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yakarov79

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Everything posted by yakarov79

  1. yup...someone who gave power to Beavis.
  2. Yes, perhaps because it was used as a fighter/interceptor (more or less). But also, many other factors have been in play - even average weather in Spain vs the Northern part of Europe... Another thing is that the safety record for Starfighter is not much different from that of any other aircraft of that era.
  3. Always took it as a figure of speech. Think of it as a poetic expression. What sounds better, we have an aircraft, let us add a gun like on every other boring aircraft....or ok we built a muth..fkin gun... add wings and engines and let's fly it. 50 years...or half a century. first you sound old; latter - venerable.
  4. @Nyghtfall I am successfully hiding files that I decided are outdated. Yes, some of them popped up again after Erik's site shakedown weeks ago. But after cleaning again, all is good. So, hide your files, and trust our staff will take care of it.
  5. Small fix for those who want to fix something... Removal of the top red beacon on early RDAF_F-104G_64 RDAF_F-104G_64_FIX_v1.rar overwrite jpg and lod file, it removes light from the _02 skin sheet, and new lod without beacon, and data that removes working light, or simply find those lines and delete. [TopBeaconLight] SystemType=LIGHT Position=-0.0,-1.262,0.744 LightSrcOffset=-0.00,0.00,-0.00 Color=0.88,0.25,0.25 Brightness=0.03 LightSrcRange=0.4 CanFlash=TRUE FlashTime=0.90
  6. Isn't the radar screen projected on the "HUD", no?
  7. I am sorry for your loss. My father passed away 2 years ago at the same age as yours... Still, thinking about how too soon it came, how many more years he could be with us... Killerbee was a great guy here, working with him on a few projects, and I still have old conversations with him here. He will be remembered. May his soul rest in peace.
  8. View File Starfighters - Ejército del Aire Spanish Air Force Starfighters. This mod offers my personal approach to the EdA (Ejército del Aire) F-104 series. It is not intended to replace or compete with previous packs. I recommend testing it before removing any older mods, as you may prefer one over the other. Installation & Requirements: Skill Level: Basic modding skills are required (copy/pasting and managing mod folder structures). Process: Copy and paste the specific folders into your game's directory. Required Files: You must have a "fake pilot" installed and the original Thirdwire F-104 cockpit from the base game. Game Menu: In-game, aircraft are listed with the .EdA. prefix - Ejército del Aire Fuel tanks- Tanks are just ini files. The mod uses tanks that are part of an aircraft lod. Now mod uses an additional no-fuel tanks loadout. Simply, If you want to fly with a clean wing, choose from the loadout dropdown menu option - no tanks. You need this specific weapon in the weapons folder. I have added new pilot model; although it is important to remember that this pilot work well with the provided C-2. It was never tested in another configuration. All skins are in 4096x4096 format. You can easily resize as needed. Paint schemes and decals represent historically correct numbers assigned to aircraft during their 7 years of service in the Spanish Air Force, for a specific year, squadron, etc. Spanish Air Force operated the F-104G for only 7 years. Mainly in intercpetor role. According to sources, at some point, EdA Starfighters were flying training missions with a bomb loadout. Also, after acquiring the Viccon recon pod Starfighter was used in the photo reconnaissance role. For now, this package is delivered to you in this form. I will update this with the Viccon pod in later time. Although the weapon station is ready for the recon pod, it is not yet possible to use it. Cockpit, in general, is a temporary solution, along with cockpit and avionics files. But for the new cockpit, you will have to wait a little longer. Credits. 3d modeling, mambo jumbo like skins, decals, some effects, ini work, pilots, and seats model - yours truly .JH. Soulfreak - original templates, The original model - Bobrock, Soulfreak, and my shitload of work hours to bring it to this standard. pilot model - I used few parts from GKABS and guuruu work. light effects - guuruu All weapons by Ravenclaw, you should have them by now, but I have included what is listed in loadout.ini. I would like to credit the creator of BR 250 SSQ bomb, but not sure who made that weapon. It is taken from ludo.m54 Mirage F1 pack. SO it is compatible with Spanish aviation. Cockpit repaint by Sophocles Avionics by alfa2 and some work of Eagle114th Please don't forget to say thank you if you like the file. Or click on the link below and toss a coin. https://combatace.com/clients/donations/ If you are not subscribing to this site. Highly recommended to do so. https://combatace.com/subscriptions/ ************************************************************* This is FREEWARE-DONATIONWARE, and it CANNOT be distributed unless permissions are granted by me. THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. ALSO, THESE FILES CAN NOT BE HOSTED ON ANY OTHER SITE THAN COMBAT ACE. See the original readme documentation, if any, for further allowances and restrictions Any person wishing to make further modifications, contact me first. Bribes and donations are accepted. ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************* Have fun. Report bugs. * Expect the unexpected. Live long and prosper. Thanks for all your kind support. Jarek Hereda * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake, try to fix it. Submitter yakarov79 Submitted 02/23/2026 Category F-104  
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  9. Version 1.0.0

    45 downloads

    Spanish Air Force Starfighters. This mod offers my personal approach to the EdA (Ejército del Aire) F-104 series. It is not intended to replace or compete with previous packs. I recommend testing it before removing any older mods, as you may prefer one over the other. Installation & Requirements: Skill Level: Basic modding skills are required (copy/pasting and managing mod folder structures). Process: Copy and paste the specific folders into your game's directory. Required Files: You must have a "fake pilot" installed and the original Thirdwire F-104 cockpit from the base game. Game Menu: In-game, aircraft are listed with the .EdA. prefix - Ejército del Aire Fuel tanks- Tanks are just ini files. The mod uses tanks that are part of an aircraft lod. Now mod uses an additional no-fuel tanks loadout. Simply, If you want to fly with a clean wing, choose from the loadout dropdown menu option - no tanks. You need this specific weapon in the weapons folder. I have added new pilot model; although it is important to remember that this pilot work well with the provided C-2. It was never tested in another configuration. All skins are in 4096x4096 format. You can easily resize as needed. Paint schemes and decals represent historically correct numbers assigned to aircraft during their 7 years of service in the Spanish Air Force, for a specific year, squadron, etc. Spanish Air Force operated the F-104G for only 7 years. Mainly in intercpetor role. According to sources, at some point, EdA Starfighters were flying training missions with a bomb loadout. Also, after acquiring the Viccon recon pod Starfighter was used in the photo reconnaissance role. For now, this package is delivered to you in this form. I will update this with the Viccon pod in later time. Although the weapon station is ready for the recon pod, it is not yet possible to use it. Cockpit, in general, is a temporary solution, along with cockpit and avionics files. But for the new cockpit, you will have to wait a little longer. Credits. 3d modeling, mambo jumbo like skins, decals, some effects, ini work, pilots, and seats model - yours truly .JH. Soulfreak - original templates, The original model - Bobrock, Soulfreak, and my shitload of work hours to bring it to this standard. pilot model - I used few parts from GKABS and guuruu work. light effects - guuruu All weapons by Ravenclaw, you should have them by now, but I have included what is listed in loadout.ini. I would like to credit the creator of BR 250 SSQ bomb, but not sure who made that weapon. It is taken from ludo.m54 Mirage F1 pack. SO it is compatible with Spanish aviation. Cockpit repaint by Sophocles Avionics by alfa2 and some work of Eagle114th Please don't forget to say thank you if you like the file. Or click on the link below and toss a coin. https://combatace.com/clients/donations/ If you are not subscribing to this site. Highly recommended to do so. https://combatace.com/subscriptions/ ************************************************************* This is FREEWARE-DONATIONWARE, and it CANNOT be distributed unless permissions are granted by me. THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. ALSO, THESE FILES CAN NOT BE HOSTED ON ANY OTHER SITE THAN COMBAT ACE. See the original readme documentation, if any, for further allowances and restrictions Any person wishing to make further modifications, contact me first. Bribes and donations are accepted. ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************* Have fun. Report bugs. * Expect the unexpected. Live long and prosper. Thanks for all your kind support. Jarek Hereda * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake, try to fix it.
    Great mod. Thanks to all involved.
      • 2
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    Excellent work. Thank you.
    Excellent work. Thank you.
      • 1
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    Excellent work. Thank you.
      • 1
      • Thanks
    Excellent mod! Thank you.
