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Menrva

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Everything posted by Menrva

  1. About the SwedenBR terrain, it's my high quality remake of an original Sweden terrain made by gillg. The original terrain was included in The Scandinavian Front 2 (TSF2) mod package created by JonathanRL. I suggest you to download it. However, its campaigns are compatible with the old terrain, not the one I made. JonathanRL is working on a final version using my remake. I have never found a WWII campaign for the terrain I released. Are you sure it's not using the original Sweden terrain? The AlaskaBS terrain is a more accurate remake of the DBS terrain by MajorLee. There should be some very old campaigns made for the DBS terrain at the time of the old Strike Fighters Project One game. But they are so old that it's better to create new campaigns from scratch. I'm not a campaign guru (not yet) and I have no idea if someone is interested in creating campaigns for my recently released terrain packages. For you, I highly suggest this mod package: https://combatace.com/files/file/15270-strike-fighters-2-north-cape/ Carefully read the ReadMe file. eburger68 did a great number of mod packages including campaigns. The one linked above uses a huge terrain made by Baltika, which is of your interest. That terrain is unfortunately incomplete, it could use a lot of things, such as a better tileset, more airbases and so on. But IMHO it's much worth that you give it a try. For what you're seeking, I suggest that North Cape terrain more than the SwedenBR terrain I released. It's a nice companion to the AlaskaBS terrain.
  2. You're right, Wikipedia gets things wrong from time to time. No reliable sources to confirm that claim. Someone better fix it! BTW, the photo linked by Wilches is fake, it has been photoshopped so badly...
  3. Me too! I never touched the weapons though, just the aircraft folders and files, to resemble the stock naming conventions by TW.
  4. Photo or not, I read the article and it never says that it was used during the Spanish Civil War. This aircraft entered service in May 1939 with the Italian Regia Aeronautica, and it was just a prototype in 1938! Its predecessor, the Fiat CR.32, was employed during the Spanish Civil War, instead. According to this wiki, the CR.42 was acquired at a later time by the Spanish Air Force, which used it until 1948: https://en.wikipedia.org/wiki/Fiat_CR.42#Operational_history
  5. Senator John McCain dies at age 81

    Rest in peace, Sir
  6. Scusate Il Ritardo! (ovvero, Terreno WIP)

    Grazie! Ho intenzione di finirlo per bene. È uno scenario che ci manca in Strike Fighters. Quanti thread avevo letto in passato a riguardo... e al tempo mai avrei pensato che sarei diventato un modder di terreni!
  7. Wish, salvation, pain, fear, the sky does not connect into one.
  8. Scusate Il Ritardo! (ovvero, Terreno WIP)

    Oui, parfaitement! My French is a little rusty, so I'd better write in English
  9. Scusate Il Ritardo! (ovvero, Terreno WIP)

    Haha, I was looking for an Italian response, but I guess I am one of the few Italians still interested in Strike Fighters. Anyway, thank you! To keep the story short, the terrain is still a WIP, there's still so much to do to complete it. But I think it will be worth the wait.
  10. Not that I remember. SF2 added lots of small features like this one.
  11. Sure thing, you can. The other games are needed because they provide important aircraft for the early campaigns of 1953 and 1956. However, NF5 also comes with optional aircraft in case you don't have a DLC or a third-party aircraft. Sometimes, campaigns can also resort to use another aircraft type if the original one is not found, by using the statement AlternateType, IIRC.
  12. I joined CombatACE back in 2011, but then I discovered it was once known as BioHazard Central. So glad to meet you, MadJeff! A lot of new faces and modders to know, and plenty of new mods to choose from, for your Strike Fighters experiences. So... welcome back, Sir! As for suggestions, Strike Fighters actually plays better with older aircraft. Modern aircraft's avionics can't be reproduced properly, not to mention a game bug explained properly at this thread: https://combatace.com/forums/topic/88255-help-with-dealing-a-missile/?tab=comments#comment-712124. I recreated/remade some terrains/scenarios which might be of your interest, if you want to fly planes from the 1980s and 1990s. Scenarios set in the 2000s can be frustrating because of the bug above.
  13. So the game can display more than 512 tiles? My bad, I wrongly assumed it couldn't.
  14. AFAIK it's a game engine limit, nothing to do with TFDtool. TFDtool introduces that limit because TW's old game engine can't render more than 512 different tiles in-game. So there's no point in allowing more than 512 tiles in TFDtool. I might be wrong though. Gerwin's got the answer.
  15. Before someone asks this, the terrain will crash to dektop with certain mission types, if you don't install all the Ecuadorian and Peruvian aircraft available here at CombatACE. I would like to provide a complete list, but I can't ATM. Just use CombatACE's search bar to find all the appropriate airplanes.
  16. Ecuador, Northwest South America (1981-1998)

