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yakarov79

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Files posted by yakarov79

  1. [Fictional] A-7E Corsair - Marineflieger

    Fictional A-7E Corsair II German Navy Air Arm service.
    This is based mainly on stock files.
    Basic modding skills are required to run this mod.  (copy/paste, mod folder structure, etc.) 
    Install:
    Copy and paste specific folders into the correct destination.
    A fake pilot is required to run this mod. Also, the Thirdwire Corsair cockpit is required from the original game. 
     
    I have attached the needed files for weapon loadouts. 
    You might want to edit the loadout.ini file to match your weapons in the weapon folder.
    AS-34 Kormoran and the fictional launcher 'Aero5' for Kormoran are made by Ravenclaw.
    All skins are done by me in 4096x4096 format based on my templates.
    New Bump maps. 
    All decals are made by me and cover all historical  serial numbers.
     

    Report bugs. *
    Expect the unexpected.
    Live long and prosper.
    Jarek Hereda
    THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
    UNDER THE COMBAT ACE MODDERS AGREEMENT
     
    * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it.  Not like this mod is using some ancient or extraterrestrial files..

    34 downloads

       (0 reviews)

    2 comments

    Submitted

  2. [Fictional] Kfir C2 mod1 - Kongelige Danske Flyvevåbnet

    Fictional Kfir C2 mod1 in Danish  Air Force service.
    This is based mainly on stock files.
    Basic modding skills are required to run this mod.  (copy/paste, mod folder structure, etc.) 
    Install:
    Copy and paste specific folders into the correct destination.
    A fake pilot is required to run this mod. Also, the Thirdwire Kfir cockpit is required from the original game. 
     
    I have attached the needed files for weapon loadouts. 
    Note that weapons- 'Pave Penny' and fake pilot - 'IAF_Kfir-C7' have painted skins to match the aircraft's green. So if you have similar files think twice before over-writing old ones.
    You might want to edit the loadout.ini file to match your weapons in the weapon folder.
    All skins are done by me in 2048x2048 format based on templates by ludo.m54 => http://combatace.com...ge-5-templates/
    New Bump maps. 
    All decals are made by me and cover all historical  serial numbers.

    Report bugs. *
    Expect the unexpected.
    Live long and prosper.
    Jarek Hereda
    THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
    UNDER THE COMBAT ACE MODDERS AGREEMENT
     
    * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it.  Not like this mod is using some ancient or extraterrestrial files..

    38 downloads

       (0 reviews)

    0 comments

    Submitted

  3. [What If] RAF '43. Early jet madness.

    What if ... RAF went 'full jet' much earlier? 
    Basic modding skills are required to run this mod.  (copy/paste, mod folder structure, etc.) 
    Install:
    Copy and paste specific folders into the correct destination.
    A fake pilot is required to run this mod. Also, the Thirdwire Meteor cockpit is required from the original game. 
    Fuel tanks- Overwrite or just leave it. 100 gal tank is the original TW tank. You can overwrite or just simply do not copy.
    175 gal tank also.
    Tanks are just ini files. The mod uses tanks that are part of aircraft lod.
     
    After successful trials of Meteor F.1 Ministry of Defense urged the Gloster company to increase the speed of production. How financing this enormous effort was possible until today is a mystery, that can not be revealed until the year 2375 - due to a secret agreement. But rumors are that behind that substantial loan was the First Bank of Commerce of Ferenginar. But this is a quite different story that we should not discuss here.
    MoD sent requirements for the development of special versions. Gloster at that time focused on the F.3 variant. But having prepared airframes and finally a large stock of Rolls-Royce Dervent I, the company decided to put what they had together resulting in Meteor F.1b  which was an upgraded F.1 variant with modifications known from the upcoming F.3 model. 
    Meanwhile, the company took the development of a fighter-reconnaissance version resulting in the FR.2 Meteor equipped with elongated nose with recon cameras. FR.2 was powered by an uprated engine- Derwent II.  Also, the high altitude variant marked as HF.5 received longer span wings and an uprated newly developed Derwent 4 jet engine. The fuselage was reworked by increasing the height of the fuselage right after the canopy which allowed it to fix slightly bigger internal fuel tanks. Only 26 HF.5 were built. 
    Knowing that Gloster can not afford to work on all MoD requirements some of the work was moved to other companies. Armstrong-Withworth focused on the development of a radar-equipped night fighter version - NF.6. In this model AW installed a Bristol-made turret with four 20mm Hispano cannons. Additionally, two 20mm cannons were installed in the wings. This version was powered by engines initially installed in the HF.5 variant. Which already had better performance at higher altitudes. 
    DeHavilland took the mantle of developing a fighter bomber variant. Based on HF.5 but with shorter wings FB.3 was delivered in the middle of 1943. This variant was equipped with 4 bomb racks under the fuselage. Since DeHavilland made a significant amount of changes in the airframe by strengthening the airframe, received permission to change the name of the aircraft - and there where Banshee was born. Only 24 fighter-bombers Banshee FB.3 were built before switching to production of full-grown fighter-bomber variant FB.5.
    At the same time remaining airframes and long-span wings were put together into the photo reconnaissance variant PR.4. which was still in fact development of the HF.5 variant. Full fighter bomber variant FB.5 was ready two months later. Knowing that FB.3 had serious issues with drag when loaded with bombs, DeHavilland redesigned the central part of the aircraft and equipped FB.5 with an internal bomb bay. Additionally, FB.5 had a remote-controlled turret. Nose contained similar to FB.3 weaponry - four 20mm Hispano canons and four 0.303 cal Browning machine guns. In further development, FB.5 could carry specially made for small bomb containers, additional fuel packs in a bomb bay, or 57mm canon which was required for Coastal Command variant - FB.5C. Coastal Command additionally equipped its Banshees with ASV mkVII surface radar. Based on the FB.5C variant Fairey Company developed the torpedo fighter Banshee TF.6 - where the main difference is the lack of an internal bomb bay but with a semi-recessed belly to accommodate Mk.12 torpedo. All FB.5 and TF.6 were equipped with a new jet engine  a joint Rolls-Royce DeHavilland program - which resulted in Hobgoblin 2 and Derwent 5 engines
     
    Special note:
    TF.6 /FB.5c - you will find that loading a QF6 57mm cannon Mk.12 torpedo is possible on both birds - this is just a 'fake weapon station' that allows choosing your wingman to fly FB.5c and still have the possibility to load a full range of weapons for second aircraft. 

    All skins are in 4096x4096 format. 
    I Made a bunch of decals covering all real serial numbers of Banshee and Meteor
    Also, the RAF letters folder should be added to the Decals folder I know it is big but it gives slightly better quality with still a small file size. If you have already my RAF letters from the real Meteor pack - you can overwrite them - this adds a few more variations of letters.

    There are many reasons why I have made things in this mod the way they are...versions, skins, and decals. A lot to explain but I doubt anyone wants to read about it anyway.
    Pack is big..but I think you will see why it is, the way it is.
    Credits.
    Veltro2k  - the original old model of t7 
    Yours truly  -  model rework, mambo jumbo like skins, decals, research...

    Pilots - RAF pilot by Geezer
    I used Ravenclaw's weapons - bombs and rockets (those that are required due to stated in loadout.ini)
    The rest are done by me.
    This model is designed/checked only to work with Ravenclaw's rockets and bombs - so there might be some strange positioning in other (stock - often oversized) weapons. 
     
    During the creation of squadron patches, I might have used the wrong crown on squadron crests. (according to the squadron timeframe)Gaffe indeed.  All should have St. Edward's Crown but I am aware that some have Tudor Crown. It is not out of ignorance ...Hope this small faux pas can be forgiven.
    Have fun.
    Report bugs. *
    Expect the unexpected.
    Live long and prosper.
    Jarek Hereda
    THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
    UNDER THE COMBAT ACE MODDERS AGREEMENT
     
    * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it.  Not like this mod is using some ancient or extraterrestrial files..

    213 downloads

       (1 review)

    0 comments

    Submitted

  4. A-7 Corsair II 1970-1982 skin pack.

    Simple skin pack with a few sets of skins for Navy versions of A-7 Corsair II - A/B/C/E and E_74.
    Basic modding skills are required to run this mod.  (copy/paste, mod folder structure etc.) 
    It is designed for and works only in SF2 series.
    To run this mod you need also access to TW lod files from SF2 Series.
     *.ini files for loadout, avionics, cockpit, or aircraft data - not included.
    Skins cover the years 1970-1982 for the Atlantic and Pacific Fleet.  The pack did not cover Vietnam War CVW deployments.
    Pack contains skins and decals. I have included also decals from the upcoming pack for low-viz SLUF. This way it is simpler for me, all decals are in one place, save time, and will not harm anything. 
    Skins sets are made in pairs - two squadrons for CVW for a specific year. 
    I could not find all proper BuNo / Modex but I am considering this as ongoing work in progress, so one day if I will learn something new there will be an update. Also, not all squadrons have CAG markings, sometimes i could not find info on markings...so I left it, again there might be an update if new info appears.
    I believe that pack after unp[backing is around 2GB. So make some space for SLUF.
     
    All skins, new bump maps, specular and decals are made by me. 
    Decals are made by me...but I think I have used one or two decals from MAKOTO pack (VA-192?)
     
    report bugs.
    enjoy. 
    Jarek Hereda.
     
    P.S.
    This is huge, a lot of copy-paste for me, all decals.ini, textur.ini, etc...So if you will find that one decal is not showing up or something...just check first - maybe there is some bug in *.ini file. Fix, post solution, etc... So others can benefit from your fix. 
    I put a lot of effort and time, checked everything twice..still gremlins can appear. 
     
     
    *************************************************************
    This is freeware; it CANNOT be distributed unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modifications, contact me first.
    Any persons wishing to make further modifications MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
    *************************************************************
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************

    431 downloads

       (3 reviews)

    1 comment

    Updated

  5. A-7 Corsair II 1983-1991 skin pack.

    SLUFs of grey.
    Simple skin pack with a few sets of skins for US Navy A-7E Corsair II. This mod covers late years of use. 
    Basic modding skills are required to run this mod.  (copy/paste, mod folder structure etc.) 
    It is designed for and works only in SF2 series.
    To run this mod you need also access to TW lod files from SF2 Series.
    I highly recommend creating a new aircraft - for example A-7E_83. I have added a data file that will add a new pilot and new SJU seat along with HUD inside the cockpit. Just an eye candy thing.  At the end of 1982, Navy SLUFs started to receive new seats and some minor upgrades in avionics. 
    A-7E_83_Data will add a new pilot, new seat, make openable canopy and foldable wings. Adds landing light and removes Fuel tanks model objects from stations 2 and 7. As A-7 can not carry fuel tanks there. (you can use this remove_mod from a file on older Corairs also)
    The rest of the data file is basically stock one. So still no proper loadouts, rails for Shrikes / HARMs etc. If there will be demand I can upload new highly modified ini files at some point in the future/near future. 
    Skins cover the years 1983-1991 for the Atlantic and Pacific Fleet.  Decal set for 'Desert Shiled' VA-46 and VA-72 is slightly different than in the ODS-30AE pack. (it is downgraded so I recommend not messing with this - mixing with original ODS)
    Pack contains skins and decals. I have included also decals from the previous pack for hi-viz SLUF. So perhaps you can skip this folder but to be sure you can simply overwrite it. I believe there are two more serial numbers for VA-81 /1986.
    Skins sets are made in pairs - two squadrons for CVW for a specific year. 
    Skin-set for 1986 VA-82 has one small 'bug' In 1986 they were painting bird flying through A in AJ tail code. But I could not find a clear photo of it. So I decided to go without a bird. This is subject to possible updates of the pack in the future. 
    I could not find all proper BuNo / Modex but I am considering this as ongoing work in progress, so one day if I will learn something new there will be an update. Also, not all squadrons have CAG markings, sometimes i could not find info on markings...so I left it, again there might be an update if new info appears.
    I believe that pack after unp[backing is around 1GB. So make some space for SLUF.
    All skins, new bump maps, specular and decals are made by me. 
     
    report bugs.
    enjoy. 
    Jarek Hereda.
     
    P.S.
    This is huge, a lot of copy-paste for me, all decals.ini, textur.ini, etc...So if you will find that one decal is not showing up or something...just check first - maybe there is some bug in *.ini file. No need to panic! Fix, post solution, etc... So others can benefit from your fix. 
    I put a lot of effort and time, checked everything twice..still gremlins can appear. 
     
    QUICK FIX!
    I just uploaded an additional seat called - seat_SJU-8. This is the proper seat that is required by optional data.ini.
     
     
    *************************************************************
    This is freeware; it CANNOT be distributed unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modifications, contact me first.
    Any persons wishing to make further modifications MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
    *************************************************************
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************

    299 downloads

       (3 reviews)

    1 comment

    Updated

  6. A-7 Corsair II. SLUF over Vietnam.

    Simple skin pack with a few sets of skins for Navy versions of A-7 Corsair II - A/B/C/E that flew during the air war over Vietnam between 1967-1974.
    Basic modding skills are required to run this mod.  (copy/paste, mod folder structure etc.) 
    It is designed for and works only in SF2 series.
    To run this mod you need also access to TW lod files from SF2 Series.
    userlist.ini included covering correct years of use of specific models.
    Skins cover the years 1967-1974  CVW deployments during Vietnam War. All squadrons year by year.
    The pack contains skins and decals. 
    Skins sets are made in pairs - two squadrons for CVW for a specific year. 
    I could not find all the correct BuNo / Modex but I am considering this as ongoing work in progress, so one day if I will learn something new there will be an update. Also, not all squadrons have CAG markings, sometimes i could not find info on markings...so I left it, again there might be an update if new info appears.
    I believe that the pack after unp[backing is around 2.6GB. So make some space for SLUF.
     
