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Everything posted by yakarov79
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Version 1.0.0
169 downloads
Basic modding skills are required to run this mod. (copy/paste, mod folder structure, etc.) Install: Copy and paste specific folders into the correct destination. A fake pilot is required to run this mod. New model of F-86D and L as used by USAF. Set includes 3 variants which in the game you will find under the prefix *USAF. F-86D-25 Sabre Dog -early variant without assisting drag chute (Block 10-40). most of them were later upgraded to D-45 standard - (block D-16-46) It is named here D-25- - despite differences in block builds 25 was the first to introduce external fuel tanks and was a baseline for further blocks. F-86D-45 Sabre Dog -drag chute equipped variant - (Block 45-60) Named D-45 as it was the first of the line with drag chute housing and some other minor modifications. F-86L-61 Lima Dog - L model - upgraded airframes with data link SAGE system (not in-game) and 6-3 wings. All are rebuilds of D models - (Block 11-60) All skins are in 3072x3072 format. Skins represent all squadrons (71) but three*, USAF Interceptor squadrons that ever used F-86D/L All squadrons have set skins to StartDefaultDate= into a period that particular model/paint scheme was used. * I did not include 3 squadrons as I was not able to find any single reference photo (probably no special markings were used as those squadrons lived for only a few months, but still reference would matter to me) Because this mod was evolving through time, I was not entirely sure how I was going to proceed. So some squadrons have correct serial numbers for a particular year, Others use decals from three decal folders representing airframes build- blk45-50, blk 55-60 and L blk11-61. Some aircraft have some special markings (C.O. stripes etc.) and some have nosearts. Since the serial numbers list is always around 600 airframes it will appear on proper aircraft, You just have to find them in game. I believe that the flight model could be improved for this aircraft. But this is not my cup of tea. There is a small ini change in the cockpit and avionics ini. I changed a little angle of the radar scope. It uses only the Mk4 Mighty Mouse rocket as a weapon. And yes it is possible to fight enemy bombers. Additionally, I added a special "weapon" for D-45 - that will be loaded automatically after 1956 - 'F-86D_sugarscoops' the same as on the L model introduced to remaining D airframes. This is just a visual upgrade, not really a weapon. Credits: The model is new but some parts are based on Zur's F-86H which I was able to work on previously with Wrench. Yours truly - model, skins, decals, research... Weapons: Mk4 Mighty Mouse by Ravenclaw. Have fun. Report bugs. * Expect the unexpected. Live long and prosper. Jarek Hereda THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. UNDER THE COMBAT ACE MODDERS AGREEMENT * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it. . -
[What If] RAAF CA-28 Sabre Dingo.
yakarov79 posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File [What If] RAAF CA-28 Sabre Dingo. Fictional CAC CA-28 Sabre Dingo Basic modding skills are required to run this mod. (copy/paste, mod folder structure, etc.) Install: Copy and paste specific folders into the correct destination. A fake pilot is required to run this mod. Do not take this too seriously, but templates are available upon request. (with specific know-how) It uses a cockpit from EF variants of Sabre as the radar operator is in the back. Credits: The model is new but some parts are based on Zur's F-86H which I was able to work on previously with Wrench. Yours truly - model, skins, decals, research... Weapons: Mk4 Mighty Mouse by Ravenclaw. Have fun. Report bugs. * Expect the unexpected. Live long and prosper. Jarek Hereda THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. UNDER THE COMBAT ACE MODDERS AGREEMENT * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it. . Submitter yakarov79 Submitted 11/17/2024 Category What If Hangar -
Version 1.0.0
33 downloads
Fictional CAC CA-28 Sabre Dingo Basic modding skills are required to run this mod. (copy/paste, mod folder structure, etc.) Install: Copy and paste specific folders into the correct destination. A fake pilot is required to run this mod. Do not take this too seriously, but templates are available upon request. (with specific know-how) It uses a cockpit from EF variants of Sabre as the radar operator is in the back. Credits: The model is new but some parts are based on Zur's F-86H which I was able to work on previously with Wrench. Yours truly - model, skins, decals, research... Weapons: Mk4 Mighty Mouse by Ravenclaw. Have fun. Report bugs. * Expect the unexpected. Live long and prosper. Jarek Hereda THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. UNDER THE COMBAT ACE MODDERS AGREEMENT * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it. . -
Sabre Dogs - In USAF service.
