-
Content count
593 -
Joined
-
Last visited
-
Days Won
52
Content Type
Profiles
Forums
Calendar
Gallery
Downloads
Store
Everything posted by simonmiller416
-
A GOOD 2 Weeks!!!
simonmiller416 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I looked at the current date, February 1st. Two two weeks have passed since the start of this thread. My life has been very busy in the past two months, although I still have time to play FPS occasionally,lol. Hope you lads and gents are all well and have a fulfilling and best 2024! -
Operation Desert Storm: 30th Anniversary Edition - v0.9.8 Release Announcement
simonmiller416 replied to Menrva's topic in Thirdwire: Strike Fighters Series News
Due to various reasons, my contribution is still very small. It makes me feel honored to be mentioned. -
PL-17 BVR AAM
simonmiller416 posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File PL-17 BVR AAM 1.Preface The specific parameters of this weapon are still extremely mysterious, and very little information has been disclosed to the outside world. Even its actual appearance may be different from the public photos (it is suspected that most of the photos are just inert training version). Therefore, part of its performance is purely my guess based on the existing data. Based on the "What if" attribute, I try to make it as close as possible to what it should be. The following is quoted from information provided by Wiki, exactly what I used as a reference to fill in the data: PL-17 is much larger than other long-range air-to-air missiles, at 6 m (20 ft) long (whereas PL-15, AIM-120 are measured around 4 m (13 ft) long), which contains more solid fuel. The extended length makes the missile unfit for the internal weapons bay of the Chengdu J-20. During the flight, PL-17 would rely on inertial guidance, satellite navigation, and data-link to track targets. During the terminal phase, the missile would turn on its multimode seeker with both active AESA radar and IR-homing to track the target autonomously. The missile features a low-drag profile, and maneuverability is provided by four small control fins and thrust-vectoring engines. The range is reportedly between 300–500 km (190–310 mi) by various media, or 400 km (250 mi) class by Royal United Services Institute with a top speed in excess of Mach 4. 2.What's in the mod: Actually,it include 2 versions: 1.PL-17 —— live ammunition,white paint with black identification ring; 2.PL-17J —— Inert training version that I made up (because I didn’t know its real type name, I used the initials of the training ammunition in Chinese),blue-green paint, cannot be launched and is only used as a decoration in SF2; 3.Precautions: 1.Due to the large size of thses 2 missiles, they are usually only available on specific station in specific aircrafts, if you can't find them, it's likely that the station is incompatible; 2.The last two pictures are in real life for reference. 4.Usage: Copy PL-17 and PL-17J folders to your Weapons folder ,then everthing should be fine. Submitter simonmiller416 Submitted 12/05/2023 Category Single Ordnance Files -
Version 1.0.0
88 downloads
1.Preface The specific parameters of this weapon are still extremely mysterious, and very little information has been disclosed to the outside world. Even its actual appearance may be different from the public photos (it is suspected that most of the photos are just inert training version). Therefore, part of its performance is purely my guess based on the existing data. Based on the "What if" attribute, I try to make it as close as possible to what it should be. The following is quoted from information provided by Wiki, exactly what I used as a reference to fill in the data: PL-17 is much larger than other long-range air-to-air missiles, at 6 m (20 ft) long (whereas PL-15, AIM-120 are measured around 4 m (13 ft) long), which contains more solid fuel. The extended length makes the missile unfit for the internal weapons bay of the Chengdu J-20. During the flight, PL-17 would rely on inertial guidance, satellite navigation, and data-link to track targets. During the terminal phase, the missile would turn on its multimode seeker with both active AESA radar and IR-homing to track the target autonomously. The missile features a low-drag profile, and maneuverability is provided by four small control fins and thrust-vectoring engines. The range is reportedly between 300–500 km (190–310 mi) by various media, or 400 km (250 mi) class by Royal United Services Institute with a top speed in excess of Mach 4. 2.What's in the mod: Actually,it include 2 versions: 1.PL-17 —— live ammunition,white paint with black identification ring; 2.PL-17J —— Inert training version that I made up (because I didn’t know its real type name, I used the initials of the training ammunition in Chinese),blue-green paint, cannot be launched and is only used as a decoration in SF2; 3.Precautions: 1.Due to the large size of thses 2 missiles, they are usually only available on specific station in specific aircrafts, if you can't find them, it's likely that the station is incompatible; 2.The last two pictures are in real life for reference. 4.Usage: Copy PL-17 and PL-17J folders to your Weapons folder ,then everthing should be fine. -
WIP Mega THREAD!
