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MarkEAW

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Everything posted by MarkEAW

  1. EAW Code-Group Standalone

    That's too bad, why did he post that. Unless its too "update" an existing EAWPRO archive. Its not making much sense why he posted the "fix". He must have EAWPRO in one of the above files? (or perhaps someplace else).
  2. EAW Code-Group Standalone

    That's what I thought, but just looking at the files, I can't determine where that fix goes. if there was a readme and install instructions with these files I wouldn't have any issues figuring that out.
  3. EAW Code-Group Standalone

    What is this file for? (JelFixV2.exe) What's the AcesOverEurope129 file? Is that the one made by Modred? or one put together by Jel? Is it really practical to combine all these un-official installs into one download? thats 4.29Gigs in size? (Shouldn't they be split up to better update them each?
  4. Which EAW Files Should I Post?

    Alright, Thanks. I'm just handling all the files I been taking in and I'm still unclear what too post in the CombatACE DL section. If any body has a clue, clue me in , thanks.......
  5. Which EAW Files Should I Post?

    Bazillius, Do you know what the JelFixV2.exe is for? There was no description for it in the downloads.
  6. Which EAW Files Should I Post?

    I searched, all I see is the orginal OAW installer (or extracted) files. I might have over looked the newer OAW, but Jel did update the OAW files more recently than I'm finding on my backups.
  7. Which EAW Files Should I Post?

    I think some of those exe 7z installers for the standalone games are already in a large download put together , here on CombatACE, I think Jel uploaded them, or Erik did. eh, I see no EAWPRO in your list,....that blows :) You need to read and see about all the changes in it. Its fun to compare from 1.2 to the FXEXE when playing. I jump sometimes from game to game just to see the comparison. Its worth adding to your collection. Well about the OAW package, I think FsFOOT had posted a revised package perhaps?? not too sure. I'll have to check my backups, still :)..............
  8. Which EAW Files Should I Post?

    So you want a modder to have packaged the right files together for you already...... Hmmm, that could be OAW, I "Think" Jel may have released a new OAW package for stock EAWv1.2 in the past 2 years. (In comparison to the old OAW from 2005) But I don't know if I have it, or where to get it. Then there's little packages like flight model modifications in a single pack. Skys clouds terrain, etc.
  9. View File Editing Notes Overview v2 EAW Editing Notes (revised Sept 15, 2003) by Charles Gunst, (Others) They are for stock EAWv1.2 consumption. Submitter MarkEAW Submitted 07/29/2023 Category EAW - European Air War  
  10. EAW Notes

    There is a Sept 2003 Update of these editing notes in the CombatACE EAW Downloads.
  11. Version

    20 downloads

    EAW Editing Notes (revised Sept 15, 2003) by Charles Gunst, (Others) They are for stock EAWv1.2 consumption.
  12. View File Infogrames EAW Trial This is the EAW 30 minute trial version by Infogrames. (2003). This is not the DEMO of EAW. It requires Win9x system to install. However you can run the installer with WinME shortcut compatibility setting on WinNT systems. Submitter MarkEAW Submitted 07/23/2023 Category EAW - European Air War  
  13. Version