    All skins, new bump maps, specular, and decals are made by me. 
     
    report bugs.
    enjoy. 
    Jarek Hereda.
     
    P.S.
    This is huge, a lot of copy-paste for me, all decals.ini, textur.ini, etc...So if you will find that one decal is not showing up or something...just check first - maybe there is some bug in *.ini file. Fix, post solution, etc... So others can benefit from your fix. 
    I put a lot of effort and time, and checked everything twice..still gremlins can appear. 
     
    PART TWO - OPTIONAL MOD FILES.
    This is only for experienced users!
    who know how to improve the game for themselves, are not afraid of experimenting, and know how to go back to stock ini files if something is not okay.
    This is based on my mod that unifies USN equipment (300 gal tanks, MERs, TERs etc.)
    optional mod files include reworked data files - correcting usage of weapons, fuel tanks, etc. adding some specific tanks, and stations for specific launchers adding fake pilot mods etc, 
    additional fake pilot mods (legendary fake pilot mod required!)
    additional loadout ini files - for a better game experience 
    additional weapons by Ravenclaw to cover weapons needed in new loadout ini files.
    D704 refueling pod/fuel tank by Nyghtfall from his great A-4 pack.. 
    I highly recommend picking up piece by piece from optional mods, testing, and deciding whether to use them or not.
    Use the optional mod as a separate mod or as a reference to make your own. 
     
    *************************************************************
    This is freeware; it CANNOT be distributed unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modifications, contact me first.
    Any persons wishing to make further modifications MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
    *************************************************************
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************

    355 downloads

       (2 reviews)

    3 comments

    Submitted

  7. Agusta ASH-3 Sea King Over Persia

    This is simple remod, overhaul of Florian's Sea King model
    Representing Agusta ASH-3D Sea King as delivered to Iranian Navy.
    Model itself is Florian work and all hail to him for his work.
     
    ---------------------------------------------
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware additions.
    Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
     
    This mod represents Agusta ASH-3D and ASH-3D/TS Sea King as delivered to Iranian Navy in 1978.
    Via fake pilot ive added radar dome to D and D/TS versions.
    Iran oredered 17 D versions and 3 D/TS.
     
    Model itself is untouched by me.
     
    Ive made skins similiar as in RH-53D representing 3 colour schemes. early white/grey 1978, 1990 grey paint and current blue camo paint
     
    All decals are made by me and are based on available documents and photos. So lets say - historicaly correct.
    Iranian Navy is using only 3 aircrafts model D/TS and 17 D version.
     
    This helo got new ini work. So if you have old Florian SeaKing - do a backup. Becasue this is new and you might not like it.
    new aircraft data ini with new flight model, and few differences
    animation keys reassigned.
     

    Right side rear slide doors are opened as bomb_bay
    left side slide door as ANIMATION KEY 1
     
    Rotor brake ANIMATION KEY 7
    Folding rotor ANIMATION KEY 8
     
    Ive put some speed limits for animations up to 30 kts for doors,and rotor animation so you can fold onboard vessel.
     
    Flying is done same way as in my helos. Vector thrust controll, etc.. it is pretty simple.
     
    This aircraft is using same nation as previously released RH-53D for Iran Navy - called IranNavy.
     

    Last thing:
    There is new cockpit. As replacement ive done some simple generic cockpit for SH-3. Since there is lot of versions of SeaKing lot of pits, this is generic and simple build, that should fit here.
    Consider it as beta, few things are not working there.
     
    ***************
    THIS COCKPIT FOR SH-3 SEA KING OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    ***************
     
    Unpack the files.
    Drop all files into your mod folder the way they are setup in this pack.
     
    Credits:
    Florian - BIG thanks for model.
    Yakarov79 - me: INI work , skins, decals and cockpit. fake pilot mods.
     
    Have fun.
    Edit and report bugs.
     
    Jarek Hereda.
     
    Thanks.

    229 downloads

       (5 reviews)

    6 comments

    Updated

  8. AH-1 E/F Tzefa Over Israel. Part 2. SF2.

    Tzefa Over Israel part 2. Ver 1.0 for SF2
     
    June 2016.
     
    This is a third party add on of the AH-1E and F Cobra using models and cockpits created by me.
    The original flight model is standard as on many free to download helicopters.
    I have just modified it a bit.
     
    It is designed for and works only in the SF2 series.
     
    WeaponPACK for this model is also included.
     
    *************************************************************
     
    This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modfications, contact me first.
    Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
     
    *************************************************************
     
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************
     
    Jarek Hereda
     
    ----------------------------------------------------------------------------------------------------------------------
     
    This addon works only with included WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack.
     
    Standard commands for activating Cobra features:
     
    ARRESTING HOOK - jump from pilot station to gunner station.
     
    LANDING GEAR - skid search light on/off at any speed. Dont forget to retract it because you wil be not able to shoot.

     
    ANIMATION 8 - ammo bay dooors
     
    ANIMATION 9 - gunner door (ext and cockpit view)
     
    ANIMATION 10 - pilot door (ext and cockpit view)
     
    ANIMATION 1 - NVG (It is not nvg but some greent filter) If you don't like it disable it in cockpitini file.
     
    This is second part of my Tzefa over Israel pack.
    In early eighties Israel received E and F model Cobra. Later all E models were upgraded to F standard.
    All Tzefa were divided into 160 and 161 squadrons.
     
    For take off: Around 75% of throttle vector - and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
    When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
     
    There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
     
    NVG.
    Unfortunately there is no NVG in this game.
    I just added green "filter" to cockpit and you can activate it by default Animation 1 key.
    In external view ther will be little change in cockpit- unfortunately not moving with pilot/guner head.
    In copit view there is green glow and filter It is definitely not helping during night flight but this is beta version. Maybe one day real nvg will be possible here. If you dont like it disable it in cockpit.ini file. This feature apears only in National Guard 85 model and bonus,
     

    Most of the weapon are same as in previous packs and are common to G/Q/S/P/E model.
    Including XM158 and M200/M260/M261 launchers and for smoe late models M260 and M261 with Mk66 motor rockets.
    TOWs BGM-71A/B/C/D
    There is additional optional Suppressed Exhaust loaded via weaponstation.
    Also here there is new M197 automatic cannon loaded via weaponstation.
     
    One more thing. I am using mostly standard weapon effects.
    Make sure to edit it your way if you decide to use this weapons.
     
    Pilots:
    I am using helopilots by OldDiego.
    Some pilots models might be too big for this helo.
     
     
     
    Enjoy.
    Report Bugs.
    Edit your way.

     
    For updates visit on:
    strikechoppers.wordpress.com
     
    *********************************************************************************************************
     
    *********************************************************************************************************
     
    Reference:
    Techincal Manual Operators Manual for AH-1F TM-1-1520-236-10
    TM 9-1425-473-20 Technical Manual TOW Guided Missile M65
    TM 11-1520-221-34P Electronic Equipment Configurations
    Technical Manual.Armament subsystems,Helicopter;20mm automatic gun XM97E1. TM 9-1090-206-12
    Cobra! The Attack Helicopter: Fifty Years of Sharks Teeth and Fangs Mike Verier
    WALK AROUND AH-1G Cobra - Squadron Signal
    Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
    Osprey Colour Series Cobra Tank Killer Supreme
    Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
    Squadron Signal - Bell AH-1 Cobra In Action
    Osprey - New Vanguard 125 - Huey Cobra Gunships
    XM-118 Organizational DS GS and Depot Maintenance XM118
    Concord 3002 US Marine Corps Helicopters
    airport-data.com
    aerialvisuals.ca
    planepictures.net

    394 downloads

       (4 reviews)

    0 comments

    Submitted

  9. AH-1 G/S Tzefa Over Israel. Part 1. SF2.

    Tzefa Over Israel Ver 2.0 for SF2
     
    January 2016.
     
    This is a third party add on of the AH-1S(Mod) Cobra and AH-1G Cobra using models and cockpits created by me.
    The original flight model is standard as on many free to download helicopters.
    I have just modified it a bit.
     
    It is designed for and works in theSF2 series.
     
    WeaponPACK for this model is also included.
     
    *************************************************************
     
    This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modfications, contact me first.
    Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
     
    *************************************************************
     
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************
     
    Jarek Hereda
     
    ----------------------------------------------------------------------------------------------------------------------
     
    This addon works only with included WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack.
     
    Standard commands for activating Cobra features:
     
    AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
     
    ARRESTING HOOK - jump from pilot station to gunner station.
     
    LANDING GEAR - skid search light on/off at any speed. Dont forget to retract it because you wil be not able to shoot.
     
    A2A mode - gunner station TSU guncross for turret.
     
    A2Ground mode - pilot M73 cross.
     
    ANIMATION 7 - turret doors
     
    ANIMATION 8 - ammo bay dooors
     
    ANIMATION 9 - gunner door (ext and cockpit view)
     
    ANIMATION 10 - pilot door (ext and cockpit view)
     
    ANIMATION 1 - NVG (It is not nvg but some greent filter) If you don't like it disable it in cockpitini file.
     
    WARNING!
     
    This is totaly new file. I highly recomend to backup your old files from AH-1G mod and old AH-1 S mod. OR just delete all old files.
    This is totaly new files and will not work in many parts with old.
     
    In 1974 Israel aquired for test 6 war weary AH-1G Cobra. It saw some combat in newly formed squadrons. After positive feedback abput new aircraft it was sent back to USA for upgrades.
    In 1979-1980 Israel received back rebuilded to S(mod) standard 6 aircrafts (rebuild of G model they purchased in 1975. 3 were sent to 160Sq and 3 to 161Sq. Zahal used them during operation Peace for Galilee in 1982. Finaly around 1987 these 6 aircrafts were also rebuild into newer model. One original S(Mod) is still in museum.
     
     
     
    For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be like 65degree up) - (default ctrl + ) and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
     
    When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
     
    There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
     
     
     
    Weapons.
    All weapons are reskined. TOW models are new.
    XM158 and M200 launchers. Gunpods.
    TOWs BGM-71A/B/C/D.
     
    One more thing. I am using mostly standard weapon effects.
    Make sure to edit it your way if you decide to use this weapons.
     
    Pilots:
    I am using repainted helopilots by OldDiego.
    Some pilots models might be too big for this helo.
     
    Instalation:
     
    Copy all files into specific folders.
     
     
     
    Enjoy.
    Report Bugs.
    Edit your way.
     
    For updates visit on:
    strikechoppers.wordpress.com
     
    *********************************************************************************************************
     
    *********************************************************************************************************
     
    Reference:
    TM 55-1520-234-10 Operator's Manual Army Model AH 1S(MOD) Helicopter
    TM 9-1425-473-20 Technical Manual TOW Guided Missile M65
    TM 11-1520-221-34P Electronic Equipment Configurations...
    Osprey Combat Aircraft 41 - US.Army AH-1 Units In Vietnam
    Cobra! The Attack Helicopter: Fifty Years of Sharks Teeth and Fangs Mike Verier
    AH-1 Tzefa in IAF service, Ra'anan Weiss
    GUNSLINGERS IN ACTIONS - Squadron Signal
    WALK AROUND AH-1G Cobra - Squadron Signal
    Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
    Osprey Colour Series Cobra Tank Killer Supreme
    Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
    Squadron Signal - Bell AH-1 Cobra In Action
    Osprey - New Vanguard 125 - Huey Cobra Gunships
    XM-118 Organizational DS GS and Depot Maintenance XM118
    With the 1st Marine Division in Desert Shield and Desert Storm
    U.S. Marines in the Persian Gulf 90-91 MARINE FORCES AFLOAT IN DESERT SHIELD AND DESERT STORM
    Concord 3002 US Marine Corps Helicopters
    airport-data.com
    aerialvisuals.ca
    planepictures.net

    307 downloads

       (3 reviews)

    0 comments

    Updated

  10. AH-1 P Upgraded Cobra Over Turkey. Part 2. SF2

    BELL AH-1P Upgraded COBRA Ver 1.0 for SF2
     
    June 2016.
     
    This is a third party add on of the AH-1P upgraded Cobra using models and cockpits created by me.
    The original flight model is standard as on many free to download helicopters.
    I have just modified it a bit.
     
    It is designed for and works only in the SF2 series.
     
    WeaponPACK for this model is also included.
     
    *************************************************************
     
    This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modfications, contact me first.
    Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
     
    *************************************************************
     
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************
     
    Jarek Hereda
     
    ----------------------------------------------------------------------------------------------------------------------
     
    This addon works only with included WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack.
     
    Standard commands for activating Cobra features:
     
    AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
     
    ARRESTING HOOK - jump from pilot station to gunner station.
     
    LANDING GEAR - skid search light on/off at any speed. Dont forget to retract it because you wil be not able to shoot.

    ANIMATION 8 - ammo bay dooors
     
    ANIMATION 9 - gunner door (ext and cockpit view)
     
    ANIMATION 10 - pilot door (ext and cockpit view)
     
    ANIMATION 1 - NVG (It is not nvg but some greent filter) If you don't like it disable it in cockpitini file.
     
