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Everything posted by simonmiller416
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Any idea where is this Su-24 from?
simonmiller416 replied to simonmiller416's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Planning to make a new set of Su-24 skin, hope to be able to contact the creator -
Capability to fire more than 1 AAM at one time
simonmiller416 replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
The key factor is in the basic ini of this aircraft We need to find AvionicsDLL = Avionics70.dll (or 60) then changed to AvionicsDLL=AvionicsF14A.dll There is a price for doing this, as we will completely lose the ability of the radar to scan and map the ground. So far, I have only applied this module on the F-22A, because the weapons it can carry are very limited (for example, ground weapons can basically only use GBU-32 or GBU-39), and it is an air superiority fighter, so it doesn't really matter. If I was flying a multirole fighter like the F-35 or F-18, I wouldn't be willing to make compromises -
F-16C Block30 "Ghost"Scheme, 64th Aggressor Squadron
simonmiller416 commented on simonmiller416's file in F-16
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Version 1.0.1
78 downloads
The 64th Aggressor Squadron, stationed at Naris Air Force Base, use this skin for their F-16C, which is based on a similar skin for the Russian Air Force Su-57 This is made for my personal campaign "Red Flag", Based on F-16C Block30/32, and I will share it with you. Special thanks to: Viper team provide those great Falcon mod Usage: 1. Put the "64_AGRS_Ghost" folder into your F-16 mod (block 30 recommended); 2. Put the "Decals" folder into: your SF2 directory\Objects; 3. Start the game and read your F-16C block 30, the game will automatically read the data. -
Strike Fighters 2 Screenshots Thread
simonmiller416 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Red Flag -
F-15C Blue and Tan skin, 65th Aggressor Squadron(2005-2014)
simonmiller416 posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File F-15C Blue and Tan skin, 65th Aggressor Squadron(2005-2014) The 65th Aggressor Squadron stationed at Naris Air Force Base operated F-15C fighter jets from 2005 to 2014, and used a variety of unique Schemes. This mod is one of the two types they have used. I will use it in the game Called "Blue" and "Tan" in Made this for my personal campaign "Red Flag", based on the F-15C, to share with you all. Special thanks to: Fast Cargo provides a great collection of F-15 packs for the community Viper63 added accurate machine number decals to his Aggressor pack usage: 1. Put the "65AGRS_Blue" and "65AGRS_Tan" folders into your F-15C module; 2. Put the "Decals" folder into: your SF2 directory\Objects; 3. Start the game and start your F-15C, the game will automatically inject data. Submitter simonmiller416 Submitted 07/15/2023 Category F-15 -
F-16C Block30 "Ghost"Scheme, 64th Aggressor Squadron
simonmiller416 posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File F-16C Block30 "Ghost"Scheme, 64th Aggressor Squadron The 64th Aggressor Squadron, stationed at Naris Air Force Base, use this skin for their F-16C, which is based on a similar skin for the Russian Air Force Su-57 This is made for my personal campaign "Red Flag", Based on F-16C Block30/32, and I will share it with you. Special thanks to: Viper team provide those great Falcon mod Usage: 1. Put the "64_AGRS_Ghost" folder into your F-16 mod (block 30 recommended); 2. Put the "Decals" folder into: your SF2 directory\Objects; 3. Start the game and read your F-16C block 30, the game will automatically read the data. Submitter simonmiller416 Submitted 07/15/2023 Category F-16 -
Strike Fighters 2 Screenshots Thread
simonmiller416 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Aggressors -
Strike Fighters 2 Screenshots Thread
simonmiller416 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Red Flag and Aggressors -
Version 1.0.0
108 downloads
While upgrading the old Su-25s to Su-25M1/M1K, Ukraine also digitized their camouflage to make them more modern inside and out. 299th Tactical Aviation Brigade is currently operating Su-25M1/M1K, this mod is based on this unit as a prototype, I picked some numbers(From 30-51), but according to the wiki, the Blue 39/49 of the brigade had been shot down, so I deleted them. I originally made it for my personal campaign "West Wind", but I also hope that more people will get it Special thanks to: ShaKhrai, in order to save time, I asked his permission to use his existing files for deep editing; paulopanz, who contributed a refined Su-25 mod to our community; Usage: 1. Put the "299_TAB" folder into your Su-25 mod; 2. Put the "Su-25M1_Ukr" folder into: your SF2 directory\Objects\Decals; 3. Start the game and read your Su-25, the game will automatically read the data. Su_25M1_299_TAB.zip -
Su-25M1/M1K Skin,299th Tactical Aviation Brigade
simonmiller416 posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File Su-25M1/M1K Skin,299th Tactical Aviation Brigade While upgrading the old Su-25s to Su-25M1/M1K, Ukraine also digitized their camouflage to make them more modern inside and out. 299th Tactical Aviation Brigade is currently operating Su-25M1/M1K, this mod is based on this unit as a prototype, I picked some numbers(From 30-51), but according to the wiki, the Blue 39/49 of the brigade had been shot down, so I deleted them. I originally made it for my personal campaign "West Wind", but I also hope that more people will get it Special thanks to: ShaKhrai, in order to save time, I asked his permission to use his existing files for deep editing; paulopanz, who contributed a refined Su-25 mod to our community; Usage: 1. Put the "299_TAB" folder into your Su-25 mod; 2. Put the "Su-25M1_Ukr" folder into: your SF2 directory\Objects\Decals; 3. Start the game and read your Su-25, the game will automatically read the data. 20230714 Su_25M1_299_TAB.zip Submitter simonmiller416 Submitted 07/14/2023 Category Other -
