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Everything posted by acesfakia
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I all ready use it all that model's...... Be carefull ...in the scale of the model's......
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like this for example..... max 3ds 2008 and 2009 look the same...
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...i can't wait for the Greek Skin's........
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i can not see it ..... what is ?
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Hello I would like to ask the member's if they like to make a sub category in the Thirdwire: Strike Fighters 2 Series - Mods 1 with a pic's and drawing plan's for object's 2 and how to proceed to export a Lod file from max .... etc ...with pic's .... I just say a opinion ....what do you think....? If many member's like it ...we can ask the staff member's ..... ace
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So you want to make a 3d object for Strike Fighters?
acesfakia replied to FastCargo's topic in Creating Aircraft/Cockpits
Hello is possible to make ....a pictures....step by step ....all the way (from a ready model)...to export a lod files and a folder for a model for SF ? -
Well we really need some trucks car's...etc..... for the game....Because the game is until......2050...!!!!!!!!!! So we can not always play with the stock ....ground model's.....only ...until the ......2050 date...!!! In did are nice model's. ace
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some old skin's.... that i found
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we must thank....Marcfighter .........!!!!!!
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Well he have a nice facebook profile. In the past i ask him if he likes to give any unfinished model's also here to the combatace moder's... He is very busy. by the wy you make a nice work https://www.facebook.com/marcfighter.modeler
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...well Anatolia Terrain.....is Great ....just the sea ..in the Aegean sea is ...more blue....
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HELLO how i can i change the color in the sea ...to be more....blue...??? Thank's in advance for the answers
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[Hull] ModelNodeName=Hull EffectSize=1.0 StructuralFactor=1000.0 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=20.0 Armor .Thickness=20.0 Armor .Thickness=20.0 Armor[REAR].Thickness=20.0 Armor[TOP].Thickness=20.0 Armor[bOTTOM].Thickness=20.0 SystemName[001]=Engine SystemName[002]=Radar1 SystemName[003]=AirRadar SystemName[004]=Track SystemName[005]=TrackRadar SystemName[006]=Launcher SystemName[007]=Deck SystemName[008]=Catapult SystemName[009]=Cable1 SystemName[010]=Cable2 SystemName[011]=LauncherSSM1 SystemName[012]=LauncherSSM2 SystemName[013]=Harpoon1 SystemName[014]=Harpoon2.. .. . ... // ------Harpoon launcher------------------------------------------------ [LauncherSSM1] SystemType=GUNNER GunnerID=13 TargetType=GROUND MissileRange=150000.0 MinMissileRange=1500 PitchLimited=TRUE PitchAngleRate=45 MinPitch=0 MaxPitch=75 DefaultPitchAngle=35.0 YawLimited=TRUE YawAngleRate=90 MinYaw=-120 MaxYaw=-60 DefaultYawAngle=-90 MissileLaunchTime=6.0 ViewportPosition=0.00,-0.0,1.00 IndependentSearchChance=100 LookAroundChance=100 GunnerFireChance=100 GunnerFireTime=0.5 MaxMissilesInAir=2 YawModelNodeName=SSMyaw01 PitchModelNodeName=SSMpitch01 [Harpoon1] SystemType=MISSILE GunnerID=13 MissileID=1 WeaponTypeName=RGM-84A WeaponPosition=0.00,-0.0,1.00 ShowMissile=FALSE IndependentPitchMovement=FALSE ReloadCount=3 ReloadTime=1.0 [LauncherSSM2] SystemType=GUNNER GunnerID=14 TargetType=GROUND MissileRange=150000.0 MinMissileRange=1500 PitchLimited=TRUE PitchAngleRate=45 MinPitch=0 MaxPitch=75 DefaultPitchAngle=35.0 YawLimited=TRUE YawAngleRate=90 MinYaw=60 MaxYaw=120 DefaultYawAngle=90 MissileLaunchTime=6.0 ViewportPosition=0.00,-0.0,1.00 IndependentSearchChance=100 LookAroundChance=100 GunnerFireChance=100 GunnerFireTime=0.5 MaxMissilesInAir=2 YawModelNodeName=SSMyaw02 PitchModelNodeName=SSMpitch02 [Harpoon2] SystemType=MISSILE GunnerID=14 MissileID=1 WeaponTypeName=RGM-84A WeaponPosition=0.00,-0.0,1.00 ShowMissile=FALSE IndependentPitchMovement=FALSE ReloadCount=3 ReloadTime=1.0 the above ....is the lines in the data ini file ...that makes any ship's to work the HARPOON Missiles... Attention in the position .....coordinates....
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I am making the ini file for the Elli class frigate ,and for the type 209 1100/1200 sub ....ini I find some infos from fubar files ......ini.... from his work with the Noember sub..... He make a torpado with out a lod file........!!!!!!!!!!!
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THANK you very much all..... fubar ...please give me some url's..... for your work. I all ready make the harpoon;'s for the Cortenaer warship's. I want to make the torpadoes for the type 209 1100 / 1200 sub......
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....and how about the torpadoes ...in the sub's.....how you can make them to work.....?
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Hello ..... until now do we have any news about the harpoon missiles ...??? Are they working....now ....on the ship's....???
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Landing..............
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SF 2 FULL MERG E/I/NA exp pack 1/2 JUL 2013
acesfakia replied to acesfakia's topic in Mods & Skinning Discussion
freeze...with all terrain's ....and some planes.......hellicopter's ..ok I ........... 2 check .....all.....2-3..times.....! In the end.....i delete the game,,,,,and make a new instal.....!!! .....with out the last up.... dates....jul 2013 ....... Now it work's just fine....like before.! Also a friend ......he had the same problems....after he install the dlc.....files? and he make the same.. make the same new install... -
SF 2 FULL MERG E/I/NA exp pack 1/2 JUL 2013
acesfakia replied to acesfakia's topic in Mods & Skinning Discussion
..soulfreak...thank's for the responce.... ..I do it also.....sometimes......stop to 40% loading...and freezee -
NEED SOME IDEAS FOR NEW TERRAIN
acesfakia replied to ignacioc91's topic in Mission & Campaign Building Discussion
Pacific Northwest- Canada to northern California.......... with the nas fallon for the .....top gun..... ???? Between the aggressors.....???
