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GKABS

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Posts posted by GKABS


  1. 7 hours ago, swambast said:

    It is nice to see you giving proper credit the model source is X-Plane and you're importing - I'm sure you received permission so thanks for doing the right thing.  One suggestion to think about:  the runway textures, while they look high res, still need work (seams, repetitive wear, mirroring, etc.).

    I didn't say the model from X-Plane.  only the texture.

    Quote

    the texture skin is just to show the AB it is not final. it is taken form Xplane game.

    The model is my making. but really thank you for your comment.


  2. This MaxScript generates Weighted Vertex Normals for any arbitrary geometry.

    It should be compatible with 3DSMAX 9 and up. No dependencies on this script are added to scene files, so your scenes can be shared with users who don't have this script installed without issues.

    'Weighting' of vertex normals means that each face normal contribution is scaled by a property of the triangle. This script uses the triangle surface area and corner angle as influences. The result of this is that a small triangle will have less influence on the shading of its larger neighbor. Likewise, the neighbor will have a larger influence on the shading of the smaller neighbor.

    See this illustration:

    wnormals.png

    Author: Martijn Buijs

    Save Script

    Read more

    other scripet

     

    • Thanks 1

  3. The U.S. Air Force has confirmed that F-22 Raptor stealth fighters were deployed to Qatar.

    U.S. Air Force announced that the fifth-generation jet fighters have arrived in Al Udeid Air Base in Qatar for the first time to “defend American forces and interests in the U.S. Central Command area of responsibility.”

    The Military.com reported that Raptors have in the past been stationed at Al Dhafra Air Base, United Arab Emirates. The fifth-generation fighter had been part of the air campaign against the Islamic State in Iraq and Syria since the fight began in 2014; they returned home last fall, and were replaced by F-15C Eagles earlier this year.

    The F-22, a critical component of the Global Strike Task Force, is designed to project air dominance, rapidly and at great distances and defeat threats attempting to deny access to our nation’s Air Force, Army, Navy and Marine Corps. The F-22 cannot be matched by any known or projected fighter aircraft.

    Screenshot_20190630-183953_Chrome.jpg

    • Like 2

  4. This script will transfer the normals from a source object to a target object, based on distance.

    Transfering normals might have several uses : fix shading artefacts, enhance foliage cards look, toon shading...

    Pick the source object, select the target object/faces and press steal !

    Works with any geometry object.

    Keeps the stack.

    Adds an Edit Normals modifier.

    Script will be found in the customize UI under category "Noors"
    QkWvcc3.jpg

    Download script free

    • Like 1

  5. Quick copy-paste object material to another object
     
    COPY_MAT-DEMO.gif

    note:
    Limited for poly to poly :
    - Only copy UVW Mapping can not use by undo.

    Limited for Mesh to Mesh :
    - Copy UVW Mapping & material ID can not use by undo.
    - The script does not work well if source or selection have modifiers.

    usage:
    select one or multiple object - run this macroscript and then pick another object having material, it's automatic paste into object selection.

    install:
    Read in packed

    Version Requirement: 
    9 - 2011
    Download script free
    • Thanks 1

  6. Hi swambast, I was thinking of making them completely from scratch, but if there are any model out there free and it's good why not.  But I really would like to go through the experience and learning from my work as I go a long to improve my self.  But yes if they are out there I will use it or maybe use the model as a blueprint for the new model. (credit will be give to the author of the model if I use there work, like I did with the Saab Radar truck)

    thanks Soulfreak, for the line and this is really a nice find

     


  7. Giraffe 2D radar and 3d radar


    Hello and thank you for downloading my work.
    https://gkabs.net

    What's included:
    Giraffe 2D radar and 3d radar were requested by strahi.

    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required.

    Installation:

    Copy the folder to Objects/GroundObject and the following to _TYPES.ini file

    [TargetTypeXXX] <-------- Change to the next number at the bottom of your type listing
    Name=GK-Giraffe-R2D
    FullName=Giraffe 2D radar
    TargetType=AAA
    UseGroundObject=TRUE
    GroundObjectType=GK-Giraffe-R2D
    ActiveYear=1985
    TargetValue=250
    RepairRate=0.555
    StartDetectChance=80
    StartIdentifiedChance=20
    IncreaseDetectChanceKey=10
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=50

    [TargetTypeXXX] <-------- Change to the next number at the bottom of your type listing
    Name=GK-Giraffe-R3D
    FullName=Giraffe 3D radar
    TargetType=AAA
    UseGroundObject=TRUE
    GroundObjectType=GK-Giraffe-R3D
    ActiveYear=1985
    TargetValue=250
    RepairRate=0.555
    StartDetectChance=80
    StartIdentifiedChance=20
    IncreaseDetectChanceKey=10
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=50


    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/


    LICENSE:

    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net

    Credit goes to the following:

    GKABS for creating the model (everything except the truck chase) and skins

    strahi for testing and making all the data file for the 2 models, big help many thanks, and I hope you will enjoy your request.

    The truck model is a free form https://free3d.com/ by ysup12 

    Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.

    Google for some photos and information.

    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.

    Software used:

    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop


    If you need any assistance please contact me at 
    gkabs@gkabs.net


     

    • Like 1
    • Thanks 1

  8. Hello everyone, I would like to ask if it's okay with you all to list ground models that your working on to avoid double work.

    I will start listing the things that I am working on or considering:

    Gvozdika

    M-77 Oganj

    yuga sopl missile system

    GAZ-69

    UAZ-469

    Land Cruiser with dshk

    As well as finishing testing and making data file for the hawk missile system with the help of some talented members of the community.

    Please if you don't mind list your work or maybe but your request.

    Requests:

    Bal-E coastal missile system

    Bereg-E costal artillery

     

    • Like 6
    • Thanks 3
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