    12 downloads

    This is the EAW 30 minute trial version by Infogrames. (2003). This is not the DEMO of EAW. It requires Win9x system to install. However you can run the installer with WinME shortcut compatibility setting on WinNT systems.
  14. I know that a guy named Modred has made an extensive Italian version of the game. https://www.moddb.com/games/european-air-war/downloads/european-air-war-italian-version-120 But what would I need to just get the menus and the text in Italian? I just want to be able to use the language files into 1.2 without having to use a huge downloaded add-on. Just two CDFs? There's the "official" v1.2 Italian patch, but its limited. I'm not sure how official it is, its a small patch perhaps put out by one of the early publishers? https://www.mediafire.com/file/2m99w8dc7l2wx50/eawv1-2i.zip/file I got it to open and install, but I'm not sure which files that it patched. It didn't show it.
  15. My latest recommendation for Win10 users is to use the DXWnd DirectX wrapper as it gives the game a 64FPS and now provides fog, even for Nvidia cards. Maybe turn off or disable Virtualization on your motherboard if the game runs slow. I turned it off here, I wasn't using it and my frames returned to 64 in the wrapper, instantly. Please see my site for Wrapper links, settings downloads and you can read the wrapper info on my site. Plus whatever else you need. ;) https://eaw.neocities.org/
  16. NP VBH. I've updated the 12 stock DXWnd settings file. (same link) It had one or two settings you don't need, such as fake win95...once in the wrapper the game doesn't need to be fooled in that area of the settings. So long story short, I went through it and corrected any settings I left on in error. ;)
  17. I've recently found out that the DXWnd Wrapper (v2_05_96_build) that performs almost equal to the GoG released game can now supports forced fog in the game. http://sourceforge.net/projects/dxwnd/ I updated my troubleshoot help doc to reflect this. Basically its one setting "Force W-based Fog". (under the Direct3D Tab on the wrapper). Previously tested on early builds of this wrapper and the setting wasn't working. So its a neat find now that it does work. I haven't found how to clean up the Terrain Shimmer in any D3D Wrapper. However OpenGlide not only restores fog, but tends to the Terrain Shimmer as well. https://sourceforge.net/projects/openglide/
  18. EAW Performance Record

    The wrapper programs/the game where slowed down by my system not being fast enough I guess to handle Virtualization at the same time. So they performed poorly. I turned it off and my system is faster and within wrappers I get next to if not full speed for the eaw game. The frame rate is still halved in Win10 of what win7 can do, but the wrappers in win10 now are getting 64FPS. This is with Direct3D Mode and with FOG working.
  19. I've used some new and old info to complete this new page on my web site. Its a performance record. Of my test of EAW. I haven't recorded anything for v1.2 as it does not have a Frames counter, so I'll have to use an nvidia program to give me results overall. I have used the un official versions,. I use v1.28 a lot, both GoG(w/wrapper) and without a Wrapper, both in DX3D mode. Here's most of my tests currently: https://eaw.neocities.org/performance.html Anyhow if your interested in posting your results I'd be glad to see them. I'm going to ask them to be for a certain version of EAW and one resolution, as this is best to get everyone's results. (see Help Doc)
  20. Digging the 16 plane count and the extra squads increasing that. Why you think they only had 12 planes in the stock game?
  21. FOG Support Development Doc: https://developer.download.nvidia.com/assets/gamedev/docs/Fog2.pdf I ran into this years ago too. This mentions how DirectX7 supports it as well. Seems to include a lot of detail, includes the W Fog info Z Fog ,Table pixel Fog and Vertex Fog. Indicates which old RIVA cards supported fog..... Most of it is over my head. just thought I post it before I delete the link. heh.
  22. I'll post a link in the EAWPRO Club for a wrapper configuration file used only for EAWPRO latest release.....see you over there.
  23. Win10, and EAWPRO not working for me.

    No promises is what I live by :) lol. Well not totally true, but with EAW and figuring whats up with it today, is exhausting. :) Alright well I know I haven't kept details of your mentioned changes on public forums in the past year or two. I was disengaged from EAW almost 98% of the time then. okay. Well see you on another thread later? :) I think we figured it out, well me mostly ;) If you didn't give it a try on win10, i would have left ithe crashing issue alone for alot longer...but i jumped right back when you gave feedback. Your welcome. (Now I have to explore more things in EAWPRO)....
  24. Hey, When I click to run eaw.exe in EAWPRO Basic (the latest version and the previous version), it will now open, black screen, then closes, won't run. Win10 doesn't even write a compatibility reg entry for it, and the eaw.ini file does not get written either. and since the older version loaded before, I think its my system only...or win10 only. All other EAW games load and run...just not EAWPRO. Maybe a corrupt file?? So I manually added the primary comp reg entry to the registry. It didn't help. I think eaw.exe is closing before Win10 can try to even load a screen. I tried other exe Properties and doubled check windows settings for eaw.exe in its database, alll seemed fine, but its just not running.
  25. Win10, and EAWPRO not working for me.

    I updated the FXEXE Patches Help Document with new troubleshooting instructions. https://eaw.neocities.org/fxexe-patches.html Should i add to this doc/update it with something else too? Thanks VBH!!
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