yakarov79 posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File Sabre Dogs - In USAF service. Basic modding skills are required to run this mod. (copy/paste, mod folder structure, etc.) Install: Copy and paste specific folders into the correct destination. A fake pilot is required to run this mod. New model of F-86D and L as used by USAF. Set includes 3 variants which in the game you will find under the prefix *USAF. F-86D-25 Sabre Dog -early variant without assisting drag chute (Block 10-40). most of them were later upgraded to D-45 standard - (block D-16-46) It is named here D-25- - despite differences in block builds 25 was the first to introduce external fuel tanks and was a baseline for further blocks. F-86D-45 Sabre Dog -drag chute equipped variant - (Block 45-60) Named D-45 as it was the first of the line with drag chute housing and some other minor modifications. F-86L-61 Lima Dog - L model - upgraded airframes with data link SAGE system (not in-game) and 6-3 wings. All are rebuilds of D models - (Block 11-60) All skins are in 3072x3072 format. Skins represent all squadrons (71) but three*, USAF Interceptor squadrons that ever used F-86D/L All squadrons have set skins to StartDefaultDate= into a period that particular model/paint scheme was used. * I did not include 3 squadrons as I was not able to find any single reference photo (probably no special markings were used as those squadrons lived for only a few months, but still reference would matter to me) Because this mod was evolving through time, I was not entirely sure how I was going to proceed. So some squadrons have correct serial numbers for a particular year, Others use decals from three decal folders representing airframes build- blk45-50, blk 55-60 and L blk11-61. Some aircraft have some special markings (C.O. stripes etc.) and some have nosearts. Since the serial numbers list is always around 600 airframes it will appear on proper aircraft, You just have to find them in game. I believe that the flight model could be improved for this aircraft. But this is not my cup of tea. There is a small ini change in the cockpit and avionics ini. I changed a little angle of the radar scope. It uses only the Mk4 Mighty Mouse rocket as a weapon. And yes it is possible to fight enemy bombers. Additionally, I added a special "weapon" for D-45 - that will be loaded automatically after 1956 - 'F-86D_sugarscoops' the same as on the L model introduced to remaining D airframes. This is just a visual upgrade, not really a weapon. Credits: The model is new but some parts are based on Zur's F-86H which I was able to work on previously with Wrench. Yours truly - model, skins, decals, research... Weapons: Mk4 Mighty Mouse by Ravenclaw. Have fun. Report bugs. * Expect the unexpected. Live long and prosper. Jarek Hereda THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. UNDER THE COMBAT ACE MODDERS AGREEMENT * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it. . Submitter yakarov79 Submitted 11/17/2024 Category F-86 -
Strike Fighters 2 Screenshots Thread
yakarov79 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Green Mountains 1956. 37th FIS. -
Need some minor modeling assistance
yakarov79 replied to simonmiller416's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
only sam_radars works properly with sam_launcher (given the proper NetworkType). But EWR is random madness. -
Phantom Phriday. (READ RULES IN FIRST POST)
yakarov79 posted a topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Since there is a Delta wing mirage topic...We can have a Phantom topic too - just because it is cooler than deltas... Rules: - Phantom on Fridays only. - so no Phantoms on other days than Friday. One picture per user and only on Fridays. Let's bring the best of aviation in one picture. Sorry for strict rules but Spook deserves it. - no discussions, asking, quoting, chatting, etc. there are other places to talk. - NO for what if skins, rogues, mercenaries, pirates, etc... - ok for phantoms that never were...produced, prototypes, etc... Eventually if one of the Administrators will visit this place please clean up inappropriate jabbering. Thanks in advance. If this topic is inappropriate please close.- 594 replies
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Need some minor modeling assistance
yakarov79 replied to simonmiller416's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
about those Patriot operators...Does it matter in the game after all? I thought the game was only recognizing Red or Blue, friendly or enemy. -
Sabre Dogs - In Far East Asia
yakarov79 posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File Sabre Dogs - In Far East Asia Basic modding skills are required to run this mod. (copy/paste, mod folder structure, etc.) Install: Copy and paste specific folders into the correct destination. A fake pilot is required to run this mod. New model of F-86D as used by far East Asian countries. The set includes the Republic of China Air Force, South Korea Air Force, and the Philippine Air Force. Do not overwrite any old files that you might downloaded here in CA. Make a backup of old files or rename new ones. But definitely do not mix any files of the old F-86 with this new one. In the game, you will find it under the prefix * F-86D Sabre Dog I fixed data files a little - collision points and hitboxes..as the previous ones were quite weird. However, I believe that the flight model could be improved for this aircraft. But this is not my cup of tea or coffee. All skins are in 4096x4096 format. You can easily resize as needed. Decals represent historically correct serial numbers assigned to aircraft during their service in a particular year. Or I believe it does. Credits. The model is new but some parts are based on Zur's F-86H which I was able to work on previously with Wrench. Yours truly - model rework, mambo jumbo like skins, decals, research... Weapons Mk4 Might Mouse and AIM-9 by Ravenclaw. Have fun. Report bugs. * Expect the unexpected. Live long and prosper. Jarek Hereda THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. UNDER THE COMBAT ACE MODDERS AGREEMENT * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it. Unlikely, this mod uses some ancient or extraterrestrial files.. Submitter yakarov79 Submitted 11/15/2024 Category F-86 -
Strike Fighters 2 Screenshots Thread
yakarov79 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Back to McGhee-Tyson. 1954. -