      • 1
      • Thanks
  10. View File Starfighters - Aeronautica Militare Italian Air Force Starfighters. This mod offers my personal approach to the AMI (Aeronautica Militare) F-104 series. It is not intended to replace or compete with previous packs. I recommend testing it before removing any older mods, as you may prefer one over the other. Installation & Requirements: Skill Level: Basic modding skills are required (copy/pasting and managing mod folder structures). Process: Copy and paste the specific folders into your game's directory. Required Files: You must have a "fake pilot" installed and the original Thirdwire F-104 cockpit from the base game. Game Menu: In-game, aircraft are listed with the .AMI. prefix - Aeronautica Militare Fuel tanks- Tanks are just ini files. The mod uses tanks that are part of an aircraft lod. Now mod uses an additional no-fuel tanks loadout. Simply, If you want to fly with a clean wing, choose from the loadout dropdown menu option - no tanks. You need this specific weapon in the weapons folder. I have added some new pilot models; you can switch them easily in data.ini file, if you have such a desire. Although it is important to remember that those pilots work well with the provided C-2 and IQ-7 seats. It was never tested in another configuration. All skins are in 4096x4096 format. You can easily resize as needed. Paint schemes and decals represent historically correct numbers assigned to aircraft during their service in the Italian Air Force, for a specific year, squadron, etc. Due to the Italian way of assigning aircraft to a unit, tracking the serial number and matching it to the tactical number for a specific year is almost impossible. But this is a different story. Interceptor variants are equipped only with AIM-9B missiles, no guns. Yes it was silly idea, but that is how they wanted it. I also made a late variant with an early version of the IQ-7A seat, but in fact, not all interceptors were equipped with this seat. The fighter-bomber variant is made similarly, with a C-2 seat and another with an IQ-7A seat. Also, the late aircraft will be equipped with EL-70 ecm. Although due to game limits ecm is in fact present from the start in data ini. For the first five years, the Italian Air Force didn't know what to do with reconnaissance variants, so airframes were distributed to fighter-bomber squadrons and later to interceptor squadrons for training purposes. And somehow they often carried the SUU-21 dispenser in CBOS squadrons. Some had even removed cameras for the time being. Also, they carried Red Dogs on wingtips, but I am not sure if those were wired and usable. Anyway, you can use them in-game. One thing thoug - SecondaryRoles are disabled in data.ini (////SecondaryRoles=STRIKE,ARMED_RECON,CAP) Reconnaissance squadrons were equipped with RF variant somewhere in 1970...so from this year we have pure recon variants. After Interceptor squadrons moved to F-104S, the remaining interceptor airframes were modified by FIAT, allowing them to carry an Orpheus recon pod. F-104G(O) could also be equipped with training dispensers and an M61 gun. All of them were in use by 3 Stormo - were apart from the main reconnaissance role were to execute and train in the ground attack role. In-game, you will have: F-104G CI '63 early interceptor F-104G CI '69 interceptor with Martin Baker seat F-104G CB '63 early fighter-bomber variant F-104G CB '71 fighter bomber variant with Martin Baker seat and EL-70 ecm system in later years RF-104G '65 early reconnaissance variant used for training in interceptor and bomber roles by CIO and CBOS squadrons. RF-104G '70 reconnaissance variant with internal camera bay, new Martin Baker seat, and EL-70 RF-104G '84 reconnaissance variant with internal camera bay, new Martin Baker seat, ecm system, and AN/ALE-40 countermeasures box F-104G(O) '74 recon fighter-bomber with Orpheus pod F-104G(O) '84 recon fighter-bomber with Orpheus pod, ecm system, and AN/ALE-40 countermeasures box Fighter-bomber variant is capable of delivering a special weapon. Known as nukes. They were training with imitation rounds. This will be Work in progress - anyway, after loading nuke, the M61 gun will be unloaded automatically. The plan was to use extra fuel loaded in gun/ammo bay. I did not model that feature, but there is extra fuel cell in RF variant. I disabled radar in RF variants. It does not look good, I do not like it. But at least ther is no radar. In fact this is just a temporary solution. Cockpit in general is a temporary solution, along with cockpit and avionics files. But for the new cockpit you will have to wait a little longer. Credits. 