     
     
    In 1995-96 Turkish army decided to upgrade old P model. It was sent to Israel for upgrades. And it was brought to late Israeli F model standard.. But still in official documents and info plates on helicopters it is P model. Aircrafts received new electronics, HUD and all israeli F model upgrades.
    All serial numbers are proper for Turkish P model and historicaly correct.
     
    For take off: Around 75% of throttle vector - and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
    When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
     
    There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
     
    NVG.
    Unfortunately there is no NVG in this game.
    I just added green "filter" to cockpit and you can activate it by default Animation 1 key.
    In external view ther will be little change in cockpit- unfortunately not moving with pilot/guner head.
    In copit view there is green glow and filter It is definitely not helping during night flight but this is beta version. Maybe one day real nvg will be possible here. If you dont like it disable it in cockpit.ini file. This feature apears only in National Guard 85 model and bonus,
     
     
     
    Most of the weapon are same as in previous packs and are common to G/Q/S/P/E model.
    Including XM158 and M200/M260/M261 launchers and for smoe late models M260 and M261 with Mk66 motor rockets.
    TOWs BGM-71A/B/C/D
    There is additional optional Suppressed Exhaust loaded via weaponstation.
    Also here there is new M197 automatic cannon loaded via weaponstation.
     
    One more thing. I am using mostly standard weapon effects.
    Make sure to edit it your way if you decide to use this weapons.
     
    Pilots:
    I am using helopilots by OldDiego.
    Some pilots models might be too big for this helo.
     
     
     
    Enjoy.
    Report Bugs.
    Edit your way.

     
    For updates visit on:
    strikechoppers.wordpress.com
     
    *********************************************************************************************************
     
    *********************************************************************************************************
     
    Reference:
    Techincal Manual Operators Manual for AH-1F TM-1-1520-236-10
    TM 9-1425-473-20 Technical Manual TOW Guided Missile M65
    TM 11-1520-221-34P Electronic Equipment Configurations
    Technical Manual.Armament subsystems,Helicopter;20mm automatic gun XM97E1. TM 9-1090-206-12
    Cobra! The Attack Helicopter: Fifty Years of Sharks Teeth and Fangs Mike Verier
    WALK AROUND AH-1G Cobra - Squadron Signal
    Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
    Osprey Colour Series Cobra Tank Killer Supreme
    Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
    Squadron Signal - Bell AH-1 Cobra In Action
    Osprey - New Vanguard 125 - Huey Cobra Gunships
    XM-118 Organizational DS GS and Depot Maintenance XM118
    Concord 3002 US Marine Corps Helicopters
    airport-data.com
    aerialvisuals.ca
    planepictures.net

    213 downloads

       (7 reviews)

    1 comment

    Submitted

  11. AH-1 S/P Cobra Over Turkey. Part 1. SF2. 2.0

    COBRA Over Turkey Ver 2.0 for SF2
     
    January 2016.
     
    This is a third party add on of the TAH-1S(Mod) and AH-1P and TAH-1P Cobra uusing models and cockpits created by me.
    The original flight model is standard as on many free to download helicopters.
    I have just modified it a bit.
     
    It is designed for and works only in the SF2 series.
     
    WeaponPACK for this model is also included.
     
    *************************************************************
     
    This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modfications, contact me first.
    Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
     
    *************************************************************
     
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************
     
    Jarek Hereda
     
    ----------------------------------------------------------------------------------------------------------------------
     
    This addon works only with included WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack.
     
    Standard commands for activating Cobra features:
     
    AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
     
    ARRESTING HOOK - jump from pilot station to gunner station.
     
    LANDING GEAR - skid search light on/off at any speed. Dont forget to retract it because you wil be not able to shoot.

     
    A2A mode - gunner station TSU guncross for turret.
     
    A2Ground mode - pilot M73 cross.
     

    ANIMATION 7 - turret doors
     
    ANIMATION 8 - ammo bay dooors
     
    ANIMATION 9 - gunner door (ext and cockpit view)
     
    ANIMATION 10 - pilot door (ext and cockpit view)
     

    This is repack from old AH-1S(mod) and brand new AH-1P models used by Turkish Army Aviation.
     
    Pack includes:
    AH-1P - Combat version of Cobra aquired by Turkey in 1993.
    TAH-1S - Training version also aquired in 1993. *
    TAH-1P - one airframe of training TAH-1P was also delivered at the end of 1993.
     
    * WARNING!
    regarding TAH-1S
    This is totaly new file. I highly recomend to backup your old files from AH-1G mod and old AH-1 S mod. OR just delete all old files.
    This is totaly new files and will not work in many parts with old.
    All serials are historicaly correct.
     
    TAH versions are for training purposes with limited combat capability. But ini files for combat can be easly modified. Mostly in data.ini file weapons are limited by weight so it will not apear on loadout menu.
     

    For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be like 65degree up) - (default ctrl + ) and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
     
    When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
     
    There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
     

    Weapons.
    All weapons are reskined. TOW models are new.
    Most of the weapon are same as in previous packs and are common to G/Q/S/P model.
    Including XM158 and M200 launchers.
    TOWs BGM-71A/B/C/D.
     

    One more thing. I am using mostly standard weapon effects.
    Make sure to edit it your way if you decide to use this weapons.
     
    Pilots:
    I am using repainted helopilots by OldDiego.
    Some pilots models might be too big for this helo.
     

    Instalation:
     
    Copy all files into specific folders.
     
    special thanks to emresukhoi for helping me with this.
     
    Enjoy.
    Report Bugs.
    Edit your way.

     
    For updates visit on:
    strikechoppers.wordpress.com
     
    *********************************************************************************************************
     
    *********************************************************************************************************
     
    Reference:
    TM 55-1520-234-10 Operator's Manual Army Model AH 1S(MOD) Helicopter
    TM 9-1425-473-20 Technical Manual TOW Guided Missile M65
    TM 11-1520-221-34P Electronic Equipment Configurations...
    Osprey Combat Aircraft 41 - US.Army AH-1 Units In Vietnam
    Cobra! The Attack Helicopter: Fifty Years of Sharks Teeth and Fangs Mike Verier
    AH-1 Tzefa in IAF service, Ra'anan Weiss
    GUNSLINGERS IN ACTIONS - Squadron Signal
    WALK AROUND AH-1G Cobra - Squadron Signal
    Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
    Osprey Colour Series Cobra Tank Killer Supreme
    Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
    Squadron Signal - Bell AH-1 Cobra In Action
    Osprey - New Vanguard 125 - Huey Cobra Gunships
    XM-118 Organizational DS GS and Depot Maintenance XM118
    With the 1st Marine Division in Desert Shield and Desert Storm
    U.S. Marines in the Persian Gulf 90-91 MARINE FORCES AFLOAT IN DESERT SHIELD AND DESERT STORM
    Concord 3002 US Marine Corps Helicopters
    airport-data.com
    aerialvisuals.ca
    planepictures.net

    170 downloads

       (4 reviews)

    1 comment

    Submitted

  12. AH-1E /S(ECAS) Cobra TOW ver.2016

    BELL AH-1S(ECAS) COBRA Ver 1.9 for SF2
     
    March 2016.
     
    This is a third party add on of the AH-1S(ECAS) / E Cobra using models and cockpits created by me.
    The original flight model is standard as on many free to download helicopters.
    I have just modified it a bit.
     
    It is designed for and works only in the SF2 series.
     
    WeaponPACK for this model is also included.
     
    *************************************************************
     
    This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modfications, contact me first.
    Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
     
    *************************************************************
     
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************
     
    Jarek Hereda
     
    ----------------------------------------------------------------------------------------------------------------------
     
    This addon works only with included WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack.
     
    Standard commands for activating Cobra features:
     
    AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
     
    ARRESTING HOOK - jump from pilot station to gunner station.
     
    LANDING GEAR - skid search light on/off at any speed. Dont forget to retract it because you wil be not able to shoot.
     
    A2A mode - gunner station TSU guncross for turret.
     
    A2Ground mode - pilot M73 cross.
     
    ANIMATION 8 - ammo bay dooors
     
    ANIMATION 9 - gunner door (ext and cockpit view)
     
    ANIMATION 10 - pilot door (ext and cockpit view)
     
    ANIMATION 1 - NVG (It is not nvg but some greent filter) If you don't like it disable it in cockpitini file.
     
    AH-1E was Step 2 upgrade program of Army Cobra. This variant was originally known as the „Up-Gun AH-1S or AH-1S(ECAS) – Enhanced Cobra Armament System. In this model Army Cobra featured the three -barell 20mm M197 automatic cannon mounted in XM97 universal turret. The AH-1E also featured an improved rocekt management system for 2.75 inch rockets, an improved sighting system, and a more powerful electrical generator to support all new systems. It has new 2nd version of flat plate canopy with bulged side glass panels. 98 new-built AH-1Es were delivered in 1978 and 1979. This was used only by US Army and NG. Plus six in basic configuration was ordered by Israel. Israel upgraded E to its own version of F model it will be part of different pack.
    Small changes in pit insturments compared to S(Prod)
    For take off: Around 75% of throttle vector - and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
    When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
     
    There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
     
    NVG.
    Unfortunately there is no NVG in this game.
    I just added green "filter" to cockpit and you can activate it by default Animation 1 key.
    In external view ther will be little change in cockpit- unfortunately not moving with pilot/guner head.
    In copit view there is green glow and filter It is definitely not helping during night flight but this is beta version. Maybe one day real nvg will be possible here. If you dont like it disable it in cockpit.ini file. This feature apears only in National Guard 85 model and bonus,
     
    Skins:
    One generic carc green skin for three units. Not much individual paintings here.
    1st Sq(Air),17th Cav. 82nd CAB. 1978
    B/1-123rd Avn Brig,7th Inf.Div 1989.'Just Cause'
    4th Squadron "Longknife Squadron" 3rd ACR.
     
    All serial numbers are proper for S(ECAS) / E model but am not sure if these numbers appeared in specific units.
    some seiral are taken from available photos and are matched to units. Some are just placeholders but are correct for model block buid.
     
    Weapons.
    Most of the weapon are same as in previous packs and are common to G/Q/S/P model.
    Including XM158 and M200 launchers.
    TOWs BGM-71A/B/C/D.
    There is additional optional Suppressed Exhaust loaded via weaponstation.
    Also here there is new M197 automatic cannon loaded via weaponstation.
     
    One more thing. I am using mostly standard weapon effects.
    Make sure to edit it your way if you decide to use this weapons.
     
    Pilots:
    I am using helopilots by OldDiego.
    Some pilots models might be too big for this helo.
     
     
     
    Enjoy.
    Report Bugs.
    Edit your way.
     
    For updates visit on:
    strikechoppers.wordpress.com
     
    *********************************************************************************************************
     
    *********************************************************************************************************
     
    Reference:
    AVIATION UNIT AND INTERMEDIATE MAINTENANCE MANUAL AH 1S(ECAS) TM 55-1520-236-23-2
    TM 9-1425-473-20 Technical Manual TOW Guided Missile M65
    TM 11-1520-221-34P Electronic Equipment Configurations
    Technical Manual.Armament subsystems,Helicopter;20mm automatic gun XM97E1. TM 9-1090-206-12
    Cobra! The Attack Helicopter: Fifty Years of Sharks Teeth and Fangs Mike Verier
    WALK AROUND AH-1G Cobra - Squadron Signal
    Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
    Osprey Colour Series Cobra Tank Killer Supreme
    Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
    Squadron Signal - Bell AH-1 Cobra In Action
    Osprey - New Vanguard 125 - Huey Cobra Gunships
    XM-118 Organizational DS GS and Depot Maintenance XM118
    Concord 3002 US Marine Corps Helicopters
    airport-data.com
    aerialvisuals.ca
    planepictures.net

    436 downloads

       (10 reviews)

    2 comments

    Updated

  13. AH-1E/F Cobra On Sale Ver 1.0 SF2

    BELL AH-1F COBRA ON SALE Ver 1.0 for SF2
     
    June 2016.
     
    This is a third party add on of the AH-1F Cobra using models and cockpits created by me.
    The original flight model is standard as on many free to download helicopters.
    I have just modified it a bit.
     
    It is designed for and works only in the SF2 series.
     
    WeaponPACK for this model is also included.
     
    *************************************************************
     
    This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modfications, contact me first.
    Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
     
    *************************************************************
     
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************
     
    Jarek Hereda
     
    ----------------------------------------------------------------------------------------------------------------------
     
    This addon works only with included WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack.
     
    Standard commands for activating Cobra features:
     
    AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
     
    ARRESTING HOOK - jump from pilot station to gunner station.
     
    LANDING GEAR - skid search light on/off at any speed. Dont forget to retract it because you wil be not able to shoot.

     
    ANIMATION 8 - ammo bay dooors
     
    ANIMATION 9 - gunner door (ext and cockpit view)
     
    ANIMATION 10 - pilot door (ext and cockpit view)
     
    ANIMATION 1 - NVG (It is not nvg but some greent filter) If you don't like it disable it in cockpitini file.
     

    This pack includes foreign users of F and E model Cobra.
    Royal Bahraini Air Force
    Jordanian Air Force
    Republic of Korea Army Aviation
    Thai Army
     
    All serial numbers are historicaly correct. As far as I know.
    If someone got some corrections to serials let me know.
     
    AH-1F was Step 3 upgrade program of Army Cobra. This variant was originally known as the AH-1S(MC) – Modified Cobra. In this model Army Cobra featured the three -barell 20mm M197 automatic cannon mounted in XM97 universal turret. The AH-1F also featured an improved rocekt management system for 2.75 inch rockets, an improved sighting system, and a more powerful electrical generator to support all new systems. It was later upgraded with engine inlet deflectors to allow using WFAR rockets with Mk66 motor.
     
