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GKABS

+MODDER
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Everything posted by GKABS

  1. GKABS

    covid-19

    Hello, my friends, This is my first time in front of my PC for 14 days. it really feels good to be back. this was an experience that I will never forget. So I hope I will be spending more and more time as I can, to catch up on all the bending projects. Take care you all and stay safe, Mohd
  2. Version 1.0.0

    121 downloads

    Hello and thank you for downloading my work. https://gkabs.net What's included: UAZ-469 model All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy the folder to Objects/GroundObject and the following to _TYPES.ini file in the terrain folder. [TargetTypeXXX] <-------- Change to the next number at the bottom of you types list If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. compufat big thank you for making all 4 textures for the model and the Driver/Gunner. Coupi for his outstanding work with the data file without him this is nothing big thank you, my friend. Google for some photos and information. Driver and gunner are free low poly from the net without skin. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net videos by Coupi
  3. GKABS

    covid-19

    Thank you Erik, I should take your words in consideration and I will take it slow.
  4. GKABS

    covid-19

    I am almost fully recovered no more fever, the only thing left is extremely aching body. I am really grateful for the blessing of God, and all your prays.
  5. GKABS

    covid-19

    Today is a good day for the frist time in 9 days I had a good sleep. I think the worst is over ( i hope ) Thank you again my friends for you support and kind words.
  6. GKABS

    covid-19

    Dear Friend, I just wanted to thank you all for your thoughts and prayers during my illness. The support you offered gave me strength when I needed it most. Thank you
  7. GKABS

    covid-19

    I have been sick for the last 7 days and today I got the SMS confirming that my wife and I have covid-19. I have been miserable for the last 7 days especially at night where my temperature really skyrocket, I'll be in quarantine for 2 weeks. I hope and pray that we will get better soon.
  8. try to set the transparency to 99 that should fix it
  9. Finally, UAZ-469, It not a high poly but It will do, big thanks to compufat for making the textures for the UAZ and the driver. I need to add a gunner for the 106mm gun The driver model is free to use from the net
  10. This is the 1988 Oshkosh M977 HEMTT 8x8 Truck W/Rear Mounted Crane.
  11. I decided to make a post so I can put all my work in one place I hope you okay with that. Okay here is the update of the M978/M977 HEMTT more detail will be added but this is how it looks so far.
  12. Collect Asset This script collects textures and other files used in the scene in one folder. Check for the same file names. It is a free script. http://www.scriptspot.com/3ds-max/scripts/collect-asset try using one of these two as the newer one doesn't work with 3d max 2009 collect_asset_v1.55.mzp collect_asset_v1.55.mzp Relink Assets Relinking (missing) bitmaps which can not be found for whatever reasons (changed paths, moved files etc.). It is pretty straightforward and works with almost any type of asset (maps, HDRIs, IES files) as long as it can be referenced and seen in the asset browser. http://www.scriptspot.com/3ds-max/scripts/relink-assets
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  13. GKABS

    Jet pilot

    Thank you for your kind words. Yes the pilot is a left handed pilot as I am a left handed. You are absolutely correct. and the all models that I made they are all following the same but for a left-handed pilot like me lol. I will fix a new one and I will make the pilot the correct way as soon as I get home from work. I am sorry for my ignorant not making one for a right handed pilot. Yes, again you are a correct lock at the screenshot of the pilot they are the way you describe except for left handed. Yes I am making the 90s helmets with oxy mask with the tube on the side. I really appreciate your feedback, and I am happy that someone is enjoying the model. Take care,
  14. keep up the good work, I like what I see so far.
  15. I just looked at my files and deleted all the big files that I don't need anymore, but I am afraid you only can do that one by one.
  16. Just updated all the textures and added a new gunner, all new data files are correct thanks to Coupi.
  17. It looks great.
  18. View File Volkswagen Type 3 Hello and thank you for downloading my work. https://gkabs.net What's included: VW T3 model All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy the folder to Objects/GroundObject and the following to _TYPES.ini file in the terrain folder. [TargetTypeXXX] <-------- Change to the next number at the bottom of you types list Name=VWT3 FullName=GK-VWT3 ModelName=GK-VWT3.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=TRUE GroundObjectType=GK-VWT3 DamagePoint=140.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 CollisionMesh= DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=BUILDING1_DESTROYED.LOD SecondaryChance=100 SecondaryEffect=LargeFire If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net Submitter GKABS Submitted 11/14/2020 Category Ground Object Mods
  19. Version 1.0.0

    78 downloads

    Hello and thank you for downloading my work. https://gkabs.net What's included: VW T3 model All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy the folder to Objects/GroundObject and the following to _TYPES.ini file in the terrain folder. [TargetTypeXXX] <-------- Change to the next number at the bottom of you types list Name=VWT3 FullName=GK-VWT3 ModelName=GK-VWT3.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=TRUE GroundObjectType=GK-VWT3 DamagePoint=140.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 CollisionMesh= DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=BUILDING1_DESTROYED.LOD SecondaryChance=100 SecondaryEffect=LargeFire If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net
  20. Okay, I have been working on the model all day to complete it and I think I have it done, not my best but it will do I think.
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