Version 1.0.0
71 downloads
Basic modding skills are required to run this mod. (copy/paste, mod folder structure, etc.) Install: Copy and paste specific folders into the correct destination. A fake pilot is required to run this mod. New model of F-86D as used by far East Asian countries. The set includes the Republic of China Air Force, South Korea Air Force, and the Philippine Air Force. Do not overwrite any old files that you might downloaded here in CA. Make a backup of old files or rename new ones. But definitely do not mix any files of the old F-86 with this new one. In the game, you will find it under the prefix * F-86D Sabre Dog I fixed data files a little - collision points and hitboxes..as the previous ones were quite weird. However, I believe that the flight model could be improved for this aircraft. But this is not my cup of tea or coffee. All skins are in 4096x4096 format. You can easily resize as needed. Decals represent historically correct serial numbers assigned to aircraft during their service in a particular year. Or I believe it does. Credits. The model is new but some parts are based on Zur's F-86H which I was able to work on previously with Wrench. Yours truly - model rework, mambo jumbo like skins, decals, research... Weapons Mk4 Might Mouse and AIM-9 by Ravenclaw. Have fun. Report bugs. * Expect the unexpected. Live long and prosper. Jarek Hereda THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. UNDER THE COMBAT ACE MODDERS AGREEMENT * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it. Unlikely, this mod uses some ancient or extraterrestrial files.. -
Coming soon...
yakarov79 replied to Dels's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
this is so good- 17 replies
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- combat talon
- mc-130
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(and 1 more)
Tagged with:
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This drives me nuts.........
yakarov79 replied to Sundowner's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
yes, it is happening to me sometime, but not in all mods.I have one screenshot folder - where all mods are pooping screenshots, It hapend sometimes but mostly from ODS30AE are "damaged", never in my Vietnam mod neither European theater mod, Number of screenshots has nothing to do (in my opinion) as I often clear that folder and I suffer that issue with empty folder too. It might be something with general memory but (ODS30AE in my version is quite huge and heavy) but I fail to see why memory would be an issue.. I thought it was happening only to me and my overloaded mods, As I can not help you, one things cheers me up - I am not alone. -
MiG-21 modeling discussion.
yakarov79 posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Maybe this is not a good place to talk about it, but I feel it is necessary to point out some things and misconceptions about Fishbed. According to the discussion from the screenshot thread: Those are not gun blast protection plates, The Instruction, and technical manual clearly state what it is. During production of the 21 many changes were made on the production line - and then some of the changes were retrofitted to previously produced types. One of those changes was adding a small fence under the auxiliary air intake under the cockpit on both sides of the fuselage. Unfortunately "gun blast" myth started in the wets long ago by so-called experts - claiming that plates protect engine from gun blasts. They are FOD protection of the engine on take-off, landing, and taxing from anything from the nose gear. I think in the manual it is called Взлётная створка воздухозаборника - or something like that....FOD plates are installed between the 9th and 10th fuselage frame to protect against ingesting foreign objects into air channels. Auxiliary intakes themselves are operated by pressure differences outside and inside the air intake channels. Those covers in the intakes would never be open when a gun is firing. Auxiliary intake doors are there to relieve pressure difference and provide additional airflow to the engine on take-off and landing (low speed). On the inside lip of intakes, there is a seal that makes them completely tight, but only under pressure. Because doors are simply hinged, on the ground those intake doors would never be completely closed and there is a small around 1 cm gap. In-flight they close totally with the pressure inside the air duct forcing them to the outside surface of the fuselage. So during the flight - when you are firing a gun - the doors are completely closed. It is not usual to fire a 23mm gun on the ground with a running engine while you are on the airfield surrounded by ground crew, aircraft, and vehicles. So there is little chance of any gun gases coming into the intake and damaging the engine. And yes, those plates can be observed on two-seaters too - which has no gun, and at some point, plates were retrofitted to older models, that is why when there is confusion it is "better" to address them by "factory given name" designation. F - prod.72 F-13 - prod. 74 PF - prod. 76 FL - prod.77 - export version of PF PFM- product 94 (изделие 94) and type 94N for a nuclear strike capable model. R- prod.94R M- prod.96, MF- prod 96A , but there are also export variants that also had different designations like 96A00 etc... SPS system (blown flaps) was introduced when PF and PFM were in service already. I guess countries were adding local names to an existing fleet of 21 to avoid confusion. However SPS is not an official MIG-21 subtype. In Poland, we had PF and PFM but unofficially PFM was called SPS just because it was the first to have that system installed. And yes East Germany had a strange way of dealing with designations - here PFM has nothing to do with soviet PFM - as it was PF modified with RP-21 radar....East German PFM is izd.76A while "true" PFM is izd.94 (including early production of PFS. Then izd.94A in German service was SPS. -
Phantom Phriday. (READ RULES IN FIRST POST)
yakarov79 replied to yakarov79's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Oi! One screenshot rule still applies! Only Ravenclaw and Sundowner can bend the rules. They are known as Phantoms. -
Strike Fighters 2 Screenshots Thread
yakarov79 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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What If Screenshot Thread.......