    For take off: Around 75% of throttle vector - and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
    When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
     
    There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
     
    NVG.
    Unfortunately there is no NVG in this game.
    I just added green "filter" to cockpit and you can activate it by default Animation 1 key.
    In external view ther will be little change in cockpit- unfortunately not moving with pilot/guner head.
    In copit view there is green glow and filter It is definitely not helping during night flight but this is beta version. Maybe one day real nvg will be possible here. If you dont like it disable it in cockpit.ini file. This feature apears only in National Guard 85 model and bonus,
     

    Weapons.
     
    Most of the weapon are same as in previous packs and are common to G/Q/S/P/E model.
    Including XM158 and M200/M260/M261 launchers and for smoe late models M260 and M261 with Mk66 motor rockets.
    TOWs BGM-71A/B/C/D
    There is additional optional Suppressed Exhaust loaded via weaponstation.
    Also here there is new M197 automatic cannon loaded via weaponstation.
     
    One more thing. I am using mostly standard weapon effects.
    Make sure to edit it your way if you decide to use this weapons.
     
    Pilots:
    I am using helopilots by OldDiego.
    Some pilots models might be too big for this helo.
     
     
     
    Enjoy.
    Report Bugs.
    Edit your way.

     
    For updates visit on:
    strikechoppers.wordpress.com
     
    *********************************************************************************************************
     
    *********************************************************************************************************
     
    Reference:
    Techincal Manual Operators Manual for AH-1F TM-1-1520-236-10
    TM 9-1425-473-20 Technical Manual TOW Guided Missile M65
    TM 11-1520-221-34P Electronic Equipment Configurations
    Technical Manual.Armament subsystems,Helicopter;20mm automatic gun XM97E1. TM 9-1090-206-12
    Cobra! The Attack Helicopter: Fifty Years of Sharks Teeth and Fangs Mike Verier
    WALK AROUND AH-1G Cobra - Squadron Signal
    Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
    Osprey Colour Series Cobra Tank Killer Supreme
    Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
    Squadron Signal - Bell AH-1 Cobra In Action
    Osprey - New Vanguard 125 - Huey Cobra Gunships
    XM-118 Organizational DS GS and Depot Maintenance XM118
    Concord 3002 US Marine Corps Helicopters
    airport-data.com
    aerialvisuals.ca
    planepictures.net

    297 downloads

       (8 reviews)

    0 comments

    Submitted

  14. AH-1F /S(MC) Cobra ver.2016

    BELL AH-1F / S(MC) COBRA Ver 1.0 for SF2
     
    January 2016.
     
    This is a third party add on of the AH-1S(MC) / F Cobra using models and cockpits created by me.
    The original flight model is standard as on many free to download helicopters.
    I have just modified it a bit.
     
    It is designed for and works only in the SF2 series.
     
    WeaponPACK for this model is also included.
     
    *************************************************************
     
    This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modfications, contact me first.
    Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
     
    *************************************************************
     
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************
     
    Jarek Hereda
     
    ----------------------------------------------------------------------------------------------------------------------
     
    This addon works only with included WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack.
     
    Standard commands for activating Cobra features:
     
    AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
     
    ARRESTING HOOK - jump from pilot station to gunner station.
     
    LANDING GEAR - skid search light on/off at any speed. Dont forget to retract it because you wil be not able to shoot.
     
    ANIMATION 8 - ammo bay dooors
     
    ANIMATION 9 - gunner door (ext and cockpit view)
     
    ANIMATION 10 - pilot door (ext and cockpit view)
     
    ANIMATION 1 - NVG (It is not nvg but some greent filter) If you don't like it disable it in cockpitini file.
     
    AH-1F was Step 3 upgrade program of Army Cobra. This variant was originally known as the AH-1S(MC) – Modified Cobra. In this model Army Cobra featured the three -barell 20mm M197 automatic cannon mounted in XM97 universal turret. The AH-1F also featured an improved rocekt management system for 2.75 inch rockets, an improved sighting system, and a more powerful electrical generator to support all new systems. It was later upgraded with engine inlet deflectors to allow using WFAR rockets with Mk66 motor.
     
    For take off: Around 75% of throttle vector - and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
    When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
     
    There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
     
    NVG.
    Unfortunately there is no NVG in this game.
    I just added green "filter" to cockpit and you can activate it by default Animation 1 key.
    In external view ther will be little change in cockpit- unfortunately not moving with pilot/guner head.
    In copit view there is green glow and filter It is definitely not helping during night flight but this is beta version. Maybe one day real nvg will be possible here. If you dont like it disable it in cockpit.ini file. This feature apears only in National Guard 85 model and bonus,
     
    Skins:
    This pack is divided into two parts for Wings over "anywhere" and Desert Storm.
     
    For Desert Storm there is seperate model with 3 skins / units:
    C-troop 1st Sq(Air),7th Cav.
    2nd ACR.
    1st Sq(Air),1th Cav.
     
    Other wings over Europe, Asia anywhere
     
    Early F model as delivered to Army in early 80s
    4th Sq(Air),7th Cav. Budingen Germany 1988
    1st Sq(Air),17th Cav.'Urgent Fury'Grenada 1983
    163rd ACR Utah ANG, 1983
    163 ACR Aggressor MAWTS-1, FINEX-1988
     
    Late F model with intake deflectors
    1st Sq(Air),1th Cav.
    1st Sq(Air),1th Cav. IFOR Bosnia, 1995.
    1/150th Avn Bn. New Jersey ARNG.1998
     
    All serial numbers are proper for S(MC) / F model but am not sure if these numbers appeared in specific units.
    some seiral are taken from available photos and are matched to units. Some are just placeholders but are correct for model block buid.
     
    As far as i know all numbers in Desert Storm mod are correct.
     
    Weapons.
     
    Most of the weapon are same as in previous packs and are common to G/Q/S/P/E model.
    Including XM158 and M200/M260/M261 launchers and for smoe late models M260 and M261 with Mk66 motor rockets.
    TOWs BGM-71A/B/C/D
    There is additional optional Suppressed Exhaust loaded via weaponstation.
    Also here there is new M197 automatic cannon loaded via weaponstation.
     
    One more thing. I am using mostly standard weapon effects.
    Make sure to edit it your way if you decide to use this weapons.
     
    Pilots:
    I am using helopilots by OldDiego.
    Some pilots models might be too big for this helo.
     
     
     
    Enjoy.
    Report Bugs.
    Edit your way.
     
    For updates visit on:
    strikechoppers.wordpress.com
     
    *********************************************************************************************************
     
    *********************************************************************************************************
     
    Reference:
    Techincal Manual Operators Manual for AH-1F TM-1-1520-236-10
    TM 9-1425-473-20 Technical Manual TOW Guided Missile M65
    TM 11-1520-221-34P Electronic Equipment Configurations
    Technical Manual.Armament subsystems,Helicopter;20mm automatic gun XM97E1. TM 9-1090-206-12
    Cobra! The Attack Helicopter: Fifty Years of Sharks Teeth and Fangs Mike Verier
    WALK AROUND AH-1G Cobra - Squadron Signal
    Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
    Osprey Colour Series Cobra Tank Killer Supreme
    Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
    Squadron Signal - Bell AH-1 Cobra In Action
    Osprey - New Vanguard 125 - Huey Cobra Gunships
    XM-118 Organizational DS GS and Depot Maintenance XM118
    Concord 3002 US Marine Corps Helicopters
    airport-data.com
    aerialvisuals.ca
    planepictures.net

    904 downloads

       (11 reviews)

    8 comments

    Updated

  15. AH-1G Cobra Over Vietnam ver.2016

    BELL AH-1G COBRA Over Vietnam Ver 2.0 for SF2
    February 2016
     
    This is a third party add on of the AH-1GCobra using models and cockpits created by me.
    The original flight model is standard as on many free to download helicopters.
    I have just modified it a bit.
    It is designed for and works only in SF2 series.
     
    *************************************************************
     
    This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modfications, contact me first.
    Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
     
    *************************************************************
     
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************
     
    Jarek Hereda
    ----------------------------------------------------------------------------------------------------------------------
     
    This addon works only with my WeaponPACK (Included in rar file) All of weapon stations are made as specific station code and will work only with this weapon pack.
     
    Standard commands for activating Cobra features:
     
    AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
     
    ARRESTING HOOK - jump from pilot station to gunner station.
     
    LANDING GEAR - belly light deploy/retract at any speed in late models
    - nose lights activate/deactivate in early model. Lights must on.
     
    A2A mode - gunner station guncross for turret.
     
    A2Ground mode - pilot M73 cross.
     
    ANIMATION 7 - turret doors
     
    ANIMATION 8 - ammo bay dooors
     
    ANIMATION 9 - gunner door (ext and cockpit view)
     
    ANIMATION 10 - pilot door (ext and cockpit view)
     
    WARNING!

    This is totaly new file. I highly recomend to backup your old files. OR just delete all old files.
    This is totaly new files and will not work in many parts with old.
     
    For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be like 65degree up) - (default ctrl + ) and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
     
    When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
     
    There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
     
    6 models in this pack:
    All serial numbers are historicaly correct.
     
    AH-1G '67 - early model with Emerson TAT-102 turret. Glass nose with landing lights.
     
    NETT. Cobra New Equipment Trainning Team.
    C/1/7 Cavalry. Sharkmouth for C/1/7 Cavalry.
    334th Assault Helicopter Company. Playboys.
    B/1/7 Cavalry. Still under construction.
     
    AH-1G '67up - late model of 67 block build and early 68 block build. Already equiped with M28 turret system. Nose light removed. Belly landing light added.
     
    D/227 AHB.
    11th ACR.
     
    AH-1G '68 - regular model of 1968 and later block build. And also upgraded and repaired 67 models to this regular Cobra standard. M28 turret system in standard, belly landing light, Hyd reservoir panel with vented inspection.
    This model is already wired for instalation of XM-35 weapon subsytem
     
    11th ACR.
    C/1/9 Cavalry.
    D/1/4 Cavalry.
    D/229 AHB.
    C/2/20 Aerial Rocket Artilery.
     
    AH-1G '70 - late model with tail rotor upgrade. 1968-69 block build models and also big amount of early models were upgraded to this standard since 1970-1971 onward.
     
    11th ACR.
    D/3/4/ Cavalry.
    F/79 Aerial Field Artilery.
     
    AH-1G '72 - Late ultimate model of G. Fitted with Striela supresion system. Sugar scoop/Toilet Bowl exhaust. Engine fairing shrouds.
     
    F-4 cavalry.
    F-8 Cavalry.
    129 Assault Helicopter Company.
     
    AH-1G USMC
    VMO-2
    HML-367 (2 versions)
     
    I have redone all weapons - launchers M159,157,158,M200, Gunpods - M18 and M195 Subsystem
     
    Pilots:
    I am using helopilots by OldDiego.
    Some pilots models might be too big for this helo.
     
     
     
    Instalation:
     
    Copy all files into specific folders.
     
    For updates visit on:
    strikechoppers.wordpress.com
     
    Fixed shadow issues.
    Updated weapon data pack with new skins and some new models for weapons.
    Fixes on extent points, and some small model fixes.
    New slow/fast rotor model with new tga file.
    Comes with all required weapon files.
    fixes at external .lod model.
    new skins, some parts remapped.few new decals and serial numbers updated
    new models for weapons.
    small fixes in ini files.
    new loadout.ini file.
    changes in cockpit model.
    changes in cockpit textures
     
     
     
     
     
    *********************************************************************************************************
    IMPORTANT
     
    You will need to add the following to your Nations.ini file which should be in your Flight folder.
    Make sure the XXX is replaced with the next number in sequence in your file:
     
    [Nationxxx]
    Name=USA
    DisplayName=United States Army Aviation
    Alignment=FRIENDLY
    PilotNameList=NamesUSAF.lst
    RankList=RanksUSAF.lst
    CallsignList=CallsignsUS.lst
    Formation.Fighter=USFighter
    Formation.Attack=USFighter
    Formation.Bomber=USBomber
    Formation.Transport=USBomber
    Formation.Tank=USTank
    Formation.MobileAD=USAD
    PilotTrainingStandard=EXCELLENT
    GenderRatio=0
    DebriefSuccessMusic=DebriefSuccess.wav
    DebriefFailMusic=DebriefFail.wav
    DebriefKilledMusic=DebriefKilled.wav
    SpeechFile=USAFSpeech.cat
    SpeechTextFile=USAFSpeechText.cat
    Medals=MedalsUSAF.ini
    MedalTextFile=MedalsUSAF.str
    UseFAC=TRUE
     
    *********************************************************************************************************
     
    Reference:
    TM 55-1520-221-10 Operators Manual Army Model AH 1G Helicopter
    Osprey Combat Aircraft 41 - US.Army AH-1 Units In Vietnam
    GUNSLINGERS IN ACTIONS - Squadron Signal
    WALK AROUND AH-1G Cobra - Squadron Signal
    Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
    Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
    Squadron Signal - Bell AH-1 Cobra In Action
    Osprey - New Vanguard 125 - Huey Cobra Gunships
    F Troop Yearbook 1971-1972
    XM-118 Organizational DS GS and Depot Maintenance XM118
    vhpamuseum.org
    11thacraviation.com
    darkhorsevietnam.com
    blueghosts.com
    centaursinvietnam.org
    usarmygermany.com
    airport-data.com
    aerialvisuals.ca
    planepictures.net

    716 downloads

       (11 reviews)

    2 comments

    Updated

  16. AH-1G Cobra Over Elsewhere ver.2016

    BELL AH-1G COBRA Over Elsewhere* Ver 2.0 for SF2
    February 2016
     
    This is a third party add on of the AH-1GCobra using models and cockpits created by me.
    The original flight model is standard as on many free to download helicopters.
    I have just modified it a bit.
    It is designed for and works only in SF2 series.