3d modeling, mambo jumbo like skins, decals, some effects, ini work, pilots and seats model - yours truly .JH. Tactical numbers decals are made from scratch, representing different styles of particular units - thanks to A. Barbarini Soulfreak - original templates, stenciling, all skins in some way are based on his work. Some parts of the skin are his work, some are mine. The original model - Bobrock, Soulfreak, and my shitload of work hours to bring it to this standard. pilot model - I used a few parts from GKABS and guuruu work. light effects - guuruu All weapons by Ravenclaw, you should have them by now, but I have included what is listed in loadout.ini. Orpheus recon pod by Ravenclaw. SUU-21 practice bomb dispenser by me. It works only with ravenclaw's training rounds. Cockpit repaint by Sophocles Avionics by alfa2 and some work of Eagle114th Please don't forget to say thank you if you like the file. Or click on the link below and toss a coin. https://combatace.com/clients/donations/ If you are not subscribing to this site. Highly recommended to do so. https://combatace.com/subscriptions/ Sorry for the trouble. I had to split it into three RAR parts. For the early fighter-bomber variant, I used hangar screen jpg...with clearly visible Martin-Baker IQ-7 seat. Should be C-2. Indeed, faux pas from my side. (wonder how many of you noticed) ************************************************************* This is FREEWARE-DONATIONWARE, and it CANNOT be distributed unless permissions are granted by me. THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. ALSO, THESE FILES CAN NOT BE HOSTED ON ANY OTHER SITE THAN COMBAT ACE. See the original readme documentation, if any, for further allowances and restrictions Any person wishing to make further modifications, contact me first. Bribes and donations are accepted. ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************* Have fun. Report bugs. * Expect the unexpected. Live long and prosper. Thanks for all your kind support. Jarek Hereda * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it. Unlikely, this mod uses some ancient or extraterrestrial files.. Submitter yakarov79 Submitted 02/14/2026 Category F-104  
  11. Version 1.0.0

    121 downloads

    Italian Air Force Starfighters. This mod offers my personal approach to the AMI (Aeronautica Militare) F-104 series. It is not intended to replace or compete with previous packs. I recommend testing it before removing any older mods, as you may prefer one over the other. Installation & Requirements: Skill Level: Basic modding skills are required (copy/pasting and managing mod folder structures). Process: Copy and paste the specific folders into your game's directory. Required Files: You must have a "fake pilot" installed and the original Thirdwire F-104 cockpit from the base game. Game Menu: In-game, aircraft are listed with the .AMI. prefix - Aeronautica Militare Fuel tanks- Tanks are just ini files. The mod uses tanks that are part of an aircraft lod. Now mod uses an additional no-fuel tanks loadout. Simply, If you want to fly with a clean wing, choose from the loadout dropdown menu option - no tanks. You need this specific weapon in the weapons folder. I have added some new pilot models; you can switch them easily in data.ini file, if you have such a desire. Although it is important to remember that those pilots work well with the provided C-2 and IQ-7 seats. It was never tested in another configuration. All skins are in 4096x4096 format. You can easily resize as needed. Paint schemes and decals represent historically correct numbers assigned to aircraft during their service in the Italian Air Force, for a specific year, squadron, etc. Due to the Italian way of assigning aircraft to a unit, tracking the serial number and matching it to the tactical number for a specific year is almost impossible. But this is a different story. Interceptor variants are equipped only with AIM-9B missiles, no guns. Yes it was silly idea, but that is how they wanted it. I also made a late variant with an early version of the IQ-7A seat, but in fact, not all interceptors were equipped with this seat. The fighter-bomber variant is made similarly, with a C-2 seat and another with an IQ-7A seat. Also, the late aircraft will be equipped with EL-70 ecm. Although due to game limits ecm is in fact present from the start in data ini. For the first five years, the Italian Air Force didn't know what to do with reconnaissance variants, so airframes were distributed to fighter-bomber squadrons and later to interceptor squadrons for training purposes. And somehow they often carried the SUU-21 dispenser in CBOS squadrons. Some had even removed cameras for the time being. Also, they carried Red Dogs on wingtips, but I am not sure if those were wired and usable. Anyway, you can use them in-game. One thing thoug - SecondaryRoles are disabled in data.ini (////SecondaryRoles=STRIKE,ARMED_RECON,CAP) Reconnaissance squadrons were equipped with RF variant somewhere in 1970...so from this year we have pure recon variants. After Interceptor squadrons moved to F-104S, the remaining interceptor airframes were modified by FIAT, allowing them to carry an Orpheus recon pod. F-104G(O) could also be equipped with training dispensers and an M61 gun. All of them were in use by 3 Stormo - were apart from the main reconnaissance role were to execute and train in the ground attack role. In-game, you will have: F-104G CI '63 early interceptor F-104G CI '69 interceptor with Martin Baker seat F-104G CB '63 early fighter-bomber variant F-104G CB '71 fighter bomber variant with Martin Baker seat and EL-70 ecm system in later years RF-104G '65 early reconnaissance variant used for training in interceptor and bomber roles by CIO and CBOS squadrons. RF-104G '70 reconnaissance variant with internal camera bay, new Martin Baker seat, and EL-70 RF-104G '84 reconnaissance variant with internal camera bay, new Martin Baker seat, ecm system, and AN/ALE-40 countermeasures box F-104G(O) '74 recon fighter-bomber with Orpheus pod F-104G(O) '84 recon fighter-bomber with Orpheus pod, ecm system, and AN/ALE-40 countermeasures box Fighter-bomber variant is capable of delivering a special weapon. Known as nukes. They were training with imitation rounds. This will be Work in progress - anyway, after loading nuke, the M61 gun will be unloaded automatically. The plan was to use extra fuel loaded in gun/ammo bay. I did not model that feature, but there is extra fuel cell in RF variant. I disabled radar in RF variants. It does not look good, I do not like it. But at least ther is no radar. In fact this is just a temporary solution. Cockpit in general is a temporary solution, along with cockpit and avionics files. But for the new cockpit you will have to wait a little longer. Credits. 3d modeling, mambo jumbo like skins, decals, some effects, ini work, pilots and seats model - yours truly .JH. Tactical numbers decals are made from scratch, representing different styles of particular units - thanks to A. Barbarini Soulfreak - original templates, stenciling, all skins in some way are based on his work. Some parts of the skin are his work, some are mine. The original model - Bobrock, Soulfreak, and my shitload of work hours to bring it to this standard. pilot model - I used a few parts from GKABS and guuruu work. light effects - guuruu All weapons by Ravenclaw, you should have them by now, but I have included what is listed in loadout.ini. Orpheus recon pod by Ravenclaw. SUU-21 practice bomb dispenser by me. It works only with ravenclaw's training rounds. Cockpit repaint by Sophocles Avionics by alfa2 and some work of Eagle114th Please don't forget to say thank you if you like the file. Or click on the link below and toss a coin. https://combatace.com/clients/donations/ If you are not subscribing to this site. Highly recommended to do so. https://combatace.com/subscriptions/ Sorry for the trouble. I had to split it into three RAR parts. For the early fighter-bomber variant, I used hangar screen jpg...with clearly visible Martin-Baker IQ-7 seat. Should be C-2. Indeed, faux pas from my side. (wonder how many of you noticed) ************************************************************* This is FREEWARE-DONATIONWARE, and it CANNOT be distributed unless permissions are granted by me. THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. ALSO, THESE FILES CAN NOT BE HOSTED ON ANY OTHER SITE THAN COMBAT ACE. See the original readme documentation, if any, for further allowances and restrictions Any person wishing to make further modifications, contact me first. Bribes and donations are accepted. ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************* Have fun. Report bugs. * Expect the unexpected. Live long and prosper. Thanks for all your kind support. Jarek Hereda * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it. Unlikely, this mod uses some ancient or extraterrestrial files..
  12. Dang
  13. I loved that game! And many other games from that era. BUt Longbow 2 and ADF were in my top at the time.
  14. Another question is...Can I 3d print this in 1:1 scale and build one at home? and more seriously, lovely work and I love all the details. and yet more seriously -- Sudnavy, man just posted several different cockpits for rhino. This is really a shitload of workhours and you are asking for more? By now, everyone should know that if Ravenclaw is ready..then mod is ready. Now my rant again.... Considering how many people downloaded and how many reacted by saying a simple 'thank you.' asking for more could be considered rude.
    Excellent mod. Thank you.
      • 1
      • Thanks
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