yakarov79 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
CA28 Sabre Dingo. No.75 Sqn RAAF. -
Strike Fighters 2 Screenshots Thread
yakarov79 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Yuma Rocket Meet 1956. 498th FIS. -
Strike Fighters 2 Screenshots Thread
yakarov79 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Intruders.
yakarov79 replied to yakarov79's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
finally...- 15 replies
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Iron Tadpoles. Intruders of the Vietnam War. Still a work in progress but the first batch of drumsticks is ready. 1965 A-6A VA-75, CVW-7 USS Independence 5.10.1965 - 12.13.1965 A-6A VA-85, CVW-11 USS Kitty Hawk 10.19.1965 - 6.13.1966 1966 A-6A VA-65, CVW-15 USS Constellation 5.12.1966 - 12.3.1966 A-6A VA-35, CVW-9 USS Enterprise 11.19.1966 - 7.6.1967 A-6A VA-85, CVW-11 USS Kitty Hawk 11.5.1966 - 6.20.1967 1967 A-6A VA-196, CVW-14 USS Constellation 4.28.1967 - 12.4.1967 A-6A VA-65, CVW-17 USS Forrestal 6.6.1967 - 9.14.1967 A-6A VA-165, CVW-2 USS Ranger 11.4.1967 - 5.25.1968 A-6A and A-6B VA-75, CVW-11 USS Kitty Hawk 11.18.1967 - 6.28.1968 1968 A-6A VA-35, CVW-9 USS Enterprise 1.3.1968 - 7.18.1968 A-6A, A-6B VA-85, CVW-6 USS America 4.11.1968 - 12.16.1968 A-6A, A-6B VA-196, CVW-14 USS Constellation 5.29.1968 - 1.31.1969 A-6A VA-52, CVW-15 USS Coral Sea 9.7.1968 - 4.18.1969 A-6A VA-165, CVW-2 USS Ranger 10.26.1968 - 5.17.1969 A-6A, A-6B VA-65, CVW-11 USS Kity Hawk 12.30.1968 - 9.4.1969 coming soon...1969 -1973
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Simple Model Request thread
yakarov79 replied to daddyairplanes's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Inboard (slave) AN/ALE 40 from Rhino. Can only load Chaff. Ask our Phantom wizards. I only have 24 (chaff/flare) slots model that i used on jag and zipper. -
Aircraft guns penetration against Cold War armor?
yakarov79 replied to Stratos's topic in Military and General Aviation
there was some article about USAF test of A-10 against soviet armor, turns out that ammunition for GAU-8 had some problems with penetrating some armor areas at some angles. While it had no problems at near perpendicular angles, problems raised when trajectory changed against slanted areas on turrets, or front armor, I will try to look for that article. -
Using AI for Speech Packs?
yakarov79 replied to allenjb42's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Well it is your choice how you will proceed, but one thing for sure when using so called AI* - you will not gain experience. At least not the same way as making it on your own, or maybe with some new people from another countries, that might become your friends. *(I still refuse to accept it as AI, yes it is very sophisticated program, but very far from intelligence, artificial intelligence). Fortunately era of internet give us tremendous opportunities, in meeting, contacting and cooperating with people from another countries almost instantly. Just need to reach to the right person. I remember some 30 years ago (the days when Internet for me was some mysterious entity) when I was researching some info about CBI theater Mustangs for my yet another scale model Mustang. Few curious questions reach right persons, on right forums and at the end with cooperative research we unearthed many interesting facts about some squadrons, airframes and servicemen in CBI. And thankfully i gained some experience, but what is most important I gained many dear friends, some I never met in person yet still we reach out sometimes just to say simple Hi and "whats new in aeroarchaeology" because there is always something new to discover. .. And same on CA, working on some projects with guys here gave me unforgettable memories - salute to you all- you know who you are,. As for the AI, fun thing is, and very sad that nowadays humans now are so impressed with art created by so called AI. Well, thing is I do not give a damn what software can create - it will be still based on styles created by humans. Yes, the same way as artists influence another generations of artist. But it is us humans who should be creative and most importantly - have time to be creative, have time to explore. While so called AI should do the simple basic things so we humans could find more time for that art and to be creative. Sad thing is that "AI developers" see things different way. This is not the way... skynet way , no way. Anyway.