    *************************************************************

    This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modfications, contact me first.
    Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
    Bribes and donations are accepted;

    *************************************************************
     
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************
     

    Jarek Hereda
    ----------------------------------------------------------------------------------------------------------------------
     
    *Europe,Spain,USA,
     

    This addon works only with my WeaponPACK (Included in rar file) All of weapon stations are made as specific station code and will work only with this weapon pack.
    For Spanish AH-1G Z-14/HA.14 Cobra there is seperate folder with additional weapons made for Spanish model. It should be instaled same way as other weapons.
     

    Standard commands for activating Cobra features:
     
    AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
     
    ARRESTING HOOK - jump from pilot station to gunner station.
     
    LANDING GEAR - belly light deploy/retract at any speed in late models
    - nose lights activate/deactivate in early model. Lights must on.
     
    A2A mode - gunner station guncross for turret.
     
    A2Ground mode - pilot M73 cross.
     
    ANIMATION 7 - turret doors
     
    ANIMATION 8 - ammo bay dooors
     
    ANIMATION 9 - gunner door (ext and cockpit view)
     
    ANIMATION 10 - pilot door (ext and cockpit view)
     
     
     
    WARNING!
     
    This is totaly new file. I highly recomend to backup your old files. OR just delete all old files.
    This is totaly new files and will not work in many parts with old.
     

    For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be like 65degree up) - (default ctrl + ) and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
     
    When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
     
    There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
     
    3 separate models.
    AH-1G_70
    AH-1G-70 USMC
    HA-14 Cobra of Spanish Navy.
     
    All serial numbers are historicaly correct.
     
    Skins:
     
    Army model
    334th AHC. Hanau, Germany 1973 (new add)
    120 Av Co. 'Arctic Knights' Fort Richardson, Alaska 1973 (new add)
    D-Trop 3rd Squadron 8th Cavalry 'Mainz-Finthen Germany 1975
     
    USMC model
    HMA-169 (new add)
    HMA-773
    Navy Test Pilots School
     
    Armada Espanola
    7 Escaudrilla, Rota '74
    7 Escaudrilla, Rota '78
     

    I have redone all weapons - launchers M159,157,158,M200, and some navy LAUs. Gunpods M18 and navy SUU-11. XM118 smoke dispenser.
    Guns are loaded as weaponstations so player got options.
     
    Pilots:
    I am using helopilots by OldDiego.
    Some pilots models might be too big for this helo.
     
     
     
    Instalation:

     
    Copy all files into specific folders.

    Enjoy.
    Report Bugs.
    Edit your way.
     
    For updates visit on:
    strikechoppers.wordpress.com
     

    *********************************************************************************************************
    IMPORTANT
     
    You will need to add the following to your Nations.ini file which should be in your Flight folder.
    Make sure the XXX is replaced with the next number in sequence in your file:
     
    [Nationxxx]
    Name=USA
    DisplayName=United States Army Aviation
    Alignment=FRIENDLY
    PilotNameList=NamesUSAF.lst
    RankList=RanksUSAF.lst
    CallsignList=CallsignsUS.lst
    Formation.Fighter=USFighter
    Formation.Attack=USFighter
    Formation.Bomber=USBomber
    Formation.Transport=USBomber
    Formation.Tank=USTank
    Formation.MobileAD=USAD
    PilotTrainingStandard=EXCELLENT
    GenderRatio=0
    DebriefSuccessMusic=DebriefSuccess.wav
    DebriefFailMusic=DebriefFail.wav
    DebriefKilledMusic=DebriefKilled.wav
    SpeechFile=USAFSpeech.cat
    SpeechTextFile=USAFSpeechText.cat
    Medals=MedalsUSAF.ini
    MedalTextFile=MedalsUSAF.str
    UseFAC=TRUE
     
    *********************************************************************************************************
     
    Reference:
    TM 55-1520-221-10 Operators Manual Army Model AH 1G Helicopter
    Osprey Combat Aircraft 41 - US.Army AH-1 Units In Vietnam
    GUNSLINGERS IN ACTIONS - Squadron Signal
    WALK AROUND AH-1G Cobra - Squadron Signal
    Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
    Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
    Squadron Signal - Bell AH-1 Cobra In Action
    Osprey - New Vanguard 125 - Huey Cobra Gunships
    F Troop Yearbook 1971-1972
    XM-118 Organizational DS GS and Depot Maintenance XM118
    vhpamuseum.org
    11thacraviation.com
    darkhorsevietnam.com
    blueghosts.com
    centaursinvietnam.org
    usarmygermany.com
    airport-data.com
    aerialvisuals.ca
    planepictures.net

    468 downloads

       (6 reviews)

    4 comments

    Updated

  17. AH-1G Wings Over Elsewhere-SF1

    ----------------------------------------------------------------------------------
     
    BELL AH-1 COBRA OVER ... PACKAGE Ver 1.0
     
    ----------------------------------------------------------------------------------
     
     
     
    This is a third party add on of the AH-1G Cobra using models and cockpits created by me.
    The original flight model is standard as on many free to download helicopters.
    I have just modified it a bit.
     
    It is designed for and works in the SF1 and SF2 series.
    However this pack is build on SF1 folder tree.
    For SF2 You have to separete Decals folders.
    There is a plenty of tutorials how to convert to SF2 series.
    For now temporary i dont have posibility to convert and work on SF2 sim. Temporary.
    Sorry for that.
     
    *************************************************************
     
    This is freeware; it CANNOT be distrubuted unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware
     
    additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modfications, contact me first.
    Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
     
    *************************************************************
     
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************
     
    Jarek Hereda
    strikechoppers.wordpress.com
     
    -------------------------------------------------------------------------------------------
     
    Instalation:
    Copy folders into specific folders in your game.
    Add Nations.ini line (below) if you dont have US Army Aviation yet.
     
    I missed one thing. Pilots.
    Use favorite pilots of your choice.
     
     
    This addon works only with my WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack.
    In Spanish AH-1G Z-14 model folder there is seperate folder with additional weapons made for Spanish model. It should be instaled same way as other weapons.
    WeaponPACK can be downloaded here:
    http://combatace.com/files/file/15215-ah-1g-weaponpack/
     
     
    Standard commands for activating Cobra features:
     
    AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
     
    ARRESTING HOOK - jump from pilot station to gunner station.
     
    LANDING GEAR - belly light deploy/retract at any speed in late models
    - nose lights activate/deactivate in early model. Lights must on.
     
    A2A mode - gunner station guncross for turret.
     
    A2Ground mode - pilot M73 cross.
     
    ANIMATION 7 - turret doors
     
    ANIMATION 8 - ammo bay dooors
     
    ANIMATION 9 - gunner door (ext and cockpit view)
     
    ANIMATION 10 - pilot door (ext and cockpit view)
     
     
    For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be
     
    like 65degree up) - (default ctrl + ) and then increase power to 70-85% (or more for quick
     
    lift) and pull controll stick little and snake will take off. Then reduce throttle vector
     
    as needed and reduce power to 69%. It should fly around 110kts now. 69% is good cruising
     
    speed. Use vector throttle to control speed.
     
    When on the ground you can see rotating blades for pitch and roll. Just additional and
     
    unnecesary thing (not visible so much when flying) but it is possible so it is there. Not
     
    working like i want but better then nothing.
     
    There are two different pylons on inboard stations one for rocketpods one for gunpods. Just
     
    to have a proper angle of fire with GP. It is not proper for real model but in my opinion
     
    best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
     
     
    I made all Mk40 FFAR rockets with different look of warhead. Two versions low poly with
     
    colors in max and hi-detail with skins. But i just noticed that i did not pack hi-detailed
    versions. I will upload it little later in weapon pack update.
    I have redone all weapons - launchers M159,157,158,M200, and some navy LAUs. Gunpods M18
    and navy SUU-11. XM118 smoke dispenser and also zuni LAU for future.
    Guns are loaded as weaponstations so player got options.
     
    For updates visit on:
    strikechoppers.wordpress.com
     
    *******************************************************************************************
     
    **************
    IMPORTANT
     
    You will need to add the following to your Nations.ini file which should be in your Flight
     
    folder.
    Make sure the XXX is replaced with the next number in sequence in your file:
     
    [Nationxxx]
    Name=USA
    DisplayName=United States Army Aviation
    Alignment=FRIENDLY
    PilotNameList=NamesUSAF.lst
    RankList=RanksUSAF.lst
    CallsignList=CallsignsUS.lst
    Formation.Fighter=USFighter
    Formation.Attack=USFighter
    Formation.Bomber=USBomber
    Formation.Transport=USBomber
    Formation.Tank=USTank
    Formation.MobileAD=USAD
    PilotTrainingStandard=EXCELLENT
    GenderRatio=0
    DebriefSuccessMusic=DebriefSuccess.wav
    DebriefFailMusic=DebriefFail.wav
    DebriefKilledMusic=DebriefKilled.wav
    SpeechFile=USAFSpeech.cat
    SpeechTextFile=USAFSpeechText.cat
    Medals=MedalsUSAF.ini
    MedalTextFile=MedalsUSAF.str
    UseFAC=TRUE
     
    *******************************************************************************************
     
    **************
     
    Reference and Thanks to:
     
     
    TM 55-1520-221-10 Operators Manual Army Model AH 1G Helicopter
    Osprey Combat Aircraft 41 - US.Army AH-1 Units In Vietnam
    GUNSLINGERS IN ACTIONS - Squadron Signal
    WALK AROUND AH-1G Cobra - Squadron Signal
    Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
    Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
    Squadron Signal - Bell AH-1 Cobra In Action
    Osprey - New Vanguard 125 - Huey Cobra Gunships
    F Troop Yearbook 1971-1972
    XM-118 Organizational DS GS and Depot Maintenance XM118
    vhpamuseum.org
    11thacraviation.com
    darkhorsevietnam.com
    blueghosts.com
    centaursinvietnam.org
    usarmygermany.com
    airport-data.com
    aerialvisuals.ca
    planepictures.net

    285 downloads

       (2 reviews)

    1 comment

    Updated

  18. AH-1G Wings Over Vietnam-SF1

    ----------------------------------------------------------------------------------
    BELL AH-1 COBRA IN VIETNAM PACKAGE Ver 1.0
    ----------------------------------------------------------------------------------
     
    This is a third party add on of the AH-1G Cobra using models and cockpits created by me.
    The original flight model is standard as on many free to download helicopters.
    I have just modified it a bit.
     
    It is designed for and works in the SF1 and SF2 series.
    However this pack is build on SF1 folder tree.
    For SF2 You have to separete Decals folders.
    There is a plenty of tutorials how to convert to SF2 series.
    For now temporary i dont have posibility to convert and work on SF2 sim. Temporary.
    Sorry for that.
     
    *************************************************************
     
    This is freeware; it CANNOT be distrubuted unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware
     
    additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modfications, contact me first.
    Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
     
    *************************************************************
     
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************
     
    Jarek Hereda
    strikechoppers.wordpress.com
     
    -------------------------------------------------------------------------------------------
     
    Instalation:
    Copy folders into specific folders in your game.
    Add Nations.ini line (below) if you dont have US Army Aviation yet.
     
    I missed one thing. Pilots.
    Use favorite pilots of your choice.
     
     
    This addon works only with my WeaponPACK. All of weapon stations are made as specific
    station code and will work only with this weapon pack.
    WeaponPACK can be downloaded here:
    http://combatace.com/files/file/15215-ah-1g-weaponpack/
     
    Standard commands for activating Cobra features:
     
    AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
     
    ARRESTING HOOK - jump from pilot station to gunner station.
     
    LANDING GEAR - belly light deploy/retract at any speed in late models
    - nose lights activate/deactivate in early model. Lights must on.
     
    A2A mode - gunner station guncross for turret.
     
    A2Ground mode - pilot M73 cross.
     
    ANIMATION 7 - turret doors
     
    ANIMATION 8 - ammo bay dooors
     
    ANIMATION 9 - gunner door (ext and cockpit view)
     
    ANIMATION 10 - pilot door (ext and cockpit view)
     
     
    For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be
     
    like 65degree up) - (default ctrl + ) and then increase power to 70-85% (or more for quick
     
    lift) and pull controll stick little and snake will take off. Then reduce throttle vector
     
    as needed and reduce power to 69%. It should fly around 110kts now. 69% is good cruising
     
    speed. Use vector throttle to control speed.
     
    When on the ground you can see rotating blades for pitch and roll. Just additional and
     
    unnecesary thing (not visible so much when flying) but it is possible so it is there. Not
     
    working like i want but better then nothing.
     
    There are two different pylons on inboard stations one for rocketpods one for gunpods. Just
     
    to have a proper angle of fire with GP. It is not proper for real model but in my opinion
     
    best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
     
     
    I made all Mk40 FFAR rockets with different look of warhead. Two versions low poly with
     
    colors in max and hi-detail with skins. But i just noticed that i did not pack hi-detailed
    versions. I will upload it little later in weapon pack update.
    I have redone all weapons - launchers M159,157,158,M200, and some navy LAUs. Gunpods M18
    and navy SUU-11. XM118 smoke dispenser and also zuni LAU for future.
    Guns are loaded as weaponstations so player got options.
     
