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Soulfreak

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Everything posted by Soulfreak

  1. Yes it is, nowhere, cause it isn´t done yet.
  2. Raz´s = Razbam.
  3. You should contact Marcfighters...
  4. Very nice work Paulo (and of course Veltro)! Uh FAW.7 will we get this skin too???
  5. Great work my friend!
  6. In der target.ini passt es... :-(
  7. Before you add anything Nick, you should start every game 1st. Then automaticly the nod folders will be created. After taht you can add the mods you want into the specific mod folder of the game you want to add it. I really recommend that you browse through the SF2 knowledgebase and learn the basics, cause SF2 is much different from SF1. The Lightning comes with Expansion pack 2, or you have to convert the SF1 Lightning to SF2 Standart. http://combatace.com/files/file/736-lightning-fmk6/ You should browse through the download section, it is very well organized. And most of the things you are looking for are there. ;-)
  8. Michael, ich hatte in den letzten Tagen mal wieder Zeit an dem Terrain zu basteln. Nun habe ich aber ein Problem. Ich möchte eine neue Targetarea hinzufügen (Factory 2013 von Wingwiner). Habe mir die Koordinaten wo sie hin soll mit dem TFD Tool geholt, alle Inis angepasst usw. Aber ich kann die Targetarea nicht als Ziel für eine Mission auswählen. (Im TFD Tool wird sie angezeigt). Kann es sein, das die Fläche die ich im TFD Tool als Karte sehe wesentlich kleiner ist im Spiel? Falls ja, kann man es soweit ausdehnen das es alles abdeckt? Würde halt auch gerne noch eine Range einfügen....
  9. Welcome back Nick! I remember you very well from simhq back in the days. SF2NA = Strike Fighters 2 North Atlantic you can get it in the Thirdwire online store. https://store.thirdwire.com/store_w7_all.htm The most hunters and Lightnings come with Thirdwire´s expansions pack 2. The saved games folder is under your local user f.e. : C:\Users\Carlo\saved games Kind regards, Soulfreak
  10. For 2: In the Mission Editor from TW you can only select an loadout profile for the AI flights. f.e. Strike / A2A long range etc. What armant is then loaded is written in the loadout.ini of the Aircraft.
  11. Yesterday i worked a lot with your great tool Gerwin! I really love it!!! On little advise, which i think makes the use a lil bit more comfortable When putting the "I"nfo key, can you add that in the information box of the current texture also shows up the position (number) of the texture in the terrains data.ini?
  12. pls post the entries of the decals.ini sounds like a wrong path, wrong filename or a missspelling in the ini.
  13. For the A-1H / J check out these files: http://combatace.com/files/category/612-a-1/ A-6s are AI planes only in SF2 series. You can add the WoV cockpit or maybe the one from Razbam (if you got their Intruders) Yes it is worth adding Green Hell. You can add the effects & the Sarcasm mod.
  14. Ihn bekommst du besser über Facebook.
  15. Nee aber mit geschrieben. Hat viel um die Ohren.
  16. Very nice work Eric! Would be cool if you could do something similar for the stock SF2 Europe A-10. ;-)
  17. For the F-4D didn´t Sundowner made some Highrez ones? And Volker got a "new" F-4D on his wip list...
  18. As I see Fubar´s pic, is a 2 seater planned too?
  19. A-Team Skunkworks
  20. Jip DAT one. You can see it on the "milky" Canopy glass...
  21. you should set the graphic options for the textures to unlimeted
  22. Yeah, can´t wait!
  23. Are you working on it?
  24. Einheitlich ist hier nix. ;-) Somit gibt es keine einheitliche Nations.ini für WW2 Installs Außer den Sachen die man aus den *.cat Dateien extrahiert. Aber vielleicht gibt es ja eine Nations ini im Downloadbereich. Ansonsten frag doch mal im SF2 - WW2 Forum.
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