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Everything posted by MigBuster
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need help with MiG-25 pack for SF1
MigBuster replied to skyknight0721's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Yes you can use the same decals - the locations are defined in the decals.ini in the skin folder so you can just change where it looks for them [Decal002] MeshName=Fuselage DecalLevel=2 DecalFacing=LEFT FilenameFormat=MiG-25PD/decalexample <---------------------- Position=-6.715,0.05 Rotation=0 Scale=0.5 DecalMaxLOD=3 -
New DLC - AI Plane Pack
MigBuster replied to Spinners's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
These could have been selling points in other Expansion packs you could think - like a Vietnam expansion pack - hope its not a case of everything must go. Wonder if the F-5A/E and MiG-25 will be along next -
need help with MiG-25 pack for SF1
MigBuster replied to skyknight0721's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
http://combatace.com/topic/44026-converting-older-planes-to-work-in-sf2-%E2%80%93-a-basic-guide-by-migbuster/ -
so pretty much what was predicted http://www.bbc.co.uk/news/technology-22714048
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Ha ha - Sharkey Ward (801 commander in 82) would have put the blame on the RAF by now!
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Dear Combat Ace members..
MigBuster replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Nice One - well done Raven -
If there ever was another patch the only thing I could think would be to improve multi core performance because not sure it fully made it over - nothing else should be changed IMO to preserve the stable
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Advice on what pack to get.
MigBuster replied to Rhinogamer's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I would just go for SF2V - with either SF2I or SF2I that come with the default ground war campaigns V doesnt have. I wouldn't overwhelm yourself with loads of games and mods to start - get used to flying for a bit - the cold war era is probably a bit different to Falcon/IL - the tactics change all the way through it as the missiles/radar/ airframes change. -
I would be careful with the range comparison of the F-15E over the F-35A based on these figures: Internal fuel F-35A 2,723 US Gal F-15E with CFTs = 2,868 US Gal Engine Mil power thrust F-35A = 1 x 25,000 lbs F-15E = 2 x 17,800 lbs The F-35A is a single engine jet that can fly with a pretty good load with no extra drag penalty - so willing to bet the F-35A either has equal or better endurance in that config - and even without the avionics its as fast/faster and wont be picked up half as easily.
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The other reason for not putting on guns is given that pilots may have been reluctant to get close enough to gun down nuclear armed bombers. I'm not aware of the USN using the F-4E - the pods like the MK4 look to have been tried on the F-4B/J but were rarely carried in Nam from what I've read.
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Smoke generation of destroyed ground targets.
MigBuster replied to dare2's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Some of the effects packs out there might already cover the large and prolonged explosions - but they will affect FPS rate. Not so sure on the runway - would need damage textures at least you would think - suspect its been looked at -
Kitty Hawk Class Carrier (CVA-63) Hi Res
MigBuster commented on MigBuster's file in Aircraft Carriers
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Vibration and weather also may have played a part - but the missiles were truly pathetic in seeker performance/gimbal limits, ECCM, maneuverability etc compared to what there is today. I suppose the point is there isn't really much comparison to the tech of 1965 (when it was in its infant state) to the tech of today now its all solid state. In 1965 the Radar was also crap (pulse only), also no way to ID anything BVR (well unless it was an F-4 with J79s in Mil of course). You only have to look at the BVR performance of the AIM-7M in 1991 to see how things had changed and that was 20 years ago now.
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Strike Fighters 2 Screenshots
MigBuster replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Expanding the visibility of groundobjects / trees etc through editing flightdata
MigBuster replied to Soulfreak's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
might be this in options.ini to stop things fading out close in [GraphicsOptions] ..... ObjectsFade=TRUE -
Try telling that to people like Dan Hampton - I would have thought guided bullets might be one way to go. Check the hi res photos on this site - http://www.flickr.com/photos/77258709@N06/page1/ - not just F-35s
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Kitty Hawk Class Carrier (CVA-63) Hi Res
MigBuster posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: Kitty Hawk Class Carrier (CVA-63) Hi Res File Submitter: MigBuster File Submitted: 24 May 2013 File Category: Improved Skins for Ships Set of textures for the Thirdwire Kitty Hawk Class carrier that's been in the series since 2004 (WOV) - so for any game that has the CVA-63 USS Kitty Hawk (CV-63) 1961–2009 USS Constellation (CV-64) 1961-2003 USS America (CV-66) 1965-1996 USS John F. Kennedy (CV-67) 1967-2007 Click here to download this file- 2 replies
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Essex Class Carrier (SCB-125) Hi Res
MigBuster posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: Essex Class Carrier (SCB-125) Hi Res File Submitter: MigBuster File Submitted: 24 May 2013 File Category: Improved Skins for Ships Essex Class Carrier (SCB-125) Hi Res ------------------------- Set of textures for the Thirdwire Essex Class carrier thats been in the series since 2004 (WOV) - so for any game that has the SCB-125 USS Essex (CVA-9) USS Yorktown (CVA-10) USS Intrepid (CVA-11) USS Hornet (CVA-12) USS Ticonderoga (CVA-14) USS Randolph (CVA-15) USS Lexington (CV-16) USS Wasp (CVA-18) USS Hancock (CVA-19) USS Bennington (CVA-20) USS Bon Homme Richard (CVA-31) USS Kearsarge (CVA-33) USS Oriskany (CVA-34) USS Shangri-La (CVA-38) Click here to download this file -
Kitty Hawk Class Carrier (CVA-63) Hi Res
MigBuster posted a topic in Thirdwire: Strike Fighters 1 Series - File Announcements
File Name: Kitty Hawk Class Carrier (CVA-63) Hi Res File Submitter: MigBuster File Submitted: 24 May 2013 File Category: Aircraft Carriers Kitty Hawk Class Carrier (CVA-63) Hi Res ------------------------- Set of textures for the Thirdwire Kitty Hawk Class carrier thats been in the series since 2004 (WOV) - so for any game that has the CV-63 USS Kitty Hawk (CV-63) 1961–2009 USS Constellation (CV-64) 1961-2003 USS America (CV-66) 1965-1996 USS John F. Kennedy (CV-67) 1967-2007 Click here to download this file -
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Set of textures for the Thirdwire Kitty Hawk Class carrier that's been in the series since 2004 (WOV) - so for any game that has the CVA-63 USS Kitty Hawk (CV-63) 1961–2009 USS Constellation (CV-64) 1961-2003 USS America (CV-66) 1965-1996 USS John F. Kennedy (CV-67) 1967-2007- 5 reviews
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I wouldn't get to hung up on A-A because A-G is where most of the action is these days - for example - the 77th EFS F-16s expanded over 7000 rnds of PGU-28 in Afganistan - so still useful Actually good point above - if you aim some arguments I've seen against the F-35 at 4th Gen jets you can see how ridiculous they are.
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Strike Fighters 2 Screenshots
MigBuster replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots