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76.IAP-Blackbird

+MODDER
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Everything posted by 76.IAP-Blackbird

  1. Wow!!! My Inet connection could load the pics as fast as I have clicked "like"!
  2. Remapped completly and add a new Probe to my parts. Skin will be made by Enoc. This could be usefull for the Iran Iraq War mod. Su-7U preparing for takeoff and remain in the pattern
  3. You need to change this line: [MainEngine] SystemType=JET_ENGINE InputName=THROTTLE_CONTROL EngineID=1 HasAfterburner=FALSE <---- change to TRUE and than you have wet and dry numbers for the engine. I can imganine if the numbers are equal for wet and dry so you will not have that "kick" with the afterburner and can set the AB effect for a special throttelrate to show up as usual. I would increase the whole engine thrust and kill the afterburner kick with the method described
  4. I think thats not possible, we have this problem already with the F-35, sadly
  5. It looks nice and works also nice already ingame, thanks to Florians earlier version with good ini`s I need to finish the Rafale Project and will go for the Suchois 17-25 family. The AD-4W is nearly finished, encounterd a small prob, the skin doesnt show up ingame?! Plane is still white
  6. To be honest, not by me, I think there will be someone outside who will volunteer on it. Will inform some people when the plane evolvs enough to be send to someone who would work on the pit
  7. Hi Sky, I see you are new here, so welcome onboard. Pay attention to detail when modding. Last week I was wondering why a plane is invisible as the mission started. I simple had a wrong entry in an ini file. Some weapon has specitic station codes on the plane and each weapon hast a specific diameter, weight, length, type of weapon and some more stuff. Make sure the plane is capable to carry a specific weapon. Pls keep asking, you have entered one of the friendliest public forums I have ever seen.
  8. Hi Gerwin, Distance LOD`s are planned so far. Im finishing right now the mapping of the Skyraider, still learning new stuff every day. I have still some stuff to do on an other project. But the 25 is back in line. I couldn`t solve some broken parts of the plane some time ago.
  9. An earlier version made by Florian is already ingame, this plane is based on his ;)
  10. JM or I can post a pic later if you like
  11. Its Heberts work, working just on some details ;)
  12. The nose is still WIP will be corrected. The plane is already ingame but not mapped. Damn I have checked my project folder last time and found some interesting stuff
  13. I have put my fingers on the 25 again, I have solved some problems with new learned technics and the Reset X Form button is like magic on some things I have smoothed the model as far as possible and leaving only a few ares as WIP. Im satisfied with the over all result excepts the nose and the gear. Will rework both. Closed holes, reworked the lines and reanimated the flaps The Source file is Florians great Su-25 model for all those who doesnt know it. current shape
  14. Current pic for fun I have a problem with the gear animation, why does the retracted position looks different in max than in game. The main gear (the shocks) seem to be extendet in the the retracted position. So the gear stick out of the wing and doesnt match the gearbay anymore?!
  15. I have seen a pic of a visualy identical AD-4W without the radome but with "weapons" under the wings. They flew in a pair and seemed they worked together.
  16. AD-3W? Seems I have to learn more about this version. If thats the one im looking for we will have one more version
  17. the movement should be inwards ;)
  18. The FAA used this plane and the USN, they partly removed the gearcover to save weight. Sometimes you see this version without the radome, but i can't find some info about it. The oilcooler exhaust was relocated and the hooks for the catapult were moved from the wingroots to the main gear. The AEW-1 has less gear cover than the US version so you will nitice a difference between them
  19. The skin isnt the problem ;) @Kevin, I have solved the blurry prop of the static model, pls don`t ask how I did it, I have no idea. I used the Data.ini to solve it. You can use the entries on the other Skyraider`s to @Flogger, talking about ... flying around insted of modelling .. guilty
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