Need some minor modeling assistance
simonmiller416 replied to simonmiller416's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
PS3: No it's not success , although I successfully imported the model into the game, I still lost all axes as well as animation layers, but I think you're right, there is always someone to help PS4: Actually the original one is KnAAPO Su-30M2 (with the tip of the vertical stabilizer straight and and have a pitot tube) PS5: Even with help, I still want to be able to figure this out on my own, I can't always ask for help, especially since we all might be on opposite sides of the world lol -
Need some minor modeling assistance
simonmiller416 replied to simonmiller416's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Plus, I'd love to be able to make the mirror-like skin that the F-35C uses, there are photos showing VX-9 test squadrons using it, but the currently available mod doesn't include specular maps, so there's nothing I can do about it. So the recent plan, after solving the problem of this thread, use new resources to make a new F-35B/C mod. I think FastCargo did a great job, he and most of you are my seniors, it's just that the F-35 first entered the military in 2015 (it was only the Marines then, the Air Force and Navy got them much later) and his mod was last updated in 2010 , which is amazing. Due to the limitations of the age at that time, there are many missing details in the mod, just like the F-35C actually has two wheels for the nose gear. At the same time, Menrva is also redoing the cockpit details of the F-35, which fully aroused my enthusiasm for creation. -
Need some minor modeling assistance
simonmiller416 replied to simonmiller416's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Really helpful thanks lmao -
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Version 1.0.0
315 downloads
All in all, this is a mod that restores the visual effects of Flare according to the photos IRL, you can refer to the screenshot I uploaded. In addition to purely visual effects, the response to gravity has also been adjusted by the way, so this mod will look more realistic overall. And of course, this is still a BETA version, I think I need to make further adjustments. Usage: Copy Effects and Objects folders into your SF2 main folder -
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Need some minor modeling assistance
simonmiller416 replied to simonmiller416's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
kind of , it's chinese J-16, but I did modify it based on a Su-30, the model comes from a model trading website After all it seems that the Su-27UB for torno already exists, I guess I won't do a duplicate -
Unused Blending Operations
simonmiller416 replied to Menrva's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
Kinda cool -
My projects (GKABS)
simonmiller416 replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Sir , do you have plans to make other Sukhoi birds like Su-30 or Su-27UB or something? I'm just curious and don't want to disturb your vacation hahaha -
F-22A "Chrome Raptor" skin, 422d Test and Evaluation Squadron
simonmiller416 posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File F-22A "Chrome Raptor" skin, 422d Test and Evaluation Squadron A Simple F-22 Tests New Coating, Spotted in 2022 usage: Put the 422TES_Chrome folder into Menrva's F-22 mod, then start the game once and select F-22, the game engine will automatically inject the skin P.S. Since SF2 does not seem to support setting the material of some areas separately, I cannot restore the mirror effect of the coating in reality, so I set it to visually white. The reflection effect is solved, but maybe you will notice that in many cases it looks a bit blue-gray, which we think is caused by the color of the reflected sky. Submitter simonmiller416 Submitted 07/08/2023 Category F-22 -
Weaponspack 3
simonmiller416 replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Any chance we can have Kh-47M2 dagger?Currently I'm using the S-300's missiles to pretend it is, lol -
Version 1.1.0
94 downloads
A Simple F-22 Tests New Coating, Spotted in 2022 usage: Put the 422TES_Chrome folder into Menrva's F-22 mod, then start the game once and select F-22, the game engine will automatically inject the skin P.S. Since SF2 does not seem to support setting the material of some areas separately, I cannot restore the mirror effect of the coating in reality, so I set it to visually white. The reflection effect is solved, but maybe you will notice that in many cases it looks a bit blue-gray, which we think is caused by the color of the reflected sky.- 1 review
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WIP Mega THREAD!
simonmiller416 replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Working on "Chrome Raptor" (skin work only), actually I think its real coating should be more like a mirror, just because the position of the photographer makes it look white But it seems that SF2 can't set the texture independently for some areas of the texture to have independent Glossiness/Reflection settings? So I've chosen to draw it white for now, what do you guys think?