simonmiller416 replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
20231204 -
WIP Mega THREAD!
simonmiller416 replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Impressive, really! -
Gen4 + Wednesday
simonmiller416 replied to simonmiller416's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
-
Need some minor modeling assistance
simonmiller416 replied to simonmiller416's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Perhaps the official 1.0 versions of J-20A/B/S and FH-97A the Loyal Wingman will be release soon. Since this is my first comprehensive study result, there will be some remaining problems, but I will try my best to update them Good condition comes out. -
Need some minor modeling assistance
simonmiller416 replied to simonmiller416's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I found that the serious problem that occurred with the J-15 before was caused by my failure to align the position of the engine with the 0 horizontal line of the world coordinate axis, rather than an aerodynamic problem. At the same time, I learned how to fix the problem of the landing gear sinking into the ground. Many times, I stumbled upon some solutions during production, so I kept updating the content. Live and learn. Also, since I’ve been obsessed with wandering around Boston lately (I mean Fallout 4), I’ve had to delay some progress -
Strike Fighters 2 Screenshots Thread
simonmiller416 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Sea force -
Version 2.0.0
196 downloads
Please note that because there is less information about this air defense system leaked to the outside world, this mod has certain [What If] content. So what are Type 625 and 625E? "Based on the revealed images, the Type 625E is a short range air defense system, or SHORAD. It is built as an 8×8 vehicle-mounted self-propelled anti-aircraft gun and surface-to-air missile system." —— From Military-Wiki This SHORAD is set to debut in at least 2021, with Type 625 being PLA’s own version, while Type 625E is the version intended for export. The difference between them is that the Type 625 has a longer gun and only 2 short-range anti-aircraft missiles on both sides. In this mod, due to the lack of 100% accurate model materials, I personally transformed the Type 625E based on the real prototype, named it Type 625A and set the service date as 2020. In summary, this mod contains: 1.Type 625A SHORAD (Olive Green/Desert Digital); 2.Type 625E SHORAD (Woodland/Desert/Desert Digital). Usage: Copy the Objects folder into your SF2 main folder. --------------------------------------------------------------------------------------- Model/Texture: Tim Samedov & Me Data/Modding: Me. Special thanks to:GKABS (for the Stinger model, the HY-6B seems to have a similar appearance to the Stinger, so I adapted based on his great work) -
WIP Mega THREAD!
simonmiller416 replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
So...little buddys -
F-35 chute
simonmiller416 replied to Ngr's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
UNLESS creators modify the original models and animations -
Strike Fighters 2 Screenshots Thread
simonmiller416 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
-
Strike Fighters 2 Screenshots Thread
simonmiller416 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
-
Gen4 + Wednesday
simonmiller416 replied to simonmiller416's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
And now, the weekly SF moment, ends -
Gen4 + Wednesday
simonmiller416 replied to simonmiller416's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Obviously, the transfer failed -
Gen4 + Wednesday
simonmiller416 replied to simonmiller416's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
-
Gen4 + Wednesday
simonmiller416 replied to simonmiller416's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
-
Sudden drop in FPS and Stuttering
simonmiller416 replied to Falcon1364's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Sometimes the reason for FPS drop is that too many simulation objects are generated at the same time. For example, it is likely to happen when to many high-rate artillery fire at the same time. I don't know the specific situation you encountered, just for reference. -
SU 57 and SU 34 Aircraft
simonmiller416 replied to jodandawg's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Looking good,this kind of purple must be the latest stealth skin.When release? Can’t wait for the new Viper! -
Gen4 + Wednesday
simonmiller416 replied to simonmiller416's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Fully powered 5th Gen,with 3 versions! -
It is indeed a beautiful aircraft, but I think it looks far less cool than the B2. Looking at it purely out of appreciation, he is indeed an exceptionally good bird and incorporates many advanced and avant-garde concepts. And indeed, just let it become the crystallization of human technology. I hope it will never be used.
-
This is really a blessing. I believe it will be the beginning of all good things.
-
I don't think she really hates you, it's just an evil disease clouding her judgment, and you'll all get over it!