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Everything posted by yakarov79
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Phantom Phriday. (READ RULES IN FIRST POST)
yakarov79 posted a topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Since there is a Delta wing mirage topic...We can have a Phantom topic too - just because it is cooler than deltas... Rules: - Phantom on Fridays only. - so no Phantoms on other days than Friday. One picture per user and only on Fridays. Let's bring the best of aviation in one picture. Sorry for strict rules but Spook deserves it. - no discussions, asking, quoting, chatting, etc. there are other places to talk. - NO for what if skins, rogues, mercenaries, pirates, etc... - ok for phantoms that never were...produced, prototypes, etc... Eventually if one of the Administrators will visit this place please clean up inappropriate jabbering. Thanks in advance. If this topic is inappropriate please close.- 633 replies
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Strike Fighters 2 Screenshots Thread
yakarov79 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Strike Fighters 2 Screenshots Thread
yakarov79 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
CF-104 over Bodø -
Phantom Phriday. (READ RULES IN FIRST POST)
yakarov79 replied to yakarov79's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Pave Knife
yakarov79 replied to warthog64's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
those 2 tga are just standard reused tgas from other mods...just renamed avq10....was researching the matter but did not come up with anything new... dimensions are "educated guess" and what we came up with guys on modelers' forums. AVQ10TGA.rar I will send you max.. -
Pave Knife
yakarov79 replied to warthog64's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
here is a new one, I built it some time ago... AVQ-10.rar -
Strike Fighters 2 Screenshots Thread
yakarov79 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Strike Fighters 2 Screenshots Thread
yakarov79 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Strike Fighters 2 Screenshots Thread
yakarov79 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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What If Screenshot Thread.......
yakarov79 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Change built-in nodes of a planemodel as selectable weapons - how to?
yakarov79 replied to Nyghtfall's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
why not make a normal gun pod with ModelNodeName=Gun_left/Right ? I think you are overthinking this... -
Poll - Updated C-130 release
yakarov79 replied to Dels's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
What is easier to you. -
I just entered here because I thought the Nuclear Option refers to solving CA's financial problems.
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Strike Fighters 2 Screenshots Thread
yakarov79 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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I can't get rid of this issue
yakarov79 replied to citizen67's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
yes all stations should have rackspecificstationcode=A-7-6 at least in this mod... current GKABS A-6 uses different racks (also different code) which are more complex at some point. And my new A-7 (wip) will also use them...But this is a far future... -
I can't get rid of this issue
yakarov79 replied to citizen67's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
There should be additional MERs and TERs with RackSpecificStationCode=A-7 (included should be in a pack ?) And then it will work properly. OPTIONAL MOD DATA LOADOUT will only work with optional Data.ini, loadout.ini and said MERs -
Strike Fighters 2 Screenshots Thread
yakarov79 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Sabre Dogs - In Far East Asia
yakarov79 replied to yakarov79's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
I have added F-86L of the Royal Thai Air Force. It is a separate download file. So, there is no need to download the whole pack once again. Live long and prosper. -
Sabre Dogs - In Far East Asia
yakarov79 posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File Sabre Dogs - In Far East Asia Basic modding skills are required to run this mod. (copy/paste, mod folder structure, etc.) Install: Copy and paste specific folders into the correct destination. A fake pilot is required to run this mod. New model of F-86D as used by far East Asian countries. The set includes the Republic of China Air Force, South Korea Air Force, and the Philippine Air Force. Do not overwrite any old files that you might downloaded here in CA. Make a backup of old files or rename new ones. But definitely do not mix any files of the old F-86 with this new one. In the game, you will find it under the prefix * F-86D Sabre Dog I fixed data files a little - collision points and hitboxes..as the previous ones were quite weird. However, I believe that the flight model could be improved for this aircraft. But this is not my cup of tea or coffee. All skins are in 4096x4096 format. You can easily resize as needed. Decals represent historically correct serial numbers assigned to aircraft during their service in a particular year. Or I believe it does. Credits. The model is new but some parts are based on Zur's F-86H which I was able to work on previously with Wrench. Yours truly - model rework, mambo jumbo like skins, decals, research... Weapons Mk4 Might Mouse and AIM-9 by Ravenclaw. Have fun. Report bugs. * Expect the unexpected. Live long and prosper. Jarek Hereda THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. UNDER THE COMBAT ACE MODDERS AGREEMENT * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it. Unlikely, this mod uses some ancient or extraterrestrial files.. Submitter yakarov79 Submitted 11/15/2024 Category F-86 -
One more question...
yakarov79 replied to amariani's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
as a side note, the number of decals per mesh decreases by one if you have assigned specular maps in the 3d model and another one for bumps. -
Need some minor modeling assistance
yakarov79 replied to simonmiller416's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
yup..and AI can usually land this birds. One thing though, Yes all those special ultra uber jayhawk, pavehawks, blisters and whistlers are cool. In fact any CSAR ( I mean saving lives not taking them) is way much cooler than any fighter jet. But for sure some old farts here would appreciate clean and slick UH-60A placed somewhere in 80s. edit: Ok now I can see L.... well this one is clean but A. is classic -
Ground Objects missile yaw/pitch problem
yakarov79 replied to simonmiller416's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
and those missiles on the turret...yeah it will be madness believe me.. And there is no way to work it properly. You can make some walkarounds....check BMP-1P or BMP-2....This is the point where I gave up...anyway, the moment I fly I stick to the cockpit view. But yes when testing and just watching battleground...small things are annoying. -
Ground Objects missile yaw/pitch problem
yakarov79 replied to simonmiller416's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
ALl those yaw, pitch movements are related to the model (the easy part) as you have to set all axes correctly in 3d program, and to data ini. (pain in the a*s part) as sometimes you have to make "fake" components in data to have multiple turrets, independent movements, etc. Somehow it is hard for me to explain how you should exactly proceed. I have learned everything based on trial and error path. Not like I do not want to share my knowledge, just that there are many things you have to pay attention to, needless to say I would know where to start explaining. I still struggle when making some ground object mods - that is why I always refer to older working mods or simply to mods of others and then modify and test...You would not believe how many things guuruu improved just by - "let's check what this will do" If you check my BMPs from my Bonanza pack you will have a quite good idea of how things work. as for the rockets, missile launchers always have to face "front" of the vehicle (even if it is wrong for a model it does not matter - the game will fix everything - data ni (yaw/pitch angle rate, default angles, yaw/pitch limits etc) -
Time to improve the old SF2 jets
yakarov79 replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Although I am not entirely at liberty to release this...as it is based on a joint venture project also, I would prefer first, to finish the cockpit for it (and other zippers)... and some mingling with TMF... the new cockpit would be a challenge - and I have already a lot of challenges at the moment...so this is a very slow-cook project. and my very old project...somewhere I mentioned that I work on something with a name containing F and 8...(not F-8) Stary made a cockpit so in that matter it is "easy peasy" I also started Drakken a long time ago...but other more interesting projects came by then. Although I get past the wing section already.. But those are not 2-week projects. So if someone is in a hurry for a new model... I do not know how others work, but for me, every model is becoming very personal, I really need to read whatever books are available on aircraft ( which means sometimes I need to ask a lot of favors from family and friends to go "dig in old books" purchase and ship it to my place. Not to mention getting manuals and reading them back-to-back to understand how it all works when building a cockpit model. Then It is a pure pleasure to work on a model. Yes, you can buy a ready model (or download it free) and bing-bong-ta-da-dum export it for game standards. But this is not the same. And I always hope that the end user (player) will see the difference. live long and prosper.- 305 replies
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