    Hi, please do not post questions here, send me a PM or post any questions at this link: https://combatace.com/forums/topic/92329-ecuador-northwest-south-america-1981-1998/ At the moment I have no interest on making a Venezuela terrain. To make new terrains takes a lot of free time, those things don't grow on trees. We'll see what the future brings.
  17. Thanks for the question. No, that missing .bmp does not affect the terrain at all. A LocationMap bitmap was included in the stock IsraelME terrain; it's similar to a water bitmap, but with various parts of the terrain coloured differently according to the country/nation, I think. With no such bitmap, the terrain works flawlessly, so don't worry. I just added that string in case I will care to add a LocationMap bitmap in the future.
  18. I'm no 3d modeler, but I hope someone can help you. We miss Brazilian aircraft in Strike Fighters. Your model seems promising.
  19. You know? The original idea I had for this terrain was that of a proxy war against drug cartels and/or political rebels getting support from the outside, but it was limited to the years 1994-2018. In the end I decided to expand the timeframe so that it now includes the Cold War, starting from 1968. Of all the terrains I made, this one is the most adapt for many what ifs, so users are not limited to what I imagined. The terrain uses the Desert.CAT terrain as a base, and that terrain comes with the basic Strike Fighters 2. However, you can replace which stock terrain .CAT archive to use for all custom terrains. For instance, open the TexasASC.ini file with Notepad; you'll find: [Terrain] TerrainFullName=Texas, American South Central (1968-2018) DataFile=TexasASC_DATA.INI TargetFile=TexasASC_TARGETS.INI TargetTypeFile=TexasASC_TYPES.INI ... CatFile=..\Desert\Desert.cat Just change the CatFile to use the stock terrain you have. If you have SF2 Europe, you'll have the GermanyCE terrain, so CatFile=..\GermanyCE\GermanyCE.cat The only stock terrain that can't be used as a base is the IcelandNA terrain that comes with SF2 North Atlantic. Word of advise: replacing .CATs as I showed works most of the time. However, each .CAT archive is different. The Desert one contains certain buildings which are not present in other terrains. By using another .CAT other than the default one can result in small bugs and glitches (such as you're given to bomb a bridge, but there is no 3d model for it). But this does not prevent you to try all the custom terrains the community has created! So my advise is to buy the SF2 title you prefer, but avoid SF2NA as you cannot use its terrain as a base for the custom terrains.
  20. @FRPignon Can I ask you, why did you hijack my thread and removed yours (https://combatace.com/topic/83063-europe-total-war-1979/) which you had created to show this terrain? IMHO there was no need to act like this. Just basic rules of the internet.
  21. Version 1.01

    736 downloads

    Texas, American South Central (1968-2018) Terrain August 13th, 2018 (1st Release) by Menrva >For Strike Fighters 2, Recommended Full-5 Merged This is a new, scratch-made terrain inspired by the original, smaller ASW terrain made by krfrge and reworked by Wrench. The terrain covers to a good extent the American State of Texas, as well as some Mexican States. Major rivers and a number of lakes have been hand-tiled and mimic Real World courses. Numerous target areas, such as civilian airports and onshore and offshore oil fields, have been added in order to expand playability, targets of opportunity and year range. This terrain features a fresh new 250m resolution heightmap (instead of the stock 500m resolution), allowing for greater details and precision in elevation changes; overall it provides the whole terrain with a better look. The terrain spans from October 3, 1968 to December 31, 2018; it is designed for a fictional scenario where Mexico is invaded by an alliance of Central American countries (namely Cuba, Nicaragua, El Salvador and Guatemala) supported by the Russians; the remnant of the Mexican military flees to the U.S. and fights alongside North American forces. However, users are encouraged to recreate whatever scenario they like, even outside the given time frame. Targets reflect Real World events as accurately as possible; for instance, some airfields and Mexican oil platforms will appear only after a certain year, according to historic changes. If you have SF2NA, American naval fleets can spawn in the Gulf of Mexico. All main targets have been placed accurately in their Real World locations. Ground Objects are not included. It's up to the user to find and obtain anything that can be useful for the proposed terrain's scenarios. >Credits (in no particular order): -krfrge, for creating the ASW terrain from which I drew inspiration; he also produced a tutorial for recreating SF2-like planning maps, which prompted me to work on templates and my own high quality planning maps. Thank you very much! -Wrench, for he reworked the original ASW terrain with additional targets. -swambast, who provided me with invaluable help in tracking and fixing common and uncommon bugs. -gerwin, whose TFDtool has proved to be essential in today's terrain making. If the terrain is pretty accurate to RL it's also because of him. I included his very nice Airfield 7+8 Addon Pack, too. -mue, for the improved shaders he made, which I have included and reworked for the terrain, and for the tools he made for SF2 modding. -luk1978, for the waternormal bitmap he shared at the SF2 screenshots thread. Your mods are very interesting! -MigBuster, I have included some of his great hi-res textures for runways. -Stary, for the hi-res tileset he made for the original ASW terrain. -Polak, for a few tiles I borrowed and reworked from his old PRDesert2 tileset. -Gepard, for his great tutorials about terrain making, in the SF1 Knowledge Base at CombatACE. It's a gold mine! -comrpnt, for his Approach and Airfield Lighting Pack mod packages for SF1 series, which I reworked and included. Although scratch-made, the terrain makes use of most objects and target layouts from Wrench's reworked ASW terrain; because of this, I included the ReadMe files from his original packages, to the end of giving proper credit to everyone involved directly or not. >Disclaimer: This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages. Any changes to the terrain package's files and/or any copy-and-paste attempts of their contents are NOT authorized if you plan to release them in other mods. But permission might be granted to those who request it to me at CombatACE. This terrain may NOT in any way, shape or form be used in any payware additions.
  22. Yes, it was a great team effort. Stratos, the active team (including you) has a special place in the credits! You'll see.
  23. Gents, the world needs your dogfighting skills for another conflict in... Timor, North Oceania (1950-2018) Indonesia is testing its boundaries, putting pressure on the nearby East Timor. China is also keeping an eye on the situation. The combined military units of Australia and New Zealand are on station to repulse any threat in the area.
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