraft, the camera sways and other issues...
  24. Like Wrench said, two versions, one for the Indochina War and one for the Vietnam War. No modern/contemporary version (a lot of North Vietnam airfields were scrapped after the war, there is very scarce info about such dates, and new airports were built instead).
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