    For updates visit on:
    strikechoppers.wordpress.com
     
    *******************************************************************************************
     
    **************
    IMPORTANT
     
    You will need to add the following to your Nations.ini file which should be in your Flight
     
    folder.
    Make sure the XXX is replaced with the next number in sequence in your file:
     
    [Nationxxx]
    Name=USA
    DisplayName=United States Army Aviation
    Alignment=FRIENDLY
    PilotNameList=NamesUSAF.lst
    RankList=RanksUSAF.lst
    CallsignList=CallsignsUS.lst
    Formation.Fighter=USFighter
    Formation.Attack=USFighter
    Formation.Bomber=USBomber
    Formation.Transport=USBomber
    Formation.Tank=USTank
    Formation.MobileAD=USAD
    PilotTrainingStandard=EXCELLENT
    GenderRatio=0
    DebriefSuccessMusic=DebriefSuccess.wav
    DebriefFailMusic=DebriefFail.wav
    DebriefKilledMusic=DebriefKilled.wav
    SpeechFile=USAFSpeech.cat
    SpeechTextFile=USAFSpeechText.cat
    Medals=MedalsUSAF.ini
    MedalTextFile=MedalsUSAF.str
    UseFAC=TRUE
     
    *******************************************************************************************
     
    **************
     
    Reference and Thanks to:
    TM 55-1520-221-10 Operators Manual Army Model AH 1G Helicopter
    Osprey Combat Aircraft 41 - US.Army AH-1 Units In Vietnam
    GUNSLINGERS IN ACTIONS - Squadron Signal
    WALK AROUND AH-1G Cobra - Squadron Signal
    Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
    Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
    Squadron Signal - Bell AH-1 Cobra In Action
    Osprey - New Vanguard 125 - Huey Cobra Gunships
    F Troop Yearbook 1971-1972
    XM-118 Organizational DS GS and Depot Maintenance XM118
    vhpamuseum.org
    11thacraviation.com
    darkhorsevietnam.com
    blueghosts.com
    centaursinvietnam.org
    usarmygermany.com
    airport-data.com
    aerialvisuals.ca
    planepictures.net

    378 downloads

       (3 reviews)

    1 comment

    Updated

  19. AH-1J International Cobra ver.2016

    BELL AH-1J International COBRA Ver 2.0 for SF2
     
    This is a third party add on of the AH-1J International Cobra using models and cockpits created by me.
    The original flight model is standard as on many free to download helicopters.
    I have just modified it a bit. Feel free to mod it your way for your use.
     
    It is designed for and works in the SF2 only.
     
    WeaponAdd for this model is also included.
     
    *************************************************************
     
    This is freeware; it CANNOT be distrubuted unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modfications, contact me first.
    Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
     
    *************************************************************
     
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************
    Jarek Hereda
     
    ----------------------------------------------------------------------------------------------------------------------
     
    WARNING!
     
    This is totaly new file. I highly recomend to backup your old files. OR just delete all old files. Even weapon folders. It is updated here.
    This is totaly new files and will not work in many parts with old.
     
    This model is based on previous J model with little modifications. Representing J International model exported to Iran. And J TOW International Cobra - modified J Cobra TOW capable aircraft. Only user of this model was also Iran and South Korea which used 8 aircrafts between 1978-2004.
     
    Pack includes 3 aircrafts as I made it specific for Iran and South Korea.
    Cockpits included.
     
    This addon works only with included WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack.
     
    Standard commands for activating Cobra features:
    With some differenced compared to G model.
     
    AIRBRAKES - jump from pilot station to gunner station.
     
    ARRESTING HOOK - deploy arresting hook to land on aircraft carrier.
     
    LANDING GEAR - belly light deploy/retract at any speed. Don't forget to fold before shooting.
     
    A2A mode - gunner station guncross for turret.
     
    A2Ground mode - pilot M60 gunsight cross.
     
    ANIMATION 7 - turret doors
     
    ANIMATION 8 - ammo bay dooors
     
    ANIMATION 9 - gunner door (ext and cockpit view)
     
    ANIMATION 10 - pilot door (ext and cockpit view)
     

    For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be like 65degree up) - (default ctrl + ) and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
     
    When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
     
    There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
     

    All serial numbers are historicaly correct for each country.
     
    Nations.
    I've set nation name for Iran. In my instal Iran - Islamic Republic of Iran Air Force. Same with J Tow model and plus SKorea- which is Republic of Korea Air Force.
    You might want to add new nation as It should be - Islamic Republic of Iran Army Aviation
    And Republic of Korea Army Aviation - ROKAA not ROKAF.
     
    But as always you can mod it your way.
     
    Skins:
    I've included skins for Iranian Army Aviation for both J and J TOW model representing early Imperial Iranian Army Aviation and post revolutionary Islamic Republic of Iran Army Aviation.
    Also South Korean Army Aviation is represented by early and late type of painting.
    During Iran-Iraq war Iranian army did some test with launching AGM-65 missiles. But reports says airframe sufers structural damage.
    Here I made possible to load Mavericks for Iranian AH-1J.
     
    Pilots:
    I am using usnpilots by OldDiego. Not included.
    Some pilots models might be too big for this helo.
     
    Instalation:
     
    Copy all files into specific folders.
     
    Sounds:
    For M197gatling sound copy the lines from SOUNDLIST ADDON to your soundlist ini file.
     
    Enjoy.
    Edit your way.
    Hope everything is working fine.
    Report bugs.
     
    For updates visit on:
    strikechoppers.wordpress.com
     
    *********************************************************************************************************
     
    *********************************************************************************************************
     
    Reference:
    NAVAIR 00-110AH1-4
    NATOPS FLIGHT MANUAL AH-1J
    TM 55-1520-221-10 Operators Manual Army Model AH 1G Helicopter
    Osprey Combat Aircraft 41 - US.Army AH-1 Units In Vietnam
    Cobra! The Attack Helicopter: Fifty Years of Sharks Teeth and Fangs Mike Verier
    GUNSLINGERS IN ACTIONS - Squadron Signal
    WALK AROUND AH-1G Cobra - Squadron Signal
    Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
    Osprey Colour Series Cobra Tank Killer Supreme
    Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
    Squadron Signal - Bell AH-1 Cobra In Action
    Osprey - New Vanguard 125 - Huey Cobra Gunships
    airport-data.com
    aerialvisuals.ca
    planepictures.net

    612 downloads

       (8 reviews)

    4 comments

    Updated

  20. AH-1J Sea Cobra SF1

    BELL AH-1J SEA COBRA Wings Over the Seven Seas * Ver 1.0 for SF1
    For those who stil are stick to sf1 series.
    This is a third party add on of the AH-1J Sea Cobra using models and cockpits created by me.
    The original flight model is standard as on many free to download helicopters.
    I have just modified it a bit.
     
    It is designed for and works in the SF1.
     
    WeaponPACK for this model is also included.
     
    *************************************************************
     
    This is freeware; it CANNOT be distrubuted unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modfications, contact me first.
    Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
     
    *************************************************************
     
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************
     
    Jarek Hereda
     
    ----------------------------------------------------------------------------------------------------------------------
     
    This model is based on previous G model. Well with little modifications.
    Plus new version of slow/fast rotor.
     
    Also new cockpits included for both 69 and 80 versions.
     
    This addon works only with included WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack.
     
    Standard commands for activating Cobra features:
     
    AIRBRAKES - jump from pilot station to gunner station.
     
    ARRESTING HOOK - deploy arresting hook to land on aircraft carrier.
     
    LANDING GEAR - belly light deploy/retract at any speed. Don't forget to fold before shooting.
     
    A2A mode - gunner station guncross for turret.
     
    A2Ground mode - pilot M60 gunsight cross.
     
    ANIMATION 7 - turret doors
     
    ANIMATION 8 - ammo bay dooors
     
    ANIMATION 9 - gunner door (ext and cockpit view)
     
    ANIMATION 10 - pilot door (ext and cockpit view)
     
     
    For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be like 65degree up) - (default ctrl + ) and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
     
    When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
     
    There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
     
    To take off from ship.
    Increase throttle realase brake.
    Or.
    Incrase throttle around 75% of throttle vector controll and then realase brake.
    Landing on ship.
    Aproach. Reduce speed using throttle vector controll. Realase hook. Slowly aproach matching speed with vessel and reducing altitude to deck height. Hit deck. Needs practice but it is easy.
     
    Catapult on deck are set 10cm higher than regular deck level. So aircraft is 'hovering' 10cm above deck. It must be this way since these vesseles are not supportin aircraft carrier operations. It is just fooling game engine.
     
    Skins:
    69 Model
    For Wings Over Vietnam
    HML-367 'Scareface' Marble Mountain 1971
    HMA-369 'Marhukers' Operation MARHUK USS Cleveland, USS Denver
     
    For Wings Over Europe North Atlantic/Mediterranean Sea and anywhere.
    HMM-263© Det.HMA-269 USS Guadalcanal 1975
    HMM-162© Det.HMA-269 USS Guadalcanal 1976 (I am not sure if BuNos and modex are 100% correct here)
    HMH-362© Det.HMA-269 USS Guadalcanal 1976
    HMM-262© Det.HMA-169 USS Tarawa 1979 (I am not sure if BuNos and modex are 100% correct here)
     
    80 Model
    For Operation Desert Storm
    Last and only AH-1J combat units, Marine reserve squadrons.
    HMA-773 'Sea Cobras' USS New Orleans 1991
    HMA-775 'Coyotes' Camp Smith, Saudi Arabia 1991
     
    For other secret operations during Cold War.
    HMA-169 'World Famous Vipers'
    This unit used AH-1J until 1986. This skin is based on photos but serial numbers are not 100% correct. Those are real Sea Cobra numbers but fictional for this unit. However numbers started with 159 were present in this unit.
     
     
    Optional files:
    Two navy ships LHA and LPD class. Converted to USMC service. So in single mission, player flight will start from ship. (Water map needed)
    Both with landing deck.
    Experimental lights on deck of LPD class ship. Credits to Fubar for his carrier lights pack.
     
    Weapons:
    Unlike the G model here on Sea Cobra gun is already part of airframe. This way is better for J model.
    If you have downloaded G model plus weaponPACK before rocket pods and gun pods are working fine here.
    For 80's model version there is folder with specific weapons. LAU-68/61 for MK66 Hydra plus AN/ALE 39 CMDs
    Mk66 Hydra rockets with different warheads included.
    LAU-10D/A launchers and MK71 Zunis. Also included in pack. However there is already existing great hi-poly hi-detailed version of LAU-10 and Zunis by Ravenclaw. If you wish you can use them by editing ini files. My Zuni rockets are little more FPS friendly.
     
    One more thing. I am using mostly standard weapon effects.
    Make sure to edit it your way if you decide to use this weapons.
     
    During late 70 Marines tested scoop exhaust like on older G. There are just a few photos with this mod.
    Here in game it will apear for a while in 1976-1978. It doesn't do anything. Since there is no IR suppresion in game. It is just for look and fun factor.
     
    In 80's model there is ALQ-144 IR Jammer. Since ther is no IR Jamming in game it is just very weak jammer. you can turn it on but don't count on jamming.
     
    Pilots:
    I am using usnpilots by OldDiego. Not included.
    Some pilots models might be too big for this helo.
     
     
    Instalation:
     
    Copy all files into specific folders.
     
    Sounds:
    For M197gatling sound copy the lines from SOUNDLIST ADDON to your soundlist ini file.
     
    Squadrons:
    Add specific entrys form Squadronlist addon to your squadron list.
     
     
    Enjoy.
    Edit your way.
     
     
    For updates visit on:
    strikechoppers.wordpress.com
     
    *********************************************************************************************************
     
    *********************************************************************************************************
     
    Reference:
    NAVAIR 00-110AH1-4
    NATOPS FLIGHT MANUAL AH-1J
    TM 55-1520-221-10 Operators Manual Army Model AH 1G Helicopter
    Osprey Combat Aircraft 41 - US.Army AH-1 Units In Vietnam
    Cobra! The Attack Helicopter: Fifty Years of Sharks Teeth and Fangs Mike Verier
    GUNSLINGERS IN ACTIONS - Squadron Signal
    WALK AROUND AH-1G Cobra - Squadron Signal
    Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
    Osprey Colour Series Cobra Tank Killer Supreme
    Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
    Squadron Signal - Bell AH-1 Cobra In Action
    Osprey - New Vanguard 125 - Huey Cobra Gunships
    XM-118 Organizational DS GS and Depot Maintenance XM118
    With the 1st Marine Division in Desert Shield and Desert Storm
    U.S. Marines in the Persian Gulf 90-91 MARINE FORCES AFLOAT IN DESERT SHIELD AND DESERT STORM
    Concord 3002 US Marine Corps Helicopters
    airport-data.com
    aerialvisuals.ca
    planepictures.net

    474 downloads

       (2 reviews)

    4 comments

    Updated

  21. AH-1J SeaCobra Over the Seven Seas ver.2016

    BELL AH-1J SEA COBRA Over the Seven Seas Ver 2.0 for SF2
    April 2016
     
    This is a third party add on of the AH-1J Sea Cobra using models and cockpits created by me.
    The original flight model is standard as on many free to download helicopters.
    I have just modified it a bit.
    It is designed for and works only in SF2 series.
     
