Jump to content

1Patriot-of-many

JUNIOR MEMBER
  • Content count

    108
  • Joined

  • Last visited

Everything posted by 1Patriot-of-many

  1. Waiting to buy or build a new computer, I'd be glad to pay for a "new" game.
  2. F-100

    Thanks for making me cry.
  3. Multiplayer?

    Thanks I think ;) NOT dammit it, just to have a LAN multiplayer would be great.
  4. Anybody working on making the game multiplayer? It would be so awesome to fly with someone else on a campaign.
  5. Thank you Sir, I appreciate it.
  6. Guys, I've followed all the instructions for installing SF2V Air & Ground War Expansion Pack v2.0 Gold - Part 1 and the other 3 parts but when I pick the A6 any model for my campaign I have no cockpit, only the nose refueling probe if seen. The outside views looks proper, it flies correctly, just can't see the cockpit I'm sitting in. Any help here? This has been driving me nuts for years. I love the A6 but I can't get it working. I have all the expansions and patches for SF2.
  7. Yeah at first the creating, moving between files was confusing when adding new mods, I suppose I need to take the time to really understand how the files work together in the modding section and how the creation of .lods and such works, for now I'm a DOS kinda guy in a WIN7 universe when it comes to programming :)
  8. Worked perfectly for the B model too in Vietnam! Thanks again to all of you. Now I gotta go through all the mods I have and see if they have an A6 in them. I suppose it would take a lot more to actually add A6's to a mod that doesn't have them already incorporated in? I'm still a bit daft as to all the files that would have to be edited ect to incorporate new planes into each mod I feel like.......
  9. Awesome UllyB I'll give it a try! Thank you Sir.
  10. I'm a little confused here, I have several versions in several mods of the A6 in the game menu but none of them have a cockpit except the A6 using the FOTI cockpit. The A6-A is working now, but the B, E ect have no cockpit in the game. Maybe i screwed up pasting all the objects/aircraft folders that were generic to the game in the mods, and those cockpits and planes simply don't exist as flyable?
  11. Thanks guys! Wrench you're the best, my hero. This has been driving me nuts for quite some time. Showing the folder and file save screen did the trick for me. Somehow I missed the directions or misplaced the cockpit folder, it was missing from the A6 folder. Thank you all for the quick responses!
  12. Hey guys, is there a step by step guide to adding planes to a SF2 mod? I want to add some more modern planes to the Falklands mod in a what if scenario. What files need to be edited? TIA
  13. What's strange if I use the F18, I can fly off no problem, just my wingmen fly off and immediately crash and burn. Wouldn't all of us? I don't know squat about LODS or collision, what to look for.
  14. Anybody have a clue how to fix this glitch? My wingmen crash immediately when taking off from the carrier. If I pick the A6, my aircraft sinks through the deck and explodes. It's a great mod otherwise (Modern warfare Korea) but naval planes have some problems as noted.
  15. Operation Joint Effort

    Works great. thanks! Lots of air coverage, watch out.
  16. Strike Fighters 2 Modern Warfare Korea v1.05 Update

    Anybody figure out how to fix this glitch in an otherwise excellent mod? Wingmen immediately crash taking off from carrier.
  17. I've been downloading and installing mods for Strike Fighters 2 like a crazy man. I keep running across incomplete instructions for the install. The majority that I haven't gotten to work is because they don't tell you to edit the campaign part of the options.ini file. You have to search around for the # and name of the campaign which somehow in my infernal idiocy I have managed to do with most of them. Kinda frustrating to click on campaign in the main screen and have it freeze up. I'm getting the hang of it figuring out the structure but I bet most dumbasses just give up and say it doesn't work.
  18. Will do. Sorry if anyone took offense, I also take offense at snide remarks. The site is great, modders are execllent and I appreciate all the hours that obviously went into them. Makes the game all the more playable for years to come. Yes I get frustrated when a mod locks up. And frankly sometimes I don't make myself clear in what I am saying. All's well with me as far as any animosity with anyone here.
  19. Clearly you were wrong in saying that section doesn't get edited. If pointing out the numerous mods that indeed have that section edited, well I guess that makes me rude and cocky. Sorry you took it that way. I don't know what mods you've downloaded, apparently none that have you edit the campaign section.
  20. Nope I only get the era specific campaign planes. Okay that made me wonder. I reinstalled Formosa on Europe.exe base making it formosa2, I must have deleted the aircraft files because most of the mods want you to do that originally. Now I got the A4, but still don't get that in campaign, just the era specific planes, but it worked. Must of done something wrong on the install. Weird though modifying the INI file made it work for several of the mods. Of course I sink M936A2 wreckers in my yard so no wonder.
  21. So why doesn't it show up when I create a campaign in this mod? I have all the programs thirdwire put out for the series.
  22. What's even stranger here, I don't even get that choice of plane when selecting US NAVY I get A-1J Skyraider, F11F-1A "tiger" , F3H2N Demon, F4D-1 SKyray How is the A4 even in that mod?
  23. Laugh away. If It freezes up when I hit the campaign button, what's your theory on not editing it manually, and why after editing it , it would work? What would be messed up on my computer?
  24. Not when they freeze up and do nothing. What would be the rationale for many campaigns to have you changing that then?
  25. Having a problem with Modern Warfare Korea. When using naval planes, my wingmen tilt forward during launch and then crash. Same when I tried using the A6 intruder. My plane sank through the deck and exploded. Any suggestions on a fix? Otherwise the mod works great.

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..