    *************************************************************
     
    This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modfications, contact me first.
    Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
     
    *************************************************************
     
     
     
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************
     
     
     
    Jarek Hereda
    ----------------------------------------------------------------------------------------------------------------------
     
    WARNING!
     
    This is totaly new file. I highly recomend to backup your old files. OR just delete all old files. Even weapon folders. It is updated here.
    This is totaly new files and will not work in many parts with old.
     

    Also new cockpits included for both 69 and 80 versions.
     
    This addon works only with included WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack.
     
    Standard commands for activating Cobra features:
     
    AIRBRAKES - jump from pilot station to gunner station.
     
    ARRESTING HOOK - deploy arresting hook to land on aircraft carrier.
     
    LANDING GEAR - belly light deploy/retract at any speed. Don't forget to fold before shooting.
     
    A2A mode - gunner station guncross for turret.
     
    A2Ground mode - pilot M60 gunsight cross.
     
    ANIMATION 7 - turret doors
     
    ANIMATION 8 - ammo bay dooors
     
    ANIMATION 9 - gunner door (ext and cockpit view)
     
    ANIMATION 10 - pilot door (ext and cockpit view)
     

    For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be like 65degree up) - (default ctrl + ) and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
     
    When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
     
    There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
     
    To take off from ship.
    Increase throttle realase brake.
    Or.
    Incrase throttle around 75% of throttle vector controll and then realase brake.
    Landing on ship.
    Aproach. Reduce speed using throttle vector controll. Realase hook. Slowly aproach matching speed with vessel and reducing altitude to deck height. Hit deck. Needs practice but it is easy.
     
    Catapult on deck are set 10cm higher than regular deck level. So aircraft is 'hovering' 10cm above deck. It must be this way since these vesseles are not supportin aircraft carrier operations. It is just fooling game engine.
     
    All serial numbers are historicaly correct and based on available documents.
     

    I divided models into three sub packs. Weapons,guns,sounds are common to every part.
    Models 69 and 80 in diferent packs are still same model it is made this way for specific game mod.
     
    Vietnam pack 69 model.
    HML-367 'Scareface' Marble Mountain 1971
    HMA-369 'Marhukers' Operation MARHUK USS Cleveland, USS Denver
     
    Desert Storm pack 80 model
    HMA-773 'Sea Cobras' USS New Orleans 1991
    HMA-775 'Coyotes' Camp Smith, Saudi Arabia 1991
     

    Wings Over Europe/North Atlantic/Mediterranean Sea and anywhere.
    69 model:
    HMM-263© Det.HMA-269 USS Guadalcanal 1975
    HMM-162© Det.HMA-269 USS Guadalcanal 1976 (I am not sure if BuNos and modex are 100% correct here)
    HMH-362© Det.HMA-269 USS Guadalcanal 1976
    HMM-262© Det.HMA-169 USS Tarawa 1979 (I am not sure if BuNos and modex are 100% correct here)
     
    80 model"
    semi fictional skins (serial numbers are correct for J mode but not sure all of them apeard in HMA -169
    HMA-169 'World Famous Vipers' Two skins early green and mid-late 80s tri color version.
    This unit used AH-1J until 1986. This skin is based on photos but serial numbers are not 100% correct. Those are real SeaCObra numbers but fictional for this unit. However numbers started with 159 were present in this unit.
     

    Optional files:
    Two navy ships LHA and LPD class. Converted to USMC service. So in single mission, player flight will start from ship. (Water map needed)
    Both with landing deck.
    Experimental lights on deck of LPD class ship. Credits to Fubar for his carrier lights pack.
     
    Weapons included.
     
    One more thing. I am using mostly standard weapon effects.
    Make sure to edit it your way if you decide to use this weapons.
     
    During late 70 Marines tested scoop exhaust like US Army on G model. There are just a few photos with this mod.
    Here in game it will apear for a while in 1976-1978. It doesn't do anything. Since there is no IR suppresion in game. It is just for look and fun factor.
     
    In 80's model there is ALQ-144 IR Jammer. Since ther is no IR Jamming in game it is just very weak jammer. you can turn it on but don't count on jamming.
     
    Pilots:
    I am using usnpilots by OldDiego. Not included.
    SOme pilots models might be too big for this helo.
     

    Instalation:
     
    Copy all files into specific folders.
     
    Sounds:
    For M197gatling sound copy the lines from SOUNDLIST ADDON to your soundlist ini file.
     
    Squadrons:
    Add specific entrys form Squadronlist addon to your squadron list.
     

    Enjoy.
    Edit your way.
    Report bugs.

     
    For updates visit on:
    strikechoppers.wordpress.com
     
    *********************************************************************************************************
     
    *********************************************************************************************************
     
    Reference:
    NAVAIR 00-110AH1-4
    NATOPS FLIGHT MANUAL AH-1J
    TM 55-1520-221-10 Operators Manual Army Model AH 1G Helicopter
    Osprey Combat Aircraft 41 - US.Army AH-1 Units In Vietnam
    Cobra! The Attack Helicopter: Fifty Years of Sharks Teeth and Fangs Mike Verier
    GUNSLINGERS IN ACTIONS - Squadron Signal
    WALK AROUND AH-1G Cobra - Squadron Signal
    Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
    Osprey Colour Series Cobra Tank Killer Supreme
    Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
    Squadron Signal - Bell AH-1 Cobra In Action
    Osprey - New Vanguard 125 - Huey Cobra Gunships
    XM-118 Organizational DS GS and Depot Maintenance XM118
    With the 1st Marine Division in Desert Shield and Desert Storm
    U.S. Marines in the Persian Gulf 90-91 MARINE FORCES AFLOAT IN DESERT SHIELD AND DESERT STORM
    Concord 3002 US Marine Corps Helicopters
    airport-data.com
    aerialvisuals.ca
    planepictures.net

    918 downloads

       (6 reviews)

    3 comments

    Updated

  22. AH-1P / S(Prod) Cobra TOW ver.2016

    BELL AH-1S(Prod) COBRA Ver 2.0 for SF2
     
    January 2016.
     
    This is a third party add on of the AH-1S(Prod) Cobra using models and cockpits created by me.
    The original flight model is standard as on many free to download helicopters.
    I have just modified it a bit.
     
    It is designed for and works only in the SF2 series.
     
    ver 1 was never uploaded as i started t o upgrade files during work on this. So this is upgraded to my 2.0 standard.
     
    WeaponPACK for this model is also included.
     
    *************************************************************
     
    This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modfications, contact me first.
    Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
     
    *************************************************************
     
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************
     
    Jarek Hereda
     
    ----------------------------------------------------------------------------------------------------------------------
     
    This addon works only with included WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack.
     
    Standard commands for activating Cobra features:
     
    AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
     
    ARRESTING HOOK - jump from pilot station to gunner station.
     
    LANDING GEAR - skid search light on/off at any speed. Dont forget to retract it because you wil be not able to shoot.

     
    A2A mode - gunner station TSU guncross for turret.
     
    A2Ground mode - pilot M73 cross.
     

    ANIMATION 7 - turret doors
     
    ANIMATION 8 - ammo bay dooors
     
    ANIMATION 9 - gunner door (ext and cockpit view)
     
    ANIMATION 10 - pilot door (ext and cockpit view)
     
    ANIMATION 1 - NVG (It is not nvg but some greent filter) If you don't like it disable it in cockpitini file.
     
    Airfield eye candy blades animation.
     

    Technicaly it is old S model with few upgrades. It has new 1st version of flat plate canopy. Rest things remain same as in previous S(mod) Cobra. In 1987 S(Prod) Cobra was redesignated AH-1P.
    In mid 80s some birds received K-747 blades. Here represented by 78 model.
     
    For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be like 65degree up) - (default ctrl + ) and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
     
    When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
     
    There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
     
    NVG.
    Unfortunately there is no NVG in this game.
    I just added green "filter" to cockpit and you can activate it by default Animation 1 key.
    In external view ther will be little change in cockpit- unfortunately not moving with pilot/guner head.
    In copit view there is green glow and filter It is definitely not helping during night flight but this is beta version. Maybe one day real nvg will be possible here. If you dont like it disable it in cockpit.ini file. This feature apears only in National Guard 85 model and bonus,
     

    Skins:
    77 model
    1st Sq(Air),17th Cav. 82nd CAB. 1978
    42nd Combat Avn Brigade,New York ANG.1981
     
    78 model with K747 blades.
    1st Sq, 167th Air cavalry Nebraska ANG.1991
    D Company 25th CAB, 25th Inf Div.
     
    All serial numbers are proper for S(Prod) / P model but am not sure if these numbers appeared in specific units.
    some seiral are taken from available photos and are matched to units. Some are just placeholders but are correct for model block buid.
     
    Weapons.
    All weapons are reskined. TOW models are new.
    Most of the weapon are same as in previous packs and are common to G/Q/S/P model.
    Including XM158 and M200 launchers.
    TOWs BGM-71A/B/C/D
     

    One more thing. I am using mostly standard weapon effects.
    Make sure to edit it your way if you decide to use this weapons.
     
    Pilots:
    I am using helopilots by OldDiego.
    Some pilots models might be too big for this helo.
     
     
     
    Enjoy.
    Report Bugs.
    Edit your way.

     
    For updates visit on:
    strikechoppers.wordpress.com
     
    *********************************************************************************************************
     
    *********************************************************************************************************
     
    Reference:
    Operator's Manual Army Model AH 1S(Prod) Helicopter
    TM 9-1425-473-20 Technical Manual TOW Guided Missile M65
    TM 11-1520-221-34P Electronic Equipment Configurations...
    Osprey Combat Aircraft 41 - US.Army AH-1 Units In Vietnam
    Cobra! The Attack Helicopter: Fifty Years of Sharks Teeth and Fangs Mike Verier
    AH-1 Tzefa in IAF service, Ra'anan Weiss
    GUNSLINGERS IN ACTIONS - Squadron Signal
    WALK AROUND AH-1G Cobra - Squadron Signal
    Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
    Osprey Colour Series Cobra Tank Killer Supreme
    Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
    Squadron Signal - Bell AH-1 Cobra In Action
    Osprey - New Vanguard 125 - Huey Cobra Gunships
    XM-118 Organizational DS GS and Depot Maintenance XM118
    With the 1st Marine Division in Desert Shield and Desert Storm
    U.S. Marines in the Persian Gulf 90-91 MARINE FORCES AFLOAT IN DESERT SHIELD AND DESERT STORM
    Concord 3002 US Marine Corps Helicopters
    airport-data.com
    aerialvisuals.ca
    planepictures.net

    284 downloads

       (3 reviews)

    1 comment

    Submitted

  23. AH-1Q Wings Over Europe SF2 ver. 2016

    BELL AH-1Q COBRA Ver 2.2 for SF2
    January 2016
     
    This is a third party add on of the AH-1Q Cobra using models and cockpits created by me.
    The original flight model is standard as on many free to download helicopters.
    I have just modified it a bit.
    It is designed for and works only in SF2 series.
     
    *************************************************************
     
    This is freeware; it CANNOT be distrubuted unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modfications, contact me first.
    Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
     
    *************************************************************
     
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************
     
    Jarek Hereda
     
    ----------------------------------------------------------------------------------------------------------------------
     
    ******************IMPORTANT******************
     
    This addon works only with my WeaponPACK (included in rar file). All of weapon stations are made as specific station code and will work only with this weapon pack.
     
    Standard commands for activating Cobra features:
     
    AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
     
    ARRESTING HOOK - jump from pilot station to gunner station.
     
    LANDING GEAR - belly light deploy/retract at any speed in late models
    - nose lights activate/deactivate in early model. Lights must on.
     
    A2A mode - gunner station guncross for turret.
     
    A2Ground mode - pilot M73 cross.
     
    ANIMATION 7 - turret doors
     
    ANIMATION 8 - ammo bay dooors
     
    ANIMATION 9 - gunner door (ext and cockpit view)
     
    ANIMATION 10 - pilot door (ext and cockpit view)
     
    Added eye candy parking animation.
     
    WARNING!
     
    This is totaly new file. I highly recomend to backup your old files. OR just delete all old files.
    This is totaly new files and will not work in many parts with old.
     
    There is still old file available to download.
    New file is named AH-1Q_Ver2.5_SF2_2016.rar
     
    For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be like 65degree up) - (default ctrl + ) and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
     
    When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
     
    There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
     
     
     
    There is skin only for 11 ACR in Europe. Well Q was upgraded to S(MOD) quickly so not much info to find about Q in units.
    All serial numbers are proper for Q model but am not sure if these numbers appeared in 11th ACR.
    15086 for sure was there.
     
    Weapons.
    All weapons are reskined. TOW models are new.
    Most of the weapon are same as in previous packs and are common to G/Q/S/P model.
    Including XM158 and M200 launchers.
    TOWs BGM-71A/B
     
    One more thing. I am using mostly standard weapon effects.
    Make sure to edit it your way if you decide to use this weapons.
     
    CHANGES to previous version:
    New skins, fixed some details on model, fixed some ini lines.
    TOW Weapons redone.
    Changed loadouts,
    TOW launchers are part of airframe, now it is loaded diferent way then before and not using weapon rack.
     
    Pilots:
    I am using helopilots by OldDiego.
    Some pilots models might be too big for this helo.
     
    Instalation:
     
    Copy all files into specific folders.
     
     
     
    *********************************************************************************************************
    IMPORTANT
    If you dont have US Army Aviation service you will need to add the following to your Nations.ini file which should be in your Flight folder.
    Make sure the XXX is replaced with the next number in sequence in your file:
     
    [Nationxxx]
    Name=USA
    DisplayName=United States Army Aviation
    Alignment=FRIENDLY
    PilotNameList=NamesUSAF.lst
    RankList=RanksUSAF.lst
    CallsignList=CallsignsUS.lst
    Formation.Fighter=USFighter
    Formation.Attack=USFighter
    Formation.Bomber=USBomber
    Formation.Transport=USBomber
    Formation.Tank=USTank
    Formation.MobileAD=USAD
    PilotTrainingStandard=EXCELLENT
    GenderRatio=0
    DebriefSuccessMusic=DebriefSuccess.wav
    DebriefFailMusic=DebriefFail.wav
    DebriefKilledMusic=DebriefKilled.wav
    SpeechFile=USAFSpeech.cat
    SpeechTextFile=USAFSpeechText.cat
    Medals=MedalsUSAF.ini
    MedalTextFile=MedalsUSAF.str
    UseFAC=TRUE
     
    *********************************************************************************************************
     
    Reference:
    TM 55-1520-221-10 Operators Manual Army Model AH 1G Helicopter
    TM 55-1520-234-10 Operator's Manual Army Model AH 1S(MOD) Helicopter
    TM 9-1425-473-20 Technical Manual TOW Guided Missile M65
    TM 11-1520-221-34P Electronic Equipment Configurations...
    Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
    Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
    Squadron Signal - Bell AH-1 Cobra In Action
    Osprey - New Vanguard 125 - Huey Cobra Gunships
    XM-118 Organizational DS GS and Depot Maintenance XM118
    11thacraviation.com
    usarmygermany.com
    airport-data.com
    aerialvisuals.ca
    planepictures.net

    726 downloads

       (8 reviews)

    7 comments

    Updated

  24. AH-1Q_Wings Over Europe

    BELL AH-1Q COBRA Ver 1.0
    --------------------------------------------------------
     
     
    This is a third party add on of the AH-1Q Cobra using models and cockpits created by me.
    The original flight model is standard as on many free to download helicopters.
    I have just modified it a bit.
     
    It is designed for and works in the SF1 and SF2 series.
    However this pack is build on SF1 folder tree.
    For SF2 You have to separete Decals folders.
    There is a plenty of tutorials how to convert to SF2 series.
     
    There is a issue with tractorbeamshadow. I will try to fix this asap.
    For now temporary i dont have posibility to convert and work on SF2 sim. Temporary.
     
    *************************************************************
     
    This is freeware; it CANNOT be distrubuted unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modfications, contact me first.
    Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
     
    *************************************************************
     
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************
     
    Jarek Hereda
    strikechoppers.wordpress.com
     
    ----------------------------------------------------------------------------------------------------------------------
     
     
    ******************IMPORTANT******************
     
    This addon works only with my WeaponPACK.
     
    For this Q model you should download standard weapon pack for AH-1G.
    You can download it here:
     
    http://combatace.com/files/file/15215-ah-1g-weaponpack/
    New weapons specific for this model are already included in this package.
     
    All of weapon stations are made as specific station code and will work only with Cobra WeaponPACK.
     
    Standard commands for activating Cobra features:
     
    AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
     
    ARRESTING HOOK - jump from pilot station to gunner station.
     
    LANDING GEAR - belly light deploy/retract at any speed in late models
    - nose lights activate/deactivate in early model. Lights must on.
     
    A2A mode - gunner station guncross for turret.
     
    A2Ground mode - pilot M73 cross.
     
    ANIMATION 7 - turret doors
     
    ANIMATION 8 - ammo bay dooors
     
    ANIMATION 9 - gunner door (ext and cockpit view)
     
    ANIMATION 10 - pilot door (ext and cockpit view)
     
     
    For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be like 65degree up) - (default ctrl + ) and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
     
    When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
     
    There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
     
    Outboard TOW pylons. You can load 4 or 8 BGM-71 Missiles. Upper M65 launcher is made as StationGroupID=3 and lowwer M65 launcher is StationGroupID=4. Either you can load only on upper launcher or both lower and upper.
    Of course loading onl on lower without upper will look silly. But this is thirdwire game engine. We can't change it. Unfortunately in loadout menu option for 2 BGM-71 will appear. Well i don't know how to limit station to load only on weapon rack. Do not use it also. It doesn't look good. And missile has no launching tube.
     
    Guns are loaded as weaponstations so player got options.
     
     
    For updates visit on:
    strikechoppers.wordpress.com
     
    There is skin only for 11 ACR in Europe. Well Q was upgraded to S(MOD) quickly so not much info to find about Q in units.
    All serial numbers are proper for Q model but am not sure if these numbers appeared in 11th ACR.
    15086 for sure was there.
     
     
    This pack contains already weapons folder. There you will find 2 new weapons and one weapon rack for this Q model Cobra.
    BGM-71A
    BGM-71B
    TOW launcher tubes.
     
    Also you have to download my WeaponPACK for AH-1G so this helo can work properly. Otherwise there will be no rocket pods, guns etc.
    http://combatace.com/files/file/15215-ah-1g-weaponpack/
     
    Copy other files from folders /Flight and /Sounds into your folders in game directory.
     
     
     
    *********************************************************************************************************
    IMPORTANT
    If you dont have US Army Aviation service you will need to add the following to your Nations.ini file which should be in your Flight folder.
    Make sure the XXX is replaced with the next number in sequence in your file:
     
    [Nationxxx]
    Name=USA
    DisplayName=United States Army Aviation
    Alignment=FRIENDLY
    PilotNameList=NamesUSAF.lst
    RankList=RanksUSAF.lst
    CallsignList=CallsignsUS.lst
    Formation.Fighter=USFighter
    Formation.Attack=USFighter
    Formation.Bomber=USBomber
    Formation.Transport=USBomber
    Formation.Tank=USTank
    Formation.MobileAD=USAD
    PilotTrainingStandard=EXCELLENT
    GenderRatio=0
    DebriefSuccessMusic=DebriefSuccess.wav
    DebriefFailMusic=DebriefFail.wav
    DebriefKilledMusic=DebriefKilled.wav
    SpeechFile=USAFSpeech.cat
    SpeechTextFile=USAFSpeechText.cat
    Medals=MedalsUSAF.ini
    MedalTextFile=MedalsUSAF.str
    UseFAC=TRUE
     
    *********************************************************************************************************
     
    Reference:
    TM 55-1520-221-10 Operators Manual Army Model AH 1G Helicopter
    TM 55-1520-234-10 Operator's Manual Army Model AH 1S(MOD) Helicopter
    TM 9-1425-473-20 Technical Manual TOW Guided Missile M65
    TM 11-1520-221-34P Electronic Equipment Configurations...
    Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
    Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
    Squadron Signal - Bell AH-1 Cobra In Action
    Osprey - New Vanguard 125 - Huey Cobra Gunships
    XM-118 Organizational DS GS and Depot Maintenance XM118
    11thacraviation.com
    usarmygermany.com
    airport-data.com
    aerialvisuals.ca
    planepictures.net

    503 downloads

       (3 reviews)

    3 comments

    Updated

  25. AH-1S / S(Mod) Cobra TOW ver.2016

    BELL AH-1S(Mod) COBRA Wings Over There Ver 2.0 for SF2
     
    January 2016.
     
    This is a third party add on of the AH-1S(Mod) Cobra using models and cockpits created by me.
    The original flight model is standard as on many free to download helicopters.
    I have just modified it a bit.
     
    It is designed for and works only in the SF2 series.
     
    WeaponPACK for this model is also included.
     
    *************************************************************
     
    This is freeware-donationware; it CANNOT be distrubuted unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware additions.
    See the original readme documentation, if any, for further allowances and restrictions
    Any persons wishing to make further modfications, contact me first.
    Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
    Bribes and donations are accepted;
     
    *************************************************************
     
    *************************************************************
    THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************
     
    Jarek Hereda
     
    WARNING!
     
    This is totaly new file. I highly recomend to backup your old files. OR just delete all old files.
    This is totaly new files and will not work in many parts with old.
     
    There is still old file available to download.
    New file is named AH-1S_Ver2.0_SF2
    ----------------------------------------------------------------------------------------------------------------------
     
    This addon works only with included WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon
     
    pack.
     
    Standard commands for activating Cobra features:
     
    AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
     
    ARRESTING HOOK - jump from pilot station to gunner station.
     
    LANDING GEAR - skid search light on/off at any speed. Dont forget to retract it because you wil be not able to shoot.
     
    A2A mode - gunner station TSU guncross for turret.
     
    A2Ground mode - pilot M73 cross.
     
    ANIMATION 7 - turret doors
     
    ANIMATION 8 - ammo bay dooors
     
    ANIMATION 9 - gunner door (ext and cockpit view)
     
    ANIMATION 10 - pilot door (ext and cockpit view)
     
    ANIMATION 1 - NVG (It is not nvg but some greent filter) If you don't like it disable it in cockpitini file.
     
    Added eye candy parking animation.
     
    Technicaly it is still old G/Q model with few upgrades. Bell enginers just put additional 400horse power, new tail gearbox with tail rotor and
     
    some avionics upgrades. Here I also added some extra power.
    For almost 10 years all new cobra was always S but different modification step model. This one was designated S(Mod) but after 1987 (when they
     
    were already extra confused by step models) Army simplified designation system and this one become just S model.
    Sometiems S(mod) is refered also as Q. But S(mod) had few visual differences compared to previous model. It also received AN/APR-39.
    Tail rotor and tail rotor housing are borrowed from Marine J model. Inlet screens are removed already from this model onward.
    In mid 80's lot of S(mod) were sent inot National Guard units. At this point they received wire strike protection system. Some were also equipped
     
    with nvg. But still TSU has no nvg capability so it was not much of real night fighter.
    Some S(Mod) gained C-NITE system for night targeting but it is not in my model.
     
    In late 80s some National Guard birds received K-747 blades but it is not here.
     
    For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be like 65degree up) - (default ctrl + ) and then
     
    increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed
     
    and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
     
    When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it
     
    is possible so it is there. Not working like i want but better then nothing.
     
    There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not
     
    proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
     
    NVG.
    Unfortunately there is no NVG in this game.
    I just added green "filter" to cockpit and you can activate it by default Animation 1 key.
    In external view ther will be little change in cockpit- unfortunately not moving with pilot/guner head.
    In copit view there is green glow and filter It is definitely not helping during night flight but this is beta version. Maybe one day real nvg
     
    will be possible here. If you dont like it disable it in cockpit.ini file. This feature apears only in National Guard 85 model and bonus,
     
    Skins:
    76 model
    334th AHC B COmpany, 503rd Avn Bn, Büdingen 1977
    11 ACR, Air Cavalry Tropp, Fulda, West Germany 1982.
    2nd ACR, Air Cavalry Troop , Feucht, West Germany 1980.
     
    85 model
    19th Air Cavalry, Hawaii Air National Guard 1985.
     
    added:
    1st Btl,140th Avn Reg,California National Guard, 1991
     
    This pack no longer contains Israel and Turkish Cobra. I've removed it from here as it will be part of new pack.
    Weapons.
    All weapons are reskined. TOW models are new.
    Most of the weapon are same as in previous packs and are common to G/Q/S/P model.
    Including XM158 and M200 launchers.
    TOWs BGM-71A/B/C/D
     
    One more thing. I am using mostly standard weapon effects.
    Make sure to edit it your way if you decide to use this weapons.
     
    Pilots:
    I am using helopilots by OldDiego.
    Some pilots models might be too big for this helo.
     
    CHANGES to version 1.0
    New skins, fixed some details on model, fixed some ini lines.
    TOW Weapons redone.
    Changed loadouts,
    TOW launchers are part of airframe, now it is loaded diferent way then before and not using weapon rack.
    Turkish and Israel aircrafts are removed from this pack and are parts of its own pack.
     
    Enjoy.
    Report Bugs.
    Edit your way.
     
    For updates visit on:
    strikechoppers.wordpress.com
     
    *********************************************************************************************************
     
    *********************************************************************************************************
     
    Reference:
    TM 55-1520-234-10 Operator's Manual Army Model AH 1S(MOD) Helicopter
    TM 9-1425-473-20 Technical Manual TOW Guided Missile M65
    TM 11-1520-221-34P Electronic Equipment Configurations...
    Osprey Combat Aircraft 41 - US.Army AH-1 Units In Vietnam
    Cobra! The Attack Helicopter: Fifty Years of Sharks Teeth and Fangs Mike Verier
    AH-1 Tzefa in IAF service, Ra'anan Weiss
    GUNSLINGERS IN ACTIONS - Squadron Signal
    WALK AROUND AH-1G Cobra - Squadron Signal
    Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
    Osprey Colour Series Cobra Tank Killer Supreme
    Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
    Squadron Signal - Bell AH-1 Cobra In Action
    Osprey - New Vanguard 125 - Huey Cobra Gunships
    XM-118 Organizational DS GS and Depot Maintenance XM118
    With the 1st Marine Division in Desert Shield and Desert Storm
    U.S. Marines in the Persian Gulf 90-91 MARINE FORCES AFLOAT IN DESERT SHIELD AND DESERT STORM
    Concord 3002 US Marine Corps Helicopters
    airport-data.com
    aerialvisuals.ca
    planepictures.net

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